Label
A label is a GUI control whose purpose is to display often simple and plain text. A label is often used to display a short, simple description of some aspect of the program's current state or a control's intended purpose among other reasons.
The function for creating a label is GuiCtrlCreateLabel. The text of the label can be changed using GuiCtrlSetData and read using the GuiCtrlRead function. The foreground can be changed with GuiCtrlSetColor. The background color can be changed with GuiCtrlSetBKColor. The function to change the font face and font size is GUICtrlSetFont.
Syntax
The syntax to create a label is:
GUICtrlCreateLabel("text", left, top [, width [, height [, style = -1 [, exStyle = -1 ]]]] )
Parameters
text | The text of the control. |
left | The left side of the control. If -1 is used then left will be computed according to GUICoordMode. |
top | The top of the control. If -1 is used then top will be computed according to GUICoordMode. |
width | [optional] The width of the control (default text autofit in width). |
height | [optional] The height of the control (default text autofit in height). |
style | [optional] Defines the style of the control. See GUI Control Styles Appendix. |
default ( -1) : none. | |
forced styles : $SS_NOTIFY, $SS_LEFT | |
exStyle | [optional] Defines the extended style of the control. See Extended Style Table. |
Example
The following example demonstrates the creation of a label.
#include <GUIConstantsEx.au3>
Opt("MustDeclareVars", 1)
Main()
Func Main()
GUICreate("My GUI") ; will create a dialog box that when displayed is centered
GUISetHelp("Notepad.exe") ; will run notepad if F1 is typed
Opt("GUICoordMode", 2)
Local Const $widthCell = 70
GUICtrlCreateLabel("Line 1 Cell 1", 10, 30, $widthCell) ; first cell 70 width
GUICtrlCreateLabel("Line 2 Cell 1", -1, 0) ; next line
GUICtrlCreateLabel("Line 3 Cell 2", 0, 0) ; next line and next cell
GUICtrlCreateLabel("Line 3 Cell 3", 0, -1) ; next cell same line
GUICtrlCreateLabel("Line 4 Cell 1", -3 * $widthCell, 0) ; next line Cell1
GUISetState(@SW_SHOWNORMAL) ; will display an empty dialog box
; Run the GUI until the dialog is closed
Do
Until GUIGetMsg() = $GUI_EVENT_CLOSE
EndFunc ;==>Example