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Listing TreeView Control Items Gives Unexpected Results


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I am trying to list items in a TreeView control using the following code.

#include <GUIConstantsEx.au3>
#include <GuiTreeView.au3>
#include <WindowsConstants.au3>
#include <array.au3>

local $gui010   =   guicreate('TreeView Test')
local $aSZE     =   wingetclientsize($gui010)
local $TV010    =   guictrlcreatetreeview(0,0,$aSZE[0],$aSZE[1]-40)
local $btn010   =   guictrlcreatebutton('Generate Treeview Debug Data To Console',20,$aSZE[1]-30,$aSZE[0]-40)

local $x,$y ; just for handle holders to create child elements
local $total_entries = 0

_GUICtrlTreeView_BeginUpdate($TV010)
;For $1 = 1 To Random(1, 10, 1)
For $1 = 1 To 5
    $x = GUICtrlCreateTreeViewItem(StringFormat("[%02d] Level 1", $1),$TV010)
    $total_entries += 1
    ;For $2 = 1 To Random(1, 10, 1)
    For $2 = 1 To 5
        $y = GUICtrlCreateTreeViewItem(StringFormat("[%02d] Level 2", $2),$x)
        $total_entries += 1
        ;for $3 = 1 to random(1, 10,1)
        for $3 = 1 to 5
            GUICtrlCreateTreeViewItem(StringFormat("[%02d] Level 3", $3),$y)
            $total_entries += 1
        next
    Next
Next
_GUICtrlTreeView_EndUpdate($TV010)

ConsoleWrite('Generated = ' & $total_entries & ' entries' & @LF)

guisetstate()

while 1
    switch guigetmsg()
        case $gui_event_close
            Exit
        case $btn010
            _out()
    EndSwitch
WEnd

func _out()

    local $str

    ConsoleWrite('GETCOUNT  = ' & _GUICtrlTreeView_GetCount($TV010) & @LF)

    for $1 = 0 to _GUICtrlTreeView_GetCount($TV010)

        $str &= stringformat( 'Text = %-15s Child Switch = %-5s CTLID = %03i Parent CTLID = %03i Parent Handle = %-8s Sibling Count = %03i Child Count = %03i', _
                    _GUICtrlTreeView_GetText($TV010, $1), _
                    _GUICtrlTreeView_GetChildren($TV010,$1), _
                    _GUICtrlTreeView_GetItemParam($tv010,$1), _
                    _GUICtrlTreeView_GetParentParam($TV010,$1), _
                    _GUICtrlTreeView_GetParentHandle($TV010,$1), _
                    _GUICtrlTreeView_GetSiblingCount($TV010,$1), _
                    _GUICtrlTreeView_GetChildCount($TV010,$1) ) & @lf
    next

    ConsoleWrite($str & @LF)

endfunc

When I action the button for console output I get

 

Generated = 155 entries
GETCOUNT  = 155
Text = [01] Level 1    Child Switch = True  CTLID = 005 Parent CTLID = 000 Parent Handle = 0x00000000 Sibling Count = 005 Child Count = 005
Text =                 Child Switch = False CTLID = 000 Parent CTLID = 000 Parent Handle = 0x00000000 Sibling Count = 005 Child Count = -01
Text =                 Child Switch = False CTLID = 000 Parent CTLID = 000 Parent Handle = 0x00000000 Sibling Count = 005 Child Count = -01
Text =                 Child Switch = False CTLID = 000 Parent CTLID = 000 Parent Handle = 0x00000000 Sibling Count = 005 Child Count = -01
Text =                 Child Switch = False CTLID = 000 Parent CTLID = 000 Parent Handle = 0x00000000 Sibling Count = 005 Child Count = -01
Text = [01] Level 1    Child Switch = True  CTLID = 005 Parent CTLID = 000 Parent Handle = 0x00000000 Sibling Count = 005 Child Count = 005
Text = [01] Level 2    Child Switch = True  CTLID = 006 Parent CTLID = 005 Parent Handle = 0x00ADA448 Sibling Count = 005 Child Count = 005
Text = [01] Level 3    Child Switch = False CTLID = 007 Parent CTLID = 006 Parent Handle = 0x00ADA490 Sibling Count = 005 Child Count = -01
Text = [02] Level 3    Child Switch = False CTLID = 008 Parent CTLID = 006 Parent Handle = 0x00ADA490 Sibling Count = 005 Child Count = -01
Text = [03] Level 3    Child Switch = False CTLID = 009 Parent CTLID = 006 Parent Handle = 0x00ADA490 Sibling Count = 005 Child Count = -01
Text = [04] Level 3    Child Switch = False CTLID = 010 Parent CTLID = 006 Parent Handle = 0x00ADA490 Sibling Count = 005 Child Count = -01
Text = [05] Level 3    Child Switch = False CTLID = 011 Parent CTLID = 006 Parent Handle = 0x00ADA490 Sibling Count = 005 Child Count = -01
Text = [02] Level 2    Child Switch = True  CTLID = 012 Parent CTLID = 005 Parent Handle = 0x00ADA448 Sibling Count = 005 Child Count = 005

