Label: Difference between revisions

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The function for creating a label is {{Help File|GuiCtrlCreateLabel}}.  The text of the label can be changed using {{Help File|GuiCtrlSetData}} and read using the {{Help File|GuiCtrlRead}} function.  The foreground can be changed with {{Help File|GuiCtrlSetColor}}.  The background color can be changed with {{Help File|GuiCtrlSetBKColor}}.  The function to change the font face and font size is {{Help File|GUICtrlSetFont}}.
The function for creating a label is {{Help File|GuiCtrlCreateLabel}}.  The text of the label can be changed using {{Help File|GuiCtrlSetData}} and read using the {{Help File|GuiCtrlRead}} function.  The foreground can be changed with {{Help File|GuiCtrlSetColor}}.  The background color can be changed with {{Help File|GuiCtrlSetBKColor}}.  The function to change the font face and font size is {{Help File|GUICtrlSetFont}}.
== Syntax ==
The syntax to create a label is:
<syntaxhighlight lang='autoit'>GUICtrlCreateLabel("text", left, top [, width [, height [, style = -1 [, exStyle = -1 ]]]] )</syntaxhighlight>
==== Parameters ====
{|
|text  || The text of the control.
|-
|left  || The left side of the control. If -1 is used then left will be computed according to GUICoordMode.
|-
|top || The top of the control. If -1 is used then top will be computed according to GUICoordMode.
|-
|width || '''[optional]''' The width of the control (default text autofit in width).
|-
|height || '''[optional]''' The height of the control (default text autofit in height).
|-
|style || '''[optional]''' Defines the style of the control. See GUI Control Styles Appendix.
|-
| || default ( -1) : none.
|-
| || forced styles : $SS_NOTIFY, $SS_LEFT
|-
|exStyle || '''[optional]''' Defines the extended style of the control. See Extended Style Table.
|}
== Example ==


The following example demonstrates the creation of a label.
The following example demonstrates the creation of a label.

Latest revision as of 00:29, 3 August 2013

A label is a GUI control whose purpose is to display often simple and plain text. A label is often used to display a short, simple description of some aspect of the program's current state or a control's intended purpose among other reasons.

The function for creating a label is GuiCtrlCreateLabel. The text of the label can be changed using GuiCtrlSetData and read using the GuiCtrlRead function. The foreground can be changed with GuiCtrlSetColor. The background color can be changed with GuiCtrlSetBKColor. The function to change the font face and font size is GUICtrlSetFont.

Syntax

The syntax to create a label is:

GUICtrlCreateLabel("text", left, top [, width [, height [, style = -1 [, exStyle = -1 ]]]] )

Parameters

text The text of the control.
left The left side of the control. If -1 is used then left will be computed according to GUICoordMode.
top The top of the control. If -1 is used then top will be computed according to GUICoordMode.
width [optional] The width of the control (default text autofit in width).
height [optional] The height of the control (default text autofit in height).
style [optional] Defines the style of the control. See GUI Control Styles Appendix.
default ( -1) : none.
forced styles : $SS_NOTIFY, $SS_LEFT
exStyle [optional] Defines the extended style of the control. See Extended Style Table.

Example

The following example demonstrates the creation of a label.

 #include <GUIConstantsEx.au3>

 Opt("MustDeclareVars", 1)

 Main()

 Func Main()
     GUICreate("My GUI") ; will create a dialog box that when displayed is centered

     GUISetHelp("Notepad.exe") ; will run notepad if F1 is typed

     Opt("GUICoordMode", 2)

     Local Const $widthCell = 70

     GUICtrlCreateLabel("Line 1 Cell 1", 10, 30, $widthCell) ; first cell 70 width
     
     GUICtrlCreateLabel("Line 2 Cell 1", -1, 0)              ; next line
     
     GUICtrlCreateLabel("Line 3 Cell 2", 0, 0)               ; next line and next cell
     
     GUICtrlCreateLabel("Line 3 Cell 3", 0, -1)              ; next cell same line
     
     GUICtrlCreateLabel("Line 4 Cell 1", -3 * $widthCell, 0) ; next line Cell1

     GUISetState(@SW_SHOWNORMAL) ; will display an empty dialog box

     ; Run the GUI until the dialog is closed
     Do
     Until GUIGetMsg() = $GUI_EVENT_CLOSE
 EndFunc   ;==>Example