Adds a new subitem to the control
#include <GuiListView.au3>
_GUICtrlListView_AddSubItem ( $hWnd, $iIndex, $sText, $iSubItem [, $iImage = -1] )
$hWnd | Control ID/Handle to the control |
$iIndex | 0-based index of the item |
$sText | Item or subitem text |
$iSubItem | 1-based index of the subitem |
$iImage | [optional] 0-based index of the icon in the control's image list |
Success: | True. |
Failure: | False. |
#include <GUIConstantsEx.au3>
#include <GuiImageList.au3>
#include <GuiListView.au3>
Example()
Func Example()
; Create GUI
GUICreate("ListView Add SubItem (v" & @AutoItVersion & ")", 400, 300)
Local $idListview = GUICtrlCreateListView("", 2, 2, 394, 268, -1, BitOR($LVS_EX_FULLROWSELECT, $LVS_EX_SUBITEMIMAGES))
GUISetState(@SW_SHOW)
; Set ANSI format
;~ _GUICtrlListView_SetUnicodeFormat($idListview, False)
; Load images
Local $hImage = _GUIImageList_Create()
_GUIImageList_Add($hImage, _GUICtrlListView_CreateSolidBitMap(GUICtrlGetHandle($idListview), 0xFF0000, 16, 16))
_GUIImageList_Add($hImage, _GUICtrlListView_CreateSolidBitMap(GUICtrlGetHandle($idListview), 0x00FF00, 16, 16))
_GUIImageList_Add($hImage, _GUICtrlListView_CreateSolidBitMap(GUICtrlGetHandle($idListview), 0x0000FF, 16, 16))
_GUICtrlListView_SetImageList($idListview, $hImage, 1)
; Add columns
_GUICtrlListView_InsertColumn($idListview, 0, "Column 1", 100)
_GUICtrlListView_InsertColumn($idListview, 1, "Column 2", 100)
_GUICtrlListView_InsertColumn($idListview, 2, "Column 3", 100)
; Add items
_GUICtrlListView_AddItem($idListview, "Row 1: Col 1", 0)
_GUICtrlListView_AddSubItem($idListview, 0, "Row 1: Col 2", 1, 1)
_GUICtrlListView_AddSubItem($idListview, 0, "Row 1: Col 3", 2, 2)
_GUICtrlListView_AddItem($idListview, "Row 2: Col 1", 1)
_GUICtrlListView_AddSubItem($idListview, 1, "Row 2: Col 2", 1, 2)
_GUICtrlListView_AddItem($idListview, "Row 3: Col 1", 2)
; Loop until the user exits.
Do
Until GUIGetMsg() = $GUI_EVENT_CLOSE
GUIDelete()
EndFunc ;==>Example