Sets some or all of a item's attributes
#include <GuiListView.au3>
_GUICtrlListView_SetItemEx ( $hWnd, ByRef $tItem [, $iNested = 0] )
$hWnd | Control ID/Handle to the control |
$tItem | $tagLVITEM structure |
$iNested | [optional] for internal use |
Success: | True. |
Failure: | False. |
To set the attributes of an item set the Item member of the $tagLVITEM structure to the index of the item, and set the SubItem member to zero.
For an item, you can set the State, Text, Image, and Param members of the $tagLVITEM structure.
To set the text of a subitem, set the Item and SubItem members to indicate the specific subitem, and use the Text member to specify the text.
You cannot set the State or Param members for subitems because subitems do not have these attributes.
$tagLVITEM, _GUICtrlListView_SetItem, _GUICtrlListView_GetItemEx
#include <GUIConstantsEx.au3>
#include <GuiListView.au3>
#include <MsgBoxConstants.au3>
Example()
Func Example()
GUICreate("ListView Get/Set Item Ex (v" & @AutoItVersion & ")S", 400, 300)
Local $idListview = GUICtrlCreateListView("", 2, 2, 394, 268)
GUISetState(@SW_SHOW)
; Set ANSI format
;~ _GUICtrlListView_SetUnicodeFormat($idListview, False)
; Add columns
_GUICtrlListView_AddColumn($idListview, "Items", 100)
; Add items
GUICtrlCreateListViewItem("Item 0", $idListview)
GUICtrlCreateListViewItem("Item 1", $idListview)
GUICtrlCreateListViewItem("Item 2", $idListview)
; Show item 1 raw state
Local $tItem = DllStructCreate($tagLVITEM)
DllStructSetData($tItem, "Mask", $LVIF_STATE)
DllStructSetData($tItem, "Item", 1)
DllStructSetData($tItem, "StateMask", -1)
_GUICtrlListView_GetItemEx($idListview, $tItem)
MsgBox($MB_SYSTEMMODAL, "Information", "Item 1 State: " & DllStructGetData($tItem, "State"))
; Change item 1
MsgBox($MB_SYSTEMMODAL, "Information", "Changing item 1")
Local $tText
If _GUICtrlListView_GetUnicodeFormat($idListview) Then
$tText = DllStructCreate("wchar Text[11]")
Else
$tText = DllStructCreate("char Text[11]")
EndIf
$tItem = DllStructCreate($tagLVITEM)
DllStructSetData($tText, "Text", "New Item 1")
DllStructSetData($tItem, "Mask", $LVIF_TEXT)
DllStructSetData($tItem, "Item", 1)
DllStructSetData($tItem, "Text", DllStructGetPtr($tText))
_GUICtrlListView_SetItemEx($idListview, $tItem)
; Loop until the user exits.
Do
Until GUIGetMsg() = $GUI_EVENT_CLOSE
GUIDelete()
EndFunc ;==>Example