ProgAndy Posted January 5, 2010 Share Posted January 5, 2010 I tried to get rid of the ObjCreate, but I encountered a few problems:You MUST specify an object error handler or AutoIt won't exit when there's a COM_errorYou MUST free all object-Variables ($oObj = 0) or AutoIt won't exit.I think this results in the DLLCallbacks freed before the Obj-Variables are destroyed and then the Release-Function can't be called anymore. It seems that this is the same error as #1319. Should I add a feature request that DLLCallbacks are freed after Objects and Windows? *GERMAN* [note: you are not allowed to remove author / modified info from my UDFs]My UDFs:[_SetImageBinaryToCtrl] [_TaskDialog] [AutoItObject] [Animated GIF (GDI+)] [ClipPut for Image] [FreeImage] [GDI32 UDFs] [GDIPlus Progressbar] [Hotkey-Selector] [Multiline Inputbox] [MySQL without ODBC] [RichEdit UDFs] [SpeechAPI Example] [WinHTTP]UDFs included in AutoIt: FTP_Ex (as FTPEx), _WinAPI_SetLayeredWindowAttributes Link to comment Share on other sites More sharing options...
monoceres Posted January 5, 2010 Author Share Posted January 5, 2010 Yes, however it's tricky. Let's say we define a callback that acts like IUnknown::Release(). What will happen if this gets called when everything else is freed? I don't know. Broken link? PM me and I'll send you the file! Link to comment Share on other sites More sharing options...
JRSmile Posted January 5, 2010 Share Posted January 5, 2010 this is perfect, again a great big thing done by the mono man. if it gets stable and easier to use i will rewrite all my udfs with it. is it possible for VBS/VBA for example to ulilize the internal functions of that exe to or are they limited to the current process? $a=StringSplit("547275737420796F757220546563686E6F6C75737421","") For $b=1 To UBound($a)+(-1*-1*-1)step(2^4/8);&$b+=1*2/40*µ&Asc(4) Assign("c",Eval("c")&Chr(Dec($a[$b]&$a[$b+1])));''Chr("a")&"HI" Next ;time_U&r34d,ths,U-may=get$the&c.l.u.e;b3st-regards,JRSmile; MsgBox(0x000000,"",Eval("c"));PiEs:d0nt+*b3.s4d.4ft3r.1st-try:-) Link to comment Share on other sites More sharing options...
monoceres Posted January 5, 2010 Author Share Posted January 5, 2010 this is perfect, again a great big thing done by the mono man.if it gets stable and easier to use i will rewrite all my udfs with it.is it possible for VBS/VBA for example to ulilize the internal functions of that exe to or are they limited to the current process?Nice to hear! I'm doing my best to make this as simple as possible. The last example (the last lines) is probably how it will be done. Not very hard according to me, but if you have another idea, then I'm all ears. Just remember that I cannot create new syntax. We're stuck with that.It will not be visible outside, the manipulation is done on per-instance basis so it's for autoit's eyes only. Broken link? PM me and I'll send you the file! Link to comment Share on other sites More sharing options...
junkew Posted January 5, 2010 Share Posted January 5, 2010 With this code it seems we can get MSAA (accessibility) also working within AutoIT Will play around with this article and an MSAA example as in topic below http://www.autoitscript.com/forum/index.php?showtopic=95176&st=0&p=683997&hl=msaa&fromsearch=1&#entry683997 FAQ 31 How to click some elements, FAQ 40 Test automation with AutoIt, Multithreading CLR .NET Powershell CMDLets Link to comment Share on other sites More sharing options...
monoceres Posted January 5, 2010 Author Share Posted January 5, 2010 @junkew, good luck! If you have any concrete questions feel free to ask. Inheritance (and polymorphism) is now possible! Check end of this script for sample usage. expandcollapse popup#include <Array.au3> Global $hOle32 = 0 Global Const $VT_EMPTY = 0 Global Const $VT_NULL = 1 Global Const $VT_I2 = 2 Global Const $VT_I4 = 3 Global Const $VT_R4 = 4 Global Const $VT_R8 = 5 Global Const $VT_CY = 6 Global Const $VT_DATE = 7 Global Const $VT_BSTR = 8 Global Const $VT_DISPATCH = 9 Global Const $VT_ERROR = 10 Global Const $VT_BOOL = 11 Global Const $VT_VARIANT = 12 Global Const $VT_UNKNOWN = 13 Global Const $VT_DECIMAL = 14 Global Const $VT_I1 = 16 Global Const $VT_UI1 = 17 Global Const $VT_UI2 = 18 Global Const $VT_UI4 = 19 Global Const $VT_I8 = 20 Global Const $VT_UI8 = 21 Global Const $VT_INT = 22 Global Const $VT_UINT = 23 Global Const $VT_VOID = 24 Global Const $VT_HRESULT = 25 Global Const $VT_PTR = 26 Global Const $VT_SAFEARRAY = 27 Global Const $VT_CARRAY = 28 Global Const $VT_USERDEFINED = 29 Global Const $VT_LPSTR = 30 Global Const $VT_LPWSTR = 31 Global Const $VT_RECORD = 36 Global Const $VT_INT_PTR = 37 Global Const $VT_UINT_PTR = 38 Global Const $VT_FILETIME = 64 Global Const $VT_BLOB = 65 Global Const $VT_STREAM = 66 Global Const $VT_STORAGE = 67 Global Const $VT_STREAMED_OBJECT = 68 Global Const $VT_STORED_OBJECT = 69 Global Const $VT_BLOB_OBJECT = 70 Global Const $VT_CF = 71 Global Const $VT_CLSID = 72 Global Const $VT_VERSIONED_STREAM = 73 Global Const $VT_BSTR_BLOB = 0xfff Global Const $VT_VECTOR = 0x1000 Global Const $VT_ARRAY = 0x2000 Global Const $VT_BYREF = 0x4000 Global Const $VT_RESERVED = 0x8000 Global Const $VT_ILLEGAL = 0xffff Global Const $VT_ILLEGALMASKED = 0xfff Global Const $VT_TYPEMASK = 0xfff Global Const $tagGUID = "ulong;ushort;ushort;byte[8]" Global Const $tagCLSID = $tagGUID Global Const $tagUUID = $tagGUID Global Const $CLSCTX_INPROC_SERVER = 0x1 Global Const $S_OK = 0 Global Const $DISP_E_UNKNOWNNAME = 2147614726 Global Const $DISPID_UNKNOWN = 4294967295 Global Const $DISP_E_MEMBERNOTFOUND = 2147614723 Global Const $tagVARIANT = "ushort vt;ushort r1;ushort r2;ushort r3;uint64 data" Global Const $tagDISPPARAMS = "ptr rgvargs;ptr rgdispidNamedArgs;dword cArgs;dword cNamedArgs;" Global Const $DISPATCH_METHOD = 0x1 Global Const $DISPATCH_PROPERTYGET = 0x2 Global Const $DISPATCH_PROPERTYPUT = 0x4 Global Const $DISPATCH_PROPERTYPUTREF = 0x8 Global Const $tagLOOKUP_TABLE_ENTRY = "ptr name;ptr value;dword flags;" Global Const $LOOKUP_TABLE_ENTRY_SIZE = DllStructGetSize(DllStructCreate($tagLOOKUP_TABLE_ENTRY)) Global Const $LOOKUP_TABLE_METHOD = 1 Global Const $LOOKUP_TABLE_PROPERTY = 2 Global Const $LOOKUP_TABLE_PUBLIC = 0 Global Const $LOOKUP_TABLE_PRIVATE = 4 Func SizeOfPtr() Return DllStructGetSize(DllStructCreate("ptr")) EndFunc ;==>SizeOfPtr ; Starts COM Func CoInitialize() Global $hOle32 = DllOpen("Ole32.dll") Local $aCall = DllCall($hOle32, "long", "CoInitializeEx", "ptr", 0, "dword", 2) ; COINIT_APARTMENTTHREADED EndFunc ;==>CoInitialize ; This will make a registry lookup to find out what the passed ; string really means. That is a GUID Func CLSIDFromProgID($ProgID) $clsid = DllStructCreate($tagCLSID) DllCall($hOle32, "long", "CLSIDFromProgID", "wstr", $ProgID, "ptr", DllStructGetPtr($clsid)) Return $clsid EndFunc ;==>CLSIDFromProgID ; Returns the UUID of IDispatch Func IDispatch_UUID() Local $tUUIDByte = DllStructCreate("byte[16]") DllStructSetData($tUUIDByte, 1, "0x0004020000000000C000000000000046") ; IID_IDispatch = "{00020400-0000-0000-C000-000000000046}" Return $tUUIDByte EndFunc ;==>IDispatch_UUID ; Creates a instance of a COM object from a clsid and iid ; Usually done internally by autoit but we need the pointer. Func CoCreateInstance($clsid, $pUnkOuter, $ClsContext, $iid, $pOutObj) Return DllCall($hOle32, "long", "CoCreateInstance", "ptr", DllStructGetPtr($clsid), "ptr", $pUnkOuter, "dword", $ClsContext, "ptr", DllStructGetPtr($iid), "ptr", $pOutObj) EndFunc ;==>CoCreateInstance ; WRAPPER FOR IDISPATCH INTERFACES. ; This is like ObjCreate except this returns the raw pointer to the IDispatch interface. ; This is essential for hooking the methods of the IDispatch object. Func CreateIDispatchFromProgID($ProgID) ; Ptr to IDispatch object $pObj = DllStructCreate("ptr") $aCall = CoCreateInstance(CLSIDFromProgID($ProgID), 0, $CLSCTX_INPROC_SERVER, IDispatch_UUID(), DllStructGetPtr($pObj)) Return DllStructGetData($pObj, 1) EndFunc ;==>CreateIDispatchFromProgID ; In the end we still want the autoit object. This function converts a raw pointer to an autoit object Func ConvertPtrToIDispatch($pIDispatch) ; This would have been 10000x easier if autoit had supported the idispatch* type in dllstructs... ; Fortunetely memcpy can copy the pointer into a idispatch*, lucky us. Local $aCall = DllCall("kernel32.dll", "none", "RtlMoveMemory", _ "idispatch*", 0, _ "ptr*", $pIDispatch, _ "dword", 4) If @error Then Return SetError(1, 0, 0) EndIf Return $aCall[1] EndFunc ;==>ConvertPtrToIDispatch Func ConvertIDispatchToPtr($oIDispatch) Local $aCall = DllCall("kernel32.dll", "none", "RtlMoveMemory", _ "ptr*", 0, _ "idispatch*", $oIDispatch, _ "dword", SizeOfPtr()) If @error Then Return SetError(1, 0, 0) EndIf Return $aCall[1] EndFunc ;==>ConvertIDispatchToPtr ; Sets the MEM_EXECUTE_READWRITE flag on the specified memory. Use with care, I use because I'm lazy. Func UnprotectMemory($pointer, $size) DllCall("Kernel32.dll", "int", "VirtualProtect", "ptr", $pointer, "long", $size, "dword", 0x40, "dword*", 0) EndFunc ;==>UnprotectMemory ; Returns the pointer the passed pointer points to ;) Func DereferencePointer($ptr) $tempstruct = DllStructCreate("ptr", $ptr) Return DllStructGetData($tempstruct, 1) EndFunc ;==>DereferencePointer ; Moves the vtable to a new position. useful if you want to add more entries. Func RelocateVTable($pObj, $pNew, $VTable_size) $vtable = DllStructCreate("ptr", $pObj) $vtable_ptr = DllStructGetData($vtable, 1) DllCall("kernel32.dll", "none", "RtlMoveMemory", "ptr", $pNew, "ptr", $vtable_ptr, "dword", $VTable_size) DllStructSetData($vtable, 1, $pNew) EndFunc ;==>RelocateVTable ; Allocate memory on the heap Func DynAlloc($dwSize) $hHeap = DllCall("Kernel32.dll", "ptr", "GetProcessHeap") $hHeap = $hHeap[0] $hMem = DllCall("Kernel32.dll", "ptr", "HeapAlloc", "ptr", $hHeap, "dword", 0x8, "dword", $dwSize) DllCall("Kernel32.dll", "none", "CloseHandle", "ptr", $hHeap) Return $hMem[0] EndFunc ;==>DynAlloc Func DynFree($hMem) $hHeap = DllCall("Kernel32.dll", "ptr", "GetProcessHeap") $hHeap = $hHeap[0] $hMem = DllCall("Kernel32.dll", "int", "HeapFree", "ptr", $hHeap, "dword", 0, "ptr", $hMem) DllCall("Kernel32.dll", "none", "CloseHandle", "ptr", $hHeap) Return $hMem[0] EndFunc ;==>DynFree ; Takes a pointer to the v-table in a class and replaces specified pointer in it to a new one. Func ReplaceVTableEntry($vtable_ptr, $offset, $new_ptr) ; Dereference the pointer $first_entry_ptr = DereferencePointer($vtable_ptr) $entry_pointer = $first_entry_ptr + $offset ; Make the memory free for all. Yay! UnprotectMemory($entry_pointer, 4) $entry_struct = DllStructCreate("ptr", $entry_pointer) DllStructSetData($entry_struct, 1, $new_ptr) EndFunc ;==>ReplaceVTableEntry Func CreateDynamicString($str) $dynmem = DynAlloc(StringLen($str) + 1) DllStructSetData(DllStructCreate("char[" & StringLen($str) + 1 & "]", $dynmem), 1, $str) Return $dynmem EndFunc ;==>CreateDynamicString Func AddMembersToLookupTable($pObj, $aNames) ; Set point in vtable $vtable_entry = DllStructCreate("ptr", DereferencePointer($pObj) + 4 * 7) If DllStructGetData($vtable_entry, 1) <> 0 Then $header = DllStructCreate("int", DllStructGetData($vtable_entry, 1)) Local $temparr[UBound($aNames)+DllStructGetData($header,1)][2] For $i=0 To DllStructGetData($header,1)-1 $current_entry = DllStructCreate($tagLOOKUP_TABLE_ENTRY,(DllStructGetData($vtable_entry, 1)+4)+$LOOKUP_TABLE_ENTRY_SIZE*$i) $temparr[$i][0] = ChrPtrToString(DllStructGetData($current_entry,"name")) if StringLeft($temparr[$i][0],1)="@" Then $temparr[$i][1] = ChrPtrToString(DllStructGetData($current_entry,"value")) Else $temparr[$i][1] = COMVariantToValue(DllStructGetData($current_entry,"value")) EndIf Next For $i=0 To UBound($aNames)-1 For $j=0 To UBound($temparr)-1 If $temparr[$j][0]=$aNames[$i][0] Then $temparr[$j][0] = $aNames[$i][0] $temparr[$j][1] = $aNames[$i][1] ExitLoop ElseIf $temparr[$j][0]="" Then $temparr[$j][0] = $aNames[$i][0] $temparr[$j][1] = $aNames[$i][1] ExitLoop EndIf Next Next For $i=UBound($temparr)-1 To 0 Step -1 If $temparr[$i][0]<>"" Then ExitLoop _ArrayDelete($temparr,$i) Next $aNames = $temparr DynFree(DllStructGetData($vtable_entry, 1)) EndIf ; Create dynamic memory for new lookup table $mem = DynAlloc(4 + (UBound($aNames) * $LOOKUP_TABLE_ENTRY_SIZE)) ; Create lookup table, first element is number of element ; Must be sorted! $lookup_table = DllStructCreate("int;byte[" & $LOOKUP_TABLE_ENTRY_SIZE & "]", $mem) ; Set size of lookup table DllStructSetData($lookup_table, 1, UBound($aNames)) ; Modify vtable to point to the lookup table ;~ MsgBox(0,"", $mem) DllStructSetData($vtable_entry, 1, $mem) For $i = 0 To UBound($aNames) - 1 $current_entry = DllStructCreate($tagLOOKUP_TABLE_ENTRY, DllStructGetPtr($lookup_table, 2) + $LOOKUP_TABLE_ENTRY_SIZE * $i) If StringLeft($aNames[$i][0], 1) = "@" Then ; This is a method DllStructSetData($current_entry, "name", CreateDynamicString($aNames[$i][0])) DllStructSetData($current_entry, "value", CreateDynamicString($aNames[$i][1])) Else ; It's a property then. $variant_ptr = DynAlloc(16) ValueToCOMVariant($variant_ptr, $aNames[$i][1]) DllStructSetData($current_entry, "name", CreateDynamicString($aNames[$i][0])) DllStructSetData($current_entry, "value", $variant_ptr) EndIf Next EndFunc ;==>AddMembersToLookupTable Func ChrPtrToString($ptr) $len = strlen($ptr) $str_struct = DllStructCreate("char[" & $len + 1 & "]", $ptr) Return DllStructGetData($str_struct, 1) EndFunc ;==>ChrPtrToString Func FindNameInLookupTable($pObj, $name) $vtable_entry = DllStructCreate("ptr", DereferencePointer($pObj) + 4 * 7) ; sizeof(ptr)*(num entries in idispatch) $header = DllStructCreate("int", DllStructGetData($vtable_entry, 1)) $lookup_table_size = DllStructGetData($header, 1) For $i = 0 To $lookup_table_size - 1 $current_entry = DllStructCreate($tagLOOKUP_TABLE_ENTRY, (DllStructGetData($vtable_entry, 1) + 4) + $LOOKUP_TABLE_ENTRY_SIZE * $i) If $name = ChrPtrToString(DllStructGetData($current_entry, "name")) Then Return $i Next Return -1 EndFunc ;==>FindNameInLookupTable Func IDToValue($pObj, $id) ;~ MsgBox(0,"",$id) $vtable_entry = DllStructCreate("ptr", DereferencePointer($pObj) + 4 * 7) $header = DllStructCreate("int", DllStructGetData($vtable_entry, 1)) $lookup_table_size = DllStructGetData($header, 1) If $id < 0 Or $id > $lookup_table_size Then Return "" $current_entry = DllStructCreate($tagLOOKUP_TABLE_ENTRY, (DllStructGetData($vtable_entry, 1) + 4) + $LOOKUP_TABLE_ENTRY_SIZE * $id) $member_name = ChrPtrToString(DllStructGetData($current_entry, "name")) If StringLeft($member_name, 1) = "@" Then Return ChrPtrToString(DllStructGetData($current_entry, "value")) Else Return DllStructGetData($current_entry, "value") EndIf EndFunc ;==>IDToValue Func VTType2AutoitType($vt_type) Switch $vt_type Case $VT_I1 Return "byte" Case $VT_I2 Return "short" Case $VT_I4 Return "int" Case $VT_BSTR Return "wstr" EndSwitch EndFunc ;==>VTType2AutoitType Func AutoitType2VTType($autoit_type) Switch $autoit_type Case "byte" Return $VT_I1 Case "short" Return $VT_I2 Case "int" Return $VT_I4 Case "wstr" Return $VT_BSTR EndSwitch EndFunc ;==>AutoitType2VTType ; Find out length of string. I do not trust autoit to do this. Func wcslen($pwchar) $aCall = DllCall("ntdll.dll", "dword:cdecl", "wcslen", "ptr", $pwchar) Return $aCall[0] EndFunc ;==>wcslen ; Find out length of string. I do not trust autoit to do this. Func strlen($pchar) $aCall = DllCall("ntdll.dll", "dword:cdecl", "strlen", "ptr", $pchar) Return $aCall[0] EndFunc ;==>strlen Func SysAllocString($str) $aCall = DllCall("oleaut32.dll", "ptr", "SysAllocString", "wstr", $str) Return $aCall[0] EndFunc ;==>SysAllocString Func COMVariantToValue($pVariant) Local $var = DllStructCreate($tagVARIANT, $pVariant) ; Translate the vt id to a autoit dllcall type $type = VTType2AutoitType(DllStructGetData($var, "vt")) If $type = "wstr" Then $str_ptr = DllStructCreate("ptr", DllStructGetPtr($var, "data")) ; Getting random crashes when trusting autoit to automatically use right size. ; doing it myself instead (also, it should be a BSTR, but it's not. Is autoit not obeying the rules!? $str_size = wcslen(DllStructGetData($str_ptr, 1)) $tSub = DllStructCreate("dword", DllStructGetData($str_ptr, 1) - 4) ; <- move pointer back 4 bytes! ConsoleWrite("!!! " & DllStructGetData($tSub, 1) / 2 & @CRLF) $data = DllStructCreate("wchar[" & DllStructGetData($tSub, 1) + 1 & "]", DllStructGetData($str_ptr, 1)) ;~ $data = DllStructCreate("wchar[" & $str_size + 1 & "]", DllStructGetData($str_ptr, 1)) Else $data = DllStructCreate($type, DllStructGetPtr($var, "data")) EndIf Return DllStructGetData($data, 1) EndFunc ;==>COMVariantToValue Func ValueToCOMVariant($pVariant, $vValue) $var = DllStructCreate($tagVARIANT, $pVariant) If IsInt($vValue) Then $vt_type = AutoitType2VTType("int") $var_data = $vValue ElseIf IsString($vValue) Then $vt_type = AutoitType2VTType("wstr") $var_data = SysAllocString($vValue) EndIf DllStructSetData($var, "vt", $vt_type) DllStructSetData(DllStructCreate("int", DllStructGetPtr($var, "data")), 1, $var_data) EndFunc ;==>ValueToCOMVariant ; Everytime autoit wants to call a method, get or set a property in a object it needs to go to ; IDispatch::GetIDsFromNames. This is our version of that function, note that by defining this ourselves ; we can fool autoit to believe that the object supports a lot of different properties/methods. Func IDispatch_GetIDsFromNames($self, $refiid, $str_array, $array_size, $context, $out_array) ; It's self explainable that autoit only asks for one member $str = DllStructCreate("wchar[256]", DereferencePointer($str_array)) ConsoleWrite("AutoIt wants to look up: " & DllStructGetData($str, 1) & @CRLF) ; Autoit gave us an array with one element ready to accept the id of the member it requested. $ids = DllStructCreate("long", $out_array) ;~ ConsoleWrite("ZERO"&@CRLF) $id = FindNameInLookupTable($self, "@" & DllStructGetData($str, 1)) ConsoleWrite("ONE" & @CRLF) If $id = -1 Then $id = FindNameInLookupTable($self, DllStructGetData($str, 1)) ConsoleWrite("TWO" & @CRLF) If $id <> -1 Then DllStructSetData($ids, 1, $id) Return $S_OK Else DllStructSetData($ids, 1, $DISPID_UNKNOWN) Return $DISP_E_UNKNOWNNAME EndIf EndFunc ;==>IDispatch_GetIDsFromNames ; Create the callback so we have a pointer to this function. $IDispatch_GetIDsFromNames_Callback = DllCallbackRegister("IDispatch_GetIDsFromNames", "long", "ptr;ptr;ptr;int;int;ptr") $IDispatch_GetIDsFromNames_Callback_Ptr = DllCallbackGetPtr($IDispatch_GetIDsFromNames_Callback) ; This is called when a method is called, a property is set or get. ; This call also contains arguments returns and a lot other stuff. ; However in this trivial example we don't return anything and we don't take any arguments. Puh, could get messy Func IDispatch_Invoke($self, $dispID, $riid, $lcid, $wFlags, $pDispParams, $pVarResult, $pExceptInfo, $puArgErr) ;; Dump all parameters to console. ConsoleWrite("DispID: " & $dispID & @CRLF & "RIID: " & $riid & @CRLF & "LCID: " & $lcid & @CRLF & "wFlags: " & $wFlags & @CRLF & _ "pDispParams: " & $pDispParams & @CRLF & "pVarResult: " & $pVarResult & @CRLF & "pExceptInfo: " & $pExceptInfo & @CRLF & "puArgError: " & $puArgErr & @CRLF) $memberval = IDToValue($self, $dispID) If $memberval = "" Then Return $DISP_E_MEMBERNOTFOUND $dispparams = DllStructCreate($tagDISPPARAMS, $pDispParams) If $wFlags = BitOR($DISPATCH_METHOD, $DISPATCH_PROPERTYGET) Then If IsString($memberval) Then $self_obj = ConvertPtrToIDispatch($self) $callstring = $memberval & "($self_obj" If $pDispParams <> 0 And DllStructGetData($dispparams, "cArgs") > 0 Then Local $params[DllStructGetData($dispparams, "cArgs")] ; Fetch all arguments For $i = 0 To UBound($params) - 1 ; Save the values backwards (that's how autoit do it) $params[(UBound($params) - 1) - $i] = COMVariantToValue(DllStructGetData($dispparams, "rgvargs") + ($i * 16)) ; i*sizeof(VARIANT) $callstring &= ",$params[" & $i & "]" Next EndIf $callstring &= ")" ConsoleWrite("Calling function: " & $callstring & @CRLF) $ret = Execute($callstring) ; Set return value. ValueToCOMVariant($pVarResult, $ret) ; Give autoit the message that everything went according to plan Return $S_OK Else ValueToCOMVariant($pVarResult, COMVariantToValue($memberval)) Return $S_OK EndIf ElseIf $wFlags = $DISPATCH_PROPERTYPUT Then ;~ MsgBox(0,"","") ;~ ConsoleWrite(DereferencePointer($pDispParams+8)&@CRLF) ;~ ConsoleWrite(DllStructGetData($dispparams,"rgvargs")&@CRLF) ValueToCOMVariant($memberval, COMVariantToValue(DllStructGetData($dispparams, "rgvargs"))) Return $S_OK EndIf EndFunc ;==>IDispatch_Invoke ; Create callback $IDispatch_Invoke_Callback = DllCallbackRegister("IDispatch_Invoke", "long", "ptr;dword;ptr;dword;ushort;ptr;ptr;ptr;ptr") $IDispatch_Invoke_Callback_Ptr = DllCallbackGetPtr($IDispatch_Invoke_Callback) Func CreateObject($aMembers,$BaseClass = "") ; Create a victim. Could be any COM object that inherits from IDispatch If Not IsObj($BaseClass) Then $obj_ptr = CreateIDispatchFromProgID("ScriptControl") ; Hook into the object ; Offset 20 & 24 is fifth entry in vtable. Look at IDispatch and IUnknown interfaces to see why ReplaceVTableEntry($obj_ptr, 20, $IDispatch_GetIDsFromNames_Callback_Ptr) ReplaceVTableEntry($obj_ptr, 24, $IDispatch_Invoke_Callback_Ptr) ; Create space for a new bigger vtable $p = DynAlloc(4 * 7 + 4) ; sizeof(ptr)*(num entirs in dispatch)+sizeof(ptr) RelocateVTable($obj_ptr, $p, 4 * 7) Else $obj_ptr = ConvertIDispatchToPtr($BaseClass) EndIf AddMembersToLookupTable($obj_ptr, $aMembers) Return ConvertPtrToIDispatch($obj_ptr) EndFunc ;==>CreateObject ; Initalize COM CoInitialize() Local $animals[2] = [Dog("Fido"),Cat("Kitty")] For $animal In $animals $animal.Speak() $animal.Die() Next Func Animal($name) ; It's okay to not supply a function name to a method ; it just means that a derived class will have to define it instead Local $members[3][2]=[["@Speak",""],["@Die","Animal_Die"],["name",$name]] Return CreateObject($members) EndFunc Func Animal_Die($self) MsgBox(0,"Too bad",$self.name&" is dying :(") EndFunc Func Dog($name) Local $members[1][2] = [["@Speak","Dog_Speak"]] Return CreateObject($members,Animal($name)) EndFunc Func Dog_Speak($self) MsgBox(0,$self.name&" says","Woof!!") EndFunc Func Cat($name) Local $members[1][2]=[["@Speak","Cat_Speak"]] Return CreateObject($members,Animal($name)) EndFunc Func Cat_Speak($self) MsgBox(0,$self.name&" says","Meow!") EndFunc Broken link? PM me and I'll send you the file! Link to comment Share on other sites More sharing options...
James Posted January 5, 2010 Share Posted January 5, 2010 (edited) Awesome work mono! I'm going to go and play with this. It's a shame that $this can't just refer to the function/scope itself, instead of having to declare it Edited January 5, 2010 by JamesBrooks Blog - Seriously epic web hosting - Twitter - GitHub - Cachet HQ Link to comment Share on other sites More sharing options...
UEZ Posted January 5, 2010 Share Posted January 5, 2010 (edited) It seems to be an awesome job monoceres, although I didn't understand currently object orientation, inheritance and polymorphism (started newly with C++)! Maybe a new way of thinking writting code in AutoIt will born... Well done Edited January 5, 2010 by UEZ Please don't send me any personal message and ask for support! I will not reply! Selection of finest graphical examples at Codepen.io The own fart smells best! ✌Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!¯\_(ツ)_/¯ ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ Link to comment Share on other sites More sharing options...
