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_ChoiceBox


BartvanBeek
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A simple ChoiceBox.

What do you think about it? :)

post-34381-1222679275_thumb.gif

Add to UDF???

#include <GUIConstants.au3>

;Example START
#include <Array.au3>
$ChoiceArray = StringSplit("Choice 1|Choice 2|Choice 3|Choice 4|Choice 5|Choice 6|Choice 7|Choice 8|Choice 9|Choice 10","|")
$ReturnArray = _ChoiceBox("Choice", $ChoiceArray, 0,"Make your choice")
_ArrayDisplay($ReturnArray, "Choice")
;Example END


;===================================================================================================
; Function Name:    _ChoiceBox()
; Description:      Generate a ChoiceBox using an array
; Syntax:           _ChoiceBox($GUICaption, $ChoiceArray, $SelectionType[, $LabelText = ""]
;                   [,[$GUIWidth = 150][, $LabelWidth = 130][, $GUIXPOS = -1][, $GUIYPOS = -1])
; Parameter(s):     $Caption       : The caption of the ChoiceBox
;                   $ChoiceArray   : One dimensional array with items to select
;                   $SelectionType : 0 = Checkbox, 1 = Radiobutton
;                   $LabelText     : Label with text below captionbar and above first item (Default = "")
;                   $GUIWidth      : ChoiceBox width, only needed when long values are exists in $ChoiceArray (Default = 150)
;                   $LabelWidth    : Item label width, only needed when long values are exists in $ChoiceArray (Default = 130)
;                   $GUIXPOS       : X-Pos of the ChoiceBox (Default = -1)
;                   $GUIYPOS       : Y-Pos of the ChoiceBox (Default = -1)
;
; Return Value(s):  Succes: Returns an array, the first element ($array[0]) contains the number of selected items, 
;                   the remaining elements ($array[1], $array[2], etc.) contain the selected items.
;                   Failure: Returns a 0 (zero)
; Requirement(s):   AutoIt 3.2.10.0 and above
; Note(s):          None
;                   
; Author(s):        Bart van Beek
;===================================================================================================

Func _ChoiceBox($Caption, $ChoiceArray, $SelectionType, $LabelText = "", $GUIWidth = 150, $LabelWidth = 130, $GUIXPOS = -1, $GUIYPOS = -1)

    Dim $SelectionArray[$ChoiceArray[0] + 1]
    Dim $YPOS = 10
    
    If $LabelText = "" Then 
        GUICreate($Caption, $GUIWidth, ($ChoiceArray[0] * 20 + 40), $GUIXPOS, $GUIYPOS) 
    Else
        GUICreate($Caption, $GUIWidth, ($ChoiceArray[0] * 20 + 70), $GUIXPOS, $GUIYPOS)
        GUICtrlCreateLabel($LabelText,10,10,$LabelWidth,20)
        Dim $YPOS = 30
    EndIf
        
    For $i = 1 To $ChoiceArray[0]
        Switch $SelectionType
            Case 0
                $SelectionArray[$i] = GUICtrlCreateCheckbox ($ChoiceArray[$i], 10, $YPOS, $LabelWidth, 20)
            Case 1
                $SelectionArray[$i] = GUICtrlCreateRadio    ($ChoiceArray[$i], 10, $YPOS, $LabelWidth, 20)
            Case Else
                Return 0
        EndSwitch
        $YPOS = $YPOS + 20
    Next
    
    $BtnOk = GUICtrlCreateButton("&OK", 5, $YPOS + 5, 80, 20)
    
    GUISetState()
    
    While 1
        $msg = GUIGetMsg()
        Switch $msg
            Case $GUI_EVENT_CLOSE
                Return 0

            Case $BtnOk
                Dim $Selected
                For $i = 1 To $ChoiceArray[0]
                    If GUICtrlRead($SelectionArray[$i]) = $GUI_CHECKED Then
                        $Selected = $Selected & GUICtrlRead($SelectionArray[$i], 1) & "|"
                    EndIf
                Next
                $Selected = StringTrimRight($Selected, 1)
                Return StringSplit($Selected, "|")
        EndSwitch
    WEnd
EndFunc   ;==>_ChoiceBox
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I made something like this once using a TreeView ctrl. Here's my version.

