Function Reference


_GDIPlus_PathCreate

Creates a GraphicsPath object and initializes the fill mode

#include <GDIPlus.au3>
_GDIPlus_PathCreate ( [$iFillMode = 0] )

Parameters

$iFillMode [optional] Fill mode of the interior of the path figures:
    0 - The areas are filled according to the even-odd parity rule
    1 - The areas are filled according to the nonzero winding rule

Return Value

Success: a handle to a new GraphicsPath object.
Failure: 0 and sets the @error flag to non-zero, @extended may contain GPSTATUS error code ($GPIP_ERR* see GPIPlusConstants.au3).

Remarks

After you are done with the object, call _GDIPlus_PathDispose() to release the object resources.

Related

_GDIPlus_PathCreate2, _GDIPlus_PathDispose

See Also

Search GdipCreatePath in MSDN Library.

Example

#include <GDIPlus.au3>
#include <GUIConstantsEx.au3>

Example()

Func Example()
        Local $hGUI, $hGraphic, $hBrush, $hPen, $hPath, $hFamily, $tLayout

        ; Create GUI
        $hGUI = GUICreate("GDI+", 420, 160)
        GUISetState(@SW_SHOW)

        ; Draw a string using path
        _GDIPlus_Startup()
        $hGraphic = _GDIPlus_GraphicsCreateFromHWND($hGUI) ;Create a graphics object from a window handle
        $hBrush = _GDIPlus_BrushCreateSolid(0xFFDD2200)
        $hPen = _GDIPlus_PenCreate(0xFFFFBB00, 2)

        $hPath = _GDIPlus_PathCreate() ;Create new path object

        $hFamily = _GDIPlus_FontFamilyCreate("Arial") ;Create font family object
        $tLayout = _GDIPlus_RectFCreate() ;Create string bounding rectangle X=0, Y=0
        _GDIPlus_PathAddString($hPath, "AutoIt rulez!", $tLayout, $hFamily, 0, 72, 0) ;Add the outline of the string to the path

        _GDIPlus_GraphicsSetSmoothingMode($hGraphic, $GDIP_SMOOTHINGMODE_HIGHQUALITY) ;Sets the graphics object rendering quality (antialiasing)
        _GDIPlus_GraphicsClear($hGraphic, 0xFF000000)
        _GDIPlus_GraphicsFillPath($hGraphic, $hPath, $hBrush) ;Fill path to graphics handle (GUI)
        _GDIPlus_GraphicsDrawPath($hGraphic, $hPath, $hPen) ;Draw path to graphics handle (GUI)

        ; Loop until the user exits.
        Do
        Until GUIGetMsg() = $GUI_EVENT_CLOSE

        ; Clean up resources
        _GDIPlus_FontFamilyDispose($hFamily)
        _GDIPlus_PathDispose($hPath)
        _GDIPlus_PenDispose($hPen)
        _GDIPlus_BrushDispose($hBrush)
        _GDIPlus_GraphicsDispose($hGraphic)
        _GDIPlus_Shutdown()
EndFunc   ;==>Example