Sets the index into image list for the state image
#include <GuiTreeView.au3>
_GUICtrlTreeView_SetStateImageIndex ( $hWnd, $hItem, $iIndex )
$hWnd | Control ID/Handle to the control |
$hItem | Handle to the item |
$iIndex | Image list index |
Success: | True. |
Failure: | False. |
This is a 1-based index list.
Index equal 0 can be used to suppress the checkbox image of a specific TreeViewItem if the TreeView has been created with $TVS_CHECKBOXES style.
_GUICtrlTreeView_GetStateImageIndex
#include <GUIConstantsEx.au3>
#include <GuiImageList.au3>
#include <GuiTreeView.au3>
#include <MsgBoxConstants.au3>
#include <WindowsConstants.au3>
Global $g_hImage
Example()
Func Example()
GUICreate("TreeView Get/Set State Image Index (v" & @AutoItVersion & ")", 400, 300)
Local $iStyle = BitOR($TVS_EDITLABELS, $TVS_HASBUTTONS, $TVS_HASLINES, $TVS_LINESATROOT, $TVS_DISABLEDRAGDROP, $TVS_SHOWSELALWAYS)
Local $idTreeView = GUICtrlCreateTreeView(2, 2, 396, 268, $iStyle, $WS_EX_CLIENTEDGE)
GUISetState(@SW_SHOW)
_CreateStateImageList()
_GUICtrlTreeView_SetStateImageList($idTreeView, $g_hImage)
_GUICtrlTreeView_BeginUpdate($idTreeView)
Local $ahItem[10], $aidChildItem[30], $iYItem = 0
For $x = 0 To 9
$ahItem[$x] = _GUICtrlTreeView_Add($idTreeView, 0, StringFormat("[%02d] New Item", $x))
_GUICtrlTreeView_SetStateImageIndex($idTreeView, $ahItem[$x], 1)
For $y = 1 To 3
$aidChildItem[$iYItem] = _GUICtrlTreeView_AddChild($idTreeView, $ahItem[$x], StringFormat("[%02d] New Child", $y))
_GUICtrlTreeView_SetStateImageIndex($idTreeView, $aidChildItem[$iYItem], 1)
$iYItem += 1
Next
Next
_GUICtrlTreeView_EndUpdate($idTreeView)
_GUICtrlTreeView_SelectItem($idTreeView, $ahItem[0])
_GUICtrlTreeView_SetStateImageIndex($idTreeView, $ahItem[0], 2)
MsgBox($MB_SYSTEMMODAL, "Information", "State Image Index for Item 0: " & _GUICtrlTreeView_GetStateImageIndex($idTreeView, $ahItem[0]))
; Loop until the user exits.
Do
Until GUIGetMsg() = $GUI_EVENT_CLOSE
GUIDelete()
EndFunc ;==>Example
Func _CreateStateImageList()
$g_hImage = _GUIImageList_Create(16, 16, 5, 3)
_GUIImageList_AddIcon($g_hImage, "shell32.dll", 3)
_GUIImageList_AddIcon($g_hImage, "shell32.dll", 4)
EndFunc ;==>_CreateStateImageList