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Posted

So i have game called Wolfenstein : enemy territory and im trying to automaticly put my "config" right ingame using the game's console with autoit (yes i know that u can just "exec something.cfg" but this is good training) so can u read what reads in console and then re-write the command when there reads error something like that?

Posted

Maybe look at "Create CUI instead of GUI EXE" compile option. That may allow you to access your game console i/o via ConsoleRead/ConsoleWrite.

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