WideBoyDixon Posted June 23, 2009 Share Posted June 23, 2009 (edited) I've revamped this so that it doesn't "cheat" any more but instead creates a fills paths properly. This should be a bit quicker to draw and the result looks a bit nicer I think. In addition, I've added the capability to display the pie as a 2D donut with a configurable hole size in the middle. The sliders at the bottom can be used to rotate the pie chart and also to change the aspect (but not for a donut). The third slider changes the hole size.expandcollapse popup#include <GDIPlus.au3> #include <WinAPI.au3> #include <GUISlider.au3> #include <GUIConstants.au3> #include <WindowsConstants.au3> #include <Date.au3> ; Let's be strict here Opt("MustDeclareVars", 1) ; Controls the size of the pie and also the depth Global Const $PIE_DIAMETER = 400 Global Const $PIE_MARGIN = $PIE_DIAMETER * 0.025 Global Const $PIE_DEPTH = $PIE_DIAMETER * 0.2 Global Const $PIE_AREA = $PIE_DIAMETER + 2 * $PIE_MARGIN ; Random data for values and colours Global Const $NUM_VALUES = 8 Global $aChartValue[$NUM_VALUES] Global $aChartColour[$NUM_VALUES] For $i = 0 To $NUM_VALUES - 1 $aChartValue[$i] = Random(5, 25, 1) $aChartColour[$i] = (Random(0, 255, 1) * 0x10000) + (Random(0, 255, 1) * 0x100) + Random(0, 255, 1) Next ; The value of PI Global Const $PI = ATan(1) * 4 ; Start GDI+ _GDIPlus_Startup() ; Create the brushes and pens Global $ahBrush[$NUM_VALUES][2], $ahPen[$NUM_VALUES] For $i = 0 To $NUM_VALUES - 1 $ahBrush[$i][0] = _GDIPlus_BrushCreateSolid(BitOR(0xff000000, $aChartColour[$i])) $ahBrush[$i][1] = _GDIPlus_BrushCreateSolid(BitOR(0xff000000, _GetDarkerColour($aChartColour[$i]))) $ahPen[$i] = _GDIPlus_PenCreate(BitOR(0xff000000, _GetDarkerColour(_GetDarkerColour($aChartColour[$i])))) Next ; Create the GUI with sliders to control the aspect, rotation, style and hole size (for donuts) Global $hWnd = GUICreate("Pie Chart", $PIE_AREA, $PIE_AREA + 100, Default, Default) Global $hSlideAspect = _GUICtrlSlider_Create($hWnd, $PIE_MARGIN, $PIE_AREA + 10, $PIE_DIAMETER, 20) _GUICtrlSlider_SetRange($hSlideAspect, 10, 100) _GUICtrlSlider_SetPos($hSlideAspect, 50) Global $hSlideRotation = _GUICtrlSlider_Create($hWnd, $PIE_MARGIN, $PIE_AREA + 40, $PIE_DIAMETER, 20) _GUICtrlSlider_SetRange($hSlideRotation, 0, 360) Global $cStyle = GUICtrlCreateCheckbox("Donut", $PIE_MARGIN, $PIE_AREA + 70, $PIE_DIAMETER / 2 - $PIE_MARGIN, 20) Global $hStyle = GUICtrlGetHandle($cStyle) Global $hHoleSize = _GUICtrlSlider_Create($hWnd, $PIE_MARGIN + $PIE_DIAMETER / 2, $PIE_AREA + 70, $PIE_DIAMETER / 2, 20) _GUICtrlSlider_SetRange($hHoleSize, 2, $PIE_DIAMETER - 4 * $PIE_MARGIN) _GUICtrlSlider_SetPos($hHoleSize, $PIE_DIAMETER / 2) GUISetState() ; Set up GDI+ Global $hDC = _WinAPI_GetDC($hWnd) Global $hGraphics = _GDIPlus_GraphicsCreateFromHDC($hDC) Global $hBitmap = _GDIPlus_BitmapCreateFromGraphics($PIE_AREA, $PIE_AREA, $hGraphics) Global $hBuffer = _GDIPlus_ImageGetGraphicsContext($hBitmap) _GDIPlus_GraphicsSetSmoothingMode($hBuffer, 2) ; Draw the initial pie chart _DrawPie($aChartValue, _GUICtrlSlider_GetPos($hSlideAspect) / 100, _ _GUICtrlSlider_GetPos($hSlideRotation), _ (GUICtrlRead($cStyle) = $GUI_CHECKED), _ _GUICtrlSlider_GetPos($hHoleSize)) ; The sliders will send WM_NOTIFY messages GUIRegisterMsg($WM_NOTIFY, "_OnNotify") ; Wait until the user quits While GUIGetMsg() <> $GUI_EVENT_CLOSE Sleep(10) WEnd ; Release the resources For $i = 0 To UBound($aChartColour) - 1 _GDIPlus_PenDispose($ahPen[$i]) _GDIPlus_BrushDispose($ahBrush[$i][0]) _GDIPlus_BrushDispose($ahBrush[$i][1]) Next _GDIPlus_GraphicsDispose($hBuffer) _GDIPlus_BitmapDispose($hBitmap) _GDIPlus_GraphicsDispose($hGraphics) _WinAPI_ReleaseDC($hWnd, $hDC) ; Shut down GDI+ _GDIPlus_Shutdown() ; Done Exit ; Get a darker version of a colour by extracting the RGB components Func _GetDarkerColour($Colour) Local $Red, $Green, $Blue $Red = (BitAND($Colour, 0xff0000) / 0x10000) - 40 $Green = (BitAND($Colour, 0x00ff00) / 0x100) - 40 $Blue = (BitAND($Colour, 0x0000ff)) - 40 If $Red < 0 Then $Red = 0 If $Green < 0 Then $Green = 0 If $Blue < 0 Then $Blue = 0 Return ($Red * 0x10000) + ($Green * 0x100) + $Blue EndFunc ;==>_GetDarkerColour ; Draw the pie chart Func _DrawPie($Percentage, $Aspect, $rotation, $style = 0, $holesize = 100) If $style <> 0 Then $Aspect = 1 Local $nCount, $nTotal = 0, $angleStart, $angleSweep, $X, $Y Local $pieLeft = $PIE_MARGIN, $pieTop = $PIE_AREA / 2 - ($PIE_DIAMETER / 2) * $Aspect Local $pieWidth = $PIE_DIAMETER, $pieHeight = $PIE_DIAMETER * $Aspect, $hPath ; Total up the values For $nCount = 0 To UBound($Percentage) - 1 $nTotal += $Percentage[$nCount] Next ; Set the fractional values For $nCount = 0 To UBound($Percentage) - 1 $Percentage[$nCount] /= $nTotal Next ; Make sure we don't over-rotate $rotation = Mod($rotation, 360) ; Clear the graphics buffer _GDIPlus_GraphicsClear($hBuffer, 0xffc0c0c0) ; Set the initial angles based on the fractional values Local $Angles[UBound($Percentage) + 1] For $nCount = 0 To UBound($Percentage) If $nCount = 0 Then $Angles[$nCount] = $rotation Else $Angles[$nCount] = $Angles[$nCount - 1] + ($Percentage[$nCount - 1] * 360) EndIf Next Switch $style Case 0 ; Adjust the angles based on the aspect For $nCount = 0 To UBound($Percentage) $X = $PIE_DIAMETER * Cos($Angles[$nCount] * $PI / 180) $Y = $PIE_DIAMETER * Sin($Angles[$nCount] * $PI / 180) $Y -= ($PIE_DIAMETER - $pieHeight) * Sin($Angles[$nCount] * $PI / 180) If $X = 0 Then $Angles[$nCount] = 90 + ($Y < 0) * 180 Else $Angles[$nCount] = ATan($Y / $X) * 180 / $PI EndIf If $X < 0 Then $Angles[$nCount] += 180 If $X >= 0 And $Y < 0 Then $Angles[$nCount] += 360 $X = $PIE_DIAMETER * Cos($Angles[$nCount] * $PI / 180) $Y = $pieHeight * Sin($Angles[$nCount] * $PI / 180) Next ; Decide which pieces to draw first and