 

I don't understand why the first element is followed by 4 blank elements and then repeated. 

The treeview displays fine.

Thanks,

kylomas

 

 

 

 

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After much confusion I think it is quite simple.  Your for statement starts at 0 when I think it should start at 1.  I may be off-base here.

Should've tested first.  I was wrong.

When i've done treeview exports before I've always used GetNext and such funcs to retrieve the handles.  I notice in the help file funcs you are using call for Item ID or Handle, maybe the index ins't returning what you think it should.

Edited by spudw2k
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spudw2k,

Yes, thanks, I've pretty much came to that conclusion also.  I posted this question to see if it was something simple/stupid that I was missing (never used TreeView control before).  I started goofing around with this in response to a thread in GH&S.

kylomas

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- Sir Winston Churchill

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  • Solution

Well I'm no expert so there may in fact be a simple way to do it.  I was about to test your script by creating an array to hold the control id's returned from GUICtrlCreateTreeViewItem and see how it correlates to a straight index value (1-155).  Will post the findings.

edit:

The Controls IDs are consecutive, but they start at 5 instead of 0 (or 1).

#include <GUIConstantsEx.au3>
#include <GuiTreeView.au3>
#include <WindowsConstants.au3>
#include <array.au3>

local $gui010   =   guicreate('TreeView Test')
local $aSZE     =   wingetclientsize($gui010)
local $TV010    =   guictrlcreatetreeview(0,0,$aSZE[0],$aSZE[1]-40)
local $btn010   =   guictrlcreatebutton('Generate Treeview Debug Data To Console',20,$aSZE[1]-30,$aSZE[0]-40)

local $x,$y ; just for handle holders to create child elements
local $total_entries = 0

Local $arrIDs[155][2]
$IDindx = 1

_GUICtrlTreeView_BeginUpdate($TV010)
;For $1 = 1 To Random(1, 10, 1)
For $1 = 1 To 5
    $arrIDs[$IDindx-1][0] = $IDindx
    $x = GUICtrlCreateTreeViewItem(StringFormat("[%02d] Level 1", $1),$TV010)
    $arrIDs[$IDindx-1][1] = $x
    $IDindx += 1
    $total_entries += 1
    ;For $2 = 1 To Random(1, 10, 1)
    For $2 = 1 To 5
        $arrIDs[$IDindx-1][0] = $IDindx
        $y = GUICtrlCreateTreeViewItem(StringFormat("[%02d] Level 2", $2),$x)
        $arrIDs[$IDindx-1][1] = $y
        $IDindx += 1
        $total_entries += 1
        ;for $3 = 1 to random(1, 10,1)
        for $3 = 1 to 5
            $arrIDs[$IDindx-1][0] = $IDindx
            $arrIDs[$IDindx-1][1] = GUICtrlCreateTreeViewItem(StringFormat("[%02d] Level 3", $3),$y)
            $IDindx += 1
            $total_entries += 1
        next
    Next
Next
_GUICtrlTreeView_EndUpdate($TV010)

