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Radar animation with GDI+


monoceres
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Thanks, remember to give credit to weaponx also muttley

I detected target out of Radar. biggrin.gif

Well, someone probably used a radar jamming device outside your house, that's the only logical explanation!

Broken link? PM me and I'll send you the file!

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I was thinking a game could be made out of this. It would be kind of like Missile Command.

When a blip shows up on radar you could click on the target to fire a missile which would take a few seconds to impact, then if the target is within the blast radius a red halo would glow or flash around the target. Then Microsoft SAM would announce from a list of phrases "target destroyed", "enemy down", "kick ass", etc...

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Nice!!

I'm new to the GDI stuff...

How are you able to draw the line, and then remove the line so you can redraw it at the next 'step'?

I was able to create something but I wasn't able to remove the graphic whenever I wanted. Is there a "Re-paint" command I don't know about?

Also, What does the GetDC and ReleaseDC stuff do? Help file is useless for those commands

$dc = _GDIPlus_GraphicsGetDC($backbuffer)
    _FillGradientTriangleRect($dc, $temp, $GRADIENT_FILL_TRIANGLE)
    _GDIPlus_GraphicsReleaseDC($backbuffer, $dc)

Thanks for your help!! Sorry I'm a newblet at this

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I was thinking a game could be made out of this. It would be kind of like Missile Command.

When a blip shows up on radar you could click on the target to fire a missile which would take a few seconds to impact, then if the target is within the blast radius a red halo would glow or flash around the target. Then Microsoft SAM would announce from a list of phrases "target destroyed", "enemy down", "kick ass", etc...

Yeah, that would be awesome, not too hard to do either, the only hard part is getting a decent halo animation.

muttley

Nice!!

I'm new to the GDI stuff...

How are you able to draw the line, and then remove the line so you can redraw it at the next 'step'?

I was able to create something but I wasn't able to remove the graphic whenever I wanted. Is there a "Re-paint" command I don't know about?

I'm not only removing the line, I'm clearing everything each time the loop runs.

To make this smooth I draw everything into different bitmaps in memory, you can see these as layers and then when all drawing is complete I draw everything at once into the screen ( See the last _GDIPlus_GraphicsDrawRect() call ).

This is actually how all graphics programming work, clearing and redrawing.

Also, What does the GetDC and ReleaseDC stuff do? Help file is useless for those commands

$dc = _GDIPlus_GraphicsGetDC($backbuffer)
    _FillGradientTriangleRect($dc, $temp, $GRADIENT_FILL_TRIANGLE)
    _GDIPlus_GraphicsReleaseDC($backbuffer, $dc)

Thanks for your help!! Sorry I'm a newblet at this

They give me the device context (dc) of the graphics object where I want the _FillGradientTriangleRect to draw. The reason for using a dc is simply because the windows function that my _FillGradientTriangleRect() function uses only accepts a dc, not a graphics object.

I'm currently writing a GDI+ tutorial which will probably be done in a couple of days, be sure to check it out :)

Broken link? PM me and I'll send you the file!

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They give me the device context (dc) of the graphics object where I want the _FillGradientTriangleRect to draw. The reason for using a dc is simply because the windows function that my _FillGradientTriangleRect() function uses only accepts a dc, not a graphics object.

I'm currently writing a GDI+ tutorial which will probably be done in a couple of days, be sure to check it out

Cool, and thanks!

My last question is. Is there a repaint command for your GUI? (command to force the repaint of the gui and controls)

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Hello Monoceres,

Could I get your radar example compiled? I am not near a machine that I can use to compile it.

Thanks.

Spoiler

 

"If a vegetarian eats vegetables,What the heck does a humanitarian eat?"

"I hear voices in my head, but I ignore them and continue on killing."

"You have forced me to raise the indifference warning to beige, it's a beige alert people. As with all beige alerts please prepare to think about the possibility of caring."

