So, this is my first UDF that I like to share with you all. It can be used to capture debug information written by programs using the OutputDebugString API. A lot of programs write useful information using OutputDebugString. I searched for a way to capture this information and came across this link. This describes a way to read debug information using C++. My first attempt was to try and rewrite this in pure AutoIt using DllCalls. But I guessed it was to much work, especially converting all the
So, this is my first UDF that I like to share with you all. It can be used to capture debug information written by programs using the OutputDebugString API. A lot of programs write useful information using OutputDebugString. I searched for a way to capture this information and came across this link. This describes a way to read debug information using C++. My first attempt was to try and rewrite this in pure AutoIt using DllCalls. But I guessed it was to much work, especially converting all the