Determines the ID of the button that corresponds to the specified accelerator
#include <GuiToolbar.au3>
_GUICtrlToolbar_MapAccelerator ( $hWnd, $sAccelKey )
$hWnd | Handle to the control |
$sAccelKey | Accelerator character |
#include <GUIConstantsEx.au3>
#include <GuiToolbar.au3>
#include <WinAPIConstants.au3>
#include <WindowsConstants.au3>
Example()
Func Example()
; Create GUI
Local $hGUI = GUICreate("Toolbar Map Accelerator (v" & @AutoItVersion & ")", 400, 300)
Local $hToolbar = _GUICtrlToolbar_Create($hGUI)
GUISetState(@SW_SHOW)
; Add standard system bitmaps
Switch _GUICtrlToolbar_GetBitmapFlags($hToolbar)
Case 0
_GUICtrlToolbar_AddBitmap($hToolbar, 1, -1, $IDB_STD_SMALL_COLOR)
Case 2
_GUICtrlToolbar_AddBitmap($hToolbar, 1, -1, $IDB_STD_LARGE_COLOR)
EndSwitch
; Add strings
Local $aStrings[4]
$aStrings[0] = _GUICtrlToolbar_AddString($hToolbar, "&New Button")
$aStrings[1] = _GUICtrlToolbar_AddString($hToolbar, "&Open Button")
$aStrings[2] = _GUICtrlToolbar_AddString($hToolbar, "&Save Button")
$aStrings[3] = _GUICtrlToolbar_AddString($hToolbar, "&Help Button")
; Add buttons
Local Enum $e_idNew = 1000, $e_idOpen, $e_idSave, $idHelp
_GUICtrlToolbar_AddButton($hToolbar, $e_idNew, $STD_FILENEW, $aStrings[0])
_GUICtrlToolbar_AddButton($hToolbar, $e_idOpen, $STD_FILEOPEN, $aStrings[1])
_GUICtrlToolbar_AddButton($hToolbar, $e_idSave, $STD_FILESAVE, $aStrings[2])
_GUICtrlToolbar_AddButtonSep($hToolbar)
_GUICtrlToolbar_AddButton($hToolbar, $idHelp, $STD_HELP, $aStrings[3])
; Press Save button by accelerator
Local $iCmdID = _GUICtrlToolbar_MapAccelerator($hToolbar, "s")
_GUICtrlToolbar_PressButton($hToolbar, $iCmdID)
; Loop until the user exits.
Do
Until GUIGetMsg() = $GUI_EVENT_CLOSE
EndFunc ;==>Example