Opens a path bracket in the specified device context
#include <WinAPIGdi.au3>
_WinAPI_BeginPath ( $hDC )
$hDC | Handle to the device context. |
Success: | True |
Failure: | False |
After a path bracket is open, an application can begin calling GDI drawing functions to define the points that lie in the path.
An application can close an open path bracket by calling the _WinAPI_EndPath() function.
When an application calls _WinAPI_BeginPath() for a device context, any previous paths are discarded from that device context.
Search BeginPath in MSDN Library.
#include <APIGdiConstants.au3>
#include <GUIConstantsEx.au3>
#include <SendMessage.au3>
#include <StaticConstants.au3>
#include <WinAPIGdi.au3>
#include <WinAPIGdiDC.au3>
#include <WinAPIHObj.au3>
#include <WinAPIMisc.au3>
#include <WinAPISysWin.au3>
#include <WindowsConstants.au3>
_Example()
Func _Example()
; Create GUI
Local $hForm = GUICreate('Test ' & StringReplace(@ScriptName, '.au3', '()'), 241, 241)
#forceref $hForm
Local $idPic = GUICtrlCreatePic('', 0, 0, 241, 241)
Local $hPic = GUICtrlGetHandle($idPic)
; Create bitmap
Local $hDC = _WinAPI_GetDC($hPic)
Local $hMemDC = _WinAPI_CreateCompatibleDC($hDC)
Local $hBitmap = _WinAPI_CreateCompatibleBitmapEx($hDC, 241, 241, _WinAPI_SwitchColor(_WinAPI_GetSysColor($COLOR_3DFACE)))
Local $hMemSv = _WinAPI_SelectObject($hMemDC, $hBitmap)
; Create path
_WinAPI_BeginPath($hMemDC)
_WinAPI_MoveTo($hMemDC, 220, 78)
_WinAPI_LineTo($hMemDC, 170, 218)
_WinAPI_LineTo($hMemDC, 70, 218)
_WinAPI_LineTo($hMemDC, 20, 78)
_WinAPI_SetArcDirection($hMemDC, $AD_CLOCKWISE)
_WinAPI_ArcTo($hMemDC, _WinAPI_CreateRectEx(49, 22, 143, 143), 49, 78, 192, 78)
_WinAPI_CloseFigure($hMemDC)
_WinAPI_Ellipse($hMemDC, _WinAPI_CreateRectEx(70, 44, 101, 101))
_WinAPI_Ellipse($hMemDC, _WinAPI_CreateRectEx(90, 64, 61, 61))
_WinAPI_EndPath($hMemDC)
; Stroke outline, and fills path's interior
Local $hBrush = _WinAPI_SelectObject($hMemDC, _WinAPI_GetStockObject($DC_BRUSH))
Local $hPen = _WinAPI_SelectObject($hMemDC, _WinAPI_GetStockObject($DC_PEN))
_WinAPI_SetDCBrushColor($hMemDC, 0xFFC000)
_WinAPI_SetDCPenColor($hMemDC, 0xDD0000)
_WinAPI_StrokeAndFillPath($hMemDC)
; Release objects
_WinAPI_DeleteObject(_WinAPI_SelectObject($hDC, $hBrush))
_WinAPI_DeleteObject(_WinAPI_SelectObject($hDC, $hPen))
_WinAPI_ReleaseDC($hPic, $hDC)
_WinAPI_SelectObject($hMemDC, $hMemSv)
_WinAPI_DeleteDC($hMemDC)
; Set bitmap to control
_SendMessage($hPic, $STM_SETIMAGE, 0, $hBitmap)
Local $hObj = _SendMessage($hPic, $STM_GETIMAGE)
If $hObj <> $hBitmap Then
_WinAPI_DeleteObject($hBitmap)
EndIf
GUISetState(@SW_SHOW)
Do
Until GUIGetMsg() = $GUI_EVENT_CLOSE
EndFunc ;==>_Example