Sets information about an item
#include <GuiHeader.au3>
_GUICtrlHeader_SetItem ( $hWnd, $iIndex, ByRef $tItem )
$hWnd | Handle to the control |
$iIndex | 0-based item index |
$tItem | DllStructCreate($tagHDITEM) structure |
Success: | True. |
Failure: | False. |
$tagHDITEM, _GUICtrlHeader_GetItem
#include <GUIConstantsEx.au3>
#include <GuiHeader.au3>
#include <GuiImageList.au3>
#include <WinAPIGdi.au3>
Global $g_idMemo
Example()
Func Example()
; Create GUI
Local $hGUI = GUICreate("Header Get/Set Item (v" & @AutoItVersion & ")", 400, 300)
Local $hHeader = _GUICtrlHeader_Create($hGUI)
_GUICtrlHeader_SetUnicodeFormat($hHeader, True)
$g_idMemo = GUICtrlCreateEdit("", 2, 24, 396, 274, 0)
GUICtrlSetFont($g_idMemo, 9, 400, 0, "Courier New")
GUISetState(@SW_SHOW)
; Create an image list with images
Local $hImage = _GUIImageList_Create(11, 11)
_GUIImageList_Add($hImage, _WinAPI_CreateSolidBitmap($hGUI, 0xFF0000, 11, 11))
_GUIImageList_Add($hImage, _WinAPI_CreateSolidBitmap($hGUI, 0x00FF00, 11, 11))
_GUIImageList_Add($hImage, _WinAPI_CreateSolidBitmap($hGUI, 0x0000FF, 11, 11))
_GUICtrlHeader_SetImageList($hHeader, $hImage)
; Add columns
_GUICtrlHeader_AddItem($hHeader, "Column 0", 100, 0, 0)
_GUICtrlHeader_AddItem($hHeader, "Column 1", 100, 0, 1)
_GUICtrlHeader_AddItem($hHeader, "Column 2", 100, 0, 2)
_GUICtrlHeader_AddItem($hHeader, "Column 3", 100)
; Set column 2 image index
Local $tItem = DllStructCreate($tagHDITEM)
DllStructSetData($tItem, "Mask", $HDI_IMAGE)
DllStructSetData($tItem, "Image", 0)
_GUICtrlHeader_SetItem($hHeader, 2, $tItem)
; Show column 2 image index
$tItem = DllStructCreate($tagHDITEM)
DllStructSetData($tItem, "Mask", $HDI_IMAGE)
_GUICtrlHeader_GetItem($hHeader, 2, $tItem)
MemoWrite("Column 2 image index: " & DllStructGetData($tItem, "Image"))
; Loop until the user exits.
Do
Until GUIGetMsg() = $GUI_EVENT_CLOSE
EndFunc ;==>Example
; Write a line to the memo control
Func MemoWrite($sMessage)
GUICtrlSetData($g_idMemo, $sMessage & @CRLF, 1)
EndFunc ;==>MemoWrite