Adds a cardinal spline to the current figure of a path
#include <GDIPlus.au3>
_GDIPlus_PathAddCurve3 ( $hPath, $aPoints, $iOffset, $iNumOfSegments [, $nTension = 0.5] )
$hPath | Pointer to a GraphicsPath object |
$aPoints | Array of points that define the cardinal spline: [0][0] - Number of points [1][0] - Point 1 X position [1][1] - Point 1 Y position [2][0] - Point 2 X position [2][1] - Point 2 Y position [n][0] - Point n X position [n][1] - Point n Y position |
$iOffset | The index of the array element that is used as the first point of the cardinal spline, this is the index of the specific point in the array minus 1 |
$iNumOfSegments | Number of segments in the cardinal spline. Segments are the curves that connect consecutive points in the array |
$nTension | [optional] Nonnegative real number that controls the length of the curve and how the curve bends. As the value increases, the curve becomes fuller. |
Success: | True. |
Failure: | False and sets the @error flag to non-zero, @extended may contain GPSTATUS error code ($GPIP_ERR* see GPIPlusConstants.au3). |
The cardinal spline is a curve that passes through a subset (specified by the $iOffset and $iNumOfSegments parameters) of the points in the array
_GDIPlus_PathAddCurve, _GDIPlus_PathAddCurve2
Search GdipAddPathCurve3 in MSDN Library.
#include <GDIPlus.au3>
#include <GUIConstantsEx.au3>
Global $g_hGUI, $g_hGraphics, $g_hBmp_Buffer, $g_hGfx_Buffer, $g_hPen, $g_hPen2, $g_hPath, $g_hPath2
Example()
Func Example()
AutoItSetOption("GUIOnEventMode", 1)
Local Const $iW = 400, $iH = 400
$g_hGUI = GUICreate("GDI+", $iW, $iH)
GUISetOnEvent($GUI_EVENT_CLOSE, "_Exit")
GUISetState(@SW_SHOW)
_GDIPlus_Startup()
$g_hGraphics = _GDIPlus_GraphicsCreateFromHWND($g_hGUI) ;Create a graphics object from a window handle
$g_hBmp_Buffer = _GDIPlus_BitmapCreateFromGraphics($iW, $iH, $g_hGraphics)
$g_hGfx_Buffer = _GDIPlus_ImageGetGraphicsContext($g_hBmp_Buffer)
_GDIPlus_GraphicsSetSmoothingMode($g_hGfx_Buffer, $GDIP_SMOOTHINGMODE_HIGHQUALITY) ;Sets the graphics object rendering quality (antialiasing)
$g_hPen = _GDIPlus_PenCreate(0xFF8800AA, 2)
$g_hPen2 = _GDIPlus_PenCreate(0xFFFFDD00, 3)
$g_hPath = _GDIPlus_PathCreate() ;Create new path object
Local $aPoints[201][2] = [[200]], $iRadius = 0
For $i = 1 To $aPoints[0][0]
$aPoints[$i][0] = Cos($i / 3.14) * $iRadius + $iW / 2
$aPoints[$i][1] = Sin($i / 3.14) * $iRadius + $iH / 2
$iRadius += 1
Next
_GDIPlus_PathAddCurve($g_hPath, $aPoints)
$g_hPath2 = _GDIPlus_PathCreate() ;Create new path object
Local $iOff = 1, $iNum = 4
While Sleep(20)
_GDIPlus_PathReset($g_hPath2)
_GDIPlus_PathAddCurve3($g_hPath2, $aPoints, $iOff, $iNum)
$iOff += 1
If $iOff > $aPoints[0][0] - $iNum Then $iOff = 1
_GDIPlus_GraphicsClear($g_hGfx_Buffer, 0xFF000000)
_GDIPlus_GraphicsDrawPath($g_hGfx_Buffer, $g_hPath, $g_hPen) ;Draw path to graphics handle (GUI)
_GDIPlus_GraphicsDrawPath($g_hGfx_Buffer, $g_hPath2, $g_hPen2) ;Draw path to graphics handle (GUI)
_GDIPlus_GraphicsDrawImage($g_hGraphics, $g_hBmp_Buffer, 0, 0)
WEnd
EndFunc ;==>Example
Func _Exit()
; Clean up resources
_GDIPlus_PathDispose($g_hPath)
_GDIPlus_PathDispose($g_hPath2)
_GDIPlus_PenDispose($g_hPen)
_GDIPlus_PenDispose($g_hPen2)
_GDIPlus_GraphicsDispose($g_hGfx_Buffer)
_GDIPlus_BitmapDispose($g_hBmp_Buffer)
_GDIPlus_GraphicsDispose($g_hGraphics)
_GDIPlus_Shutdown()
GUIDelete($g_hGUI)
Exit
EndFunc ;==>_Exit