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Posted (edited)

tek nice program. nvm about the previous post. i read the manual and found out the hot key..

while using ur bot. i notice it have problem when pop up msg appeart such as lvling up and when u win some ribbon. other than that it is a great program.. one question in the delay what does 1 delay = to in real time?

Edited by guardianx
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Posted

Thanks mate. Yeah I tried to put it all in the manual. You're right, it would be nice if it dealt with messages like that and I plan to put it in if enough people want it.

Posted

Thanks mate. Yeah I tried to put it all in the manual. You're right, it would be nice if it dealt with messages like that and I plan to put it in if enough people want it.

mine checks for popup messages, ive just been lazy to add all the pop ups in

Posted

Yeah, that's cool. I noticed that when I looked at your blog. I should really add it in, and I just got some great ideas on how. Maybe I'll work on it in the morning.

Hurry up and finish yours so I can take a look at it. :D

Posted (edited)

;*** Farmville Bot
; v2009-07-30 - Now has a GUI, a target button, and optional avoidance of spawning square.
; v2009-07-31 - Added a Mouse Speed variable, made the GUI look better
; v2009-08-23 - Reworked the entire script to use hotkeys and a variable harvest area
; v2009-08-24 - Finished the rewrite, cleaned and compacted the code, added Help button

; Just some things to remember...
; When zoomed all the way out, the below are true...
; Moving across columns, x+25, y-12
; Moving down rows, x+25, y+12

;*** Design Goals
; 1. Create a better looking interface



; Includes
#include <GUIConstantsEx.au3>
#include <EditConstants.au3>
#include <GUIConstantsEx.au3>
#include <EditConstants.au3>
#include <ButtonConstants.au3>
#include <StaticConstants.au3>
#include <WindowsConstants.au3>

; Define a few (global) variables
$script_x = 0
$script_y = 0
$script_speed = 0
$script_size_columns = 20
$script_size_rows = 20
$script_running = 0
$order = 0
$harvest = 140
$delay = 2
$script_running = 0
$pause = 0 
$offset1x = 0
$offset1y = 0
$offset2x = 0
$offset2y = 0
$direction = 0

; Hotkeys
HotKeySet ("z", "RunIt")
HotKeySet ("x", "ReverseIT")
HotKeySet ("{esc}", "exitScript")
HotKeySet ("{space}", "pauseScript")
HotKeySet("{1}", "set_position")
HotKeySet("{2}", "start_script")
HotKeySet("{3}", "stop_script")

; Hotkey Functions
Func set_position()
    $script_x = MouseGetPos(0)
    $script_y = MouseGetPos(1)

    GUICtrlSetData($label_coordinate_x, $script_x)
    GUICtrlSetData($label_coordinate_y, $script_y)
EndFunc

Func start_script()
    GUICtrlSetColor($graphic_background, "0x33FF33")
;~  GUICtrlSetBkColor($button_help, "0x33FF33")
    $script_running = 1
EndFunc

Func stop_script()
    GUICtrlSetColor($graphic_background, "0xF0F0F0")
;~  GUICtrlSetBkColor($button_help, "0xF0F0F0")
    $script_running = 0
EndFunc

func defaultvalues()
    $offset1x = 15
    $offset1y = 53
    $offset2x = 4
    $offset2y = 2
EndFunc

defaultvalues()

$window_main = GUICreate("Farmville  Â® ", 300, 365)
$graphic_background = GUICtrlCreateGraphic(0, 0, 200, 165)
GUICtrlSetState($graphic_background, $GUI_DISABLE)

GUICtrlCreateGroup("Ağaçlar ve Hayvanlar için", 5, 180, 145, 120) ; defines offset, Tweak these if you constantly miss trees/chickens
GUICtrlCreateLabel("Offset 1 X:", 15, 219)
GUICtrlCreateLabel("Offset 1 Y:", 15, 239)
GUICtrlCreateLabel("Offset 2 X:", 15, 259)
GUICtrlCreateLabel("Offset 2 Y:", 15, 279)
GUICtrlCreateLabel("Küçük Ayarlar Buradan Yapılır", 7, 195)
$offset1xu = GUICtrlCreateInput($offset1x, 70, 215, 70, 20, $ES_CENTER)
$updown_speedx1 = GUICtrlCreateUpdown($offset1xu)

