Draws an image list item in the specified device context
#include <GuiImageList.au3>
_GUIImageList_DrawEx ( $hWnd, $iIndex, $hDC, $iX, $iY [, $iDX = 0 [, $iDY = 0 [, $iRGBBk = 0xFFFFFFFF [, $iRGBFg = 0xFFFFFFFF [, $iStyle = 0]]]]] )
$hWnd | Handle to the imagelist |
$iIndex | 0-based index of the image to draw |
$hDC | Handle to the destination device context |
$iX | X coordinate where the image will be drawn |
$iY | Y coordinate where the image will be drawn |
$iDX | [optional] The width of the portion of the image to draw relative to the upper-left corner of the image. If $iDX and $iDY are zero, the function draws the entire image. The function does not ensure that the parameters are valid. |
$iDY | [optional] The height of the portion of the image to draw, relative to the upper-left corner of the image. If $iDX and $iDY are zero, the function draws the entire image. The function does not ensure that the parameters are valid. |
$iRGBBk | [optional] The background color of the image. This parameter can be an application-defined RGB value or one of the following values: $CLR_NONE - No background color. The image is drawn transparently. $CLR_DEFAULT - The default background color. The image is drawn using the background color of the image list. |
$iRGBFg | [optional] The foreground color of the image. This parameter can be an application-defined RGB value or one of the following values: $CLR_NONE - No blend color. The image is blended with the color of the destination device context. $CLR_DEFAULT - The default foreground color. The image is drawn using the system highlight color as the foreground color. |
$iStyle | [optional] Drawing style and overlay image: 1 - Draws the image transparently using the mask, regardless of the background color 2 - Draws the image, blending 25 percent with the system highlight color 4 - Draws the image, blending 50 percent with the system highlight color 8 - Draws the mask |
Success: | True. |
Failure: | False. |
#include <GUIConstantsEx.au3>
#include <GuiImageList.au3>
#include <WinAPIGdi.au3>
#include <WinAPIGdiDC.au3>
Example()
Func Example()
Local $hImage, $hGUI, $hDC
$hGUI = GUICreate("ImageList DrawEx", 400, 300)
GUISetState(@SW_SHOW)
; Load images
$hImage = _GUIImageList_Create(32, 24)
_GUIImageList_Add($hImage, _WinAPI_CreateSolidBitmap($hGUI, 0xFF0000, 32, 24))
_GUIImageList_Add($hImage, _WinAPI_CreateSolidBitmap($hGUI, 0x00FF00, 32, 24))
_GUIImageList_Add($hImage, _WinAPI_CreateSolidBitmap($hGUI, 0x0000FF, 32, 24))
; Draw images
$hDC = _WinAPI_GetDC($hGUI)
_GUIImageList_DrawEx($hImage, 0, $hDC, 4, 4)
_GUIImageList_DrawEx($hImage, 1, $hDC, 40, 4)
_GUIImageList_DrawEx($hImage, 2, $hDC, 76, 4)
_WinAPI_ReleaseDC($hGUI, $hDC)
; Loop until the user exits.
Do
Until GUIGetMsg() = $GUI_EVENT_CLOSE
GUIDelete()
EndFunc ;==>Example