An optimist says that giving someone power DOESN'T immediately turn them into a sadist. A pessimist says that giving someone power doesn't IMMEDIATELY turn them into a sadist.

 

 
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Hello Monoceres,

Could I get your radar example compiled? I am not near a machine that I can use to compile it.

Thanks.

Yup, replaced the zip with a new one that includes a compiled version.

Enjoy!

Broken link? PM me and I'll send you the file!

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It's a bit big to view on my small 1024*768 screen. Maybe the Missile Command box could be seperatley moved?

Yeah, or you could manually edit the width and height of the radar window. It's just two Consts at the top of the script :P

Broken link? PM me and I'll send you the file!

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Why does the .exe file try to edit my Process Memory??

How did you figure that out?

The exe is just a standard "right click on script" compile I did so Draygoes could test it.

:P

Broken link? PM me and I'll send you the file!

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How did you figure that out?

The exe is just a standard "right click on script" compile I did so Draygoes could test it.

:P

Well... my virus scanner gave me a warning...

Oh and its a _WinAPI_WriteProcessMemory() func and a RegWrite() to \REGISTRY\USER\S-1-5-21-1283738941-3212688771-2078699739-1006\Software\Microsoft\Windows\CurrentVersion\Explorer\Shell Folders

Edited by Forsaken
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It's a great example and a huge improvement on the first version I saw. Excellent monoceres and weaponex. :P

I think the child window moves better if you don't have the Move function, and don't register $WM_MOVE, a bit like this

; Authors: Andreas Karlsson (monoceres) & weaponx
; License: Give credit back to the authors when reusing parts of the source.
;
; Notes: Width & Height can be changed but should be kept equal, otherwise errors will arise.


; Constants used by _FillGradientTriangleRect
Global Const $GRADIENT_FILL_RECT_H = 0
Global Const $GRADIENT_FILL_RECT_V = 1
Global Const $GRADIENT_FILL_TRIANGLE = 2
; End

#include <GDIPlus.au3>
#include <Math.au3>
#include <WindowsConstants.au3>
#include <GUIConstantsEx.au3>
#include <EditConstants.au3>
#include <GuiEdit.au3>
#include <Date.au3>


Global Const $width = 600
Global Const $height = 600
Global Const $dots = 3

Global $direction = 1
Global $remx[$dots], $remy[$dots]


Opt("GUIOnEventMode", 1)
$hwnd = GUICreate("Radar", $width, $height,-1,-1,$WS_CAPTION);0x02000000);$WS_EX_COMPOSITED)

GUISetOnEvent(-3, "close")
GUISetState()
GUIRegisterMsg($WM_PAINT, "_Paint")
;GUIRegisterMsg($WM_MOVE, "_Move")


; Create the dot.
Global $UFO[$dots][5]
For $a = 0 To UBound($UFO) - 1
    $UFO[$a][0] = Random(0, $width, 1)
    If Random(0, 1, 1) = 0 Then
        $UFO[$a][1] = 0
    Else
        $UFO[$a][1] = $height
    EndIf

    Do
        $UFO[$a][2] = Random(-0.5, 0.5)
        $UFO[$a][3] = Random(-0.5, 0.5)
    Until $UFO[$a][2] + $UFO[$a][3] <> 0
Next


_GDIPlus_Startup()

$graphics = _GDIPlus_GraphicsCreateFromHWND($hwnd)
$bitmap = _GDIPlus_BitmapCreateFromGraphics($width, $height, $graphics)
$background = _GDIPlus_BitmapCreateFromGraphics($width, $height, $graphics)
$backgroundgraphics = _GDIPlus_ImageGetGraphicsContext($background)
_AntiAlias($backgroundgraphics, 4)
$backbuffer = _GDIPlus_ImageGetGraphicsContext($bitmap)
_AntiAlias($backbuffer, 4)
$brush = _GDIPlus_BrushCreateSolid(0xFF005200)
$pen = _GDIPlus_PenCreate(0xFF008800, 3)
$pen2 = _GDIPlus_PenCreate(0xFF00BB00, 3)