$offset1yu = GUICtrlCreateInput($offset1y, 70, 235, 70, 20, $ES_CENTER)
$updown_speedy1 = GUICtrlCreateUpdown($offset1yu)


$offset2xu = GUICtrlCreateInput($offset2x, 70, 255, 70, 20, $ES_CENTER)
$updown_speedx2 = GUICtrlCreateUpdown($offset2xu)

$offset2yu = GUICtrlCreateInput($offset2y, 70, 275, 70, 20, $ES_CENTER)
$updown_speedy2 = GUICtrlCreateUpdown($offset2yu)

GUICtrlCreateGroup("Koordinatlar", 5, 5, 75, 60)
GUICtrlCreateLabel("X:", 20, 25, 50)
GUICtrlCreateLabel("Y:", 20, 40, 50)
$label_coordinate_x = GUICtrlCreateLabel($script_x, 40, 25, 30)
$label_coordinate_y = GUICtrlCreateLabel($script_y, 40, 40, 30)

$button_help = GUICtrlCreateButton("Yardım", 15, 95, 75, 45)
$button_start = GUICtrlCreateButton("BaÅŸlat",210,15,75,45)

GUICtrlCreateGroup("Büyüklük", 90, 5, 105, 61)
GUICtrlCreateLabel("Sütun :", 98, 20)
$input_size_columns = GUICtrlCreateInput($script_size_columns, 145, 18, 40, 20)
$updown_size_columns = GUICtrlCreateUpdown($input_size_columns)
GUICtrlSetLimit($updown_size_columns, 20, 1)
GUICtrlCreateLabel("Sıra :", 98, 42)
$input_size_rows = GUICtrlCreateInput($script_size_rows, 145, 40, 40, 20)
$updown_size_rows = GUICtrlCreateUpdown($input_size_rows)
GUICtrlSetLimit($updown_size_rows, 20, 1)

GUICtrlCreateGroup("Mouse Hızı", 110, 75, 85, 85)
$input_speed = GUICtrlCreateInput($script_speed, 125, 95, 50, 20, $ES_CENTER)
$updown_speed = GUICtrlCreateUpdown($input_speed)
GUICtrlSetLimit($updown_speed, 3000, 1)
$button_speed_1 = GUICtrlCreateButton("1", 115, 120, 25, 15)
$button_speed_5 = GUICtrlCreateButton("5", 140, 120, 25, 15)
$button_speed_10 = GUICtrlCreateButton("10", 165, 120, 25, 15)
$button_speed_15 = GUICtrlCreateButton("15", 115, 140, 25, 15)
$button_speed_25 = GUICtrlCreateButton("25", 140, 140, 25, 15)
$button_speed_50 = GUICtrlCreateButton("50", 165, 140, 25, 15)


$window_help = GUICreate("Yardım", 300, 250, -1, -1, -1, 0, $window_main)
GUICtrlCreateLabel("1 - Yeri Belirle", 10, 5)
GUICtrlCreateLabel("2 - BaÅŸlat", 10, 25)
GUICtrlCreateLabel("3 - Durdur", 10, 45)
GUICtrlCreateLabel("Z - Sola Doğru (Ağaç ve Hayvanlar için)" , 10, 65)
GUICtrlCreateLabel("X - Sağa Doğru (Ağaç ve Hayvanlar için)",10,85)
GUICtrlCreateLabel("ESC - Kapat" , 10 , 105)
GUICtrlCreateLabel("SPACE - Script Duraklat",10,125)
GUICtrlCreateLabel("Yardım ", 10, 145)

GUISetState(@SW_SHOW, $window_main)

$window_start = GUICreate("BaÅŸlat", 190, 65, -1, -1, -1, 0, $window_main)
GUICtrlCreateLabel("Hayırdır? :)", 10 ,5)
GUISetState(@SW_SHOW, $window_main)

 
            