monoceres Posted January 7, 2010 Author Share Posted January 7, 2010 So what's new this time? Object in object support (that is, you can save objects in properties and pass them as parameters). This is essential for a good object oriented environment, tricky part to get this working is reference count for the objects, which is now completely of sync, therefore I introduced another memory leak. I promise to fix that later. So here's another example, a linked list, something that was very hard to accomplish in autoit before, now done in a few lines of code. expandcollapse popup#include <Array.au3> Global $hOle32 = 0 Global Const $VT_EMPTY = 0 Global Const $VT_NULL = 1 Global Const $VT_I2 = 2 Global Const $VT_I4 = 3 Global Const $VT_R4 = 4 Global Const $VT_R8 = 5 Global Const $VT_CY = 6 Global Const $VT_DATE = 7 Global Const $VT_BSTR = 8 Global Const $VT_DISPATCH = 9 Global Const $VT_ERROR = 10 Global Const $VT_BOOL = 11 Global Const $VT_VARIANT = 12 Global Const $VT_UNKNOWN = 13 Global Const $VT_DECIMAL = 14 Global Const $VT_I1 = 16 Global Const $VT_UI1 = 17 Global Const $VT_UI2 = 18 Global Const $VT_UI4 = 19 Global Const $VT_I8 = 20 Global Const $VT_UI8 = 21 Global Const $VT_INT = 22 Global Const $VT_UINT = 23 Global Const $VT_VOID = 24 Global Const $VT_HRESULT = 25 Global Const $VT_PTR = 26 Global Const $VT_SAFEARRAY = 27 Global Const $VT_CARRAY = 28 Global Const $VT_USERDEFINED = 29 Global Const $VT_LPSTR = 30 Global Const $VT_LPWSTR = 31 Global Const $VT_RECORD = 36 Global Const $VT_INT_PTR = 37 Global Const $VT_UINT_PTR = 38 Global Const $VT_FILETIME = 64 Global Const $VT_BLOB = 65 Global Const $VT_STREAM = 66 Global Const $VT_STORAGE = 67 Global Const $VT_STREAMED_OBJECT = 68 Global Const $VT_STORED_OBJECT = 69 Global Const $VT_BLOB_OBJECT = 70 Global Const $VT_CF = 71 Global Const $VT_CLSID = 72 Global Const $VT_VERSIONED_STREAM = 73 Global Const $VT_BSTR_BLOB = 0xfff Global Const $VT_VECTOR = 0x1000 Global Const $VT_ARRAY = 0x2000 Global Const $VT_BYREF = 0x4000 Global Const $VT_RESERVED = 0x8000 Global Const $VT_ILLEGAL = 0xffff Global Const $VT_ILLEGALMASKED = 0xfff Global Const $VT_TYPEMASK = 0xfff Global Const $tagGUID = "ulong;ushort;ushort;byte[8]" Global Const $tagCLSID = $tagGUID Global Const $tagUUID = $tagGUID Global Const $CLSCTX_INPROC_SERVER = 0x1 Global Const $S_OK = 0 Global Const $DISP_E_UNKNOWNNAME = 2147614726 Global Const $DISPID_UNKNOWN = 4294967295 Global Const $DISP_E_MEMBERNOTFOUND = 2147614723 Global Const $tagVARIANT = "ushort vt;ushort r1;ushort r2;ushort r3;uint64 data" Global Const $tagDISPPARAMS = "ptr rgvargs;ptr rgdispidNamedArgs;dword cArgs;dword cNamedArgs;" Global Const $DISPATCH_METHOD = 0x1 Global Const $DISPATCH_PROPERTYGET = 0x2 Global Const $DISPATCH_PROPERTYPUT = 0x4 Global Const $DISPATCH_PROPERTYPUTREF = 0x8 Global Const $tagLOOKUP_TABLE_ENTRY = "ptr name;ptr value;dword flags;" Global Const $LOOKUP_TABLE_ENTRY_SIZE = DllStructGetSize(DllStructCreate($tagLOOKUP_TABLE_ENTRY)) Global Const $LOOKUP_TABLE_METHOD = 1 Global Const $LOOKUP_TABLE_PROPERTY = 2 Global Const $LOOKUP_TABLE_PUBLIC = 0 Global Const $LOOKUP_TABLE_PRIVATE = 4 Func SizeOfPtr() Return DllStructGetSize(DllStructCreate("ptr")) EndFunc ;==>SizeOfPtr ; In the end we still want the autoit object. This function converts a raw pointer to an autoit object Func ConvertPtrToIDispatch($pIDispatch) ; This would have been 10000x easier if autoit had supported the idispatch* type in dllstructs... ; Fortunetely memcpy can copy the pointer into a idispatch*, lucky us. Local $aCall = DllCall("kernel32.dll", "none", "RtlMoveMemory", _ "idispatch*", 0, _ "ptr*", $pIDispatch, _ "dword", 4) If @error Then Return SetError(1, 0, 0) EndIf Return $aCall[1] EndFunc ;==>ConvertPtrToIDispatch Func ConvertIDispatchToPtr($oIDispatch) Local $aCall = DllCall("kernel32.dll", "none", "RtlMoveMemory", _ "ptr*", 0, _ "idispatch*", $oIDispatch, _ "dword", SizeOfPtr()) If @error Then Return SetError(1, 0, 0) EndIf Return $aCall[1] EndFunc ;==>ConvertIDispatchToPtr ; Sets the MEM_EXECUTE_READWRITE flag on the specified memory. Use with care, I use because I'm lazy. Func UnprotectMemory($pointer, $size) DllCall("Kernel32.dll", "int", "VirtualProtect", "ptr", $pointer, "long", $size, "dword", 0x40, "dword*", 0) EndFunc ;==>UnprotectMemory ; Returns the pointer the passed pointer points to ;) Func DereferencePointer($ptr, $type = "ptr") $tempstruct = DllStructCreate($type, $ptr) Return DllStructGetData($tempstruct, 1) EndFunc ;==>DereferencePointer ; Moves the vtable to a new position. useful if you want to add more entries. Func RelocateVTable($pObj, $pNew, $VTable_size) $vtable = DllStructCreate("ptr", $pObj) $vtable_ptr = DllStructGetData($vtable, 1) DllCall("kernel32.dll", "none", "RtlMoveMemory", "ptr", $pNew, "ptr", $vtable_ptr, "dword", $VTable_size) DllStructSetData($vtable, 1, $pNew) EndFunc ;==>RelocateVTable ; Allocate memory on the heap Func DynAlloc($dwSize) $hHeap = DllCall("Kernel32.dll", "ptr", "GetProcessHeap") $hHeap = $hHeap[0] $hMem = DllCall("Kernel32.dll", "ptr", "HeapAlloc", "ptr", $hHeap, "dword", 0x8, "dword", $dwSize) DllCall("Kernel32.dll", "none", "CloseHandle", "ptr", $hHeap) Return $hMem[0] EndFunc ;==>DynAlloc Func DynFree($hMem) $hHeap = DllCall("Kernel32.dll", "ptr", "GetProcessHeap") $hHeap = $hHeap[0] $hMem = DllCall("Kernel32.dll", "int", "HeapFree", "ptr", $hHeap, "dword", 0, "ptr", $hMem) DllCall("Kernel32.dll", "none", "CloseHandle", "ptr", $hHeap) Return $hMem[0] EndFunc ;==>DynFree ; Takes a pointer to the v-table in a class and replaces specified pointer in it to a new one. Func ReplaceVTableEntry($vtable_ptr, $offset, $new_ptr) ; Dereference the pointer $first_entry_ptr = DereferencePointer($vtable_ptr) $entry_pointer = $first_entry_ptr + $offset ; Make the memory free for all. Yay! UnprotectMemory($entry_pointer, 4) $entry_struct = DllStructCreate("ptr", $entry_pointer) DllStructSetData($entry_struct, 1, $new_ptr) EndFunc ;==>ReplaceVTableEntry Func CreateDynamicString($str) $dynmem = DynAlloc(StringLen($str) + 1) DllStructSetData(DllStructCreate("char[" & StringLen($str) + 1 & "]", $dynmem), 1, $str) Return $dynmem EndFunc ;==>CreateDynamicString Func AddMembersToLookupTable($pObj, $aNames) ; Set point in vtable $vtable_entry = DllStructCreate("ptr", DereferencePointer($pObj) + 4 * 7) If DllStructGetData($vtable_entry, 1) <> 0 Then $header = DllStructCreate("int", DllStructGetData($vtable_entry, 1)) Local $temparr[UBound($aNames) + DllStructGetData($header, 1)][2] For $i = 0 To DllStructGetData($header, 1) - 1 $current_entry = DllStructCreate($tagLOOKUP_TABLE_ENTRY, (DllStructGetData($vtable_entry, 1) + 4) + $LOOKUP_TABLE_ENTRY_SIZE * $i) $temparr[$i][0] = ChrPtrToString(DllStructGetData($current_entry, "name")) If StringLeft($temparr[$i][0], 1) = "@" Then $temparr[$i][1] = ChrPtrToString(DllStructGetData($current_entry, "value")) Else $temparr[$i][1] = COMVariantToValue(DllStructGetData($current_entry, "value")) EndIf Next For $i = 0 To UBound($aNames) - 1 For $j = 0 To UBound($temparr) - 1 If $temparr[$j][0] = $aNames[$i][0] Then $temparr[$j][0] = $aNames[$i][0] $temparr[$j][1] = $aNames[$i][1] ExitLoop ElseIf $temparr[$j][0] = "" Then $temparr[$j][0] = $aNames[$i][0] $temparr[$j][1] = $aNames[$i][1] ExitLoop EndIf Next Next For $i = UBound($temparr) - 1 To 0 Step -1 If $temparr[$i][0] <> "" Then ExitLoop _ArrayDelete($temparr, $i) Next $aNames = $temparr DynFree(DllStructGetData($vtable_entry, 1)) EndIf ; Create dynamic memory for new lookup table $mem = DynAlloc(4 + (UBound($aNames) * $LOOKUP_TABLE_ENTRY_SIZE)) ; Create lookup table, first element is number of element ; Must be sorted! $lookup_table = DllStructCreate("int;byte[" & $LOOKUP_TABLE_ENTRY_SIZE & "]", $mem) ; Set size of lookup table DllStructSetData($lookup_table, 1, UBound($aNames)) ; Modify vtable to point to the lookup table ;~ MsgBox(0,"", $mem) DllStructSetData($vtable_entry, 1, $mem) For $i = 0 To UBound($aNames) - 1 $current_entry = DllStructCreate($tagLOOKUP_TABLE_ENTRY, DllStructGetPtr($lookup_table, 2) + $LOOKUP_TABLE_ENTRY_SIZE * $i) If StringLeft($aNames[$i][0], 1) = "@" Then ; This is a method DllStructSetData($current_entry, "name", CreateDynamicString($aNames[$i][0])) DllStructSetData($current_entry, "value", CreateDynamicString($aNames[$i][1])) Else ; It's a property then. $variant_ptr = DynAlloc(16) ValueToCOMVariant($variant_ptr, $aNames[$i][1]) DllStructSetData($current_entry, "name", CreateDynamicString($aNames[$i][0])) DllStructSetData($current_entry, "value", $variant_ptr) EndIf Next EndFunc ;==>AddMembersToLookupTable Func ChrPtrToString($ptr) $len = strlen($ptr) $str_struct = DllStructCreate("char[" & $len + 1 & "]", $ptr) Return DllStructGetData($str_struct, 1) EndFunc ;==>ChrPtrToString Func FindNameInLookupTable($pObj, $name) $vtable_entry = DllStructCreate("ptr", DereferencePointer($pObj) + 4 * 7) ; sizeof(ptr)*(num entries in idispatch) $header = DllStructCreate("int", DllStructGetData($vtable_entry, 1)) $lookup_table_size = DllStructGetData($header, 1) For $i = 0 To $lookup_table_size - 1 $current_entry = DllStructCreate($tagLOOKUP_TABLE_ENTRY, (DllStructGetData($vtable_entry, 1) + 4) + $LOOKUP_TABLE_ENTRY_SIZE * $i) If $name = ChrPtrToString(DllStructGetData($current_entry, "name")) Then Return $i Next Return -1 EndFunc ;==>FindNameInLookupTable Func IDToValue($pObj, $id) ;~ MsgBox(0,"",$id) $vtable_entry = DllStructCreate("ptr", DereferencePointer($pObj) + 4 * 7) $header = DllStructCreate("int", DllStructGetData($vtable_entry, 1)) $lookup_table_size = DllStructGetData($header, 1) If $id < 0 Or $id > $lookup_table_size Then Return "" $current_entry = DllStructCreate($tagLOOKUP_TABLE_ENTRY, (DllStructGetData($vtable_entry, 1) + 4) + $LOOKUP_TABLE_ENTRY_SIZE * $id) $member_name = ChrPtrToString(DllStructGetData($current_entry, "name")) If StringLeft($member_name, 1) = "@" Then Return ChrPtrToString(DllStructGetData($current_entry, "value")) Else Return DllStructGetData($current_entry, "value") EndIf EndFunc ;==>IDToValue Func VTType2AutoitType($vt_type) ConsoleWrite("! " & $vt_type & @CRLF) Switch $vt_type Case $VT_I1 Return "byte" Case $VT_I2 Return "short" Case $VT_I4 Return "int" Case $VT_BSTR Return "wstr" Case $VT_R8 Return "double" Case $VT_DISPATCH Return "idispatch" EndSwitch EndFunc ;==>VTType2AutoitType Func AutoitType2VTType($autoit_type) Switch $autoit_type Case "byte" Return $VT_I1 Case "short" Return $VT_I2 Case "int" Return $VT_I4 Case "wstr" Return $VT_BSTR Case "double" Return $VT_R8 Case "ptr" Return $VT_PTR Case "idispatch" Return $VT_DISPATCH EndSwitch EndFunc ;==>AutoitType2VTType ; Find out length of string. I do not trust autoit to do this. Func wcslen($pwchar) $aCall = DllCall("ntdll.dll", "dword:cdecl", "wcslen", "ptr", $pwchar) Return $aCall[0] EndFunc ;==>wcslen ; Find out length of string. I do not trust autoit to do this. Func strlen($pchar) $aCall = DllCall("ntdll.dll", "dword:cdecl", "strlen", "ptr", $pchar) Return $aCall[0] EndFunc ;==>strlen Func SysAllocString($str) $aCall = DllCall("oleaut32.dll", "ptr", "SysAllocString", "wstr", $str) Return $aCall[0] EndFunc ;==>SysAllocString Func COMVariantToValue($pVariant) Local $var = DllStructCreate($tagVARIANT, $pVariant) ; Translate the vt id to a autoit dllcall type $type = VTType2AutoitType(DllStructGetData($var, "vt")) If $type = "wstr" Then $str_ptr = DllStructCreate("ptr", DllStructGetPtr($var, "data")) ; Getting random crashes when trusting autoit to automatically use right size. ; doing it myself instead (also, it should be a BSTR, but it's not. Is autoit not obeying the rules!? $str_size = wcslen(DllStructGetData($str_ptr, 1)) $tSub = DllStructCreate("dword", DllStructGetData($str_ptr, 1) - 4) ; <- move pointer back 4 bytes! $data = DllStructCreate("wchar[" & DllStructGetData($tSub, 1) + 1 & "]", DllStructGetData($str_ptr, 1)) ElseIf $type = "idispatch" Then ;~ MsgBox(0,"","fitttan") Return ConvertPtrToIDispatch(DllStructGetData(DllStructCreate("ptr", DllStructGetPtr($var, "data")), 1)) Else $data = DllStructCreate($type, DllStructGetPtr($var, "data")) EndIf Return DllStructGetData($data, 1) EndFunc ;==>COMVariantToValue Func ValueToCOMVariant($pVariant, $vValue) $var = DllStructCreate($tagVARIANT, $pVariant) If IsInt($vValue) Then $vt_type = AutoitType2VTType("int") $var_data = $vValue ElseIf IsString($vValue) Then $vt_type = AutoitType2VTType("wstr") $var_data = SysAllocString($vValue) ElseIf IsObj($vValue) Then $vt_type = AutoitType2VTType("idispatch") $var_data = ConvertIDispatchToPtr($vValue) EndIf