ConsoleWrite('Generated = ' & $total_entries & ' entries' & @LF)

guisetstate()

while 1
    switch guigetmsg()
        case $gui_event_close
            Exit
        case $btn010
            _out()
            _ArrayDisplay($arrIDs)
    EndSwitch
WEnd

func _out()

    local $str

    ConsoleWrite('GETCOUNT  = ' & _GUICtrlTreeView_GetCount($TV010) & @LF)

    for $1 = 0 to _GUICtrlTreeView_GetCount($TV010)

        $str &= stringformat( 'Text = %-15s Child Switch = %-5s CTLID = %03i Parent CTLID = %03i Parent Handle = %-8s Sibling Count = %03i Child Count = %03i', _
                    _GUICtrlTreeView_GetText($TV010, $1), _
                    _GUICtrlTreeView_GetChildren($TV010,$1), _
                    _GUICtrlTreeView_GetItemParam($tv010,$1), _
                    _GUICtrlTreeView_GetParentParam($TV010,$1), _
                    _GUICtrlTreeView_GetParentHandle($TV010,$1), _
                    _GUICtrlTreeView_GetSiblingCount($TV010,$1), _
                    _GUICtrlTreeView_GetChildCount($TV010,$1) ) & @lf
    next

    ConsoleWrite($str & @LF)

endfunc
Edited by spudw2k
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spudw2k,

Thanks, Doh!  I knew it was something simple I was overlooking.

kylomas

edit:  Jeez, what makes it worse is that the data was SCREAMING this at me...

Edited by kylomas

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spudw2k,

On second thought, that may not be the entire answer.  How do you explain the first entry appearing to be valid followed by 4 blanks and then repeated?

edit: Been trying to configure a 3D array to hold the ctlid's w/o success.  I don't really want to get into 3 2D linked lists to represent parent/child/sibling ctlid relationships. 

Perhaps the TreeView UDF's make this a moot point.

kylomas

Edited by kylomas

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"I like pigs.  Dogs look up to us.  Cats look down on us.  Pigs treat us as equals."

- Sir Winston Churchill

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Yea, I can't explain why 1 0 returns the first treeviewitem when the actual ID is 5.  Perhaps there is something intrinsic about 1 0 being the first "element" in the treeview, but it makes sense why 2 1 - 4 would be invalid.  I'd recommend taking the GetNext / NextChild / NextSibling approach rather than maintaining an array or list of the items.

edit: strikethoughs

Edited by spudw2k
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 I'd recommend taking the GetNext / NextChild / NextSibling approach rather than maintaining an array or list of the items.

 

Yes, thanks for your time.

kylomas

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"I like pigs.  Dogs look up to us.  Cats look down on us.  Pigs treat us as equals."

- Sir Winston Churchill

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F.W.I.W.  This is how I got it to work.

#include <GUIConstantsEx.au3>
#include <GuiTreeView.au3>
#include <WindowsConstants.au3>
#include <array.au3>

local $gui010   =   guicreate('TreeView Test')
local $aSZE     =   wingetclientsize($gui010)
local $TV010    =   guictrlcreatetreeview(0,0,$aSZE[0],$aSZE[1]-40)
local $btn010   =   guictrlcreatebutton('Generate Treeview Debug Data To Console',20,$aSZE[1]-30,$aSZE[0]-40)

local $x, $y
local $total_entries = 0

_GUICtrlTreeView_BeginUpdate($TV010)
For $1 = 0 To random(0,10,1)
    $x = GUICtrlCreateTreeViewItem(StringFormat("[%02d] Level 1", $1),$TV010)
    $total_entries += 1
    For $2 = 0 To random(0,10,1)
        $y = GUICtrlCreateTreeViewItem(StringFormat("[%02d] Level 2", $2),$x)
        $total_entries += 1
        for $3 = 0 to random(0,10,1)
            GUICtrlCreateTreeViewItem(StringFormat("[%02d] Level 3", $3),$y)
            $total_entries += 1
        next
    Next
Next
_GUICtrlTreeView_EndUpdate($TV010)

ConsoleWrite('Generated = ' & $total_entries & ' entries' & @LF)

guisetstate()

while 1
    switch guigetmsg()
        case $gui_event_close
            Exit
        case $btn010
            _out()
    EndSwitch
WEnd

func _out()

    local $str

    ConsoleWrite('GETCOUNT  = ' & _GUICtrlTreeView_GetCount($TV010) & @LF)

    for $1 = _GUICtrlTreeView_GetItemParam($tv010) to _GUICtrlTreeView_GetCount($TV010)   ; <---  changed start count for iteration