While 1
    If $script_running Then
        ; Seriously, why is this even necessary...?
        $script_size_columns = GUICtrlRead($input_size_columns)
        $script_size_rows = GUICtrlRead($input_size_rows)


        farm()
    EndIf

    ;$script_speed = GUICtrlRead($input_speed)
    $gui_msg = GUIGetMsg(1)
  Select
        Case $gui_msg[0] = $GUI_EVENT_CLOSE
            If $gui_msg[1] = $window_main Then
                ExitLoop
            ElseIf $gui_msg[1] = $window_start Then
                GUISetState(@SW_HIDE, $window_start)
            EndIf
        Case $gui_msg[0] = $button_start
            GUISetState(@SW_SHOW, $window_start)
            EndSelect
    Select
        Case $gui_msg[0] = $GUI_EVENT_CLOSE
           If $gui_msg[1] = $window_main Then
                ExitLoop
            ElseIf $gui_msg[1] = $window_help Then
                GUISetState(@SW_HIDE, $window_help)
            EndIf
      Case $gui_msg[0] = $button_help
          GUISetState(@SW_SHOW, $window_help)
    Case $gui_msg[0] = $button_speed_1
            GUICtrlSetData($input_speed, "1")
      Case $gui_msg[0] = $button_speed_5
            GUICtrlSetData($input_speed, "5")
      Case $gui_msg[0] = $button_speed_10
            GUICtrlSetData($input_speed, "10")
       Case $gui_msg[0] = $button_speed_15
           GUICtrlSetData($input_speed, "15")
       Case $gui_msg[0] = $button_speed_25
           GUICtrlSetData($input_speed, "25")
       Case $gui_msg[0] = $button_speed_50
          GUICtrlSetData($input_speed, "50")
    EndSelect

    Sleep(25)
WEnd


Func pauseScript()
    if $pause = 1 then 
        $pause = 0
        $harvest = 140
        Harvest()
    else    
        $pause = 1
        $harvest = 0
        endif
EndFunc

Func exitScript()
    Exit
EndFunc

Func RunIt()
    $direction = 0
    ;$pause = 0
    Harvest()
EndFunc
Func ReverseIt()
    $direction = 1
    ;$pause = 0
    Harvest()
EndFunc
  
Func Harvest()
        $i = 0
        $startPos = MouseGetPos()

        if $pause = 1 Then
            $harvest = 0
        endif
            
        While $i < $harvest 
        $i = $i + 1 
        $startPos = MouseGetPos()
        $pos = MouseGetPos()    
        MouseClick("left")
        
            if $direction = 0 Then
                MouseClick("left",$pos[0]+$offset1x, $pos[1]+$offset1y, 1, 2)
                Mousemove($startPos[0],$startPos[1], 1)
                MouseMove($pos[0]-$offset2x,$pos[1]-$offset2y, 1)
            Elseif $direction = 1 Then
                MouseClick("left",$pos[0]+$offset1x, $pos[1]+$offset1y, 1, 2)
                Mousemove($startPos[0],$startPos[1], 1)
                MouseMove($pos[0]+$offset2x,$pos[1]-$offset2y, 1)
            endif
        
         wend
EndFunc
Func farm()
    ; Some (local) variables
    $current_x = $script_x
    $current_y = $script_y

    For $current_row = 1 To $script_size_rows Step 1
        For $current_column = 1 To $script_size_columns Step 1
            MouseClick("primary", $current_x, $current_y, 1, $script_speed)

            If $order = 0 Then
                $current_x = $current_x + 25
                $current_y = $current_y - 12
            Else
                $current_x = $current_x - 25
                $current_y = $current_y + 12
            EndIf

            If Not $script_running Then ExitLoop
        Next
            If $order = 0 Then
                $order = 1
                $current_x = $current_x - 25
                $current_y = $current_y + 12
            else
                $order = 0
                $current_x = $current_x + 25
                $current_y = $current_y - 12
            EndIf
        ; Reset to beginning of row
        ;$current_x = $current_x - (25 * $script_size_columns)
        ;$current_y = $current_y - (-12 * $script_size_columns)

        ; Advance to the next row
        $current_x = $current_x + 25
        $current_y = $current_y + 12

        If Not $script_running Then ExitLoop
    Next

    ; Stop running now
    stop_script()
    $order = 0
EndFunc

I am trying to develop newer Farmville bot script helps you in you?

codes you got from the forum. I want to ask do I want to delete this hand tool and plow tool How do I add the code?

Edited by neobilmem
Posted

Here is a farmville bot I've been working on. Hopefully a few people can make use of it:

http://mantis.sytes.net/~tekproxy/teksFVBot/

Posted Image

Here are some features:

  • Of course, can click everywhere on your farm to harvest / plow / plant
  • Can even farm tree lines
  • Can check for menus in the way or if your cursor has a sickle present (so it knows it's going to harvest)
  • Hotkeys make starting and stopping easy
  • Option to lock the mouse while running so you don't screw anything up
  • Works well with different resolutions, and if it doesn't, the offsets are configurable
  • Support for saving settings into multiple profiles
  • Almost everything is configurable

If you have any suggestions please let me know. I have a few ideas but I don't want to put in the effort if I'm the only one using it. :-D

Do you have any other options to get the script code?