last Local $nStart = -1, $nEnd = -1 For $nCount = 0 To UBound($Percentage) - 1 $angleStart = Mod($Angles[$nCount], 360) $angleSweep = Mod($Angles[$nCount + 1] - $Angles[$nCount] + 360, 360) If $angleStart <= 270 And ($angleStart + $angleSweep) >= 270 Then $nStart = $nCount EndIf If ($angleStart <= 90 And ($angleStart + $angleSweep) >= 90) _ Or ($angleStart <= 450 And ($angleStart + $angleSweep) >= 450) Then $nEnd = $nCount EndIf If $nEnd >= 0 And $nStart >= 0 Then ExitLoop Next ; Draw the first piece _DrawPiePiece($hBuffer, $pieLeft, $pieTop, $pieWidth, $pieHeight, $PIE_DEPTH * (1 - $Aspect), $nStart, $Angles) ; Draw pieces "to the right" $nCount = Mod($nStart + 1, UBound($Percentage)) While $nCount <> $nEnd _DrawPiePiece($hBuffer, $pieLeft, $pieTop, $pieWidth, $pieHeight, $PIE_DEPTH * (1 - $Aspect), $nCount, $Angles) $nCount = Mod($nCount + 1, UBound($Percentage)) WEnd ; Draw pieces "to the left" $nCount = Mod($nStart + UBound($Percentage) - 1, UBound($Percentage)) While $nCount <> $nEnd _DrawPiePiece($hBuffer, $pieLeft, $pieTop, $pieWidth, $pieHeight, $PIE_DEPTH * (1 - $Aspect), $nCount, $Angles) $nCount = Mod($nCount + UBound($Percentage) - 1, UBound($Percentage)) WEnd ; Draw the last piece _DrawPiePiece($hBuffer, $pieLeft, $pieTop, $pieWidth, $pieHeight, $PIE_DEPTH * (1 - $Aspect), $nEnd, $Angles) Case 1 ; Draw the donut pieces For $nCount = 0 To UBound($Percentage) - 1 $angleStart = Mod($Angles[$nCount], 360) $angleSweep = Mod($Angles[$nCount + 1] - $Angles[$nCount] + 360, 360) ; Draw the outer arc in a darker colour $hPath = _GDIPlus_GraphicsPathCreate() _GDIPlus_GraphicsPathAddArc($hPath, $pieLeft, $pieTop, $pieWidth, $pieHeight, $angleStart, $angleSweep) _GDIPlus_GraphicsPathAddArc($hPath, $pieLeft + $PIE_MARGIN, $pieTop + $PIE_MARGIN, $pieWidth - $PIE_MARGIN * 2, _ $pieHeight - $PIE_MARGIN * 2, $angleStart + $angleSweep, -$angleSweep) _GDIPlus_GraphicsPathCloseFigure($hPath) _GDIPlus_GraphicsFillPath($hBuffer, $ahBrush[$nCount][1], $hPath) _GDIPlus_GraphicsDrawPath($hBuffer, $ahPen[$nCount], $hPath) _GDIPlus_GraphicsPathDispose($hPath) ; Draw the inner piece in a lighter colour - leave room for the hole $hPath = _GDIPlus_GraphicsPathCreate() _GDIPlus_GraphicsPathAddArc($hPath, $pieLeft + $PIE_MARGIN, $pieTop + $PIE_MARGIN, $pieWidth - $PIE_MARGIN * 2, _ $pieHeight - $PIE_MARGIN * 2, $angleStart, $angleSweep) _GDIPlus_GraphicsPathAddArc($hPath, $pieLeft + ($PIE_DIAMETER - $holesize) / 2, $pieTop + ($PIE_DIAMETER - $holesize) / 2, _ $holesize, $holesize, $angleStart + $angleSweep, -$angleSweep) _GDIPlus_GraphicsPathCloseFigure($hPath) _GDIPlus_GraphicsFillPath($hBuffer, $ahBrush[$nCount][0], $hPath) _GDIPlus_GraphicsDrawPath($hBuffer, $ahPen[$nCount], $hPath) _GDIPlus_GraphicsPathDispose($hPath) Next EndSwitch ; Now draw the bitmap on to the device context of the window _GDIPlus_GraphicsDrawImage($hGraphics, $hBitmap, 0, 0) EndFunc ;==>_DrawPie Func _OnNotify($hWnd, $iMsg, $wParam, $lParam) Local $tNMHDR = DllStructCreate($tagNMHDR, $lParam) Local $hWndFrom = HWnd(DllStructGetData($tNMHDR, "hWndFrom")) Switch $hWndFrom Case $hSlideAspect, $hSlideRotation, $hStyle, $hHoleSize ; Update the pie chart _DrawPie($aChartValue, _GUICtrlSlider_GetPos($hSlideAspect) / 100, _ _GUICtrlSlider_GetPos($hSlideRotation), _ (GUICtrlRead($cStyle) = $GUI_CHECKED), _ _GUICtrlSlider_GetPos($hHoleSize)) EndSwitch EndFunc ;==>_OnNotify Func _DrawPiePiece($hGraphics, $iX, $iY, $iWidth, $iHeight, $iDepth, $nCount, $Angles) Local $hPath, $cX = $iX + ($iWidth / 2), $cY = $iY + ($iHeight / 2), $fDrawn = False Local $iStart = Mod($Angles[$nCount], 360), $iSweep = Mod($Angles[$nCount + 1] - $Angles[$nCount] + 360, 360) ; Draw side ConsoleWrite(_Now() & @CRLF) $hPath = _GDIPlus_GraphicsPathCreate() If $iStart < 180 And ($iStart + $iSweep > 180) Then _GDIPlus_GraphicsPathAddArc($hPath, $iX, $iY, $iWidth, $iHeight, $iStart, 180 - $iStart) _GDIPlus_GraphicsPathAddArc($hPath, $iX, $iY + $iDepth, $iWidth, $iHeight, 180, $iStart - 180) _GDIPlus_GraphicsPathCloseFigure($hPath) _GDIPlus_GraphicsFillPath($hGraphics, $ahBrush[$nCount][1], $hPath) _GDIPlus_GraphicsDrawPath($hGraphics, $ahPen[$nCount], $hPath) $fDrawn = True EndIf If $iStart + $iSweep > 360 Then _GDIPlus_GraphicsPathAddArc($hPath, $iX, $iY, $iWidth, $iHeight, 0, $iStart + $iSweep - 360) _GDIPlus_GraphicsPathAddArc($hPath, $iX, $iY + $iDepth, $iWidth, $iHeight, $iStart + $iSweep - 360, 360 - $iStart - $iSweep) _GDIPlus_GraphicsPathCloseFigure($hPath) _GDIPlus_GraphicsFillPath($hGraphics, $ahBrush[$nCount][1], $hPath) _GDIPlus_GraphicsDrawPath($hGraphics, $ahPen[$nCount], $hPath) $fDrawn = True EndIf If $iStart < 180 And (Not $fDrawn) Then _GDIPlus_GraphicsPathAddArc($hPath, $iX, $iY, $iWidth, $iHeight, $iStart, $iSweep) _GDIPlus_GraphicsPathAddArc($hPath, $iX, $iY + $iDepth, $iWidth, $iHeight, $iStart + $iSweep, -$iSweep) _GDIPlus_GraphicsPathCloseFigure($hPath) _GDIPlus_GraphicsFillPath($hGraphics, $ahBrush[$nCount][1], $hPath) _GDIPlus_GraphicsDrawPath($hGraphics, $ahPen[$nCount], $hPath) EndIf _GDIPlus_GraphicsPathDispose($hPath) ; Draw top _GDIPlus_GraphicsFillPie($hGraphics, $iX, $iY, $iWidth, $iHeight, $iStart, $iSweep, $ahBrush[$nCount][0]) _GDIPlus_GraphicsDrawPie($hGraphics, $iX, $iY, $iWidth, $iHeight, $iStart, $iSweep, $ahPen[$nCount]) EndFunc ;==>_DrawPiePiece Func _GDIPlus_GraphicsPathCreate($iFillMode = 0) Local $aResult = DllCall($ghGDIPDll, "int", "GdipCreatePath", "int", $iFillMode, "int*", 0); If @error Then Return SetError(@error, @extended, 0) Return SetError($aResult[0], 0, $aResult[2]) EndFunc ;==>_GDIPlus_GraphicsPathCreate Func _GDIPlus_GraphicsPathAddLine($hGraphicsPath, $iX1, $iY1, $iX2, $iY2) Local $aResult = DllCall($ghGDIPDll, "int", "GdipAddPathLine", "hwnd", $hGraphicsPath, "float", $iX1, "float", $iY1, _ "float", $iX2, "float", $iY2) If @error Then Return SetError(@error, @extended, 0) Return SetError($aResult[0], 0, 0) EndFunc ;==>_GDIPlus_GraphicsPathAddLine Func _GDIPlus_GraphicsPathAddArc($hGraphicsPath, $iX, $iY, $iWidth, $iHeight, $iStartAngle, $iSweepAngle) Local $aResult = DllCall($ghGDIPDll, "int", "GdipAddPathArc", "hwnd", $hGraphicsPath, "float", $iX, "float", $iY, _ "float", $iWidth, "float", $iHeight, "float", $iStartAngle, "float", $iSweepAngle) If @error Then Return SetError(@error, @extended, 0) Return SetError($aResult[0], 0, 0) EndFunc ;==>_GDIPlus_GraphicsPathAddArc Func _GDIPlus_GraphicsPathAddPie($hGraphicsPath, $iX, $iY, $iWidth, $iHeight, $iStartAngle, $iSweepAngle) Local $aResult = DllCall($ghGDIPDll, "int", "GdipAddPathPie", "hwnd", $hGraphicsPath, "float", $iX, "float", $iY, _ "float", $iWidth, "float", $iHeight, "float", $iStartAngle, "float", $iSweepAngle) If @error Then Return SetError(@error, @extended, 0) Return SetError($aResult[0], 0, 0) EndFunc ;==>_GDIPlus_GraphicsPathAddPie Func _GDIPlus_GraphicsPathCloseFigure($hGraphicsPath) Local $aResult = DllCall($ghGDIPDll, "int", "GdipClosePathFigure", "hwnd", $hGraphicsPath) If @error Then Return SetError(@error, @extended, 0) Return SetError($aResult[0], 0, 0) EndFunc ;==>_GDIPlus_GraphicsPathCloseFigure Func _GDIPlus_GraphicsPathDispose($hGraphicsPath) Local $aResult = DllCall($ghGDIPDll, "int", "GdipDeletePath", "hwnd", $hGraphicsPath) If @error Then Return SetError(@error, @extended, 0) Return SetError($aResult[0], 0, 0) EndFunc ;==>_GDIPlus_GraphicsPathDispose Func _GDIPlus_GraphicsDrawPath($hGraphics, $hPen, $hGraphicsPath) Local $aResult = DllCall($ghGDIPDll, "int", "GdipDrawPath", "hwnd", $hGraphics, "hwnd", $hPen, "hwnd", $hGraphicsPath) If @error Then Return SetError(@error, @extended, 0) Return SetError($aResult[0], 0, 0) EndFunc ;==>_GDIPlus_GraphicsDrawPath Func _GDIPlus_GraphicsFillPath($hGraphics, $hBrush, $hGraphicsPath) Local $aResult = DllCall($ghGDIPDll, "int", "GdipFillPath", "hwnd", $hGraphics, "hwnd", $hBrush, "hwnd", $hGraphicsPath) If @error Then Return SetError(@error, @extended, 0) Return SetError($aResult[0], 0, 0) EndFunc ;==>_GDIPlus_GraphicsFillPath Edited June 26, 2009 by WideBoyDixon iamtheky 1 [center]Wide by name, Wide by nature and Wide by girth[u]Scripts[/u]{Hot Folders} {Screen Calipers} {Screen Crosshairs} {Cross-Process Subclassing} {GDI+ Clock} {ASCII Art Signatures}{Another GDI+ Clock} {Desktop Goldfish} {Game of Life} {3D Pie Chart} {Stock Tracker}[u]UDFs[/u]{_FileReplaceText} {_ArrayCompare} {_ToBase}~ My Scripts On Google Code ~[/center] Link to comment Share on other sites More sharing options...
monoceres Posted June 23, 2009 Share Posted June 23, 2009 Very nicely looking! Great coding also with simple but efficient code Broken link? PM me and I'll send you the file! Link to comment Share on other sites More sharing options...