DllStructSetData($var, "vt", $vt_type) DllStructSetData(DllStructCreate("int", DllStructGetPtr($var, "data")), 1, $var_data) EndFunc ;==>ValueToCOMVariant ; Everytime autoit wants to call a method, get or set a property in a object it needs to go to ; IDispatch::GetIDsFromNames. This is our version of that function, note that by defining this ourselves ; we can fool autoit to believe that the object supports a lot of different properties/methods. Func IDispatch_GetIDsFromNames($self, $refiid, $str_array, $array_size, $context, $out_array) ; It's self explainable that autoit only asks for one member $str = DllStructCreate("wchar[256]", DereferencePointer($str_array)) ConsoleWrite("AutoIt wants to look up: " & DllStructGetData($str, 1) & " (in object: " & $self & ")" & @CRLF) ; Autoit gave us an array with one element ready to accept the id of the member it requested. $ids = DllStructCreate("long", $out_array) ;~ ConsoleWrite("ZERO"&@CRLF) $id = FindNameInLookupTable($self, "@" & DllStructGetData($str, 1)) ConsoleWrite("ONE" & @CRLF) If $id = -1 Then $id = FindNameInLookupTable($self, DllStructGetData($str, 1)) ConsoleWrite("TWO" & @CRLF) If $id <> -1 Then DllStructSetData($ids, 1, $id) Return $S_OK Else DllStructSetData($ids, 1, $DISPID_UNKNOWN) Return $DISP_E_UNKNOWNNAME EndIf EndFunc ;==>IDispatch_GetIDsFromNames ; Create the callback so we have a pointer to this function. $IDispatch_GetIDsFromNames_Callback = DllCallbackRegister("IDispatch_GetIDsFromNames", "long", "ptr;ptr;ptr;int;int;ptr") $IDispatch_GetIDsFromNames_Callback_Ptr = DllCallbackGetPtr($IDispatch_GetIDsFromNames_Callback) ; This is called when a method is called, a property is set or get. ; This call also contains arguments returns and a lot other stuff. ; However in this trivial example we don't return anything and we don't take any arguments. Puh, could get messy Func IDispatch_Invoke($self, $dispID, $riid, $lcid, $wFlags, $pDispParams, $pVarResult, $pExceptInfo, $puArgErr) ;; Dump all parameters to console. ConsoleWrite("DispID: " & $dispID & @CRLF & "RIID: " & $riid & @CRLF & "LCID: " & $lcid & @CRLF & "wFlags: " & $wFlags & @CRLF & _ "pDispParams: " & $pDispParams & @CRLF & "pVarResult: " & $pVarResult & @CRLF & "pExceptInfo: " & $pExceptInfo & @CRLF & "puArgError: " & $puArgErr & @CRLF) $memberval = IDToValue($self, $dispID) If $memberval = "" Then Return $DISP_E_MEMBERNOTFOUND $dispparams = DllStructCreate($tagDISPPARAMS, $pDispParams) If $wFlags = BitOR($DISPATCH_METHOD, $DISPATCH_PROPERTYGET) Then If IsString($memberval) Then $self_obj = ConvertPtrToIDispatch($self) $callstring = $memberval & "($self_obj" If $pDispParams <> 0 And DllStructGetData($dispparams, "cArgs") > 0 Then Local $params[DllStructGetData($dispparams, "cArgs")] ; Fetch all arguments For $i = 0 To UBound($params) - 1 ; Save the values backwards (that's how autoit do it) $params[(UBound($params) - 1) - $i] = COMVariantToValue(DllStructGetData($dispparams, "rgvargs") + ($i * 16)) ; i*sizeof(VARIANT) $callstring &= ",$params[" & $i & "]" Next EndIf $callstring &= ")" ConsoleWrite("Calling function: " & $callstring & @CRLF) $ret = Execute($callstring) ; Set return value. ValueToCOMVariant($pVarResult, $ret) ; Give autoit the message that everything went according to plan Return $S_OK Else $tempval = COMVariantToValue($memberval) If IsObj($tempval) Then IUnknown_AddRef(ConvertIDispatchToPtr($tempval)) ValueToCOMVariant($pVarResult, $tempval) Return $S_OK EndIf ElseIf $wFlags = $DISPATCH_PROPERTYPUT Or $wFlags = $DISPATCH_PROPERTYPUTREF Then $oldval = COMVariantToValue($memberval) If IsObj($oldval) Then IUnknown_Release(ConvertIDispatchToPtr($oldval)) EndIf ;~ MsgBox(0,"",DereferencePointer(DllStructGetData($dispparams,"rgvargs"),"short")) $tempval = COMVariantToValue(DllStructGetData($dispparams, "rgvargs")) If IsObj($tempval) Then ; If saving a object in a property we need to increase its ref count IUnknown_AddRef(ConvertIDispatchToPtr($tempval)) EndIf ValueToCOMVariant($memberval, $tempval) Return $S_OK EndIf EndFunc ;==>IDispatch_Invoke ; Create callback $IDispatch_Invoke_Callback = DllCallbackRegister("IDispatch_Invoke", "long", "ptr;dword;ptr;dword;ushort;ptr;ptr;ptr;ptr") $IDispatch_Invoke_Callback_Ptr = DllCallbackGetPtr($IDispatch_Invoke_Callback) Func IUnknown_AddRef($pObj) $addref_ptr = DereferencePointer(DereferencePointer($pObj) + 4) $code = DllStructCreate("byte[13]") DllStructSetData($code, 1, "0x68" & SwapEndian($pObj) & "B8" & SwapEndian($addref_ptr) & "FFD0" & "C3") $aCall = DllCall("user32.dll", "dword", "CallWindowProc", "ptr", DllStructGetPtr($code), "int", 0, "int", 0, "int", 0, "int", 0) Return $aCall[0] EndFunc ;==>IUnknown_AddRef Func IUnknown_Release($pObj) $addref_ptr = DereferencePointer(DereferencePointer($pObj) + 8) $code = DllStructCreate("byte[13]") DllStructSetData($code, 1, "0x68" & SwapEndian($pObj) & "B8" & SwapEndian($addref_ptr) & "FFD0" & "C3") $aCall = DllCall("user32.dll", "dword", "CallWindowProc", "ptr", DllStructGetPtr($code), "int", 0, "int", 0, "int", 0, "int", 0) Return $aCall[0] EndFunc ;==>IUnknown_Release Func ObjGetRefCount($obj) If IsObj($obj) Then $obj = ConvertIDispatchToPtr($obj) IUnknown_AddRef($obj) Return IUnknown_Release($obj) EndFunc Func SwapEndian($hex) Return Hex(Binary($hex)) EndFunc ;==>SwapEndian Func CreateObject($aMembers, $BaseClass = "") ; Create a victim. Could be any COM object that inherits from IDispatch $retobj = 0 If Not IsObj($BaseClass) Then $retobj = ObjCreate("ScriptControl") $obj_ptr = ConvertIDispatchToPtr($retobj) ; Hook into the object ; Offset 20 & 24 is fifth entry in vtable. Look at IDispatch and IUnknown interfaces to see why ReplaceVTableEntry($obj_ptr, 20, $IDispatch_GetIDsFromNames_Callback_Ptr) ReplaceVTableEntry($obj_ptr, 24, $IDispatch_Invoke_Callback_Ptr) ;~ ReplaceVTableEntry($obj_ptr,8,$IUnknown_Release_Callback_Ptr) ; Create space for a new bigger vtable $p = DynAlloc(4 * 7 + 4) ; sizeof(ptr)*(num entirs in dispatch)+sizeof(ptr) RelocateVTable($obj_ptr, $p, 4 * 7) Else $obj_ptr = ConvertIDispatchToPtr($BaseClass) $retobj=$BaseClass EndIf AddMembersToLookupTable($obj_ptr, $aMembers) Return $retobj EndFunc ;==>CreateObject $l = LinkedList() $l.add(10) $l.add(11) $l.add(12) $l.add(13) $l.display() Func Element($init_value="") Local $members[2][2]=[["data",$init_value],["next",""]] Return CreateObject($members) EndFunc Func LinkedList() Local $members[6][2]=[["@add","LinkedList_add"],["@at","LinkedList_at"], _ ["@remove","LinkedList_remove"],["size",0],["@display","LinkedList_display"],["first",""]] Return CreateObject($members) EndFunc Func LinkedList_add($self,$data) If $self.first="" Then $self.first = Element($data) $self.size = $self.size + 1 Return EndIf $current_element = $self.first while $current_element.next<>"" $current_element = $current_element.next WEnd $current_element.next = Element($data) $self.size = $self.size + 1 EndFunc Func LinkedList_at($self,$index) If $self.first="" Then Return "" $current_element = $self.first For $i=0 To $index-1 If $current_element.next="" Then Return "" $current_element = $current_element.next Next Return $current_element.data EndFunc Func LinkedList_remove($self,$index) If $self.first="" Then Return -1 $current_element = $self.first for $i=0 To $index-2 If $current_element.next="" Then Return "" $current_element = $current_element.next Next $current_element.next = $current_element.next.next $self.size = $self.size - 1 EndFunc Func LinkedList_display($self) Local $arr[$self.size] For $i=0 To UBound($arr)-1 $arr[$i] = $self.at($i) Next _ArrayDisplay($arr,"LinkedList Display") EndFunc As soon as arrays are fixed and the memory leaks are fixed we have a complete working OO library, what about that Broken link? PM me and I'll send you the file! Link to comment Share on other sites More sharing options...
dantay9 Posted January 7, 2010 Share Posted January 7, 2010 Wow! This is great. One more major downfall of AutoIt tackled. Can't wait for the production version with all the kinks worked out. Link to comment Share on other sites More sharing options...
spudw2k Posted January 7, 2010 Share Posted January 7, 2010 This is awesome...and I admit, over my head. Is there any explanation as to why it works better when compiled? I suppose it doesn't really matter, just a mystery to me. Amazing stuff monoceres. Spoiler Things I've Made: Always On Top Tool ◊ AU History ◊ Deck of Cards ◊ HideIt ◊ ICU ◊ Icon Freezer ◊ Ipod Ejector ◊ Junos Configuration Explorer ◊ Link Downloader ◊ MD5 Folder Enumerator ◊ PassGen ◊ Ping Tool ◊ Quick NIC ◊ Read OCR ◊ RemoteIT ◊ SchTasksGui ◊ SpyCam ◊ System Scan Report Tool ◊ System UpTime ◊ Transparency Machine ◊ VMWare ESX Builder Misc Code Snippets: ADODB Example ◊ CheckHover ◊ Detect SafeMode ◊ DynEnumArray ◊ GetNetStatData ◊ HashArray ◊ IsBetweenDates ◊ Local Admins ◊ Make Choice ◊ Recursive File List ◊ Remove Sizebox Style ◊ Retrieve PNPDeviceID ◊ Retrieve SysListView32 Contents ◊ Set IE Homepage ◊ Tickle Expired Password ◊ Transpose Array Projects: Drive Space Usage GUI ◊ LEDkIT ◊ Plasma_kIt ◊ Scan Engine Builder ◊ SpeeDBurner ◊ SubnetCalc Cool Stuff: AutoItObject UDF ◊ Extract Icon From Proc ◊ GuiCtrlFontRotate ◊ Hex Edit Funcs ◊ Run binary ◊ Service_UDF Link to comment Share on other sites More sharing options...
monoceres Posted January 7, 2010 Author Share Posted January 7, 2010 This is awesome...and I admit, over my head. Is there any explanation as to why it works better when compiled? I suppose it doesn't really matter, just a mystery to me. Amazing stuff monoceres.Huh? It does? How? Faster or what? Broken link? PM me and I'll send you the file! Link to comment Share on other sites More sharing options...
spudw2k Posted January 7, 2010 Share Posted January 7, 2010 Sorry, better meaning no errors. When I run your first two examples, they both generate "Cannot Read' errors....unless it's compiled, or I threw in a msgbox() debug statement. The last example (list) works great compiled or not. Spoiler Things I've Made: Always On Top Tool ◊ AU History ◊ Deck of Cards ◊ HideIt ◊ ICU ◊ Icon Freezer ◊ Ipod Ejector ◊ Junos Configuration Explorer ◊ Link Downloader ◊ MD5 Folder Enumerator ◊ PassGen ◊ Ping Tool ◊ Quick NIC ◊ Read OCR ◊ RemoteIT ◊ SchTasksGui ◊ SpyCam ◊ System Scan Report Tool ◊ System UpTime ◊ Transparency Machine ◊ VMWare ESX Builder Misc Code Snippets: ADODB Example ◊ CheckHover ◊ Detect SafeMode ◊ DynEnumArray ◊ GetNetStatData ◊ HashArray ◊ IsBetweenDates ◊ Local Admins ◊ Make Choice ◊ Recursive File List ◊ Remove Sizebox Style ◊ Retrieve PNPDeviceID ◊ Retrieve SysListView32 Contents ◊ Set IE Homepage ◊ Tickle Expired Password ◊ Transpose Array Projects: Drive Space Usage GUI ◊ LEDkIT ◊ Plasma_kIt ◊ Scan Engine Builder ◊ SpeeDBurner ◊ SubnetCalc Cool Stuff: AutoItObject UDF ◊ Extract Icon From Proc ◊ GuiCtrlFontRotate ◊ Hex Edit Funcs ◊ Run binary ◊ Service_UDF Link to comment Share on other sites More sharing options...
dantay9 Posted January 7, 2010 Share Posted January 7, 2010 (edited) I too have had a better experience with compiled scripts, especially with the script from post #26. When I run it from SciTE in script form, the dog says woof, but the script exits out right after "Calling function: Animal_Die($self_obj)" appears in the output. When I compile it, everything works fine. No errors or anything. The list is the only one that works fine in script form. Edited January 7, 2010 by dantay9 Link to comment Share on other sites More sharing options...
monoceres Posted January 7, 2010 Author Share Posted January 7, 2010 (edited) It's a shame that $this can't just refer to the function/scope itself, instead of having to declare it It could be done, but I chose not to deliberately, shipping it as a parameter, is more flexible, logical and imo makes more sense. Even the name I used ($self) is borrowed from Python that employ the exact same syntax.As for only the last example working in script mode, it's not surprising as I have fixed many bugs between the scripts I post here. The last one isn't perfect as well and I have changed my local copy to fix some bugs.I'll aim to fix all the memory leaks for the next version. Arrays, 64 bit support and maybe, maybe access modes for members (public, protected and private), but I'm not sure about syntax (I can't fix of anything that wouldn't make it look bad) and how many people would actually use it will be implemented after that.Stay tuned, and don't hesitate to ask questions and come with ideas. Edited January 7, 2010 by monoceres Broken link? PM me and I'll send you the file! Link to comment Share on other sites More sharing options...