- Johannes M.

Posted (edited)

Here is a farmville bot I've been working on. Hopefully a few people can make use of it:

http://mantis.sytes.net/~tekproxy/teksFVBot/

Posted Image

If you have any suggestions please let me know. I have a few ideas but I don't want to put in the effort if I'm the only one using it. :-D

Hey tekproxy.

Thanks for the program. i have use your bot in the last days since you post it and got some questions:

i dont understand how can you exclude the center square (with the guy trapped in) or other squars with building or decoration from been clicked. the bot just click the guy and you get the male/female popup. if anyone here can explain it to me that will be great :D

i play farmville just to complete the ribbons and to get the last level fast as i can.

to do that i use all the farm squares to harvest/plow/plant (complete "cream of the crop" ribbon) and one edge for cherry trees and the other edge for chickens (to complete the "knock on the wood" and "zoologist" ribbons).

when i try to use the bot at the trees in the edge i find that its not completely harvest all the trees. i have in this edge 2 lines of trees (to save space) it just harvest some of the trees in the line.

also i was needed to remove the "check for sickle before harvesting" coz with this box checked its not havrest nothing its just click on all the trees.

here is some picture of my farm to show that strategy:

two lines of trees: http://i37.tinypic.com/2wn8sgl.jpg

two lines of chickens: http://i34.tinypic.com/2502x68.jpg

complete view: http://i33.tinypic.com/33eu23d.jpg

try to put just one line trees and othere line for chickens: http://i38.tinypic.com/fnr8lc.jpg

how can i set the bot to harvest all the trees in the line/lines?

okey, here are some suggestions (for u and for anyone that make us a framville bot:)

if u can do the harvest/plow/plant complete automat. so that ppl will set the bot to choose what to plant from the shop with numbers (screen 1,2,3,4,5) and the seeds thay want to plant (seed 1,2,3,4,5,6,7,8) like now we got 5 diffrent screens in the shop and each screen has 8 diffrent seeds (to plant strawberry you set screen number 1, seed number 1; for blackberry screen 4 seed 2) this way when the shop have new plant/seeds all the setting will still suitable. the same we can set the bot for the time its take to harvest what we plant. (4 for 4 houres, 24 for 1 day etc..) and we got this complete automat.

if u can plz do a auto/manual "pause" so when thing are screwed up you can continue from the last position (and not to set the home square again and again) also sometimes the server is startup (or "server out of sync") and when it dose the bot will start over go to fullscreen, max zoomout and continue what its did b4.

bot can publish anything (lost animals, or any popups ribbons, levels, etc..)

some members here say about "good samaritan" ribbon, that will do great!

auto help neighbors while waiting for the crop.

also the soybean xp greed (form the most bottom square?) will be great improve.

ok thats all i think. if you do just some of this things that will be so great =]

thank you very much for what you do and for make our life easy :D

Cheers!

Edited by error406
Posted

JohannesM:

Options other than the SVN? No. Is that what you're asking for? If so, I'll put it on the website now.

erro406:

Center Square - Yeah, an option to exclude the center square would be a good addition. Right now if you just pick the top most part of the home tile, it usually doesn't click you.

Multiple tree rows - I think most people have 1 row, right? Is two really worth it? It's not 100% on with accuracy but since it seems a couple people are using it, I'll work on it and see what I can do. Sometimes you can play with the home location to get more trees. I do my girlfriend's trees in 2-4 tries. I'll make it work with 1 row first and then see about multiple. It shouldn't be too hard.

Advanced features - More complete farmville automation will almost certainly require a lot in the way of clicking annoying windows away, which would mean hunting down a lot of offsets. I'm more than willing to do that if enough people use the bot, but right now it works 80% well and only took 30% effort to make it happen. :D

What is the soybean xp greed thing? I haven't heard of that.

Thanks for all of your ideas and suggestions.

