Adds a new item
#include <GuiTreeView.au3>
_GUICtrlTreeView_AddFirst ( $hWnd, $hSibling, $sText [, $iImage = -1 [, $iSelImage = -1]] )
$hWnd | Control ID/Handle to the control |
$hSibling | Sibling item |
$sText | Text of the item |
$iImage | [optional] 0-based index of the item's icon in the control's image list |
$iSelImage | [optional] 0-based index of the item's icon in the control's image list |
Success: | the handle to the new item. |
Failure: | 0. |
The item is added as the first sibling of $hSibling. Items that appear after the added item are moved down.
#include <GUIConstantsEx.au3>
#include <GuiTreeView.au3>
#include <WindowsConstants.au3>
Example()
Func Example()
GUICreate("TreeView Add First (v" & @AutoItVersion & ")", 400, 300)
Local $iStyle = BitOR($TVS_EDITLABELS, $TVS_HASBUTTONS, $TVS_HASLINES, $TVS_LINESATROOT, $TVS_DISABLEDRAGDROP, $TVS_SHOWSELALWAYS, $TVS_CHECKBOXES)
Local $idTreeView = GUICtrlCreateTreeView(2, 2, 396, 268, $iStyle, $WS_EX_CLIENTEDGE)
GUISetState(@SW_SHOW)
_GUICtrlTreeView_BeginUpdate($idTreeView)
Local $hItem
For $x = 1 To Random(2, 10, 1)
$hItem = _GUICtrlTreeView_Add($idTreeView, 0, StringFormat("[%02d] New Item", $x))
For $y = 1 To Random(2, 10, 1)
_GUICtrlTreeView_AddChild($idTreeView, $hItem, StringFormat("[%02d] New Child", $y))
Next
Next
_GUICtrlTreeView_AddFirst($idTreeView, $hItem, "[00] New First Item")
_GUICtrlTreeView_EndUpdate($idTreeView)
; Loop until the user exits.
Do
Until GUIGetMsg() = $GUI_EVENT_CLOSE
GUIDelete()
EndFunc ;==>Example