Adds an image or images to an image list
#include <GuiImageList.au3>
_GUIImageList_Add ( $hWnd, $hImage [, $hMask = 0] )
$hWnd | Handle to the imagelist |
$hImage | Handle to the bitmap that contains the image or images. The number of images is inferred from the width of the bitmap. |
$hMask | [optional] Handle to the bitmap that contains the mask |
Success: | the index of the first new image. |
Failure: | -1. |
This function copies the bitmap to an internal data structure.
Be sure to use the _WinAPI_DeleteObject() function to delete $hImage and $hMask after the function returns.
_GUIImageList_AddBitmap, _GUIImageList_AddIcon, _GUIImageList_AddMasked, _WinAPI_DeleteObject
#include <GUIConstantsEx.au3>
#include <GuiImageList.au3>
#include <GuiListView.au3>
#include <WindowsConstants.au3>
Example()
Func Example()
Local $idListview, $hImage
Local $iStylesEx = BitOR($LVS_EX_GRIDLINES, $LVS_EX_FULLROWSELECT, $LVS_EX_SUBITEMIMAGES)
GUICreate("ImageList Add", 400, 300)
$idListview = GUICtrlCreateListView("", 2, 2, 394, 268, BitOR($LVS_SHOWSELALWAYS, $LVS_NOSORTHEADER, $LVS_REPORT))
_GUICtrlListView_SetExtendedListViewStyle($idListview, $iStylesEx)
GUISetState(@SW_SHOW)
; Load images
$hImage = _GUIImageList_Create(11, 11)
_GUIImageList_Add($hImage, _GUICtrlListView_CreateSolidBitMap($idListview, 0xFF0000, 11, 11))
_GUIImageList_Add($hImage, _GUICtrlListView_CreateSolidBitMap($idListview, 0x00FF00, 11, 11))
_GUIImageList_Add($hImage, _GUICtrlListView_CreateSolidBitMap($idListview, 0x0000FF, 11, 11))
_GUICtrlListView_SetImageList($idListview, $hImage, 1)
; Add columns
_GUICtrlListView_AddColumn($idListview, "Items", 120)
; Add items
_GUICtrlListView_AddItem($idListview, "Item 1", 0)
_GUICtrlListView_AddItem($idListview, "Item 2", 1)
_GUICtrlListView_AddItem($idListview, "Item 3", 2)
; Loop until the user exits.
Do
Until GUIGetMsg() = $GUI_EVENT_CLOSE
GUIDelete()
EndFunc ;==>Example