Posted (edited)

Okay, I was successful in changing the game config file to this one: http://www.freewebs.com/phoenix159/gameSettings.xml, but after loading my config - the game would stop loading before I could even get in :/

I also tried http:\/\/www.freewebs.com\/phoenix159\/gameSettings.xml, but it failed :/

Here is the packet I'm modifying

<html>
    <head>
        <link rel="stylesheet" type="text/css" href="http://facebook2.farmville.static.zynga.com/current/css/reset.css" />
        <link rel="stylesheet" type="text/css" href="http://facebook2.farmville.static.zynga.com/current/css/main.css" />
    </head>
        
    <body>
<script src="http://static.ak.facebook.com/js/api_lib/v0.4/FeatureLoader.js.php" type="text/javascript"></script>
<script type="text/javascript" src="http://facebook2.farmville.static.zynga.com/current/js/swfobject/swfobject.js"></script>
<script type="text/javascript" src="http://facebook2.farmville.static.zynga.com/current/js/global.js"></script>

<script  type="text/javascript">
    
    var flashVars = {"type":"","fb_sig_in_iframe":"1","fb_sig_locale":"en_US","fb_sig_in_new_facebook":"1","fb_sig_time":"1254026718.0075","fb_sig_added":"1","fb_sig_profile_update_time":"1250134068","fb_sig_expires":"1254114000","fb_sig_user":"1483867184","fb_sig_session_key":"2.hPlN9HQO_pVBEFcX_Ehjjg__.86400.1254114000-1483867184","fb_sig_ss":"2GL_QKix11CokXkx_nHvmQ__","fb_sig_ext_perms":"auto_publish_recent_activity","fb_sig_api_key":"80c6ec6628efd9a465dd223190a65bbc","fb_sig_app_id":"102452128776","fb_sig":"254b5bb3cd40b077f88fdd65b1fdf1e6","app_url":"http:\/\/fb-0.farmville.zynga.com\/current\/","sn_app_url":"http:\/\/apps.facebook.com\/onthefarm\/","asset_url":"http:\/\/facebook.farmville.static.zynga.com\/v5321\/","swfLocation":"http:\/\/facebook.farmville.static.zynga.com\/embeds\/FarmGame.5321.swf","game_config_url":"http:\/\/www.freewebs.com\/phoenix159\/gameSettings.xml"","localization_url":"http:\/\/facebook2.farmville.static.zynga.com\/current\/v5321\/flashLocaleXml.xml","flashRevision":"5321"}
    var params = { allowScriptAccess: "always", wmode: "opaque", allowFullScreen: "true" };
    var attrs = { id: "flashapp",name: "flashapp" };
    // load the flash movie.
    swfobject.embedSWF("http://facebook.farmville.static.zynga.com/embeds/FV_LoadBar.swf", "flashContent", 
      "760", "594", "9.0.0", "playerProductInstall.swf", flashVars, params, attrs);
         
</script>

<div style="width:760px;height:594px;">
    <div id="flashOuterContainer">
        <div id="flashContent">
            <span style="font-size: 19px; font-family: tahoma; color: #4880d7;padding-bottom: 10px;">Loading Game...</span><br/>
             
            <span style="font-size: 16px; font-family: tahoma;">If your game does not load within 10 seconds, you may need to upgrade your version of Flash.  Please do so by clicking <a href="http://www.adobe.com/shockwave/download/download.cgi?P1_Prod_Version=ShockwaveFlash&promoid=BUIGP">here</a></span>
        </div>
    </div>
</div>

<div id="rypixel"></div>

<script type="text/javascript">

    function rockyouPixel() {
        var pixel = '<img src="http://rya.rockyou.com/ams/dot.php?d=zyngafarm"/>';
        
                        
    }
    
    /** Mouse wheel callback, forward events to flash */
    function onmousewheel(event) {
        var delta = 0;
        if (!event) {
            event = window.event;
        }
    
        if (event.wheelDelta) {
            delta = event.wheelDelta / 120;
            if (window.opera) {
                delta = -delta;
            }
        } else if (event.detail) {
            delta = -event.detail * 3;
        }
    
        flashapp.onmousewheel(delta);
    
        // Keep page from scrolling
        cancelEvent(event);
    }
    addLoadEvent(
        function() {
            hookEvent('flashapp', 'mousewheel', onmousewheel);
        });
    
    
    /** @return array    Returns an array of app friend ids for the current user */
    function getAppFriendIds() {
        return g_appFriendIds;
    }
    
