Draws text using the color and font defined by the visual style
#include <WinAPITheme.au3>
_WinAPI_DrawThemeText ( $hTheme, $iPartID, $iStateID, $hDC, $sText, $tRECT, $iFlags )
$hTheme | Handle to a window's specified theme data. |
$iPartID | The part that has the desired text appearance. If this value is 0, the text is drawn in the default font, or a font selected into the device context. |
$iStateID | The state of the part. |
$hDC | Handle to the device context to use for drawing. |
$sText | The string that contains the text to draw. |
$tRECT | $tagRECT structure that contains the rectangle in which the text is to be drawn. |
$iFlags | The string's formatting flags ($DT_*). |
Success: | 1. |
Failure: | 0 and sets the @error flag to non-zero, @extended flag may contain the HRESULT error code. |
Search DrawThemeText in MSDN Library.
#include <FontConstants.au3>
#include <GUIConstantsEx.au3>
#include <SendMessage.au3>
#include <StaticConstants.au3>
#include <WinAPIGdi.au3>
#include <WinAPIGdiDC.au3>
#include <WinAPIHObj.au3>
#include <WinAPIMisc.au3>
#include <WinAPISysWin.au3>
#include <WinAPITheme.au3>
#include <WindowsConstants.au3>
_Example()
Func _Example()
; Create GUI
Local $hForm = GUICreate('Test ' & StringReplace(@ScriptName, '.au3', '()'), 160, 199)
#forceref $hForm
Local $idPic = GUICtrlCreatePic('', 0, 0, 160, 199)
Local $hPic = GUICtrlGetHandle($idPic)
; Create bitmap
Local $hDev = _WinAPI_GetDC($hPic)
Local $hDC = _WinAPI_CreateCompatibleDC($hDev)
Local $hSource = _WinAPI_CreateCompatibleBitmapEx($hDev, 160, 199, _WinAPI_SwitchColor(_WinAPI_GetSysColor($COLOR_3DFACE)))
Local $hSv = _WinAPI_SelectObject($hDC, $hSource)
; Draw objects
Local $tRECT = _WinAPI_CreateRectEx(25, 25, 110, 25)
Local $hFont = _WinAPI_CreateFont(12, 0, 0, 0, $FW_NORMAL, 0, 0, 0, $DEFAULT_CHARSET, $OUT_DEFAULT_PRECIS, $CLIP_DEFAULT_PRECIS, $DEFAULT_QUALITY, $DEFAULT_PITCH, 'MS Shell Dlg')
_WinAPI_SetBkMode($hDC, $TRANSPARENT)
_WinAPI_SelectObject($hDC, $hFont)
Local $hTheme = _WinAPI_OpenThemeData($hForm, 'Button')
If Not @error Then
For $i = 1 To 5
_WinAPI_DrawThemeBackground($hTheme, 1, $i, $hDC, $tRECT)
_WinAPI_DrawThemeText($hTheme, 1, $i, $hDC, 'OK', $tRECT, BitOR($DT_CENTER, $DT_SINGLELINE, $DT_VCENTER))
_WinAPI_OffsetRect($tRECT, 0, 31)
Next
_WinAPI_CloseThemeData($hTheme)
EndIf
; Merge bitmap
Local $hBitmap = _WinAPI_CreateCompatibleBitmap($hDev, 160, 199)
_WinAPI_SelectObject($hDC, $hBitmap)
_WinAPI_DrawBitmap($hDC, 0, 0, $hSource, $MERGECOPY)
_WinAPI_ReleaseDC($hPic, $hDev)
_WinAPI_SelectObject($hDC, $hSv)
_WinAPI_DeleteObject($hSource)
_WinAPI_DeleteDC($hDC)
; Set bitmap to control
_SendMessage($hPic, $STM_SETIMAGE, 0, $hBitmap)
Local $hObj = _SendMessage($hPic, $STM_GETIMAGE)
If $hObj <> $hBitmap Then
_WinAPI_DeleteObject($hBitmap)
EndIf
GUISetState(@SW_SHOW)
Do
Until GUIGetMsg() = $GUI_EVENT_CLOSE
EndFunc ;==>_Example