Label
A Label is a simple, plain piece of text appearing in a GUI.
Summary
A Label is a GUI control, which consists of a simple, plain piece of text. The function for creating a Label is GuiCtrlCreateLabel. You can change the text of the label using GuiCtrlSetData and read it using GuiCtrlRead functions.
Example
This example demonstrates the creation of a GUI label.
#include <GUIConstantsEx.au3>
Opt('MustDeclareVars', 1)
Example()
Func Example()
GUICreate("My GUI") ; will create a dialog box that when displayed is centered
GUISetHelp("notepad") ; will run notepad if F1 is typed
Opt("GUICoordMode", 2)
Local Const $widthCell = 70
GUICtrlCreateLabel("Line 1 Cell 1", 10, 30, $widthCell) ; first cell 70 width
GUICtrlCreateLabel("Line 2 Cell 1", -1, 0) ; next line
GUICtrlCreateLabel("Line 3 Cell 2", 0, 0) ; next line and next cell
GUICtrlCreateLabel("Line 3 Cell 3", 0, -1) ; next cell same line
GUICtrlCreateLabel("Line 4 Cell 1", -3 * $widthCell, 0) ; next line Cell1
GUISetState() ; will display an empty dialog box
; Run the GUI until the dialog is closed
Do
Until GUIGetMsg() = $GUI_EVENT_CLOSE
EndFunc ;==>Example