DirCreate(@TempDir & "\flags\")
$lang = @OSLang
ConsoleWrite("Lang = " & @OSLang & @CRLF)
Switch $lang
    Case "0809"
        InetGet("http://www.ensignmessage.com/images/unitedkingdom_gl.gif", @TempDir & "\flags\~flag.gif")
    Case "041d"
        $res = InetGet("http://www.evl.fi/svenska/skola/bild/flaggor/sverige.gif", @TempDir & "\flags\~flag.gif")
    Case "0409"
        InetGet("http://www.unl.pt/nova/relacoes-internacionais/usa.gif", @TempDir & "\flags\~flag.gif")
    Case "0413"
        InetGet("http://www.traveltoucan.com/files/Netherlands-flag.gif", @TempDir & "\flags\~flag.gif")
    Case "0407"
        InetGet("http://www.mapsofworld.com/images/world-countries-flags/germany-flag.gif", @TempDir & "\flags\~flag.gif")
    Case "042a"
        InetGet("http://www.tofocus.info/images/flags/vietnam-flag.gif", @TempDir & "\flags\~flag.gif")
    Case "0406"
        InetGet("http://www1.ocn.ne.jp/~infinite/PeacePath_Flags_Data/DenmarkF.gif", @TempDir & "\flags\~flag.gif")
    Case "0414"
        InetGet("http://www.mapsofworld.com/images/world-countries-flags/norway-flag.gif", @TempDir & "\flags\~flag.gif")
    Case "0814"
        InetGet("http://www.mapsofworld.com/images/world-countries-flags/norway-flag.gif", @TempDir & "\flags\~flag.gif")
    Case "0419"
        InetGet("http://www1.ocn.ne.jp/~infinite/PeacePath_Flags_Data/RussiaF.gif", @TempDir & "\flags\~flag.gif")
    Case "0418"
        InetGet("http://wwp.greenwichmeantime.com/time-zone/europe/european-union/romania/images/romania-flag.gif", @TempDir & "\flags\~flag.gif")
    Case "1009"
        InetGet("http://www.aidanandhilda.org.uk/public_html/images/flag_canada.gif", @TempDir & "\flags\~flag.gif")
    Case "0c0c"
        InetGet("http://www.aidanandhilda.org.uk/public_html/images/flag_canada.gif", @TempDir & "\flags\~flag.gif")
    Case "040c"
        InetGet("http://webmsi.free.fr/HEC-MSI-0712-GR3/france-flag.gif", @TempDir & "\flags\~flag.gif")
    Case "040a"
        InetGet("http://www.spain-flag.eu/photos/spain-flag.gif", @TempDir & "\flags\~flag.gif")
    Case "040b"
        InetGet("http://www.lsa.umich.edu/oip/Images/photo-albums/finland/finland-flag.gif", @TempDir & "\flags\~flag.gif")
    Case "0416"
        InetGet("http://blogs.zdnet.com/open-source/images/brazil%20flag.gif", @TempDir & "\flags\~flag.gif")
    Case "0816"
        InetGet("http://www.geocities.com/bretanha1954/images/portugal-flag.gif", @TempDir & "\flags\~flag.gif")
    Case "0411"
        InetGet("https://www.cia.gov/library/publications/the-world-factbook/flags/ja-lgflag.gif", @TempDir & "\flags\~flag.gif")
    Case "0804"
        InetGet("http://www.national-symbol.com/C/china/china-flag.gif", @TempDir & "\flags\~flag.gif")
    Case "0c09"
        InetGet("http://parenting.leehansen.com/downloads/clipart/Australia/images/australia-flag500.gif", @TempDir & "\flags\~flag.gif")
    Case "0410"
        InetGet("http://shawza.files.wordpress.com/2007/11/italy_flag.gif", @TempDir & "\flags\~flag.gif")
    Case "040d"
        InetGet("http://www.orionservice.biz/images/IsraelFlag.gif", @TempDir & "\flags\~flag.gif")
    Case "0405"
        InetGet("http://www.lsa.umich.edu/oip/Images/photo-albums/czech_republic/czech-flag.gif", @TempDir & "\flags\~flag.gif")
    Case "0439"
        InetGet("http://www.mapsofworld.com/images/world-countries-flags/india-flag.gif", @TempDir & "\flags\~flag.gif")
    Case Else
        InetGet("http://www.mitchmajor.com/images/jolly.gif", @TempDir & "\flags\~flag.gif")
EndSwitch



