Checks or unchecks a given button
#include <GuiToolbar.au3>
_GUICtrlToolbar_CheckButton ( $hWnd, $iCommandID [, $bCheck = True] )
$hWnd | Handle to the control |
$iCommandID | Button command ID |
$bCheck | [optional] Check state: True - Button will be checked False - Button will be unchecked |
Success: | True. |
Failure: | False. |
When a button is checked, it is displayed in the pressed state
#include <GUIConstantsEx.au3>
#include <GuiToolbar.au3>
#include <WinAPIConstants.au3>
#include <WindowsConstants.au3>
Example()
Func Example()
Local $hGUI, $hToolbar
Local Enum $e_idNew = 1000, $e_idOpen, $e_idSave, $idHelp
; Create GUI
$hGUI = GUICreate("Toolbar", 400, 300)
$hToolbar = _GUICtrlToolbar_Create($hGUI)
GUISetState(@SW_SHOW)
; Add standard system bitmaps
_GUICtrlToolbar_AddBitmap($hToolbar, 1, -1, $IDB_STD_LARGE_COLOR)
; Add buttons
_GUICtrlToolbar_AddButton($hToolbar, $e_idNew, $STD_FILENEW)
_GUICtrlToolbar_AddButton($hToolbar, $e_idOpen, $STD_FILEOPEN)
_GUICtrlToolbar_AddButton($hToolbar, $e_idSave, $STD_FILESAVE)
_GUICtrlToolbar_AddButtonSep($hToolbar)
_GUICtrlToolbar_AddButton($hToolbar, $idHelp, $STD_HELP)
; Check Save button
_GUICtrlToolbar_CheckButton($hToolbar, $e_idSave)
; Loop until the user exits.
Do
Until GUIGetMsg() = $GUI_EVENT_CLOSE
EndFunc ;==>Example