monoceres Posted January 9, 2010 Author Share Posted January 9, 2010 Exciting news!Objects now keep reference count, clean up after themselves and allow you to implement deconstructors. And I also cleaned up all the random names I had used.Oh, and the library no longer requires a victim. Puh, the DA was all over my ass after the repeated molestation of the ScriptHost interface.Please report crashes, because they should not happen as of now.New code with a file object example (introduces the concept of deconstructor (and shows how the constructor should be used)).expandcollapse popup#include <Array.au3> Global $hOle32 = 0 Global Const $VT_EMPTY = 0 Global Const $VT_NULL = 1 Global Const $VT_I2 = 2 Global Const $VT_I4 = 3 Global Const $VT_R4 = 4 Global Const $VT_R8 = 5 Global Const $VT_CY = 6 Global Const $VT_DATE = 7 Global Const $VT_BSTR = 8 Global Const $VT_DISPATCH = 9 Global Const $VT_ERROR = 10 Global Const $VT_BOOL = 11 Global Const $VT_VARIANT = 12 Global Const $VT_UNKNOWN = 13 Global Const $VT_DECIMAL = 14 Global Const $VT_I1 = 16 Global Const $VT_UI1 = 17 Global Const $VT_UI2 = 18 Global Const $VT_UI4 = 19 Global Const $VT_I8 = 20 Global Const $VT_UI8 = 21 Global Const $VT_INT = 22 Global Const $VT_UINT = 23 Global Const $VT_VOID = 24 Global Const $VT_HRESULT = 25 Global Const $VT_PTR = 26 Global Const $VT_SAFEARRAY = 27 Global Const $VT_CARRAY = 28 Global Const $VT_USERDEFINED = 29 Global Const $VT_LPSTR = 30 Global Const $VT_LPWSTR = 31 Global Const $VT_RECORD = 36 Global Const $VT_INT_PTR = 37 Global Const $VT_UINT_PTR = 38 Global Const $VT_FILETIME = 64 Global Const $VT_BLOB = 65 Global Const $VT_STREAM = 66 Global Const $VT_STORAGE = 67 Global Const $VT_STREAMED_OBJECT = 68 Global Const $VT_STORED_OBJECT = 69 Global Const $VT_BLOB_OBJECT = 70 Global Const $VT_CF = 71 Global Const $VT_CLSID = 72 Global Const $VT_VERSIONED_STREAM = 73 Global Const $VT_BSTR_BLOB = 0xfff Global Const $VT_VECTOR = 0x1000 Global Const $VT_ARRAY = 0x2000 Global Const $VT_BYREF = 0x4000 Global Const $VT_RESERVED = 0x8000 Global Const $VT_ILLEGAL = 0xffff Global Const $VT_ILLEGALMASKED = 0xfff Global Const $VT_TYPEMASK = 0xfff Global Const $tagGUID = "ulong;ushort;ushort;byte[8]" Global Const $tagCLSID = $tagGUID Global Const $tagUUID = $tagGUID Global Const $CLSCTX_INPROC_SERVER = 0x1 Global Const $S_OK = 0 Global Const $DISP_E_UNKNOWNNAME = 2147614726 Global Const $DISPID_UNKNOWN = 4294967295 Global Const $DISP_E_MEMBERNOTFOUND = 2147614723 Global Const $tagVARIANT = "ushort vt;ushort r1;ushort r2;ushort r3;uint64 data" Global Const $tagDISPPARAMS = "ptr rgvargs;ptr rgdispidNamedArgs;dword cArgs;dword cNamedArgs;" Global Const $DISPATCH_METHOD = 0x1 Global Const $DISPATCH_PROPERTYGET = 0x2 Global Const $DISPATCH_PROPERTYPUT = 0x4 Global Const $DISPATCH_PROPERTYPUTREF = 0x8 Global Const $tagLOOKUP_TABLE_ENTRY = "ptr name;ptr value;dword flags;" Global Const $LOOKUP_TABLE_ENTRY_SIZE = DllStructGetSize(DllStructCreate($tagLOOKUP_TABLE_ENTRY)) Global Const $LOOKUP_TABLE_METHOD = 1 Global Const $LOOKUP_TABLE_PROPERTY = 2 Global Const $LOOKUP_TABLE_PUBLIC = 0 Global Const $LOOKUP_TABLE_PRIVATE = 4 Global Const $tagOBJECT_INFO = "dword refcount;ptr release;" Global Const $hOLEOUT = DllOpen("oleaut32.dll") Func SizeOfPtr() Return DllStructGetSize(DllStructCreate("ptr")) EndFunc ;==>SizeOfPtr ; In the end we still want the autoit object. This function converts a raw pointer to an autoit object Func ConvertPtrToIDispatch($pIDispatch) ; This would have been 10000x easier if autoit had supported the idispatch* type in dllstructs... ; Fortunetely memcpy can copy the pointer into a idispatch*, lucky us. Local $aCall = DllCall("kernel32.dll", "none", "RtlMoveMemory", _ "idispatch*", 0, _ "ptr*", $pIDispatch, _ "dword", 4) If @error Then Return SetError(1, 0, 0) EndIf Return $aCall[1] EndFunc ;==>ConvertPtrToIDispatch Func ConvertIDispatchToPtr($oIDispatch) Local $aCall = DllCall("kernel32.dll", "none", "RtlMoveMemory", _ "ptr*", 0, _ "idispatch*", $oIDispatch, _ "dword", SizeOfPtr()) If @error Then Return SetError(1, 0, 0) EndIf Return $aCall[1] EndFunc ;==>ConvertIDispatchToPtr ; Sets the MEM_EXECUTE_READWRITE flag on the specified memory. Use with care, I use because I'm lazy. Func UnprotectMemory($pMem, $iSize) DllCall("Kernel32.dll", "int", "VirtualProtect", "ptr", $pMem, "long", $iSize, "dword", 0x40, "dword*", 0) EndFunc ;==>UnprotectMemory ; Returns the pointer the passed pointer points to ;) Func DereferencePointer($pPointer, $sType = "ptr") $hStruct = DllStructCreate($sType, $pPointer) Return DllStructGetData($hStruct, 1) EndFunc ;==>DereferencePointer ; Moves the vtable to a new position. useful if you want to add more entries. Func RelocateVTable($pObj, $pNew, $iVTable_Size) $hVTable = DllStructCreate("ptr", $pObj) DllCall("kernel32.dll", "none", "RtlMoveMemory", "ptr", $pNew, "ptr", DllStructGetData($hVTable, 1), "dword", $iVTable_Size) DllStructSetData($hVTable, 1, $pNew) EndFunc ;==>RelocateVTable ; Allocate memory on the heap Func DynAlloc($dwSize) $hHeap = DllCall("Kernel32.dll", "ptr", "GetProcessHeap") $hHeap = $hHeap[0] $hMem = DllCall("Kernel32.dll", "ptr", "HeapAlloc", "ptr", $hHeap, "dword", 0x8, "dword", $dwSize) DllCall("Kernel32.dll", "none", "CloseHandle", "ptr", $hHeap) Return $hMem[0] EndFunc ;==>DynAlloc ; Fantastic function. Does not ask how many bytes that needs to be freed Func DynFree($hMem) $hHeap = DllCall("Kernel32.dll", "ptr", "GetProcessHeap") $hHeap = $hHeap[0] $hMem = DllCall("Kernel32.dll", "int", "HeapFree", "ptr", $hHeap, "dword", 0, "ptr", $hMem) DllCall("Kernel32.dll", "none", "CloseHandle", "ptr", $hHeap) Return $hMem[0] EndFunc ;==>DynFree ; Takes a pointer to the v-table in a class and replaces specified pointer in it to a new one. Func ReplaceVTableEntry($pVTable, $iOffset, $pNew) ; Dereference the pointer $pEntry = DereferencePointer($pVTable) + $iOffset ; Make the memory free for all. Yay! UnprotectMemory($pEntry, SizeOfPtr()) $hEntry = DllStructCreate("ptr", $pEntry) $pOld = DllStructGetData($hEntry, 1) DllStructSetData($hEntry, 1, $pNew) Return $pOld EndFunc ;==>ReplaceVTableEntry Func CreateDynamicString($sString) $pDynamic = DynAlloc(StringLen($sString) + 1) DllStructSetData(DllStructCreate("char[" & StringLen($sString) + 1 & "]", $pDynamic), 1, $sString) Return $pDynamic EndFunc ;==>CreateDynamicString Func AddMembersToLookupTable($pObj, $aNames) ; Set point in vtable $hVTable_Entry = DllStructCreate("ptr", DereferencePointer($pObj) + 4 * 7) If DllStructGetData($hVTable_Entry, 1) <> 0 Then $hHeader = DllStructCreate("int", DllStructGetData($hVTable_Entry, 1)) Local $aTemp[UBound($aNames) + DllStructGetData($hHeader, 1)][2] For $i = 0 To DllStructGetData($hHeader, 1) - 1 $hCurrent_Entry = DllStructCreate($tagLOOKUP_TABLE_ENTRY, (DllStructGetData($hVTable_Entry, 1) + SizeOfPtr()) + $LOOKUP_TABLE_ENTRY_SIZE * $i) $aTemp[$i][0] = ChrPtrToString(DllStructGetData($hCurrent_Entry, "name")) If StringLeft($aTemp[$i][0], 1) = "@" Or StringLeft($aTemp[$i][0], 1) = "~" Then $aTemp[$i][1] = ChrPtrToString(DllStructGetData($hCurrent_Entry, "value")) Else $aTemp[$i][1] = COMVariantToValue(DllStructGetData($hCurrent_Entry, "value")) EndIf Next For $i = 0 To UBound($aNames) - 1 For $j = 0 To UBound($aTemp) - 1 If $aTemp[$j][0] = $aNames[$i][0] Then $aTemp[$j][0] = $aNames[$i][0] $aTemp[$j][1] = $aNames[$i][1] ExitLoop ElseIf $aTemp[$j][0] = "" Then $aTemp[$j][0] = $aNames[$i][0] $aTemp[$j][1] = $aNames[$i][1] ExitLoop EndIf Next Next For $i = UBound($aTemp) - 1 To 0 Step -1 If $aTemp[$i][0] <> "" Then ExitLoop _ArrayDelete($aTemp, $i) Next $aNames = $aTemp DynFree(DllStructGetData($hVTable_Entry, 1)) EndIf ; Create dynamic memory for new lookup table $pMem = DynAlloc(SizeOfPtr() + (UBound($aNames) * $LOOKUP_TABLE_ENTRY_SIZE)) ; Create lookup table, first element is number of element ; Must be sorted! $hLookupTable = DllStructCreate("int;byte[" & $LOOKUP_TABLE_ENTRY_SIZE & "]", $pMem) ; Set size of lookup table DllStructSetData($hLookupTable, 1, UBound($aNames)) ; Modify vtable to point to the lookup table ;~ MsgBox(0,"", $mem) DllStructSetData($hVTable_Entry, 1, $pMem) For $i = 0 To UBound($aNames) - 1 $hCurrent_Entry = DllStructCreate($tagLOOKUP_TABLE_ENTRY, DllStructGetPtr($hLookupTable, 2) + $LOOKUP_TABLE_ENTRY_SIZE * $i) If StringLeft($aNames[$i][0], 1) = "@" Or StringLeft($aNames[$i][0], 1)="~" Then ; This is a method DllStructSetData($hCurrent_Entry, "name", CreateDynamicString($aNames[$i][0])) DllStructSetData($hCurrent_Entry, "value", CreateDynamicString($aNames[$i][1])) Else ; It's a property then. $pVariant = DynAlloc(16) ValueToCOMVariant($pVariant, $aNames[$i][1]) DllStructSetData($hCurrent_Entry, "name", CreateDynamicString($aNames[$i][0])) DllStructSetData($hCurrent_Entry, "value", $pVariant) EndIf Next EndFunc ;==>AddMembersToLookupTable Func ChrPtrToString($pString) $iLength = strlen($pString) $hString = DllStructCreate("char[" & $iLength + 1 & "]", $pString) Return DllStructGetData($hString, 1) EndFunc ;==>ChrPtrToString Func FindNameInLookupTable($pObj, $sName) $hVTable_Entry = DllStructCreate("ptr", DereferencePointer($pObj) + SizeOfPtr() * 7) ; sizeof(ptr)*(num entries in idispatch) $hHeader = DllStructCreate("int", DllStructGetData($hVTable_Entry, 1)) $iLookupTable_Size = DllStructGetData($hHeader, 1) For $i = 0 To $iLookupTable_Size - 1 $hCurrent_Entry = DllStructCreate($tagLOOKUP_TABLE_ENTRY, (DllStructGetData($hVTable_Entry, 1) + SizeOfPtr()) + $LOOKUP_TABLE_ENTRY_SIZE * $i) If $sName = ChrPtrToString(DllStructGetData($hCurrent_Entry, "name")) Then Return $i Next Return -1 EndFunc ;==>FindNameInLookupTable Func IDToValue($pObj, $iId,$sField="value") ;~ MsgBox(0,"",$id) $hVTable_Entry = DllStructCreate("ptr", DereferencePointer($pObj) + SizeOfPtr() * 7) $hHeader = DllStructCreate("int", DllStructGetData($hVTable_Entry, 1)) $iLookupTable_Size = DllStructGetData($hHeader, 1) If $iId < 0 Or $iId >= $iLookupTable_Size Then Return "" $hCurrent_Entry = DllStructCreate($tagLOOKUP_TABLE_ENTRY, (DllStructGetData($hVTable_Entry, 1) + SizeOfPtr()) + $LOOKUP_TABLE_ENTRY_SIZE * $iId) $sMember_Name = ChrPtrToString(DllStructGetData($hCurrent_Entry, "name")) If StringLeft($sMember_Name, 1) = "@" Or StringLeft($sMember_Name, 1)="~" Then Return ChrPtrToString(DllStructGetData($hCurrent_Entry, $sField)) Else Return DllStructGetData($hCurrent_Entry, $sField) EndIf EndFunc ;==>IDToValue Func ForceExit($iExitCode=0) DllCall("Kernel32.dll", "none", "ExitProcess", "dword", $iExitCode) EndFunc Func VTType2AutoitType($iVT_Type) ConsoleWrite("! " & $iVT_Type & @CRLF) Switch $iVT_Type Case $VT_I1 Return "byte" Case $VT_I2 Return "short" Case $VT_I4 Return "int" Case $VT_BSTR Return "wstr" Case $VT_R8 Return "double" Case $VT_DISPATCH Return "idispatch" EndSwitch EndFunc ;==>VTType2AutoitType Func AutoitType2VTType($sAutoit_Type) Switch $sAutoit_Type Case "byte" Return $VT_I1 Case "short" Return $VT_I2 Case "int" Return $VT_I4 Case "wstr" Return $VT_BSTR Case "double" Return $VT_R8 Case "ptr" Return $VT_PTR Case "idispatch" Return $VT_DISPATCH EndSwitch EndFunc ;==>AutoitType2VTType ; Find out length of string. I do not trust autoit to do this. Func wcslen($pWString) $aCall = DllCall("ntdll.dll", "dword:cdecl", "wcslen", "ptr", $pWString) Return $aCall[0] EndFunc ;==>wcslen ; Find out length of string. I do not trust autoit to do this. Func strlen($pString) $aCall = DllCall("ntdll.dll", "dword:cdecl", "strlen", "ptr", $pString) Return $aCall[0] EndFunc ;==>strlen Func SysAllocString($sString) $aCall = DllCall("oleaut32.dll", "ptr", "SysAllocString", "wstr", $sString) Return $aCall[0] EndFunc ;==>SysAllocString Func SysFreeString($pBStr) $aCall = DllCall("oleaut32.dll", "dword", "SysAllocString", "ptr", $pBStr) Return $aCall[0] EndFunc ;==>SysFreeString Func COMVariantToValue($pVariant) Local $hVariant = DllStructCreate($tagVARIANT, $pVariant) ; Translate the vt id to a autoit dllcall type $sType = VTType2AutoitType(DllStructGetData($hVariant, "vt")) If $sType = "wstr" Then $pString = DllStructCreate("ptr", DllStructGetPtr($hVariant, "data")) ; Getting random crashes when trusting autoit to automatically use right size. ; doing it myself instead (also, it should be a BSTR, but it's not. Is autoit not obeying the rules!? $iString_Size = wcslen(DllStructGetData($pString, 1)) ; Sorry trancexx, doesn't seem to work on large strings (crashes like crazy when trying to use on 1 MB string) ;$tSub = DllStructCreate("dword", DllStructGetData($str_ptr, 