#include <GuiTreeView.au3>
#include <GUIConstants.au3>
#include <Array.au3> ;only used for this example _ArrayDisplay

;Create Array of Selections
Local $aItems=["First","Second","Third","Fourth","Fifth","Sixth","Seventh","Eighth","Nineth","Tenth","Eleventh","Twelveth","Thriteenth","Fouteenth","Fifteenth","Sixteenth","Seventeenth","Eighteenth","Nineteenth","Twentieth"]
;Title of Selection Window
Local $sTitle = "Choose from these items"
;Return Array of Selections
$aResults = _MakeChoice($aItems,$sTitle)
;Display Selections
_ArrayDisplay($aResults)

;Selections Window
Func _MakeChoice(ByRef $aItems, ByRef $sTitle)
    ;Error Checking
    If Not IsArray($aItems) then Return SetError(1,0,0)
    ;Initialization
    Local $iUbound = UBound($aItems)
    Local $aTreeItems[$iUbound]
    $hGui = GUICreate($sTitle,250,326,-1,-1,"","")
    $idTree = GUICtrlCreateTreeView(5,5,235,258,BitOr(256,55))
    $idSelectAll = GUICtrlCreateButton("Select All",85,270,75,20)
    $idDeSelectAll = GUICtrlCreateButton("Deselect All",165,270,75,20)
    $idOKBtn = GUICtrlCreateButton("OK",5,270,75,20)
        GUICtrlSetState(-1,$GUI_FOCUS)

    ;Add Selection to TreeView Ctrl
    For $iX = 0 to UBound($aItems) - 1
        $aTreeItems[$iX] = GUICtrlCreateTreeViewItem($aItems[$iX],$idTree)
    Next

    ;Display Selections Window
    GUISetState(@SW_SHOW,$hGui)

    While 1
        $iMsgSelection = GUIGetMsg()

        ;Select All Button Logic
        If $iMsgSelection = $idSelectAll Then
            ;Prevent ReDrawing until TreeView Ctrl Updates are Complete
            GUICtrlSendMsg($idTree, $__TREEVIEWCONSTANT_WM_SETREDRAW, False, 0)
            ;Loop through TreeItems and Set Checked State
            For $iX = 0 to $iUbound - 1
                GUICtrlSetState($aTreeItems[$iX],$GUI_CHECKED)
            Next
            ;Enable ReDrawing TreeView Ctrl
            GUICtrlSendMsg($idTree, $__TREEVIEWCONSTANT_WM_SETREDRAW, True, 0)
        EndIf

        ;DeSelect All Button Logic
        If $iMsgSelection = $idDeSelectAll Then
            ;Prevent ReDrawing until TreeView Ctrl Updates are Complete
            GUICtrlSendMsg($idTree, $__TREEVIEWCONSTANT_WM_SETREDRAW, False, 0)
            ;Loop through TreeItems and Set Checked State
            For $iX = 0 to $iUbound - 1
                GUICtrlSetState($aTreeItems[$iX],$GUI_UNCHECKED)
            Next
            ;Enable ReDrawing TreeView Ctrl
            GUICtrlSendMsg($idTree, $__TREEVIEWCONSTANT_WM_SETREDRAW, True, 0)
        EndIf

        ;OK Button Logic
        If $iMsgSelection = $idOKBtn Then
            ;Create Placeholder String
            Local $sSelections= ""
            ;Loop Through TreeView Items and Add Checked Items with Delimeter to Placeholder String
            For $iY = 0 to $iUbound -1
                If BitAnd(GUICtrlRead($aTreeItems[$iY]),$GUI_CHECKED) Then
                    If $sSelections == "" Then
                        $sSelections = GUICtrlRead($aTreeItems[$iY],1)
                    Else
                        $sSelections &= "•" & GUICtrlRead($aTreeItems[$iY],1)
                    EndIf
                EndIf
            Next
            ;Create Array of Results from Delimited Placeholder String
            Local $aSelections = StringSplit($sSelections,"•")
            ;If Nothing Selected, Zero-out Selection Array
            If Not $aSelections[1] Then Dim $aSelections[1]=[0]
            ;GUI Deletion
            GUIDelete($hGui)
            ;Return Selections Array
            Return $aSelections
        EndIf
    WEnd
EndFunc
Edited by spudw2k
Code cleanup
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Good job, BartvanBeek.

And very nice alternative spudw2k. It's a shame Treeviews don't support more controls like ComboBox, Radios or mixture of different controls. I suppose some hacking would have to be done.

