Sets the height of an individual item
#include <GuiTreeView.au3>
_GUICtrlTreeView_SetItemHeight ( $hWnd, $hItem, $iIntegral )
$hWnd | Control ID/Handle to the control |
$hItem | Handle to the item |
$iIntegral | Height of the item. This height is in increments of the standard item height. By default, each item gets one increment of item height. Setting this field to 2 will give the item twice the standard height; setting this field to 3 will give the item three times the standard height; and so on. The control does not draw in this extra area. |
Success: | True. |
Failure: | False. |
#include <GUIConstantsEx.au3>
#include <GuiTreeView.au3>
#include <WindowsConstants.au3>
Example()
Func Example()
GUICreate("TreeView Set Item Height (v" & @AutoItVersion & ")", 400, 300)
Local $iStyle = BitOR($TVS_EDITLABELS, $TVS_HASBUTTONS, $TVS_HASLINES, $TVS_LINESATROOT, $TVS_DISABLEDRAGDROP, $TVS_SHOWSELALWAYS, $TVS_CHECKBOXES)
Local $idTreeView = GUICtrlCreateTreeView(2, 2, 396, 268, $iStyle, $WS_EX_CLIENTEDGE)
GUISetState(@SW_SHOW)
; Set ANSI format
;~ _GUICtrlTreeView_SetUnicodeFormat($hTreeView, False)
_GUICtrlTreeView_BeginUpdate($idTreeView)
Local $aidItem[6]
For $x = 0 To UBound($aidItem) - 1
$aidItem[$x] = GUICtrlCreateTreeViewItem(StringFormat("[%02d] New Item", $x), $idTreeView)
Next
_GUICtrlTreeView_EndUpdate($idTreeView)
Sleep(1000)
_GUICtrlTreeView_SetItemHeight($idTreeView, $aidItem[2], 2)
; Loop until the user exits.
Do
Until GUIGetMsg() = $GUI_EVENT_CLOSE
GUIDelete()
EndFunc ;==>Example