Valuater Posted May 31, 2008 Author Share Posted May 31, 2008 open the FreeText Include and make sure it says 2.0.0 thats the only reason I can think of.... 8) Link to comment Share on other sites More sharing options...
tijiez Posted May 31, 2008 Share Posted May 31, 2008 I re-downloaded it and it worked, thanks. Link to comment Share on other sites More sharing options...
WeMartiansAreFriendly Posted May 31, 2008 Share Posted May 31, 2008 Valuater, works great! Don't bother, It's inside your monitor!------GUISetOnEvent should behave more like HotKeySet() Link to comment Share on other sites More sharing options...
EvAsion Posted June 1, 2008 Share Posted June 1, 2008 wow thats cool! |-- Periodic Table --||-- Dynamic Class Timetable --||-- Navigation in Counter-Strike --| Link to comment Share on other sites More sharing options...
ptrex Posted June 1, 2008 Share Posted June 1, 2008 @Valuater Very nice !! Regards ptrex Contributions :Firewall Log Analyzer for XP - Creating COM objects without a need of DLL's - UPnP support in AU3Crystal Reports Viewer - PDFCreator in AutoIT - Duplicate File FinderSQLite3 Database functionality - USB Monitoring - Reading Excel using SQLRun Au3 as a Windows Service - File Monitor - Embedded Flash PlayerDynamic Functions - Control Panel Applets - Digital Signing Code - Excel Grid In AutoIT - Constants for Special Folders in WindowsRead data from Any Windows Edit Control - SOAP and Web Services in AutoIT - Barcode Printing Using PS - AU3 on LightTD WebserverMS LogParser SQL Engine in AutoIT - ImageMagick Image Processing - Converter @ Dec - Hex - Bin -Email Address Encoder - MSI Editor - SNMP - MIB ProtocolFinancial Functions UDF - Set ACL Permissions - Syntax HighLighter for AU3ADOR.RecordSet approach - Real OCR - HTTP Disk - PDF Reader Personal Worldclock - MS Indexing Engine - Printing ControlsGuiListView - Navigation (break the 4000 Limit barrier) - Registration Free COM DLL Distribution - Update - WinRM SMART Analysis - COM Object Browser - Excel PivotTable Object - VLC Media Player - Windows LogOnOff Gui -Extract Data from Outlook to Word & Excel - Analyze Event ID 4226 - DotNet Compiler Wrapper - Powershell_COM - New Link to comment Share on other sites More sharing options...
Valuater Posted June 4, 2008 Author Share Posted June 4, 2008 Thanks Guys!!! Still workiing on a couple of things... @MrRevoked, just wondering ... who is driving that vehicle? Is that Laurel & Hardy?... Or maybe the Three Stooges?.. BTW... your link tp "My Scripts" is dead @EvAsion thats quite a head on those shoulders... lol @ptrex, with all your accomplishments this is a real complimemnt comming from you! BTW your Avatar says "Mass Spammer", you can ( and most do ) change that after 300 posts ... thx 8) Link to comment Share on other sites More sharing options...
rasim Posted June 11, 2008 Share Posted June 11, 2008 Super! 5 stars! Link to comment Share on other sites More sharing options...
Valuater Posted June 12, 2008 Author Share Posted June 12, 2008 Super! 5 stars! thx rasim!!!8) Link to comment Share on other sites More sharing options...
TehWhale Posted July 15, 2008 Share Posted July 15, 2008 Fricken Amazing. Link to comment Share on other sites More sharing options...
Valuater Posted July 15, 2008 Author Share Posted July 15, 2008 (edited) Fricken Amazing.Thanks for the compliment swift!... can you tone your font size down just a little.... I think the font size in the sig below is about is large as you would want to be... without being "too" annoying.thx8)BTW ... are you done messing with Examiner? Edited July 15, 2008 by Valuater Link to comment Share on other sites More sharing options...
TehWhale Posted July 15, 2008 Share Posted July 15, 2008 Thanks for the compliment swift!... can you tone your font size down just a little.... I think the font size in the sig below is about is large as you would want to be... without being "too" annoying.thx8)BTW ... are you done messing with Examiner?I havn't tried since then, so yes, and I don't plan to mess with it. I am sorry for doing it in the first place though. Link to comment Share on other sites More sharing options...
ivan Posted July 18, 2008 Share Posted July 18, 2008 Just too cool. Think out of the boxGrabber: Yet another WinInfo tool_CSVLib (still alpha)Dynamic html in au3 Link to comment Share on other sites More sharing options...
sensalim Posted July 25, 2008 Share Posted July 25, 2008 Holy sh$t, this is awesome. Link to comment Share on other sites More sharing options...