Maybe using ScrollBars would be better fitted for such a case of dynamic GUI creation. This way the GUI can handle more than it can fit...

Kip made nice set of Scroll UDF's.

Don't bother, It's inside your monitor!------GUISetOnEvent should behave more like HotKeySet()
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Ok.. Here's a quick example.

Posted Image

You'll need the Scroll UDF.

Here's a modifed version (includes fixes from the post)

CODE

#cs ----------------------------------------------------------------------------

AutoIt Version: 3.2.13.3 (beta)

Author: Kip

Script Function:

Template AutoIt script.

#ce ----------------------------------------------------------------------------

; Script Start - Add your code below here

#cs

Functions:

Scrollbar_Create($hWnd, $iBar, $iMax)

Scrollbar_Scroll($hWnd, $iBar, $iPos)

Scrollbar_GetPos($hWnd, $iBar)

Scrollbar_Step($iStep, $hWnd=0, $iBar=0)

#CE

#Include <GuiScrollBars.au3>

#include<GuiconstantsEx.au3>

#include<WindowsConstants.au3>

#include <ScrollBarConstants.au3>

Global $SCROLL_AMOUNTS[1][3]

$SCROLL_AMOUNTS[0][0] = 1

func Scrollbar_Create($hWnd, $iBar, $iMax)

Local $Size = WinGetClientSize($hWnd)

If $iBar = $SB_HORZ Then

$Size = $Size[0]

ElseIf $iBar = $SB_VERT Then

$Size = $Size[1]

Else

Return 0

EndIf

ReDim $SCROLL_AMOUNTS[uBound($SCROLL_AMOUNTS)+1][3]

$SCROLL_AMOUNTS[uBound($SCROLL_AMOUNTS)-1][0] = $hWnd

$SCROLL_AMOUNTS[uBound($SCROLL_AMOUNTS)-1][1] = $iBar

$SCROLL_AMOUNTS[uBound($SCROLL_AMOUNTS)-1][2] = $SCROLL_AMOUNTS[0][0]

_GUIScrollBars_EnableScrollBar($hWnd, $iBar)

_GUIScrollBars_SetScrollRange($hWnd, $iBar, 0,$iMax-1)

_GUIScrollBars_SetScrollInfoPage($hWnd, $iBar, $Size)

GUIRegisterMsg($WM_VSCROLL, "WM_VSCROLL")

GUIRegisterMsg($WM_HSCROLL, "WM_HSCROLL")

GUIRegisterMsg($WM_SIZE, "WM_SIZE")

Return $iMax

EndFunc

Func Scrollbar_GetPos($hWnd, $iBar)

Local $tSCROLLINFO = _GUIScrollBars_GetScrollInfoEx($hWnd, $iBar)

Return DllStructGetData($tSCROLLINFO, "nPos")

EndFunc

Func Scrollbar_Scroll($hWnd, $iBar, $iPos)

Local $tSCROLLINFO = _GUIScrollBars_GetScrollInfoEx($hWnd, $iBar)

$iCurrentPos = DllStructGetData($tSCROLLINFO, "nPos")

DllStructSetData($tSCROLLINFO, "nPos", $iPos)

DllStructSetData($tSCROLLINFO, "fMask", $SIF_POS)

_GUIScrollBars_SetScrollInfo($hWnd, $iBar, $tSCROLLINFO)

If $iBar = $SB_VERT Then

$iRound = 0

for $i = 1 to UBound($SCROLL_AMOUNTS)-1

If $SCROLL_AMOUNTS[$i][0] = $hWnd And $SCROLL_AMOUNTS[$i][1] = $SB_VERT Then

$iRound = $SCROLL_AMOUNTS[$i][2]

EndIf

Next

If Not $iRound Then Return 0

_GUIScrollBars_ScrollWindow($hWnd, 0, Round(($iCurrentPos-$iPos)/$iRound)*$iRound)

ElseIf $iBar = $SB_HORZ Then

$iRound = 0

for $i = 1 to UBound($SCROLL_AMOUNTS)-1

If $SCROLL_AMOUNTS[$i][0] = $hWnd And $SCROLL_AMOUNTS[$i][1] = $SB_HORZ Then

$iRound = $SCROLL_AMOUNTS[$i][2]

EndIf

Next

If Not $iRound Then Return 0

_GUIScrollBars_ScrollWindow($hWnd, Round(($iCurrentPos-$iPos)/$iRound)*$iRound, 0)