UEZ Posted June 23, 2009 Share Posted June 23, 2009 Great work WBD (again)! UEZ Please don't send me any personal message and ask for support! I will not reply! Selection of finest graphical examples at Codepen.io The own fart smells best! ✌Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!¯\_(ツ)_/¯ ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ Link to comment Share on other sites More sharing options...
WideBoyDixon Posted June 23, 2009 Author Share Posted June 23, 2009 I just tidied up the code a bit. Modified code now in the first post. No significant changes except I'm a bit happier with this version. WBD [center]Wide by name, Wide by nature and Wide by girth[u]Scripts[/u]{Hot Folders} {Screen Calipers} {Screen Crosshairs} {Cross-Process Subclassing} {GDI+ Clock} {ASCII Art Signatures}{Another GDI+ Clock} {Desktop Goldfish} {Game of Life} {3D Pie Chart} {Stock Tracker}[u]UDFs[/u]{_FileReplaceText} {_ArrayCompare} {_ToBase}~ My Scripts On Google Code ~[/center] Link to comment Share on other sites More sharing options...
spudw2k Posted June 23, 2009 Share Posted June 23, 2009 Very cool. Smooth and good quality. Well done. Spoiler Things I've Made: Always On Top Tool ◊ AU History ◊ Deck of Cards ◊ HideIt ◊ ICU ◊ Icon Freezer ◊ Ipod Ejector ◊ Junos Configuration Explorer ◊ Link Downloader ◊ MD5 Folder Enumerator ◊ PassGen ◊ Ping Tool ◊ Quick NIC ◊ Read OCR ◊ RemoteIT ◊ SchTasksGui ◊ SpyCam ◊ System Scan Report Tool ◊ System UpTime ◊ Transparency Machine ◊ VMWare ESX Builder Misc Code Snippets: ADODB Example ◊ CheckHover ◊ Detect SafeMode ◊ DynEnumArray ◊ GetNetStatData ◊ HashArray ◊ IsBetweenDates ◊ Local Admins ◊ Make Choice ◊ Recursive File List ◊ Remove Sizebox Style ◊ Retrieve PNPDeviceID ◊ Retrieve SysListView32 Contents ◊ Set IE Homepage ◊ Tickle Expired Password ◊ Transpose Array Projects: Drive Space Usage GUI ◊ LEDkIT ◊ Plasma_kIt ◊ Scan Engine Builder ◊ SpeeDBurner ◊ SubnetCalc Cool Stuff: AutoItObject UDF ◊ Extract Icon From Proc ◊ GuiCtrlFontRotate ◊ Hex Edit Funcs ◊ Run binary ◊ Service_UDF Link to comment Share on other sites More sharing options...
Zedna Posted June 23, 2009 Share Posted June 23, 2009 Very nice looking with simple GDI+ code!! Resources UDF ResourcesEx UDF AutoIt Forum Search Link to comment Share on other sites More sharing options...
dmob Posted June 23, 2009 Share Posted June 23, 2009 Great stuff, and well commented. I will use this in my Survey Application. Thanks for the lesson. Link to comment Share on other sites More sharing options...
crashdemons Posted June 23, 2009 Share Posted June 23, 2009 Very nice example WBD! My Projects - WindowDarken (Darken except the active window) Yahsmosis Chat Client (Discontinued) StarShooter Game (Red alert! All hands to battlestations!) YMSG Protocol Support (Discontinued) Circular Keyboard and OSK example. (aka Iris KB) Target Screensaver Drive Toolbar Thingy Rollup Pro (Minimize-to-Titlebar & More!) 2D Launcher physics example Ascii Screenshot AutoIt3 Quine Example ("Is a Quine" is a Quine.) USB Lock (Another system keydrive - with a toast.) Link to comment Share on other sites More sharing options...
yehia Posted June 23, 2009 Share Posted June 23, 2009 wow thanks a lot im sure there is a use for this My Scripts:IE New UDFsElastic images moving under mouse (with a happy valentine's example)_FileRemoveLine Link to comment Share on other sites More sharing options...
James Posted June 23, 2009 Share Posted June 23, 2009 I had to fix line 163: _DrawPie($aChartValue, _GUICtrlSlider_GetPos($hSlideAspect) / 100, _ Blog - Seriously epic web hosting - Twitter - GitHub - Cachet HQ Link to comment Share on other sites More sharing options...
trancexx Posted June 23, 2009 Share Posted June 23, 2009 I like it. Thanks for sharing! ♡♡♡ . eMyvnE Link to comment Share on other sites More sharing options...