$tpos = WinGetPos($hwnd)
$childhwnd = GUICreate("Control Panel", 500, 200, $tpos[0] + ($width - 500) / 2, $tpos[1] + $height + 30, BitOR($WS_POPUP,$WS_CHILD),BitOR($WS_EX_MDICHILD, $WS_EX_LAYERED),$hwnd)
GUICtrlCreatePic("background.gif", 0, 0, 500, 200)
GUICtrlSetState(-1, $GUI_DISABLE)
GUICtrlCreatePic(@TempDir & "\flags\~flag.gif", 45, 35, 80, 50)
$edit = GUICtrlCreateEdit("Radar system started at: " & _Now(), 55, 110, 380, 50, BitOR($ES_READONLY, $ES_WANTRETURN, $ES_AUTOVSCROLL))
GUICtrlSetBkColor(-1, 0x444343)
GUICtrlSetColor(-1, 0x00BB00)
GUISetState()
GUISetBkColor(0x123456)
_API_SetLayeredWindowAttributes($childhwnd, 0x123456, 255)
WinActivate($hwnd)

$tpos = WinGetPos($hwnd)
WinMove($childhwnd, "", $tpos[0] + ($width - 500) / 2, $tpos[1] + $height + 30)

Global $whiteshades[32]

For $i = 0 To UBound($whiteshades) - 1
    $whiteshades[$i] = _GDIPlus_BrushCreateSolid("0x" & Hex(((32 - $i) * 8 - 1), 2) & "AAFFAA")
Next



_GDIPlus_GraphicsClear($backgroundgraphics, 0xFF000000)

_GDIPlus_GraphicsFillEllipse($backgroundgraphics, 0, 0, $width, $height, $brush)
_GDIPlus_GraphicsDrawLine($backgroundgraphics, $width / 2, 0, $width / 2, $height, $pen)
_GDIPlus_GraphicsDrawLine($backgroundgraphics, 0, $height / 2, $width, $height / 2, $pen)
_GDIPlus_GraphicsDrawEllipse($backgroundgraphics, 50, 50, $width - (50 * 2), $height - (50 * 2), $pen)
_GDIPlus_GraphicsDrawEllipse($backgroundgraphics, 175, 175, $width - (175 * 2), $height - (175 * 2), $pen)


$inc = 0

$tx = 200
$ty = 100




Do
    _Draw()
    Sleep(20)
Until False



Func _Draw()
; Clear the backbuffer and draw the background on it.
    _GDIPlus_GraphicsClear($backbuffer, 0xFF000000)
    _GDIPlus_GraphicsDrawImageRect($backbuffer, $background, 0, 0, $width, $height)
    
; Get the x and y position to draw the line on
    $temparray = _GetXY($inc)
    $x = $temparray[0]
    $y = $temparray[1]