Else

Return 0

EndIf

Return 1

EndFunc

Func Scrollbar_Step($iStep, $hWnd=0, $iBar=0)

If not $hWnd or Not $iBar Then

$SCROLL_AMOUNTS[0][0] = $iStep

Return 1

EndIf

$iID = 0

for $i = 1 to UBound($SCROLL_AMOUNTS)-1

If $SCROLL_AMOUNTS[$i][0] = $hWnd And $SCROLL_AMOUNTS[$i][1] = $iBar Then

$iID = $i

ExitLoop

EndIf

Next

If Not $iID Then Return 0

$SCROLL_AMOUNTS[$iID][2] = $iStep

Return 1

EndFunc

Func WM_VSCROLL($hWnd, $Msg, $wParam, $lParam)

#forceref $Msg, $wParam, $lParam

Local $nScrollCode = BitAND($wParam, 0x0000FFFF)

Local $index = -1, $yChar, $yPos

Local $Min, $Max, $Page, $Pos, $TrackPos

; Get all the vertial scroll bar information

Local $tSCROLLINFO = _GUIScrollBars_GetScrollInfoEx($hWnd, $SB_VERT)

$Min = DllStructGetData($tSCROLLINFO, "nMin")

$Max = DllStructGetData($tSCROLLINFO, "nMax")

$Page = DllStructGetData($tSCROLLINFO, "nPage")

; Save the position for comparison later on

$yPos = DllStructGetData($tSCROLLINFO, "nPos")

$Pos = $yPos

$TrackPos = DllStructGetData($tSCROLLINFO, "nTrackPos")

$iRound = 0

for $i = 1 to UBound($SCROLL_AMOUNTS)-1

If $SCROLL_AMOUNTS[$i][0] = $hWnd And $SCROLL_AMOUNTS[$i][1] = $SB_VERT Then

$iRound = $SCROLL_AMOUNTS[$i][2]

EndIf

Next

if Not $iRound Then Return $GUI_RUNDEFMSG

Switch $nScrollCode

Case $SB_TOP ; user clicked the HOME keyboard key

DllStructSetData($tSCROLLINFO, "nPos", $Min)

Case $SB_BOTTOM ; user clicked the END keyboard key

DllStructSetData($tSCROLLINFO, "nPos", $Max)

Case $SB_LINEUP ; user clicked the top arrow

DllStructSetData($tSCROLLINFO, "nPos", $Pos - $iRound)

Case $SB_LINEDOWN ; user clicked the bottom arrow

DllStructSetData($tSCROLLINFO, "nPos", $Pos + $iRound)

Case $SB_PAGEUP ; user clicked the scroll bar shaft above the scroll box

DllStructSetData($tSCROLLINFO, "nPos", $Pos - $Page)

Case $SB_PAGEDOWN ; user clicked the scroll bar shaft below the scroll box

DllStructSetData($tSCROLLINFO, "nPos", $Pos + $Page)

Case $SB_THUMBTRACK ; user dragged the scroll box

DllStructSetData($tSCROLLINFO, "nPos", Round($TrackPos/$iRound)*$iRound)

EndSwitch

;~ // Set the position and then retrieve it. Due to adjustments

;~ // by Windows it may not be the same as the value set.

DllStructSetData($tSCROLLINFO, "fMask", $SIF_POS)

_GUIScrollBars_SetScrollInfo($hWnd, $SB_VERT, $tSCROLLINFO)

_GUIScrollBars_GetScrollInfo($hWnd, $SB_VERT, $tSCROLLINFO)

;// If the position has changed, scroll the window and update it

$Pos = DllStructGetData($tSCROLLINFO, "nPos")

If ($Pos <> $yPos) Then

_GUIScrollBars_ScrollWindow($hWnd, 0, $yPos - $Pos)

EndIf

Return $GUI_RUNDEFMSG

EndFunc ;==>WM_VSCROLL

Func WM_HSCROLL($hWnd, $Msg, $wParam, $lParam)

#forceref $Msg, $wParam, $lParam

Local $nScrollCode = BitAND($wParam, 0x0000FFFF)

Local $index = -1, $yChar, $yPos

Local $Min, $Max, $Page, $Pos, $TrackPos

; Get all the vertial scroll bar information

Local $tSCROLLINFO = _GUIScrollBars_GetScrollInfoEx($hWnd, $SB_HORZ)