1) - 4) ; <- move pointer back 4 bytes! $hData = DllStructCreate("wchar[" & $iString_Size & "]", DllStructGetData($pString, 1)) ElseIf $sType = "idispatch" Then Return ConvertPtrToIDispatch(DllStructGetData(DllStructCreate("ptr", DllStructGetPtr($hVariant, "data")), 1)) Else $hData = DllStructCreate($sType, DllStructGetPtr($hVariant, "data")) EndIf Return DllStructGetData($hData, 1) EndFunc ;==>COMVariantToValue ; Starts COM Func CoInitialize() $hOle32 = DllOpen("Ole32.dll") Local $aCall = DllCall($hOle32, "long", "CoInitializeEx", "ptr", 0, "dword", 2) ; COINIT_APARTMENTTHREADED EndFunc ;==>CoInitialize Func ValueToCOMVariant($pVariant, $vValue) $hVariant = DllStructCreate($tagVARIANT, $pVariant) If IsInt($vValue) Then $iVT_Type = AutoitType2VTType("int") $vData = $vValue ElseIf IsString($vValue) Then $iVT_Type = AutoitType2VTType("wstr") $vData = SysAllocString($vValue) ElseIf IsObj($vValue) Then $iVT_Type = AutoitType2VTType("idispatch") $vData = ConvertIDispatchToPtr($vValue) EndIf DllStructSetData($hVariant, "vt", $iVT_Type) DllStructSetData(DllStructCreate("int", DllStructGetPtr($hVariant, "data")), 1, $vData) EndFunc ;==>ValueToCOMVariant ; Everytime autoit wants to call a method, get or set a property in a object it needs to go to ; IDispatch::GetIDsFromNames. This is our version of that function, note that by defining this ourselves ; we can fool autoit to believe that the object supports a lot of different properties/methods. Func IDispatch_GetIDsFromNames($pSelf, $pRefIID, $pString_Array, $iArray_Size, $iContext, $pOut_Array) ; It's self explainable that autoit only asks for one member $hMemberName = DllStructCreate("wchar[256]", DereferencePointer($pString_Array)) $sMemberName = DllStructGetData($hMemberName, 1) ConsoleWrite("AutoIt wants to look up: " & DllStructGetData($hMemberName, 1) & " (in object: " & $pSelf & ")" & @CRLF) ; Autoit gave us an array with one element ready to accept the id of the member it requested. $hID = DllStructCreate("long", $pOut_Array) $iId = FindNameInLookupTable($pSelf, "@" & $sMemberName) If $iId = -1 Then $iId = FindNameInLookupTable($pSelf, $sMemberName) If $iId <> -1 Then DllStructSetData($hID, 1, $iId) Return $S_OK Else MsgBox(16, "Error", "Object have no member named: " & $sMemberName) DllStructSetData($hID, 1, $DISPID_UNKNOWN) Return $DISP_E_UNKNOWNNAME EndIf EndFunc ;==>IDispatch_GetIDsFromNames ; Create the callback so we have a pointer to this function. $IDispatch_GetIDsFromNames_Callback = DllCallbackRegister("IDispatch_GetIDsFromNames", "long", "ptr;ptr;ptr;int;int;ptr") $IDispatch_GetIDsFromNames_Callback_Ptr = DllCallbackGetPtr($IDispatch_GetIDsFromNames_Callback) ; This is called when a method is called, a property is set or get. ; This call also contains arguments returns and a lot other stuff. ; However in this trivial example we don't return anything and we don't take any arguments. Puh, could get messy Func IDispatch_Invoke($pSelf, $iDispID, $pRefIID, $iLCID, $wFlags, $pDispParams, $pVarResult, $pExceptInfo, $puArgErr) ;; Dump all parameters to console. ConsoleWrite("DispID: " & $iDispID & @CRLF & "RIID: " & $pRefIID & @CRLF & "LCID: " & $iLCID & @CRLF & "wFlags: " & $wFlags & @CRLF & _ "pDispParams: " & $pDispParams & @CRLF & "pVarResult: " & $pVarResult & @CRLF & "pExceptInfo: " & $pExceptInfo & @CRLF & "puArgError: " & $puArgErr & @CRLF) $vMemberValue = IDToValue($pSelf, $iDispID) If $vMemberValue = "" Then Return $DISP_E_MEMBERNOTFOUND ; Should NEVER happen. But, you never know! $hDispParams = DllStructCreate($tagDISPPARAMS, $pDispParams) ; AutoIt is pretty sneaky methinks, oring these together.. If $wFlags = BitOR($DISPATCH_METHOD, $DISPATCH_PROPERTYGET) Then ; Methods returns strings If IsString($vMemberValue) Then $oSelf = ConvertPtrToIDispatch($pSelf) $sCall = $vMemberValue & "($oSelf" If $pDispParams <> 0 And DllStructGetData($hDispParams, "cArgs") > 0 Then Local $aParams[DllStructGetData($hDispParams, "cArgs")] ; Fetch all arguments For $i = 0 To UBound($aParams) - 1 ; Save the values backwards (that's how autoit do it) $aParams[(UBound($aParams) - 1) - $i] = COMVariantToValue(DllStructGetData($hDispParams, "rgvargs") + ($i * 16)) ; i*sizeof(VARIANT) $sCall &= ",$aParams[" & $i & "]" Next EndIf $sCall &= ")" ConsoleWrite("Calling function: " & $sCall & @CRLF) $vReturn = Execute($sCall) ; Set return value. ValueToCOMVariant($pVarResult, $vReturn) ; Give autoit the message that everything went according to plan Return $S_OK Else ; PROPERTYGET $vValue = COMVariantToValue($vMemberValue) ; I have no idea why this is needed. Shouldn't AutoIt increase the ref count when it is getting my object!? If IsObj($vValue) Then IUnknown_AddRef(ConvertIDispatchToPtr($vValue)) EndIf ValueToCOMVariant($pVarResult, $vValue) Return $S_OK EndIf ElseIf $wFlags = $DISPATCH_PROPERTYPUT Or $wFlags = $DISPATCH_PROPERTYPUTREF Then DeleteCOMVariant($vMemberValue,False) ;~ $vOld_Value = COMVariantToValue($vMemberValue) ;~ If IsObj($vOld_Value) Then IUnknown_Release(ConvertIDispatchToPtr($vOld_Value)) $vNewValue = COMVariantToValue(DllStructGetData($hDispParams, "rgvargs")) If IsObj($vNewValue) Then ; If saving a object in a property we need to increase its ref count IUnknown_AddRef(ConvertIDispatchToPtr($vNewValue)) EndIf ValueToCOMVariant($vMemberValue, $vNewValue) Return $S_OK EndIf EndFunc ;==>IDispatch_Invoke ; Create callback $IDispatch_Invoke_Callback = DllCallbackRegister("IDispatch_Invoke", "long", "ptr;dword;ptr;dword;ushort;ptr;ptr;ptr;ptr") $IDispatch_Invoke_Callback_Ptr = DllCallbackGetPtr($IDispatch_Invoke_Callback) Func DeleteCOMVariant($pVariant,$fFreeMem=True) $hVariant = DllStructCreate($tagVARIANT, $pVariant) Switch DllStructGetData($hVariant, "vt") Case $VT_DISPATCH IUnknown_Release(DereferencePointer(DllStructGetPtr($hVariant, "data"))) Case $VT_BSTR SysFreeString(DereferencePointer(DllStructGetPtr($hVariant, "data"))) EndSwitch If $fFreeMem Then DynFree($pVariant) EndFunc ;==>DeleteCOMVariant Func DeleteObject($pObject) ConsoleWrite("! Deleting: " & $pObject & @CRLF) $hVTable_Entry = DllStructCreate("ptr", DereferencePointer($pObject) + SizeOfPtr() * 7) $hHeader = DllStructCreate("int", DllStructGetData($hVTable_Entry, 1)) $iLookupTable_Size = DllStructGetData($hHeader, 1) For $i = 0 To $iLookupTable_Size - 1 $hCurrent_Entry = DllStructCreate($tagLOOKUP_TABLE_ENTRY, (DllStructGetData($hVTable_Entry, 1) + SizeOfPtr()) + $LOOKUP_TABLE_ENTRY_SIZE * $i) $sMemberName = ChrPtrToString(DllStructGetData($hCurrent_Entry, "name")) DynFree(DllStructGetData($hCurrent_Entry, "name")) If StringLeft($sMemberName, 1) = "@" Then DynFree(DllStructGetData($hCurrent_Entry, "value")) Else DeleteCOMVariant(DllStructGetData($hCurrent_Entry, "value")) EndIf Next DynFree(DereferencePointer(DereferencePointer($pObject) + SizeOfPtr() * 7)) DynFree(DereferencePointer(DereferencePointer($pObject) + SizeOfPtr() * 8)) DynFree(DereferencePointer($pObject)) EndFunc ;==>DeleteObject Func IUnknown_AddRef($pObject) $hObject_Info = DllStructCreate($tagOBJECT_INFO, DereferencePointer(DereferencePointer($pObject) + 8*SizeOfPtr())) ;~ ConsoleWrite("Adding object (" & $pObject & ") Ref count: " & " " & DllStructGetData($hObject_Info, "refcount") & " -> " & DllStructGetData($hObject_Info, "refcount") + 1 & @CRLF) DllStructSetData($hObject_Info, "refcount", DllStructGetData($hObject_Info, "refcount") + 1) Return DllStructGetData($hObject_Info, "refcount") EndFunc ;==>IUnknown_AddRef $IUnknown_AddRef_Callback = DllCallbackRegister("IUnknown_AddRef", "dword", "ptr") $IUnknown_AddRef_Callback_Ptr = DllCallbackGetPtr($IUnknown_AddRef_Callback) Func IUnknown_Release($pObject) $hObject_Info = DllStructCreate($tagOBJECT_INFO, DereferencePointer(DereferencePointer($pObject) + 8*SizeOfPtr())) ;~ ConsoleWrite("Releasing object (" & $pObject & ") Ref count: " & DllStructGetData($hObject_Info, "refcount") & " -> " & DllStructGetData($hObject_Info, "refcount") - 1 & @CRLF) DllStructSetData($hObject_Info, "refcount", DllStructGetData($hObject_Info, "refcount") - 1) If DllStructGetData($hObject_Info, "refcount") = 0 Then $iDestructorID = -1 While True $iDestructorID+=1 ConsoleWrite($iDestructorID&@CRLF) $sMethodName = IDToValue($pObject,$iDestructorID,"name") If $sMethodName="" Then ExitLoop if StringLeft($sMethodName,1)="~" Then ; Make sure ref count stays stable during deconstructor call DllStructSetData($hObject_Info,"refcount",2^16) Call(IDToValue($pObject,$iDestructorID),ConvertPtrToIDispatch($pObject)) EndIf WEnd DeleteObject($pObject) EndIf Return DllStructGetData($hObject_Info, "refcount") EndFunc ;==>IUnknown_Release $IUnknown_Release_Callback = DllCallbackRegister("IUnknown_Release", "dword", "ptr") $IUnknown_Release_Callback_Ptr = DllCallbackGetPtr($IUnknown_Release_Callback) Func ObjGetRefCount($vObject) If IsObj($vObject) Then $vObject = ConvertIDispatchToPtr($vObject) IUnknown_AddRef($vObject) Return IUnknown_Release($vObject) EndFunc ;==>ObjGetRefCount Func CreateIDispatch() $aCall = DllCall($hOLEOUT, "int", "CreateDispTypeInfo", _ "ptr", 0, _ "dword", 0x400, _ ; LOCALE_SYSTEM_DEFAULT "idispatch*", 0) If @error Or $aCall[0] Then Return SetError(1, 0, 0) EndIf Return $aCall[3] EndFunc ;==>CreateIDispatch Func CreateObject($aMembers, $oBaseClass = "") ; Create a victim. Could be any COM object that inherits from IDispatch $oRetObject = 0 If Not IsObj($oBaseClass) Then $oRetObject = CreateIDispatch() $pObject = ConvertIDispatchToPtr($oRetObject) ; Hook into the object ; Offset 20 & 24 is fifth entry in vtable. Look at IDispatch and IUnknown interfaces to see why ReplaceVTableEntry($pObject, 5*SizeOfPtr(), $IDispatch_GetIDsFromNames_Callback_Ptr) ReplaceVTableEntry($pObject, 6*SizeOfPtr(), $IDispatch_Invoke_Callback_Ptr) ; Create space for a new bigger vtable $pNewVTable = DynAlloc(9*SizeOfPtr()) ; sizeof(ptr)*(num entirs in dispatch)+sizeof(ptr)+sizeof(ptr) RelocateVTable($pObject, $pNewVTable, SizeOfPtr() * 7) $pObject_Info = DynAlloc(DllStructGetSize(DllStructCreate($tagOBJECT_INFO))) $hObject_Info = DllStructCreate($tagOBJECT_INFO, $pObject_Info ) DllStructSetData($hObject_Info, "refcount", 1) ReplaceVTableEntry($pObject, 8*SizeOfPtr(), $pObject_Info) ReplaceVTableEntry($pObject, SizeOfPtr(), $IUnknown_AddRef_Callback_Ptr) ReplaceVTableEntry($pObject, 2*SizeOfPtr(), $IUnknown_Release_Callback_Ptr) Else $pObject = ConvertIDispatchToPtr($oBaseClass) $oRetObject = $oBaseClass EndIf AddMembersToLookupTable($pObject, $aMembers) Return $oRetObject EndFunc ;==>CreateObject CoInitialize() main() Func main() $file = File("somefile.txt",1) $file.write_line("Hello World!") $file.write_line("Another line") ; When the function returns $file goes out of scope and its deconstructor is automatically called. EndFunc Func File($filename,$accessmode=0) $fhandle = FileOpen($filename,$accessmode) If @error Then Return ; You can define an optional number of deconstructors Local $members[7][2]=[["@read","File_Read"],["@read_line","File_Read_Line"], _ ["@close","File_Close"],["~Deconstructor","File_Deconstructor"],["@write","File_Write"],["@write_line","File_Write_Line"],["handle",$fhandle]] Return CreateObject($members) EndFunc Func File_Deconstructor($self) ; $self is only valid during the duration of this call. ; Other than that you can access methods and properties just as normal $self.close() ConsoleWrite("File object is being killed."&@CRLF) EndFunc Func File_Read($self,$numbytes=0) If $self.handle=0 Then Return "" If $numbytes=0 Then Return FileRead($self.handle) Return FileRead($self.handle,$numbytes) EndFunc Func File_Read_Line($self) If $self.handle=0 Then Return "" Return FileReadLine($self.line) EndFunc Func File_Close($self) If $self.handle=0 Then Return FileClose($self.handle) $self.handle=0 EndFunc Func File_Write($self,$data) If $self.handle=0 Then Return FileWrite($self.handle,$data) EndFunc Func File_Write_Line($self,$line) If $self.handle=0 Then Return FileWriteLine($self.handle,$line) EndFunc ForceExit() Broken link? PM me and I'll send you the file! Link to comment Share on other sites More sharing options...
wraithdu Posted January 9, 2010 Share Posted January 9, 2010 This is really a sweet project! One quick suggestion from browsing the code - there's no reason to keep calling SizeOfPtr(), just assign it to a global variable once and use that for the rest of the script. No sense doing it the long way over and over again, the value won't change. Keep up the great work! Link to comment Share on other sites More sharing options...