TehWhale Posted July 26, 2008 Share Posted July 26, 2008 More features Valutater! 8) I love this UDF, yet I have no clue what I can use it for. I could make a program that would use your UDF to display text! I think I shall. Nice job Valutater! Link to comment Share on other sites More sharing options...
TehWhale Posted August 6, 2008 Share Posted August 6, 2008 (edited) Valuater, this needs a function like: _FreeText_Wait($a_Wait) to just use timerinit or something, not to sleep but just to idle around. EDIT: I don't see a _FreeText_SetText either. Only _FreeText_Shape_SetText Edited August 6, 2008 by Alienware Link to comment Share on other sites More sharing options...
Valuater Posted August 8, 2008 Author Share Posted August 8, 2008 To me a "FreeTextWait" is a little redundant because it wont do anything but stay where it was on the screen until you move it or do something. Your right there is no _FreeText_SetText() because of the system it now uses. I found a better system that is easier to use and that means a complete re-write again..... I just kinda lost a little enthusiasm after re-writing it twice already. You might like this though, it is the last of what I was working on.... Forth of July Fireworks! The new stuff is at the bottom, some are incomplete expandcollapse popup; DEMO HERE ;~ #include <FreeText.au3> ; ver 2.0.0 ;~ #include <Array.au3> ;~ ; FreeText.au3 - Demonstration Code - Forth of July ;~ HotKeySet("{ESC}", "Terminate") ;~ Func Terminate() ;~ Exit 0 ;~ EndFunc ;==>Terminate ;~ Dim $wait = 500 ;~ ; you can copy and paste the Functions ;~ ;_FreeText_Functions( ;~ ToolTip("Hit (ESC) to Exit", 1, 1, "FreeText", 1) ;~ Sleep($wait) ;~ ; ******************************************* Use one at a time for testing ;~ $BlockGUI = _FreeText_Create_1("Independance-Day", 20, 20) ;~ _FreeText_SetColor($BlockGUI, "Red") ;~ Sleep($wait) ;~ _FreeText_Fireworks($BlockGUI) ;~ Sleep($wait) #include-once #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> #include <StaticConstants.au3> ; AutoIt Ver 3.2.12.0" $FT_Ver = "Ver 2.0.1 " ; 7/1/2008 ; By Valuater... 8) ;Opt("MustDeclareVars", 1) Func _FreeText_Create($String, $Left = -1, $Top = -1, $Size = 50, $Color = "Black", $Font = "Arial", $Weight = 1000) Local $TL_S = StringSplit($String, ""), $T_GUI[UBound($TL_S)][2], $rgn, $Space = 2 ; Adjust as needed If $Left = -1 Then $Left = (@DesktopWidth * .5) - (($TL_S[0] * $Size) * .6) ; Adjust as needed If StringIsXDigit($Color) = 0 Then $Color = _GetColorByName($Color) For $x = 1 To $TL_S[0] $T_GUI[$x][0] = GUICreate("", $Size + $Space, $Size + $Space, $Left + ($x * ($Size + $Space)), $Top, $WS_POPUP, BitOR($WS_EX_TOPMOST, $WS_EX_TOOLWINDOW)) GUISetBkColor($Color) $rgn = CreateTextRgn($T_GUI[$x][0], $TL_S[$x], $Size, $Font, $Weight) SetWindowRgn($T_GUI[$x][0], $rgn) $T_GUI[$x][1] = $TL_S[$x] GUISetState() Next Return $T_GUI EndFunc ;==>_FreeText_Create Func _FreeText_CreateBackGround($Color = "Random", $trans = 200) If $Color = "Random" Then $Color = Random(0xFFFFFF, 0x2B1B1B1, 0) Local $BK_GUI = GUICreate("", @DesktopWidth, @DesktopHeight, 0, 