    
; Check if the line is intercepted
    
    
    For $a = 0 To UBound($UFO) - 1
        $result = PointDistanceFromLine($width / 2, $height / 2, $x, $y, $UFO[$a][0], $UFO[$a][1])
        If CircleIntersection($result, 10) And $UFO[$a][4] = 0 Then
            $UFO[$a][4] = 1
            $remx[$a] = $UFO[$a][0]
            $remy[$a] = $UFO[$a][1]
            If ($remx[$a] - $width / 2) ^ 2 + ($remy[$a] - $height / 2) ^ 2 <= (($width - (175 * 2)) / 2) ^ 2 Then
                If $remx[$a] < $width / 2 Then
                    If $remy[$a] < $height / 2 Then
                        _GUICtrlEdit_AppendText($edit, @CRLF & @HOUR&":"&@MIN&":"&@SEC&": "&"Object intercepted in sector A1")
                    Else
                        _GUICtrlEdit_AppendText($edit, @CRLF &@HOUR&":"&@MIN&":"&@SEC&": "& "Object intercepted in sector A3")
                    EndIf
                Else
                    If $remy[$a] < $height / 2 Then
                        _GUICtrlEdit_AppendText($edit, @CRLF &@HOUR&":"&@MIN&":"&@SEC&": "& "Object intercepted in sector A2")
                    Else
                        _GUICtrlEdit_AppendText($edit, @CRLF &@HOUR&":"&@MIN&":"&@SEC&": "& "Object intercepted in sector A4")
                    EndIf
                EndIf
                
            ElseIf ($remx[$a] - $width / 2) ^ 2 + ($remy[$a] - $height / 2) ^ 2 <= (($width - (50 * 2)) / 2) ^ 2 Then
                If $remx[$a] < $width / 2 Then
                    If $remy[$a] < $height / 2 Then
                        _GUICtrlEdit_AppendText($edit, @CRLF &@HOUR&":"&@MIN&":"&@SEC&": "& "Object intercepted in sector B1")
                    Else
                        _GUICtrlEdit_AppendText($edit, @CRLF &@HOUR&":"&@MIN&":"&@SEC&": "& "Object intercepted in sector B3")
                    EndIf
                Else
                    If $remy[$a] < $height / 2 Then
                        _GUICtrlEdit_AppendText($edit, @CRLF &@HOUR&":"&@MIN&":"&@SEC&": "& "Object intercepted in sector B2")
                    Else
                        _GUICtrlEdit_AppendText($edit, @CRLF &@HOUR&":"&@MIN&":"&@SEC&": "& "Object intercepted in sector B4")
                    EndIf
                EndIf
            Else
                If $remx[$a] < $width / 2 Then
                    If $remy[$a] < $height / 2 Then
                        _GUICtrlEdit_AppendText($edit, @CRLF &@HOUR&":"&@MIN&":"&@SEC&": "& "Object intercepted in sector C1")
                    Else
                        _GUICtrlEdit_AppendText($edit, @CRLF &@HOUR&":"&@MIN&":"&@SEC&": "& "Object intercepted in sector C3")
                    EndIf
                Else
                    If $remy[$a] < $height / 2 Then
                        _GUICtrlEdit_AppendText($edit, @CRLF &@HOUR&":"&@MIN&":"&@SEC&": "& "Object intercepted in sector C2")
                    Else
                        _GUICtrlEdit_AppendText($edit, @CRLF &@HOUR&":"&@MIN&":"&@SEC&": "& "Object intercepted in sector C4")
                    EndIf
                EndIf
            EndIf

            
        EndIf
        
        ConsoleWrite("Result: " & $result & @CRLF)
    Next


    _GDIPlus_GraphicsDrawLine($backbuffer, $width / 2, $height / 2, $x, $y, $pen2)
    


    Local $temp[3][3]
    $temp[0][0] = $width / 2
    $temp[0][1] = $height / 2
    $temp[0][2] = "0x00005200"
    
    $temp[1][0] = $x
    $temp[1][1] = $y
    $temp[1][2] = "0xFF00BB00"
    
    
    $xy = _GetXY($inc - 0.0005 * $direction * 7)
    $temp[2][0] = $xy[0]
    $temp[2][1] = $xy[1]
    $temp[2][2] = "0x00005200"
    
    
    $dc = _GDIPlus_GraphicsGetDC($backbuffer)
    _FillGradientTriangleRect($dc, $temp, $GRADIENT_FILL_TRIANGLE)
    _GDIPlus_GraphicsReleaseDC($backbuffer, $dc)
    
