Retrieves the handle to an image list used for drawing listview items
#include <GuiListView.au3>
_GUICtrlListView_GetImageList ( $hWnd, $iImageList )
$hWnd | Control ID/Handle to the control |
$iImageList | Image list to retrieve: 0 - Image list with large icons 1 - Image list with small icons 2 - Image list with state images |
Success: | the handle to the specified image list. |
Failure: | 0. |
#include <GUIConstantsEx.au3>
#include <GuiImageList.au3>
#include <GuiListView.au3>
#include <MsgBoxConstants.au3>
Example()
Func Example()
GUICreate("ListView Get/Set Image List (v" & @AutoItVersion & ")", 400, 300)
Local $idListview = GUICtrlCreateListView("", 2, 2, 394, 268)
GUISetState(@SW_SHOW)
; Load images
Local $hImage = _GUIImageList_Create()
_GUIImageList_Add($hImage, _GUICtrlListView_CreateSolidBitMap($idListview, 0xFF0000, 16, 16))
_GUIImageList_Add($hImage, _GUICtrlListView_CreateSolidBitMap($idListview, 0x00FF00, 16, 16))
_GUIImageList_Add($hImage, _GUICtrlListView_CreateSolidBitMap($idListview, 0x0000FF, 16, 16))
Local $hPrevImageList = _GUICtrlListView_SetImageList($idListview, $hImage, 1)
MsgBox($MB_SYSTEMMODAL, "Information", "Previous Image List Handle: 0x" & Hex($hPrevImageList) & @CRLF & _
"IsPtr = " & IsPtr($hPrevImageList) & " IsHWnd = " & IsHWnd($hPrevImageList))
; Add columns
_GUICtrlListView_AddColumn($idListview, "Column 0", 100)
_GUICtrlListView_AddColumn($idListview, "Column 1", 100)
_GUICtrlListView_AddColumn($idListview, "Column 2", 100)
; Add items
_GUICtrlListView_AddItem($idListview, "Item 0", 0)
_GUICtrlListView_AddItem($idListview, "Item 1", 1)
_GUICtrlListView_AddItem($idListview, "Item 2", 2)
; Get image list handle
MsgBox($MB_SYSTEMMODAL, "Information", "Image List Handle: 0x" & Hex(_GUICtrlListView_GetImageList($idListview, 1)))
; Loop until the user exits.
Do
Until GUIGetMsg() = $GUI_EVENT_CLOSE
GUIDelete()
EndFunc ;==>Example