Retrieves an index value for an item based on its order
#include <GuiHeader.au3>
_GUICtrlHeader_OrderToIndex ( $hWnd, $iOrder )
$hWnd | Handle to the control |
$iOrder | Order in which the item appears within the header control, from left to right |
Success: | the item index. |
Failure: | $iOrder. |
#include <GUIConstantsEx.au3>
#include <GuiHeader.au3>
Global $g_idMemo
Example()
Func Example()
Local $hGUI, $hHeader
; Create GUI
$hGUI = GUICreate("Header", 400, 300)
$hHeader = _GUICtrlHeader_Create($hGUI)
_GUICtrlHeader_SetUnicodeFormat($hHeader, True)
$g_idMemo = GUICtrlCreateEdit("", 2, 24, 396, 274, 0)
GUICtrlSetFont($g_idMemo, 9, 400, 0, "Courier New")
GUISetState(@SW_SHOW)
; Add columns
_GUICtrlHeader_AddItem($hHeader, "Column 0", 100)
_GUICtrlHeader_AddItem($hHeader, "Column 1", 100)
_GUICtrlHeader_AddItem($hHeader, "Column 2", 100)
_GUICtrlHeader_AddItem($hHeader, "Column 3", 100)
; Show the index for order 2
MemoWrite("Order 2 index: " & _GUICtrlHeader_OrderToIndex($hHeader, 2))
; Loop until the user exits.
Do
Until GUIGetMsg() = $GUI_EVENT_CLOSE
EndFunc ;==>Example
; Write a line to the memo control
Func MemoWrite($sMessage)
GUICtrlSetData($g_idMemo, $sMessage & @CRLF, 1)
EndFunc ;==>MemoWrite