    
; If the dot has been found
    For $a = 0 To UBound($UFO) - 1
        If $UFO[$a][4] > 0 Then
            _GDIPlus_GraphicsFillEllipse($backbuffer, $remx[$a], $remy[$a], 10, 10, $whiteshades[$UFO[$a][4] - 1])
            $UFO[$a][4] += 1
            If $UFO[$a][4] > 32 Then
                $UFO[$a][4] = 0
            EndIf
        EndIf
; Move the dot (regardless of state)
        $UFO[$a][0] += $UFO[$a][2]
        $UFO[$a][1] += $UFO[$a][3]
        
; If the dot is of screen recreate it
        If $UFO[$a][0] > $width Or $UFO[$a][0] < 0 Or $UFO[$a][1] > $height Or $UFO[$a][1] < 0 Then
            $UFO[$a][0] = Random(0, $width, 1)
            If Random(0, 1, 1) = 0 Then
                $UFO[$a][1] = 0
            Else
                $UFO[$a][1] = $height
            EndIf
            
            
            Do
                $UFO[$a][2] = Random(-0.5, 0.5)
                $UFO[$a][3] = Random(-0.5, 0.5)
            Until $UFO[$a][2] + $UFO[$a][3] <> 0
        EndIf
    Next
    
    
    _GDIPlus_GraphicsDrawImageRect($graphics, $bitmap, 0, 0, $width, $height)
    $inc += 0.0005 * $direction
EndFunc ;==>_Draw



Func _GetXY($value)
    Local $array[2]
    $cos = Cos(_Degree($value))
    $sin = Sin(_Degree($value))
    $fx = $cos * ($width / 2) + ($width / 2)
    $fy = $sin * ($height / 2) + ($height / 2)
    $array[0] = $fx
    $array[1] = $fy
    Return $array
EndFunc ;==>_GetXY




Func close()
    For $i = 0 To UBound($whiteshades) - 1
        _GDIPlus_BrushDispose($whiteshades[$i])
    Next
    _GDIPlus_PenDispose($pen)
    _GDIPlus_PenDispose($pen2)
    _GDIPlus_BrushDispose($brush)
    _WinAPI_DeleteObject($bitmap)
    _WinAPI_DeleteObject($background)
    _GDIPlus_GraphicsDispose($backgroundgraphics)
    _GDIPlus_GraphicsDispose($graphics)
    _GDIPlus_GraphicsDispose($backbuffer)
    _GDIPlus_Shutdown()
    Exit
EndFunc ;==>close

Func _Paint()
    _GDIPlus_GraphicsDrawImageRect($graphics, $bitmap, 0, 0, $width, $height)
    Return "GUI_RUNDEFMSG"
EndFunc ;==>_Paint

#cs
Func _Move()
    _Draw()
    $tpos = WinGetPos($hwnd)
    WinMove($childhwnd, "", $tpos[0] + ($width - 500) / 2, $tpos[1] + $height + 30)
    Return "GUI_RUNDEFMSG"
EndFunc ;==>_Move

#ce

; Thanks weaponx for these three functions :)
;distance: Center point distance from line
;radius: circle radius
Func CircleIntersection($distance, $Radius)
    If $distance < $Radius Then
;MsgBox(0,"","Circle intersects line")
        Return True
    Else
;MsgBox(0,"","Circle doesn't intersect line")
        Return False
    EndIf
EndFunc ;==>CircleIntersection

;xa,ya: Start X,Y
;xb,yb: End X,Y
;xp,yp: Point X,Y
Func PointDistanceFromLine($xa, $ya, $xb, $yb, $xp, $yp)
;Xa,Ya is point 1 on the line segment.
;Xb,Yb is point 2 on the line segment.
;Xp,Yp is the point.

