Changes the state of a GUI window.
GUISetState ( [flag [, winhandle]] )
flag | [optional] @SW_SHOW = Shows a previously hidden window (default) @SW_HIDE = Hide window @SW_MINIMIZE = Minimize window @SW_MAXIMIZE = Maximize window @SW_RESTORE = Undoes a window minimization @SW_DISABLE = Disables the window @SW_ENABLE = Enables the window @SW_LOCK = Lock the window to avoid repainting. @SW_UNLOCK = Unlock windows to allow painting. @SW_SHOWDEFAULT - Sets the show state based on the SW_ flag specified in the STARTUPINFO structure @SW_SHOWMAXIMIZED - Activates the window and displays it as a maximized window @SW_SHOWMINIMIZED - Activates the window and displays it as a minimized window @SW_SHOWMINNOACTIVE - Displays the window as a minimized window @SW_SHOWNA - Displays the window in its current state @SW_SHOWNOACTIVATE - Displays a window in its most recent size and position @SW_SHOWNORMAL - Activates and displays a window |
winhandle | [optional] Windows handle as returned by GUICreate() (default is the previously used window). |
Success: | 1. |
Failure: | 0. |
When windows are created they are initially hidden so you must use this function to display them (@SW_SHOW).
Only one window can be locked with @SW_LOCK. Any other @SW_LOCK will lock the requested window.
@SW_UNLOCK just ignored the "winhandle" to unlock any locked window.