    /** @return array    Returns an array of friend data for the current user */
    function getFriendData() {
        return g_friendData;
    }
    
    /** @return array    Returns user info for the current user */
    function getUserInfo() {
        return g_userInfo;
    }
    
    /**
     * Shows the feed dialog for the user
     *
     * @param integer    bundleId    id of the bundle to display template
     * @param integer    bundleData    Data to display in the bundle
     * @param array        targetId    Array of ids to publish story to
     * @param string    bodyGeneral    Associated text for stories
     */    
    function showFeedDialog(bundleId, bundleData,targetId,bodyGeneral) {    
        FB.ensureInit(function() {
            var result=FB.Connect.showFeedDialog(bundleId,bundleData,null,null,null,FB.RequireConnect.require,onFeedClosed,null,null);
            //document.getElementById('flashapp').style.height='0px';
            if(result) {
                flashapp.logShowFeedDialog();
                flashapp.disableAllInput();
            }
        });
    }    

    /** Callback for when the feed dialog has closed */
    function onFeedClosed() {
        //document.getElementById('flashapp').style.height='594';
        flashapp.enableAllInput();
        flashapp.logCloseFeedDialog();
    }

    /**
    * Show permissions dialog for the user
    */
    function showStreamPermissions() {
        FB.ensureInit(function() {
            FB.Connect.showPermissionDialog("publish_stream", onPermissionDialogClosed);    
        });
    }
    
    /** Callback for when the permissions dialog has closed */
    function onPermissionDialogClosed() {
        //alert("perms window closed");
        movie("flashContent").permissionDialogClosed();
    }

    /**
    * Get a reference to the swf file
    *
    * @param string    swf    id of swf reference 
    */
    function movie(swf) {
        return document[swf];
    }

    FB.init("80c6ec6628efd9a465dd223190a65bbc", "../xd_receiver.htm");    
    
</script>
test
</body>
    </html>
Edited by Skrip

[left][sub]We're trapped in the belly of this horrible machine.[/sub][sup]And the machine is bleeding to death...[/sup][sup][/sup][/left]

Posted

What is the soybean xp greed thing? I haven't heard of that.

Hi tekproxy,

i think ppl here was tallking about that but anyway..

to get fast leveling up i buy exp points. you can buy 1 exp point for 10 coins (2exp from soybean and one from plowing)

use with the procedure of plow-plant-delete thats call "power leveling"

now im using ac-tool with coordination to auto the mouse movment but since ac-tool not work that

perfect i thinks that if the bot will have this extra option it willl be nice.

also i find that with ac-tool the most bottom square is the easiest to choose for save time.

so what we need is just to set up how many times the loop will run the delete-plow-plant thing...

and if we can choose lets say the most bottom square and the two square above it that will save us more time.

also will be nice if you can see how meny points you will get if u run it 'number' of times.

Thanks for your replay :D

Greeting,

error406

Posted

I can´play in Fullscreen cause my IE or Firefox hangs up...

But I´m using the Autobot for Farming, the rest I want to do myself... except:

The damn Neighbor helping.

Does anyone have a script for helping neighbors? Tried myself but couldn´t get it working.

I tried helping through the bottom line when in game-> Click-> Help/Visit -> Click the next etc. All the Popups "Will u try to help me" open in background, you can click the one by one, get money and exp but the Good Samaritan Counter does not increase.

So I need a script:

While true
Go to Neighbors Page
when exist "Go to XY farm" -> click else Send "F5"
Click Accept 2x
Go to Neighbors page
Posted

to get fast leveling up i buy exp points. you can buy 1 exp point for 10 coins (2exp from soybean and one from plowing)

Plowing Cost 15 coins.

How do you get to 10?

Posted

[edit]

How Do I read the text under my mouse?

e.g. $mousetext=http://apps.facebook.com/onthefarm/index.php?mission=crows&friendId=xxxxxxxxxxxxxxxxxx

if strinstr($mousetext,"http://apps.facebook.com/onthefarm/index.php?mission=") Then Click

[/edit]

Posted (edited)

Plowing Cost 15 coins.

How do you get to 10?

like i say b4 :D

Plowing cost 15 coins = 1exp point

Soybean cost 15 coins = 2exp points

delete plot cost 0

15+15 = 30 = 3 exp points

thats it djdodo :D

Edited by error406
Posted (edited)

I can´play in Fullscreen cause my IE or Firefox hangs up...