AlmarM Posted June 24, 2009 Share Posted June 24, 2009 Realy neat! Minesweeper A minesweeper game created in autoit, source available. _Mouse_UDF An UDF for registering functions to mouse events, made in pure autoit. 2D Hitbox Editor A 2D hitbox editor for quick creation of 2D sphere and rectangle hitboxes. Link to comment Share on other sites More sharing options...
Dreamfire Posted June 25, 2009 Share Posted June 25, 2009 simply amazing Link to comment Share on other sites More sharing options...
WideBoyDixon Posted June 26, 2009 Author Share Posted June 26, 2009 Thanks for all the comments. See the original post for a new version which does proper GDI+ drawing of the pie pieces instead of "cheating". There's also the possibility to display a 2D "donut" chart with a configurable hole size WBD [center]Wide by name, Wide by nature and Wide by girth[u]Scripts[/u]{Hot Folders} {Screen Calipers} {Screen Crosshairs} {Cross-Process Subclassing} {GDI+ Clock} {ASCII Art Signatures}{Another GDI+ Clock} {Desktop Goldfish} {Game of Life} {3D Pie Chart} {Stock Tracker}[u]UDFs[/u]{_FileReplaceText} {_ArrayCompare} {_ToBase}~ My Scripts On Google Code ~[/center] Link to comment Share on other sites More sharing options...
UEZ Posted June 26, 2009 Share Posted June 26, 2009 Thanks for all the comments. See the original post for a new version which does proper GDI+ drawing of the pie pieces instead of "cheating". There's also the possibility to display a 2D "donut" chart with a configurable hole size WBDWow, looks even better now!Btw, use constants for $PI / 180 and 180 / $PI instead of calculating them everytime! UEZ Please don't send me any personal message and ask for support! I will not reply! Selection of finest graphical examples at Codepen.io The own fart smells best! ✌Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!¯\_(ツ)_/¯ ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ Link to comment Share on other sites More sharing options...
Zedna Posted June 26, 2009 Share Posted June 26, 2009 (edited) idea for improvement- add support for labelsEDIT: added screenshot what I mean (from Delphi) Edited June 28, 2009 by Zedna Resources UDF ResourcesEx UDF AutoIt Forum Search Link to comment Share on other sites More sharing options...
Zisly Posted June 26, 2009 Share Posted June 26, 2009 Amazing Link to comment Share on other sites More sharing options...
KaFu Posted June 26, 2009 Share Posted June 26, 2009 Nice GDI example, both thumbs up ... OS: Win10-22H2 - 64bit - German, AutoIt Version: 3.3.16.1, AutoIt Editor: SciTE, Website: https://funk.eu AMT - Auto-Movie-Thumbnailer (2024-Oct-13) BIC - Batch-Image-Cropper (2023-Apr-01) COP - Color Picker (2009-May-21) DCS - Dynamic Cursor Selector (2024-Oct-13) HMW - Hide my Windows (2024-Oct-19) HRC - HotKey Resolution Changer (2012-May-16) ICU - Icon Configuration Utility (2018-Sep-16) SMF - Search my Files (2024-Oct-20) - THE file info and duplicates search tool SSD - Set Sound Device (2017-Sep-16) Link to comment Share on other sites More sharing options...
A. Percy Posted June 26, 2009 Share Posted June 26, 2009 Nice! Só o que posso lhe dizer, bom é quando faz mal!My work:Au3Irrlicht - Irrlicht for AutoItMsAgentLib - An UDF for MSAgentAu3GlPlugin T2 - A 3D plugin for AutoIt...OpenGl Plugin - The old version of Au3GlPlugin.MAC Address Changer - Changes the MAC AddressItCopter - A dragonfly R/C helicopter simulator VW Bug user Pinheiral (Pinewood) city: http://pt.wikipedia.org/wiki/Pinheiral Link to comment Share on other sites More sharing options...
jaenster Posted June 27, 2009 Share Posted June 27, 2009 classic and perfect. Nice -jaenster Link to comment Share on other sites More sharing options...
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