Delete the control
#include <GuiStatusBar.au3>
_GUICtrlStatusBar_Destroy ( ByRef $hWnd )
$hWnd | Handle to the control |
Success: | True, $hWnd is set to 0. |
Failure: | False. |
Restricted to only be used on StatusBar controls created with _GUICtrlStatusBar_Create().
#include <GUIConstantsEx.au3>
#include <GuiStatusBar.au3>
#include <MsgBoxConstants.au3>
Example()
Func Example()
; Create GUI
Local $hGUI = GUICreate("StatusBar Destroy (v" & @AutoItVersion & ")", 400, 300)
; defaults to 1 part, no text
Local $hStatus = _GUICtrlStatusBar_Create($hGUI)
Local $aParts[3] = [75, 150, -1]
_GUICtrlStatusBar_SetParts($hStatus, $aParts)
_GUICtrlStatusBar_SetText($hStatus, "Part 0")
_GUICtrlStatusBar_SetText($hStatus, "Part 1", 1)
_GUICtrlStatusBar_SetText($hStatus, "Part 2", 2)
GUISetState(@SW_SHOW)
Local $hHandleBefore = $hStatus
MsgBox($MB_SYSTEMMODAL, "Information", "Destroying the Control for Handle: " & $hStatus)
MsgBox($MB_SYSTEMMODAL, "Information", "Control Destroyed: " & _GUICtrlStatusBar_Destroy($hStatus) & @CRLF & _
"Handle Before Destroy: " & $hHandleBefore & @CRLF & _
"Handle After Destroy: " & $hStatus)
; Loop until the user exits.
Do
Until GUIGetMsg() = $GUI_EVENT_CLOSE
GUIDelete()
EndFunc ;==>Example