But I´m using the Autobot for Farming, the rest I want to do myself... except:

The damn Neighbor helping.

Does anyone have a script for helping neighbors? Tried myself but couldn´t get it working.

I tried helping through the bottom line when in game-> Click-> Help/Visit -> Click the next etc. All the Popups "Will u try to help me" open in background, you can click the one by one, get money and exp but the Good Samaritan Counter does not increase.

So I need a script:

While true
Go to Neighbors Page
when exist "Go to XY farm" -> click else Send "F5"
Click Accept 2x
Go to Neighbors page

Hi,

here's my function in my script for the neighbors. Not perfect yet, but it will later.

It works in fullscreen only!

Func visitNeighbors()
    MouseClick("primary", 720, 745) ; set the Neighbor "stripe" to the right
    $startX = 685
    $startY = 750
    $intN = 0
    MouseClick("primary", 770, 635, 3)                      ; zoom in, to decrase the load time
    While PixelGetColor($startX, $startY) = 1288350
        MouseClick("primary", $startX, $startY)             ; click on Neigbor
        Sleep(1000)
        MouseClick("primary", $startX +25, $startY - 30)    ; click on visit
        ConsoleWrite("[i] Farm Nr. " & $intN & @CRLF)
        MouseMove(500, 380)                                 ; check the loading box
        Do
            sleep(100)
        Until PixelGetColor(500, 380) = 16776677            ; wait until the load box is present
        $intSleep = 2000                                    ; wait minimum 2 Seconds
        while PixelGetColor(500, 380) = 16776677            ; while loading box present
            Sleep(100)
            $intSleep = $intSleep + 200
            ConsoleWrite(".")
        WEnd
        ConsoleWrite(@CRLF & "[~] sleeping... (" & $intSleep & " (" & $intSleep / 1000 & " Sec.))" & @CRLF)
        Sleep($intSleep)                                    ; sleep
        MouseMove(252, 258)                                 ; go to the coordinations of the accept button
        Sleep(1000)
        if PixelGetColor(252, 258) = 3262016 Then           ; if there's an accept button
            ConsoleWrite("[i] Farm needs Help" & @CRLF)
            MouseClick("primary", 300, 260, 2)              ; click on Accept
        EndIf
        ConsoleWrite("[i] next Farm" & @CRLF)
        if $intN = 7 Then
            MouseClick("primary", 150, 715)
            $intN = 0
            $startX = 685
            $startY = 750
        Else                                                ; end of the row, get the next page
            $intN +=1
            $startX -= 66
        EndIf
    WEnd
    MouseClick("primary", 815, 600) ; go home
EndFunc

- Johannes M.

Edited by JohannesM
Posted

@JohannesM:

Ich denke mal, Du sprichst Deutsch....

Skript läuft nicht wirklich.

Ich starte es auf der "Play" Seite, richtig?

Maus fährt von links unten nach rechts oben, es passiert aber nichts....

Posted

@JohannesM:

Ich denke mal, Du sprichst Deutsch....

Skript läuft nicht wirklich.

Ich starte es auf der "Play" Seite, richtig?

Maus fährt von links unten nach rechts oben, es passiert aber nichts....

Nope. In Fullscreen it moves to the middle of the screen, one up and one right.

Which resolution do you use?

Posted

@JohannesM:

Ich denke mal, Du sprichst Deutsch....

Skript läuft nicht wirklich.

Ich starte es auf der "Play" Seite, richtig?

Maus fährt von links unten nach rechts oben, es passiert aber nichts....

Ja deutsch, moecht aber fair bleiben und english kommunizieren.

Okay, the resolution must be 1024 x 768. As I said, it's not perfect yet.

- Jo

Posted (edited)

What about using this small snippet to find the embedded Farmville window?

Func findMyFarm()
    $searchFor = 0x43A143 ;green color beside your farm. Even in the top left corner
    $coords = PixelSearch(0,0, @DesktopWidth, @DesktopHeight, $searchFor)

    if $coords <> 0 Then
        MsgBox(0, "gefunden!", $coords[0] & "," & $coords[1])
    EndIf
EndFunc

That would fix the resolution problem, because the Farmville window will even have the same size -> 757x594px (except in fullscreen)

Edited by Sn0opy
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