monoceres Posted January 9, 2010 Author Share Posted January 9, 2010 This is really a sweet project! One quick suggestion from browsing the code - there's no reason to keep calling SizeOfPtr(), just assign it to a global variable once and use that for the rest of the script. No sense doing it the long way over and over again, the value won't change. Keep up the great work! Yeah, you're right. A changed it. A quick bug fix and an example that shows the power of this. expandcollapse popup#include <Array.au3> Global $hOle32 = 0 Global Const $VT_EMPTY = 0 Global Const $VT_NULL = 1 Global Const $VT_I2 = 2 Global Const $VT_I4 = 3 Global Const $VT_R4 = 4 Global Const $VT_R8 = 5 Global Const $VT_CY = 6 Global Const $VT_DATE = 7 Global Const $VT_BSTR = 8 Global Const $VT_DISPATCH = 9 Global Const $VT_ERROR = 10 Global Const $VT_BOOL = 11 Global Const $VT_VARIANT = 12 Global Const $VT_UNKNOWN = 13 Global Const $VT_DECIMAL = 14 Global Const $VT_I1 = 16 Global Const $VT_UI1 = 17 Global Const $VT_UI2 = 18 Global Const $VT_UI4 = 19 Global Const $VT_I8 = 20 Global Const $VT_UI8 = 21 Global Const $VT_INT = 22 Global Const $VT_UINT = 23 Global Const $VT_VOID = 24 Global Const $VT_HRESULT = 25 Global Const $VT_PTR = 26 Global Const $VT_SAFEARRAY = 27 Global Const $VT_CARRAY = 28 Global Const $VT_USERDEFINED = 29 Global Const $VT_LPSTR = 30 Global Const $VT_LPWSTR = 31 Global Const $VT_RECORD = 36 Global Const $VT_INT_PTR = 37 Global Const $VT_UINT_PTR = 38 Global Const $VT_FILETIME = 64 Global Const $VT_BLOB = 65 Global Const $VT_STREAM = 66 Global Const $VT_STORAGE = 67 Global Const $VT_STREAMED_OBJECT = 68 Global Const $VT_STORED_OBJECT = 69 Global Const $VT_BLOB_OBJECT = 70 Global Const $VT_CF = 71 Global Const $VT_CLSID = 72 Global Const $VT_VERSIONED_STREAM = 73 Global Const $VT_BSTR_BLOB = 0xfff Global Const $VT_VECTOR = 0x1000 Global Const $VT_ARRAY = 0x2000 Global Const $VT_BYREF = 0x4000 Global Const $VT_RESERVED = 0x8000 Global Const $VT_ILLEGAL = 0xffff Global Const $VT_ILLEGALMASKED = 0xfff Global Const $VT_TYPEMASK = 0xfff Global Const $tagGUID = "ulong;ushort;ushort;byte[8]" Global Const $tagCLSID = $tagGUID Global Const $tagUUID = $tagGUID Global Const $CLSCTX_INPROC_SERVER = 0x1 Global Const $S_OK = 0 Global Const $DISP_E_UNKNOWNNAME = 2147614726 Global Const $DISPID_UNKNOWN = 4294967295 Global Const $DISP_E_MEMBERNOTFOUND = 2147614723 Global Const $tagVARIANT = "ushort vt;ushort r1;ushort r2;ushort r3;uint64 data" Global Const $tagDISPPARAMS = "ptr rgvargs;ptr rgdispidNamedArgs;dword cArgs;dword cNamedArgs;" Global Const $DISPATCH_METHOD = 0x1 Global Const $DISPATCH_PROPERTYGET = 0x2 Global Const $DISPATCH_PROPERTYPUT = 0x4 Global Const $DISPATCH_PROPERTYPUTREF = 0x8 Global Const $tagLOOKUP_TABLE_ENTRY = "ptr name;ptr value;dword flags;" Global Const $LOOKUP_TABLE_ENTRY_SIZE = DllStructGetSize(DllStructCreate($tagLOOKUP_TABLE_ENTRY)) Global Const $LOOKUP_TABLE_METHOD = 1 Global Const $LOOKUP_TABLE_PROPERTY = 2 Global Const $LOOKUP_TABLE_PUBLIC = 0 Global Const $LOOKUP_TABLE_PRIVATE = 4 Global Const $tagOBJECT_INFO = "dword refcount;ptr release;" Global Const $hOLEOUT = DllOpen("oleaut32.dll") Global Const $SizeOfPtr = DllStructGetSize(DllStructCreate("ptr")) ; In the end we still want the autoit object. This function converts a raw pointer to an autoit object Func ConvertPtrToIDispatch($pIDispatch) ; This would have been 10000x easier if autoit had supported the idispatch* type in dllstructs... ; Fortunetely memcpy can copy the pointer into a idispatch*, lucky us. Local $aCall = DllCall("kernel32.dll", "none", "RtlMoveMemory", _ "idispatch*", 0, _ "ptr*", $pIDispatch, _ "dword", 4) If @error Then Return SetError(1, 0, 0) EndIf Return $aCall[1] EndFunc ;==>ConvertPtrToIDispatch Func ConvertIDispatchToPtr($oIDispatch) Local $aCall = DllCall("kernel32.dll", "none", "RtlMoveMemory", _ "ptr*", 0, _ "idispatch*", $oIDispatch, _ "dword", $SizeOfPtr) If @error Then Return SetError(1, 0, 0) EndIf Return $aCall[1] EndFunc ;==>ConvertIDispatchToPtr ; Sets the MEM_EXECUTE_READWRITE flag on the specified memory. Use with care, I use because I'm lazy. Func UnprotectMemory($pMem, $iSize) DllCall("Kernel32.dll", "int", "VirtualProtect", "ptr", $pMem, "long", $iSize, "dword", 0x40, "dword*", 0) EndFunc ;==>UnprotectMemory ; Returns the pointer the passed pointer points to ;) Func DereferencePointer($pPointer, $sType = "ptr") $hStruct = DllStructCreate($sType, $pPointer) Return DllStructGetData($hStruct, 1) EndFunc ;==>DereferencePointer ; Moves the vtable to a new position. useful if you want to add more entries. Func RelocateVTable($pObj, $pNew, $iVTable_Size) $hVTable = DllStructCreate("ptr", $pObj) DllCall("kernel32.dll", "none", "RtlMoveMemory", "ptr", $pNew, "ptr", DllStructGetData($hVTable, 1), "dword", $iVTable_Size) DllStructSetData($hVTable, 1, $pNew) EndFunc ;==>RelocateVTable ; Allocate memory on the heap Func DynAlloc($dwSize) $hHeap = DllCall("Kernel32.dll", "ptr", "GetProcessHeap") $hHeap = $hHeap[0] $hMem = DllCall("Kernel32.dll", "ptr", "HeapAlloc", "ptr", $hHeap, "dword", 0x8, "dword", $dwSize) DllCall("Kernel32.dll", "none", "CloseHandle", "ptr", $hHeap) Return $hMem[0] EndFunc ;==>DynAlloc ; Fantastic function. Does not ask how many bytes that needs to be freed Func DynFree($hMem) $hHeap = DllCall("Kernel32.dll", "ptr", "GetProcessHeap") $hHeap = $hHeap[0] $hMem = DllCall("Kernel32.dll", "int", "HeapFree", "ptr", $hHeap, "dword", 0, "ptr", $hMem) DllCall("Kernel32.dll", "none", "CloseHandle", "ptr", $hHeap) Return $hMem[0] EndFunc ;==>DynFree ; Takes a pointer to the v-table in a class and replaces specified pointer in it to a new one. Func ReplaceVTableEntry($pVTable, $iOffset, $pNew) ; Dereference the pointer $pEntry = DereferencePointer($pVTable) + $iOffset ; Make the memory free for all. Yay! UnprotectMemory($pEntry, $SizeOfPtr) $hEntry = DllStructCreate("ptr", $pEntry) $pOld = DllStructGetData($hEntry, 1) DllStructSetData($hEntry, 1, $pNew) Return $pOld EndFunc ;==>ReplaceVTableEntry Func CreateDynamicString($sString) $pDynamic = DynAlloc(StringLen($sString) + 1) DllStructSetData(DllStructCreate("char[" & StringLen($sString) + 1 & "]", $pDynamic), 1, $sString) Return $pDynamic EndFunc ;==>CreateDynamicString Func AddMembersToLookupTable($pObj, $aNames) ; Set point in vtable $hVTable_Entry = DllStructCreate("ptr", DereferencePointer($pObj) + 4 * 7) If DllStructGetData($hVTable_Entry, 1) <> 0 Then $hHeader = DllStructCreate("int", DllStructGetData($hVTable_Entry, 1)) Local $aTemp[UBound($aNames) + DllStructGetData($hHeader, 1)][2] For $i = 0 To DllStructGetData($hHeader, 1) - 1 $hCurrent_Entry = DllStructCreate($tagLOOKUP_TABLE_ENTRY, (DllStructGetData($hVTable_Entry, 1) + $SizeOfPtr) + $LOOKUP_TABLE_ENTRY_SIZE * $i) $aTemp[$i][0] = ChrPtrToString(DllStructGetData($hCurrent_Entry, "name")) If StringLeft($aTemp[$i][0], 1) = "@" Or StringLeft($aTemp[$i][0], 1) = "~" Then $aTemp[$i][1] = ChrPtrToString(DllStructGetData($hCurrent_Entry, "value")) Else $aTemp[$i][1] = COMVariantToValue(DllStructGetData($hCurrent_Entry, "value")) EndIf Next For $i = 0 To UBound($aNames) - 1 For $j = 0 To UBound($aTemp) - 1 If $aTemp[$j][0] = $aNames[$i][0] Then $aTemp[$j][0] = $aNames[$i][0] $aTemp[$j][1] = $aNames[$i][1] ExitLoop ElseIf $aTemp[$j][0] = "" Then $aTemp[$j][0] = $aNames[$i][0] $aTemp[$j][1] = $aNames[$i][1] ExitLoop EndIf Next Next For $i = UBound($aTemp) - 1 To 0 Step -1 If $aTemp[$i][0] <> "" Then ExitLoop _ArrayDelete($aTemp, $i) Next $aNames = $aTemp DynFree(DllStructGetData($hVTable_Entry, 1)) EndIf ; Create dynamic memory for new lookup table $pMem = DynAlloc($SizeOfPtr + (UBound($aNames) * $LOOKUP_TABLE_ENTRY_SIZE)) ; Create lookup table, first element is number of element ; Must be sorted! $hLookupTable = DllStructCreate("int;byte[" & $LOOKUP_TABLE_ENTRY_SIZE & "]", $pMem) ; Set size of lookup table DllStructSetData($hLookupTable, 1, UBound($aNames)) ; Modify vtable to point to the lookup table ;~ MsgBox(0,"", $mem) DllStructSetData($hVTable_Entry, 1, $pMem) For $i = 0 To UBound($aNames) - 1 $hCurrent_Entry = DllStructCreate($tagLOOKUP_TABLE_ENTRY, DllStructGetPtr($hLookupTable, 2) + $LOOKUP_TABLE_ENTRY_SIZE * $i) If StringLeft($aNames[$i][0], 1) = "@" Or StringLeft($aNames[$i][0], 1) = "~" Then ; This is a method DllStructSetData($hCurrent_Entry, "name", CreateDynamicString($aNames[$i][0])) DllStructSetData($hCurrent_Entry, "value", CreateDynamicString($aNames[$i][1])) Else ; It's a property then. $pVariant = DynAlloc(16) If IsObj($aNames[$i][1]) Then IUnknown_AddRef(ConvertIDispatchToPtr($aNames[$i][1])) EndIf ValueToCOMVariant($pVariant, $aNames[$i][1]) DllStructSetData($hCurrent_Entry, "name", CreateDynamicString($aNames[$i][0])) DllStructSetData($hCurrent_Entry, "value", $pVariant) EndIf Next EndFunc ;==>AddMembersToLookupTable Func ChrPtrToString($pString) $iLength = strlen($pString) $hString = DllStructCreate("char[" & $iLength + 1 & "]", $pString) Return DllStructGetData($hString, 1) EndFunc ;==>ChrPtrToString Func FindNameInLookupTable($pObj, $sName) $hVTable_Entry = DllStructCreate("ptr", DereferencePointer($pObj) + $SizeOfPtr * 7) ; sizeof(ptr)*(num entries in idispatch) $hHeader = DllStructCreate("int", DllStructGetData($hVTable_Entry, 1)) $iLookupTable_Size = DllStructGetData($hHeader, 1) For $i = 0 To $iLookupTable_Size - 1 $hCurrent_Entry = DllStructCreate($tagLOOKUP_TABLE_ENTRY, (DllStructGetData($hVTable_Entry, 1) + $SizeOfPtr) + $LOOKUP_TABLE_ENTRY_SIZE * $i) If $sName = ChrPtrToString(DllStructGetData($hCurrent_Entry, "name")) Then Return $i Next Return -1 EndFunc ;==>FindNameInLookupTable Func IDToValue($pObj, $iId, $sField = "value") ;~ MsgBox(0,"",$id) $hVTable_Entry = DllStructCreate("ptr", DereferencePointer($pObj) + $SizeOfPtr * 7) $hHeader = DllStructCreate("int", DllStructGetData($hVTable_Entry, 1)) $iLookupTable_Size = DllStructGetData($hHeader, 1) If $iId < 0 Or $iId >= $iLookupTable_Size Then Return "" $hCurrent_Entry = DllStructCreate($tagLOOKUP_TABLE_ENTRY, (DllStructGetData($hVTable_Entry, 1) + $SizeOfPtr) + $LOOKUP_TABLE_ENTRY_SIZE * $iId) $sMember_Name = ChrPtrToString(DllStructGetData($hCurrent_Entry, "name")) If StringLeft($sMember_Name, 1) = "@" Or StringLeft($sMember_Name, 1) = "~" Then Return ChrPtrToString(DllStructGetData($hCurrent_Entry, $sField)) Else Return DllStructGetData($hCurrent_Entry, $sField) EndIf EndFunc ;==>IDToValue Func ForceExit($iExitCode = 0) DllCall("Kernel32.dll", "none", "ExitProcess", "dword", $iExitCode) EndFunc ;==>ForceExit Func VTType2AutoitType($iVT_Type) ConsoleWrite("! " & $iVT_Type & @CRLF) Switch $iVT_Type Case $VT_I1 Return "byte" Case $VT_I2 Return "short" Case $VT_I4 Return "int" Case $VT_BSTR Return "wstr" Case $VT_R8 Return "double" Case $VT_DISPATCH Return "idispatch" EndSwitch EndFunc ;==>VTType2AutoitType Func AutoitType2VTType($sAutoit_Type) Switch $sAutoit_Type Case "byte" Return $VT_I1 Case "short" Return $VT_I2 Case "int" Return $VT_I4 Case "wstr" Return $VT_BSTR Case "double" Return $VT_R8 Case "ptr" Return $VT_PTR Case "idispatch" Return $VT_DISPATCH EndSwitch EndFunc ;==>AutoitType2VTType ; Find out length of string. I do not trust autoit to do this. Func wcslen($pWString) $aCall = DllCall("ntdll.dll", "dword:cdecl", "wcslen", "ptr", $pWString) Return $aCall[0] EndFunc ;==>wcslen ; Find out length of string. I do not trust autoit to do this. Func strlen($pString) $aCall = DllCall("ntdll.dll", "dword:cdecl", "strlen", "ptr", $pString) Return $aCall[0] EndFunc ;==>strlen Func SysAllocString($sString) $aCall = DllCall("oleaut32.dll", "ptr", "SysAllocString", "wstr", $sString) Return $aCall[0] EndFunc ;==>SysAllocString Func SysFreeString($pBStr) $aCall = DllCall("oleaut32.dll", "dword", "SysAllocString", "ptr", $pBStr) Return $aCall[0] EndFunc ;==>SysFreeString Func COMVariantToValue($pVariant) Local $hVariant = DllStructCreate($tagVARIANT, $pVariant) ; Translate the vt id to a autoit dllcall type $sType = VTType2AutoitType(DllStructGetData($hVariant, "vt")) If $sType = "wstr" Then $pString = DllStructCreate("ptr", DllStructGetPtr($hVariant, "data")) ; Getting random crashes when trusting autoit to automatically use right size. ; doing it myself instead (also, it should be a BSTR, but it's not. Is autoit not obeying the rules!? $iString_Size = wcslen(DllStructGetData($pString, 1)) ; Sorry trancexx, doesn't seem to work on large strings (crashes like crazy when trying to use on 1 MB string) ;$tSub = DllStructCreate("dword", DllStructGetData($str_ptr, 1) - 4) ; <- move pointer back 4 bytes! $hData = DllStructCreate("wchar[" & $iString_Size & "]", DllStructGetData($pString, 1)) ElseIf $sType = "idispatch" Then Return ConvertPtrToIDispatch(DllStructGetData(DllStructCreate("ptr", DllStructGetPtr($hVariant, "data")), 1)) Else $hData = DllStructCreate($sType, DllStructGetPtr($hVariant, "data")) EndIf Return DllStructGetData($hData, 1) EndFunc ;==>COMVariantToValue ; Starts COM Func CoInitialize() $hOle32 = DllOpen("Ole32.dll") Local $aCall = DllCall($hOle32, "long", "CoInitializeEx", "ptr", 0, "dword", 2) ; COINIT_APARTMENTTHREADED EndFunc ;==>CoInitialize Func ValueToCOMVariant($pVariant, $vValue) $hVariant = DllStructCreate($tagVARIANT, $pVariant) If IsInt($vValue) Then $iVT_Type = AutoitType2VTType("int") $vData = $vValue ElseIf IsString($vValue) Then $iVT_Type = AutoitType2VTType("wstr") $vData = SysAllocString($vValue) ElseIf IsObj($vValue) Then $iVT_Type = AutoitType2VTType("idispatch") $vData = ConvertIDispatchToPtr($vValue) EndIf DllStructSetData($hVariant, "vt", $iVT_Type) DllStructSetData(DllStructCreate("int", DllStructGetPtr($hVariant, "data")), 1, $vData) EndFunc ;==>ValueToCOMVariant ; Everytime autoit wants to call a method, get or set a property in a object it needs to go to ; IDispatch::GetIDsFromNames. This is our version of that function, note that by defining this ourselves ; we can fool autoit to believe that the object supports a lot of different properties/methods. Func IDispatch_GetIDsFromNames($pSelf, $pRefIID, $pString_Array, $iArray_Size, $iContext, $pOut_Array) ; It's self explainable that autoit only asks for one member $hMemberName = DllStructCreate("wchar[256]", DereferencePointer($pString_Array)) $sMemberName = DllStructGetData($hMemberName, 1) ConsoleWrite("AutoIt wants to look up: " & DllStructGetData($hMemberName, 1) & " (in object: " & $pSelf & ")" & @CRLF) ; Autoit gave us an array with one element ready to accept the id of the member it requested. $hID = DllStructCreate("long", $pOut_Array) $iId = FindNameInLookupTable($pSelf, "@" & $sMemberName) If $iId = -1 Then $iId = FindNameInLookupTable($pSelf, $sMemberName) If $iId <> -1 Then DllStructSetData($hID, 1, $iId) Return $S_OK Else MsgBox(16, "Error", "Object have no member named: " & $sMemberName) DllStructSetData($hID, 1, $DISPID_UNKNOWN) Return $DISP_E_UNKNOWNNAME EndIf EndFunc ;==>IDispatch_GetIDsFromNames ; Create the callback so we have a pointer to this function. $IDispatch_GetIDsFromNames_Callback = DllCallbackRegister("IDispatch_GetIDsFromNames", "long", "ptr;ptr;ptr;int;int;ptr") $IDispatch_GetIDsFromNames_Callback_Ptr = DllCallbackGetPtr($IDispatch_GetIDsFromNames_Callback) ; This is called when a method is called, a property is set or get. ; This call also contains arguments returns and a lot other stuff. ; However in this trivial example we don't return anything and we don't take any arguments. Puh, could get messy Func IDispatch_Invoke($pSelf, $iDispID, $pRefIID, $iLCID, $wFlags, $pDispParams, $pVarResult, $pExceptInfo, $puArgErr) ;; Dump all parameters to console. ConsoleWrite("DispID: " & $iDispID & @CRLF & "RIID: " & $pRefIID & @CRLF & "LCID: " & $iLCID & @CRLF & "wFlags: " & $wFlags & @CRLF & _ "pDispParams: " & $pDispParams & @CRLF & "pVarResult: " & $pVarResult & @CRLF & "pExceptInfo: " & $pExceptInfo & @CRLF & "puArgError: " & $puArgErr & @CRLF) $vMemberValue = IDToValue($pSelf, $iDispID) If $vMemberValue = "" Then Return $DISP_E_MEMBERNOTFOUND ; Should NEVER happen. But, you never know! $hDispParams = DllStructCreate($tagDISPPARAMS, $pDispParams) ; AutoIt is pretty sneaky methinks, oring these together.. If $wFlags = BitOR($DISPATCH_METHOD, $DISPATCH_PROPERTYGET) Then ; Methods returns strings If IsString($vMemberValue) Then $oSelf = ConvertPtrToIDispatch($pSelf) $sCall = $vMemberValue & "($oSelf" If $pDispParams <> 0 And DllStructGetData($hDispParams, "cArgs") > 0 Then Local $aParams[DllStructGetData($hDispParams, "cArgs")] ; Fetch all arguments For $i = 0 To UBound($aParams) - 1 ; Save the values backwards (that's how autoit do it) $aParams[(UBound($aParams) - 1) - $i] = COMVariantToValue(DllStructGetData($hDispParams, "rgvargs") + ($i * 16)) ; i*sizeof(VARIANT) $sCall &= ",$aParams[" & $i & "]" Next EndIf $sCall &= ")" ConsoleWrite("Calling function: " & $sCall & @CRLF) $vReturn = Execute($sCall) ; Set return value. ValueToCOMVariant($pVarResult, $vReturn) ; Give autoit the message that everything went according to plan Return $S_OK Else ; PROPERTYGET $vValue = COMVariantToValue($vMemberValue) ; I have no idea why this is needed. Shouldn't AutoIt increase the ref count when it is getting my object!? If IsObj($vValue) Then IUnknown_AddRef(ConvertIDispatchToPtr($vValue)) EndIf ValueToCOMVariant($pVarResult, $vValue) Return $S_OK EndIf ElseIf $wFlags = $DISPATCH_PROPERTYPUT Or $wFlags = $DISPATCH_PROPERTYPUTREF Then DeleteCOMVariant($vMemberValue, False) ;~ $vOld_Value = COMVariantToValue($vMemberValue) ;~ If IsObj($vOld_Value) Then IUnknown_Release(ConvertIDispatchToPtr($vOld_Value)) $vNewValue = COMVariantToValue(DllStructGetData($hDispParams, "rgvargs")) If IsObj($vNewValue) Then ; If saving a object in a property we need to increase its ref count IUnknown_AddRef(ConvertIDispatchToPtr($vNewValue)) EndIf ValueToCOMVariant($vMemberValue, $vNewValue) Return $S_OK EndIf EndFunc ;==>IDispatch_Invoke ; Create callback $IDispatch_Invoke_Callback = DllCallbackRegister("IDispatch_Invoke", "long", "ptr;dword;ptr;dword;ushort;ptr;ptr;ptr;ptr") $IDispatch_Invoke_Callback_Ptr = DllCallbackGetPtr($IDispatch_Invoke_Callback) Func DeleteCOMVariant($pVariant, $fFreeMem = True) $hVariant = DllStructCreate($tagVARIANT, $pVariant) Switch DllStructGetData($hVariant, "vt") Case $VT_DISPATCH IUnknown_Release(DereferencePointer(DllStructGetPtr($hVariant, "data"))) Case $VT_BSTR SysFreeString(DereferencePointer(DllStructGetPtr($hVariant, "data"))) EndSwitch If $fFreeMem Then DynFree($pVariant) EndFunc ;==>DeleteCOMVariant Func DeleteObject($pObject) ConsoleWrite("! Deleting: " & $pObject & @CRLF) $hVTable_Entry = DllStructCreate("ptr", DereferencePointer($pObject) + $SizeOfPtr * 7) $hHeader = DllStructCreate("int", DllStructGetData($hVTable_Entry, 1)) $iLookupTable_Size = DllStructGetData($hHeader, 1) For $i = 0 To $iLookupTable_Size - 1 $hCurrent_Entry = DllStructCreate($tagLOOKUP_TABLE_ENTRY, (DllStructGetData($hVTable_Entry, 1) + $SizeOfPtr) + $LOOKUP_TABLE_ENTRY_SIZE * $i) $sMemberName = ChrPtrToString(DllStructGetData($hCurrent_Entry, "name")) DynFree(DllStructGetData($hCurrent_Entry, "name")) If StringLeft($sMemberName, 1) = "@" Then DynFree(DllStructGetData($hCurrent_Entry, "value")) Else DeleteCOMVariant(DllStructGetData($hCurrent_Entry, "value")) EndIf Next DynFree(DereferencePointer(DereferencePointer($pObject) + $SizeOfPtr * 7)) DynFree(DereferencePointer(DereferencePointer($pObject) + $SizeOfPtr * 8)) DynFree(DereferencePointer($pObject)) EndFunc ;==>DeleteObject Func IUnknown_AddRef($pObject) $hObject_Info = DllStructCreate($tagOBJECT_INFO, DereferencePointer(DereferencePointer($pObject) + 8 * $SizeOfPtr)) ;~ ConsoleWrite("Adding object (" & $pObject & ") Ref count: " & " " & DllStructGetData($hObject_Info, "refcount") & " -> " & DllStructGetData($hObject_Info, "refcount") + 1 & @CRLF) DllStructSetData($hObject_Info, "refcount", DllStructGetData($hObject_Info, "refcount") + 1) Return DllStructGetData($hObject_Info, "refcount") EndFunc ;==>IUnknown_AddRef $IUnknown_AddRef_Callback = DllCallbackRegister("IUnknown_AddRef", "dword", "ptr") $IUnknown_AddRef_Callback_Ptr = DllCallbackGetPtr($IUnknown_AddRef_Callback) Func IUnknown_Release($pObject) $hObject_Info = DllStructCreate($tagOBJECT_INFO, DereferencePointer(DereferencePointer($pObject) + 8 * $SizeOfPtr)) ;~ ConsoleWrite("Releasing object (" & $pObject & ") Ref count: " & DllStructGetData($hObject_Info, "refcount") & " -> " & DllStructGetData($hObject_Info, "refcount") - 1 & @CRLF) DllStructSetData($hObject_Info, "refcount", DllStructGetData($hObject_Info, "refcount") - 1) If DllStructGetData($hObject_Info, "refcount") = 0 Then $iDestructorID = -1 While True $iDestructorID += 1 ConsoleWrite($iDestructorID & @CRLF) $sMethodName = IDToValue($pObject, $iDestructorID, "name") If $sMethodName = "" Then ExitLoop If StringLeft($sMethodName, 1) = "~" Then ; Make sure ref count stays stable during deconstructor call DllStructSetData($hObject_Info, "refcount", 2 ^ 16) Call(IDToValue($pObject, $iDestructorID), ConvertPtrToIDispatch($pObject)) EndIf WEnd DeleteObject($pObject) EndIf Return DllStructGetData($hObject_Info, "refcount") EndFunc ;==>IUnknown_Release $IUnknown_Release_Callback = DllCallbackRegister("IUnknown_Release", "dword", "ptr") $IUnknown_Release_Callback_Ptr = DllCallbackGetPtr($IUnknown_Release_Callback) Func ObjGetRefCount($vObject) If IsObj($vObject) Then $vObject = ConvertIDispatchToPtr($vObject) IUnknown_AddRef($vObject) Return IUnknown_Release($vObject) EndFunc ;==>ObjGetRefCount Func CreateIDispatch() $aCall = DllCall($hOLEOUT, "int", "CreateDispTypeInfo", _ "ptr", 0, _ "dword", 0x400, _ ; LOCALE_SYSTEM_DEFAULT "idispatch*", 0) If @error Or $aCall[0] Then Return SetError(1, 0, 0) EndIf Return $aCall[3] EndFunc ;==>CreateIDispatch Func CreateObject($aMembers, $oBaseClass = "") ; Create a victim. Could be any COM object that inherits from IDispatch $oRetObject = 0 If Not IsObj($oBaseClass) Then $oRetObject = CreateIDispatch() $pObject = ConvertIDispatchToPtr($oRetObject) ; Hook into the object ; Offset 20 & 24 is fifth entry in vtable. Look at IDispatch and IUnknown interfaces to see why ReplaceVTableEntry($pObject, 5 * $SizeOfPtr, $IDispatch_GetIDsFromNames_Callback_Ptr) ReplaceVTableEntry($pObject, 6 * $SizeOfPtr, $IDispatch_Invoke_Callback_Ptr) ; Create space for a new bigger vtable $pNewVTable = DynAlloc(9 * $SizeOfPtr) ; sizeof(ptr)*(num entirs in dispatch)+sizeof(ptr)+sizeof(ptr) RelocateVTable($pObject, $pNewVTable, $SizeOfPtr * 7) $pObject_Info = DynAlloc(DllStructGetSize(DllStructCreate($tagOBJECT_INFO))) $hObject_Info = DllStructCreate($tagOBJECT_INFO, $pObject_Info) DllStructSetData($hObject_Info, "refcount", 1) ReplaceVTableEntry($pObject, 8 * $SizeOfPtr, $pObject_Info) ReplaceVTableEntry($pObject, $SizeOfPtr, $IUnknown_AddRef_Callback_Ptr) ReplaceVTableEntry($pObject, 2 * $SizeOfPtr, $IUnknown_Release_Callback_Ptr) Else $pObject = ConvertIDispatchToPtr($oBaseClass) $oRetObject = $oBaseClass EndIf AddMembersToLookupTable($pObject, $aMembers) Return $oRetObject EndFunc ;==>CreateObject CoInitialize() $e = Container(Container(Container(Container(Container(42))))) $e.data.data.data.data.display("Hello!") Func Container($data) Local $members[2][2] = [["data", $data],["@display","Container_Display"]] Return CreateObject($members) EndFunc ;==>Container Func Container_Display($self,$title) MsgBox(0,$title,$self.data) EndFunc ForceExit() Broken link? PM me and I'll send you the file! Link to comment Share on other sites More sharing options...
trancexx Posted January 9, 2010 Share Posted January 9, 2010 I see that remark. That dword is the size of string in bytes, not wchars. It should have been something like this: $tSub = DllStructCreate("dword", DllStructGetData($pString, 1) - 4) ; <- move pointer back 4 bytes! $hData = DllStructCreate("wchar[" & DllStructGetData($tSub, 1)/2 & "]", DllStructGetData($pString, 1)) Dividing by two is essential. Would that crash? When do you plan to inform the devs? They should be aware of this. Ignoring it makes no sense. ♡♡♡ . eMyvnE Link to comment Share on other sites More sharing options...
monoceres Posted January 9, 2010 Author Share Posted January 9, 2010 I see that remark. That dword is the size of string in bytes, not wchars. It should have been something like this: $tSub = DllStructCreate("dword", DllStructGetData($pString, 1) - 4) ; <- move pointer back 4 bytes! $hData = DllStructCreate("wchar[" & DllStructGetData($tSub, 1)/2 & "]", DllStructGetData($pString, 1)) Dividing by two is essential. Would that crash? When do you plan to inform the devs? They should be aware of this. Ignoring it makes no sense. ProgAndy have done some amazing work. Fixing all shortcomings with my implementation. When presenting this everything must be perfect. Broken link? PM me and I'll send you the file! Link to comment Share on other sites More sharing options...
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