$Min = DllStructGetData($tSCROLLINFO, "nMin")

$Max = DllStructGetData($tSCROLLINFO, "nMax")

$Page = DllStructGetData($tSCROLLINFO, "nPage")

; Save the position for comparison later on

$yPos = DllStructGetData($tSCROLLINFO, "nPos")

$Pos = $yPos

$TrackPos = DllStructGetData($tSCROLLINFO, "nTrackPos")

$iRound = 0

for $i = 1 to UBound($SCROLL_AMOUNTS)-1

If $SCROLL_AMOUNTS[$i][0] = $hWnd And $SCROLL_AMOUNTS[$i][1] = $SB_HORZ Then

$iRound = $SCROLL_AMOUNTS[$i][2]

EndIf

Next

if Not $iRound Then Return $GUI_RUNDEFMSG

Switch $nScrollCode

Case $SB_TOP ; user clicked the HOME keyboard key

DllStructSetData($tSCROLLINFO, "nPos", $Min)

Case $SB_BOTTOM ; user clicked the END keyboard key

DllStructSetData($tSCROLLINFO, "nPos", $Max)

Case $SB_LINEUP ; user clicked the top arrow

DllStructSetData($tSCROLLINFO, "nPos", $Pos - $iRound)

Case $SB_LINEDOWN ; user clicked the bottom arrow

DllStructSetData($tSCROLLINFO, "nPos", $Pos + $iRound)

Case $SB_PAGEUP ; user clicked the scroll bar shaft above the scroll box

DllStructSetData($tSCROLLINFO, "nPos", $Pos - $Page)

Case $SB_PAGEDOWN ; user clicked the scroll bar shaft below the scroll box

DllStructSetData($tSCROLLINFO, "nPos", $Pos + $Page)

Case $SB_THUMBTRACK ; user dragged the scroll box

DllStructSetData($tSCROLLINFO, "nPos", Round($TrackPos/$iRound)*$iRound)

EndSwitch

;~ // Set the position and then retrieve it. Due to adjustments

;~ // by Windows it may not be the same as the value set.

DllStructSetData($tSCROLLINFO, "fMask", $SIF_POS)

_GUIScrollBars_SetScrollInfo($hWnd, $SB_HORZ, $tSCROLLINFO)

_GUIScrollBars_GetScrollInfo($hWnd, $SB_HORZ, $tSCROLLINFO)

;// If the position has changed, scroll the window and update it

$Pos = DllStructGetData($tSCROLLINFO, "nPos")

If ($Pos <> $yPos) Then

_GUIScrollBars_ScrollWindow($hWnd, $yPos - $Pos, 0)

EndIf

Return $GUI_RUNDEFMSG

EndFunc ;==>WM_HSCROLL

Func WM_SIZE($hWnd, $Msg, $wParam, $lParam)

#forceref $Msg, $wParam

Local $index = -1, $yChar, $xChar, $xClientMax, $xClient, $yClient, $ivMax

For $x = 0 To UBound($aSB_WindowInfo) - 1

If $aSB_WindowInfo[$x][0] = $hWnd Then

$index = $x

$xClientMax = $aSB_WindowInfo[$index][1]

$xChar = $aSB_WindowInfo[$index][2]

$yChar = $aSB_WindowInfo[$index][3]

$ivMax = $aSB_WindowInfo[$index][7]

ExitLoop

EndIf

Next

If $index = -1 Then Return 0

Local $tSCROLLINFO = DllStructCreate($tagSCROLLINFO)

; Retrieve the dimensions of the client area.

$xClient = BitAND($lParam, 0x0000FFFF)

$yClient = BitShift($lParam, 16)

$aSB_WindowInfo[$index][4] = $xClient

$aSB_WindowInfo[$index][5] = $yClient

; Set the vertical scrolling range and page size

DllStructSetData($tSCROLLINFO, "fMask", BitOR($SIF_RANGE, $SIF_PAGE))

DllStructSetData($tSCROLLINFO, "nMin", 0)

DllStructSetData($tSCROLLINFO, "nMax", $ivMax)

DllStructSetData($tSCROLLINFO, "nPage", $yClient / $yChar)

_GUIScrollBars_SetScrollInfo($hWnd, $SB_VERT, $tSCROLLINFO)

