Retrieves a menu item based on it's text
#include <GuiMenu.au3>
_GUICtrlMenu_FindItem ( $hMenu, $sText [, $bInStr = False [, $iStart = 0]] )
$hMenu | Menu handle |
$sText | Text to search for |
$bInStr | [optional] If True, the text can be anywhere in the item's text. |
$iStart | [optional] Item to start searching from |
Success: | the 0-based index of the first item that contains the text. |
Failure: | -1. |
The search is case insensitive.
#include <GUIConstantsEx.au3>
#include <GuiMenu.au3>
#include <MsgBoxConstants.au3>
Example()
Func Example()
Local $hGUI, $hFile, $hEdit, $hHelp, $hMain, $iIndex
Local Enum $e_idNew = 1000, $e_idOpen, $e_idSave, $e_idExit, $e_idCut, $e_idCopy, $e_idPaste, $e_idAbout
; Create GUI
$hGUI = GUICreate("Menu", 400, 300)
GUISetState(@SW_SHOW)
; Create File menu
$hFile = _GUICtrlMenu_CreateMenu()
_GUICtrlMenu_InsertMenuItem($hFile, 0, "&New", $e_idNew)
_GUICtrlMenu_InsertMenuItem($hFile, 1, "&Open", $e_idOpen)
_GUICtrlMenu_InsertMenuItem($hFile, 2, "&Save", $e_idSave)
_GUICtrlMenu_InsertMenuItem($hFile, 3, "", 0)
_GUICtrlMenu_InsertMenuItem($hFile, 4, "E&xit", $e_idExit)
; Create Edit menu
$hEdit = _GUICtrlMenu_CreateMenu()
_GUICtrlMenu_InsertMenuItem($hEdit, 0, "&Cut", $e_idCut)
_GUICtrlMenu_InsertMenuItem($hEdit, 1, "C&opy", $e_idCopy)
_GUICtrlMenu_InsertMenuItem($hEdit, 2, "&Paste", $e_idPaste)
; Create Help menu
$hHelp = _GUICtrlMenu_CreateMenu()
_GUICtrlMenu_InsertMenuItem($hHelp, 0, "&About", $e_idAbout)
; Create Main menu
$hMain = _GUICtrlMenu_CreateMenu()
_GUICtrlMenu_InsertMenuItem($hMain, 0, "&File", 0, $hFile)
_GUICtrlMenu_InsertMenuItem($hMain, 1, "&Edit", 0, $hEdit)
_GUICtrlMenu_InsertMenuItem($hMain, 2, "&Help", 0, $hHelp)
; Set window menu
_GUICtrlMenu_SetMenu($hGUI, $hMain)
; Click Help menu item
$iIndex = _GUICtrlMenu_FindItem($hMain, "Help")
MsgBox($MB_SYSTEMMODAL, "Information", "Index for Help Menu: " & $iIndex)
; Loop until the user exits.
Do
Until GUIGetMsg() = $GUI_EVENT_CLOSE
EndFunc ;==>Example