        $str &= stringformat( 'Text = %-15s Child Switch = %-5s CTLID = %03i Parent CTLID = %03i Parent Handle = %-8s Sibling Count = %03i Child Count = %03i', _
                    _GUICtrlTreeView_GetText($TV010, $1), _
                    _GUICtrlTreeView_GetChildren($TV010,$1), _
                    _GUICtrlTreeView_GetItemParam($tv010,$1), _
                    _GUICtrlTreeView_GetParentParam($TV010,$1), _
                    _GUICtrlTreeView_GetParentHandle($TV010,$1), _
                    _GUICtrlTreeView_GetSiblingCount($TV010,$1), _
                    _GUICtrlTreeView_GetChildCount($TV010,$1) ) & @lf
    next

    ConsoleWrite($str & @LF)

endfunc

Big thanks to spud2wk for pointing out the obvious!

kylomas

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"I like pigs.  Dogs look up to us.  Cats look down on us.  Pigs treat us as equals."

- Sir Winston Churchill

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Looking pretty good, except your output is still short by the offset of the first item ID...at least in my testing.
I copied the output to notepad and counted the lines...4 items less than item count.  So close.

edit:

Give this a go

#include <GUIConstantsEx.au3>
#include <GuiTreeView.au3>
#include <WindowsConstants.au3>
#include <array.au3>

local $gui010   =   guicreate('TreeView Test')
local $aSZE     =   wingetclientsize($gui010)
local $TV010    =   guictrlcreatetreeview(0,0,$aSZE[0],$aSZE[1]-40)
local $btn010   =   guictrlcreatebutton('Generate Treeview Debug Data To Console',20,$aSZE[1]-30,$aSZE[0]-40)

local $x, $y

_GUICtrlTreeView_BeginUpdate($TV010)
For $1 = 0 To random(0,10,1)
    $x = GUICtrlCreateTreeViewItem(StringFormat("[%02d] Level 1", $1),$TV010)
    For $2 = 0 To random(0,10,1)
        $y = GUICtrlCreateTreeViewItem(StringFormat("[%02d] Level 2", $2),$x)
        for $3 = 0 to random(0,10,1)
            GUICtrlCreateTreeViewItem(StringFormat("[%02d] Level 3", $3),$y)
        next
    Next
Next
_GUICtrlTreeView_EndUpdate($TV010)

ConsoleWrite('Generated = ' & _GUICtrlTreeView_GetCount($TV010) & ' entries' & @LF)

guisetstate()

while 1
    switch guigetmsg()
        case $gui_event_close
            Exit
        case $btn010
            _out()
    EndSwitch
WEnd

func _out()

    local $str

    ConsoleWrite('GETCOUNT  = ' & _GUICtrlTreeView_GetCount($TV010) & @LF)

    $id = _GUICtrlTreeView_GetItemParam($tv010)
    for $1 = 1 to _GUICtrlTreeView_GetCount($TV010)

        $str &= stringformat( 'Text = %-15s Child Switch = %-5s CTLID = %03i Parent CTLID = %03i Parent Handle = %-8s Sibling Count = %03i Child Count = %03i', _
                    _GUICtrlTreeView_GetText($TV010, $id), _
                    _GUICtrlTreeView_GetChildren($TV010,$id), _
                    _GUICtrlTreeView_GetItemParam($tv010,$id), _
                    _GUICtrlTreeView_GetParentParam($TV010,$id), _
                    _GUICtrlTreeView_GetParentHandle($TV010,$id), _
                    _GUICtrlTreeView_GetSiblingCount($TV010,$id), _
                    _GUICtrlTreeView_GetChildCount($TV010,$id) ) & @lf

        $id = _GUICtrlTreeView_GetNext($TV010,$id)

    next

    ConsoleWrite($str & @LF)

endfunc

Sorry I didn't think of it sooner; I forgot about _GUICtrlTreeView_GetItemParam

Edited by spudw2k
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