; Set the horizontal scrolling range and page size

DllStructSetData($tSCROLLINFO, "fMask", BitOR($SIF_RANGE, $SIF_PAGE))

DllStructSetData($tSCROLLINFO, "nMin", 0)

DllStructSetData($tSCROLLINFO, "nMax", 2 + $xClientMax / $xChar)

DllStructSetData($tSCROLLINFO, "nPage", $xClient / $xChar)

_GUIScrollBars_SetScrollInfo($hWnd, $SB_HORZ, $tSCROLLINFO)

Return $GUI_RUNDEFMSG

EndFunc ;==>WM_SIZE

And the example

#include <WindowsConstants.au3>
#include <GuiconstantsEx.au3>
#include <Timers.au3>

#include <Array.au3>


#Include "GUIScroll.au3"


$Caption = "Choice"
$ChoiceArray = StringSplit("Choice 1|Choice 2|Choice 3|Choice 4|Choice 5|Choice 6|Choice 7|Choice 8|Choice 9|Choice 10|Choice 11|Choice 12|Choice 13|Choice 14|Choice 15","|")
$GUIWidth = 150
$LabelWidth = 130
$GUIXPOS = -1
$GUIYPOS = -1
$LabelText = "Make your choice"
$SelectionType = 0
$MaxHeight = 250


$ReturnArray =_ChoiceBox($Caption, $ChoiceArray, $SelectionType, $LabelText, $GUIWidth, $LabelWidth, $GUIXPOS, $GUIYPOS, $MaxHeight)
_ArrayDisplay($ReturnArray, "Choice")


Func _ChoiceBox($Caption, $ChoiceArray, $SelectionType, $LabelText = "", $GUIWidth = 150, $LabelWidth = 130, $GUIXPOS = -1, $GUIYPOS = -1, $MaxHeight=250)
    Dim $SelectionArray[$ChoiceArray[0] + 1]
    Dim $YPOS = 10

    If $LabelText = "" Then
        $GUIHeight = ($ChoiceArray[0] * 20 + 40)
        If $GUIHeight > $MaxHeight Then $GUIHeight = $MaxHeight
        $GUI = GUICreate($Caption, $GUIWidth, $GUIHeight, $GUIXPOS, $GUIYPOS) 
    Else
        $GUIHeight = ($ChoiceArray[0] * 20 + 70)
        If $GUIHeight > $MaxHeight Then $GUIHeight = $MaxHeight + 70
        $GUI = GUICreate($Caption, $GUIWidth, $GUIHeight, $GUIXPOS, $GUIYPOS)
        GUICtrlCreateLabel($LabelText,10,10,$LabelWidth,20)
        Dim $YPOS = 30
    EndIf

    
    Scrollbar_Create($GUI, $SB_VERT, $GUIHeight + 100); But the actual window is 700 pixels high

    Scrollbar_Step(1, $GUI, $SB_VERT); Scrolls per 20 pixels. If not set the default is 1 (smooth scrolling)
    
    For $i = 1 To $ChoiceArray[0]
        Switch $SelectionType
            Case 0
                $SelectionArray[$i] = GUICtrlCreateCheckbox ($ChoiceArray[$i], 10, $YPOS, $LabelWidth, 20)
            Case 1
                $SelectionArray[$i] = GUICtrlCreateRadio    ($ChoiceArray[$i], 10, $YPOS, $LabelWidth, 20)
            Case Else

        EndSwitch
        $YPOS = $YPOS + 20
    Next

    $BtnOk = GUICtrlCreateButton("&OK", 5, $YPOS + 5, 80, 20)

    GUISetState()
        

    While 1
        $msg = GUIGetMsg()
        Switch $msg
            Case $GUI_EVENT_CLOSE
                Return 0

            Case $BtnOk
                Dim $Selected
                For $i = 1 To $ChoiceArray[0]
                    If GUICtrlRead($SelectionArray[$i]) = $GUI_CHECKED Then
                        $Selected = $Selected & GUICtrlRead($SelectionArray[$i], 1) & "|"
                    EndIf
                Next
                $Selected = StringTrimRight($Selected, 1)
                $Array = StringSplit($Selected, "|")
                Return StringSplit($Selected, "|")
        EndSwitch
    WEnd
EndFunc
Edited by mrRevoked
Don't bother, It's inside your monitor!------GUISetOnEvent should behave more like HotKeySet()
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