Changes information about a menu item
#include <GuiMenu.au3>
_GUICtrlMenu_SetItemInfo ( $hMenu, $iItem, ByRef $tInfo [, $bByPos = True] )
$hMenu | Menu handle |
$iItem | Identifier or position of the menu item |
$tInfo | $tagMENUITEMINFO structure |
$bByPos | [optional] Menu identifier flag: True - $iItem is a 0-based item position False - $iItem is a menu item identifier |
Success: | True. |
Failure: | False. |
$tagMENUITEMINFO, _GUICtrlMenu_GetItemInfo
Search SetMenuItemInfo in MSDN Library.
#include <GuiMenu.au3>
Example()
Func Example()
Local $hWnd, $hMain, $hFile, $tInfo
; Open Notepad
Run("notepad.exe")
WinWaitActive("[CLASS:Notepad]")
$hWnd = WinGetHandle("[CLASS:Notepad]")
$hMain = _GUICtrlMenu_GetMenu($hWnd)
$hFile = _GUICtrlMenu_GetItemSubMenu($hMain, 0)
; Get/Set Open command ID
$tInfo = _GUICtrlMenu_GetItemInfo($hFile, 1)
Writeln("Open command ID: " & DllStructGetData($tInfo, "ID"))
DllStructSetData($tInfo, "ID", 0)
_GUICtrlMenu_SetItemInfo($hFile, 1, $tInfo)
$tInfo = _GUICtrlMenu_GetItemInfo($hFile, 1)
Writeln("Open command ID: " & DllStructGetData($tInfo, "ID"))
EndFunc ;==>Example
; Write a line of text to Notepad
Func Writeln($sText)
ControlSend("[CLASS:Notepad]", "", "Edit1", $sText & @CRLF)
EndFunc ;==>Writeln