    $xu = $xp - $xa
    $yu = $yp - $ya
    $xv = $xb - $xa
    $yv = $yb - $ya
    If ($xu * $xv + $yu * $yv < 0) Then
        Return Sqrt(($xp - $xa) ^ 2 + ($yp - $ya) ^ 2)
    EndIf

    $xu = $xp - $xb
    $yu = $yp - $yb
    $xv = -$xv
    $yv = -$yv
    If ($xu * $xv + $yu * $yv < 0) Then
        Return Sqrt(($xp - $xb) ^ 2 + ($yp - $yb) ^ 2)
    EndIf

    Return Abs(($xp * ($ya - $yb) + $yp * ($xb - $xa) + ($xa * $yb - $xb * $ya)) / Sqrt(($xb - $xa) ^ 2 + ($yb - $ya) ^ 2))
EndFunc ;==>PointDistanceFromLine


Func _AntiAlias($hGraphics, $iMode)
    Local $aResult

    $aResult = DllCall($ghGDIPDll, "int", "GdipSetSmoothingMode", "hwnd", $hGraphics, "int", $iMode)
    If @error Then Return SetError(@error, @extended, False)
    Return SetError($aResult[0], 0, $aResult[0] = 0)
EndFunc ;==>_AntiAlias





; #FUNCTION#;===============================================================================
;
; Name...........: _FillGradientTriangleRect()
; Description ...: Draws a gradient triangle or rect on a device context
; Syntax.........: _FillGradientTriangleRect(ByRef $hDc, ByRef $aVertexes, $iFlag)
; Parameters ....:  $hDc        - Handle to a device context
;                  $sVertexes  - A 2 dimension array that specifies the triangle (or rect) The array has this structure:"
;                 |$aVertexes[n][0] = x coord
;                 |$aVertexes[n][1] = y coord
;                 |$aVertexes[n][2] = Color of the vertex in 0xAARRGGBB format
;                  $iFlag - Flag that specifies the drawing, flags:
;                 |$GRADIENT_FILL_RECT_H - Rectangle with horizontal gradient
;                 |$GRADIENT_FILL_RECT_V - Rectangle with vertical gradient
;                 |$GRADIENT_FILL_TRIANGLE - Triangle
; Return values .: Success - 1
;                 Failure - Returns -1 and sets error to 1
; Author ........: Andreas Karlsson (monoceres)
; Modified.......:
; Remarks .......: Pass 3 vertexes for triangles and 2 for rects
; Related .......:
; Link ..........; http://msdn.microsoft.com/en-us/library/ms532348(VS.85).aspx
; Example .......; No
;
;;==========================================================================================
Func _FillGradientTriangleRect(ByRef $hDc, ByRef $aVertexes, $iFlag)
    Local $sTRIVERTEXString, $vTRIVERTEX, $aReturn
    Local $iColor
    Local $GRADIENT_STRUCT
    If $iFlag = $GRADIENT_FILL_TRIANGLE Then
        $GRADIENT_STRUCT = DllStructCreate("ulong V1;ulong V2;ulong V3;")
        DllStructSetData($GRADIENT_STRUCT, "V1", 0)
        DllStructSetData($GRADIENT_STRUCT, "V2", 1)
        DllStructSetData($GRADIENT_STRUCT, "V3", 2)
    Else
        $GRADIENT_STRUCT = DllStructCreate("ulong UpperLeft;ulong LowerRight;")
        DllStructSetData($GRADIENT_STRUCT, "UpperLeft", 0)
        DllStructSetData($GRADIENT_STRUCT, "LowerRight", 1)
    EndIf
    For $i = 0 To UBound($aVertexes) - 1
        $sTRIVERTEXString &= "ulong x" & $i & ";ulong y" & $i & ";short Red" & $i & ";short Green" & $i & ";short Blue" & $i & ";"
    Next
    $vTRIVERTEX = DllStructCreate($sTRIVERTEXString)
    For $i = 0 To UBound($aVertexes) - 1
        $iColor = StringRight($aVertexes[$i][2], 8)
        DllStructSetData($vTRIVERTEX, "x" & $i, $aVertexes[$i][0])
        DllStructSetData($vTRIVERTEX, "y" & $i, $aVertexes[$i][1])
        DllStructSetData($vTRIVERTEX, "Alpha" & $i, "0x" & Hex(Dec(StringLeft($iColor, 2)) * 256, 4))
        DllStructSetData($vTRIVERTEX, "Red" & $i, "0x" & Hex(Dec(StringMid($iColor, 3, 2)) * 256, 4))
        DllStructSetData($vTRIVERTEX, "Green" & $i, "0x" & Hex(Dec(StringMid($iColor, 5, 2)) * 256, 4))
        DllStructSetData($vTRIVERTEX, "Blue" & $i, "0x" & Hex(Dec(StringRight($iColor, 2)) * 256, 4))
    Next
    $aReturn = DllCall("Msimg32.dll", "int", "GradientFill", "ptr", $hDc, "ptr", DllStructGetPtr($vTRIVERTEX), "ulong", UBound($aVertexes), "ptr", DllStructGetPtr($GRADIENT_STRUCT), "ulong", 1, "ulong", $iFlag)
    If Not IsArray($aReturn) Or $aReturn[0] = 0 Then
        Return SetError(1, 0, -1)
    Else
        Return SetError(0, 0, 1)
    EndIf
EndFunc ;==>_FillGradientTriangleRect


;===============================================================================
;
; Function Name:   _API_SetLayeredWindowAttributes
; Description:: Sets Layered Window Attributes:) See MSDN for more informaion
; Parameter(s):
;                 $hwnd - Handle of GUI to work on
;                 $i_transcolor - Transparent color
;                 $Transparency - Set Transparancy of GUI
;                 $isColorRef - If True, $i_transcolor is a COLORREF-Strucure, else an RGB-Color
; Requirement(s):  Layered Windows
; Return Value(s): Success: 1
;                 Error: 0
;                  @error: 1 to 3 - Error from DllCall
;                  @error: 4 - Function did not succeed - use
;                              _WinAPI_GetLastErrorMessage or _WinAPI_GetLastError to get more information
; Author(s):       Prog@ndy
;
;===============================================================================
;
Func _API_SetLayeredWindowAttributes($hwnd, $i_transcolor, $Transparency = 255, $isColorRef = False)

    Local Const $AC_SRC_ALPHA = 1
    Local Const $ULW_ALPHA = 2
    Local Const $LWA_ALPHA = 0x2
    Local Const $LWA_COLORKEY = 0x1
    If Not $isColorRef Then
        $i_transcolor = Hex(String($i_transcolor), 6)
        $i_transcolor = Execute('0x00' & StringMid($i_transcolor, 5, 2) & StringMid($i_transcolor, 3, 2) & StringMid($i_transcolor, 1, 2))
    EndIf
    Local $Ret = DllCall("user32.dll", "int", "SetLayeredWindowAttributes", "hwnd", $hwnd, "long", $i_transcolor, "byte", $Transparency, "long", $LWA_COLORKEY + $LWA_ALPHA)
    Select
        Case @error
            Return SetError(@error, 0, 0)
        Case $Ret[0] = 0
            Return SetError(4, 0, 0)
        Case Else
            Return 1
    EndSelect
EndFunc ;==>_API_SetLayeredWindowAttributes

EDIT :Retracted change made to flags. Looks like it's my laptop thinks it's American!

Edited by martin
Serial port communications UDF Includes functions for binary transmission and reception.printing UDF Useful for graphs, forms, labels, reports etc.Add User Call Tips to SciTE for functions in UDFs not included with AutoIt and for your own scripts.Functions with parameters in OnEvent mode and for Hot Keys One function replaces GuiSetOnEvent, GuiCtrlSetOnEvent and HotKeySet.UDF IsConnected2 for notification of status of connected state of many urls or IPs, without slowing the script.
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