0, $WS_POPUP, BitOR($WS_EX_TOPMOST, $WS_EX_TOOLWINDOW)) GUISetBkColor($Color) GUISetState() WinSetTrans($BK_GUI, "", $trans) Return $BK_GUI EndFunc ;==>_FreeText_CreateBackGround Func _FreeText_CreateBalls($Count, $Left = -1, $Top = -1, $Size = 40, $Color = "Random") Local $Arc = $Size * .5 Local $Ball_GUI = _FreeText_CreateMachine($Count, $Left, $Top, $Size, $Color, $Arc, 1) Return $Ball_GUI EndFunc ;==>_FreeText_CreateBalls Func _FreeText_CreateBlocks($Count, $Left = -1, $Top = -1, $Size = 20, $Color = "Random") Local $Block_GUI = _FreeText_CreateMachine($Count, $Left, $Top, $Size, $Color) Return $Block_GUI EndFunc ;==>_FreeText_CreateBlocks Func _FreeText_CreateCubes($Count, $Left = -1, $Top = -1, $Size = 20, $Color = "Random") Local $Arc = $Size * .2 Local $Cube_GUI = _FreeText_CreateMachine($Count, $Left, $Top, $Size, $Color, $Arc) Return $Cube_GUI EndFunc ;==>_FreeText_CreateCubes Func _FreeText_CreateGlitter($Color = "Random", $Count = 100, $time = 4000, $delete = 0, $delay = 1) Local $Stars = _FreeText_CreateMachine($Count, -1, -1, 7, $Color, 2); white for snow _FreeText_Scatter($Stars, 300, 1, 1, 0) If $time > 0 Then _FreeText_Rainbow($Stars, $time, $delay) If $delete Then $Stars = _FreeText_Delete($Stars) Return $Stars EndFunc ;==>_FreeText_CreateGlitter Func _FreeText_Animate($T_GUI, $style = 1, $speed = 500) ; $style - 1=Fade, 3=Explode, 5=L-Slide, 7=R-Slide, 9=T-Slide, 11=B-Slide, ; $style - 13=TL-Diag-Slide, 15=TR-Diag-Slide, 17=BL-Diag-Slide, 19=BR-Diag-Slide If Not IsArray($T_GUI) Then Return 0 Local $pick = StringSplit('80000,90000,40010,50010,40001,50002,40002,50001,40004,50008,40008,50004,40005,5000a,40006,50009,40009,50006,4000a,50005', ",") If $style > $pick[0] Then $style = 1 For $x = 1 To UBound($T_GUI) - 1 Local $ret = DllCall("user32.dll", "int", "AnimateWindow", "hwnd", $T_GUI[$x][0], "int", $speed, "long", "0x000" & $pick[$style]) Sleep(50) Next Return 1 EndFunc ;==>_FreeText_Animate Func _FreeText_Blink($T_GUI, $delay = 20, $reverse = 1) If Not IsArray($T_GUI) Then Return 0 Local $1st = 1, $2nd = UBound($T_GUI) - 1, $how = 1 If $reverse = "now" Then Local $2nd = 1, $1st = UBound($T_GUI) - 1, $how = -1 For $x = $1st To $2nd Step $how Sleep($delay) GUISetState(@SW_HIDE, $T_GUI[$x][0]) Sleep($delay) GUISetState(@SW_SHOW, $T_GUI[$x][0]) Next Sleep($delay) If $reverse = 1 Then _FreeText_Blink($T_GUI, $delay, "now") Return 1 EndFunc ;==>_FreeText_Blink Func _FreeText_Bump($T_GUI, $bump = 15, $delay = 20, $reverse = 1) If Not IsArray($T_GUI) Then Return 0 ; same as Vertical Shockwave Local $1st = 1, $2nd = UBound($T_GUI) - 1, $how = 1, $Tpos If $reverse = "now" Then Local $2nd = 1, $1st = UBound($T_GUI) - 1, $how = -1 For $x = $1st To $2nd Step $how $Tpos = WinGetPos($T_GUI[$x][0]) Sleep($delay) WinMove($T_GUI[$x][0], "", $Tpos[0], $Tpos[1] + $bump) Sleep($delay) WinMove($T_GUI[$x][0], "", $Tpos[0], $Tpos[1] - $bump) Sleep($delay) WinMove($T_GUI[$x][0], "", $Tpos[0], $Tpos[1]) Next If $reverse = 1 Then _FreeText_Bump($T_GUI, $bump, $delay, "now") Return 1 EndFunc ;==>_FreeText_Bump Func _FreeText_ColorStrobe($T_GUI, $delay = 20, $colors = "yellow,green,blue,Red", $reverse = 1) If Not IsArray($T_GUI) Then Return 0 Local $1st = 1, $2nd = UBound($T_GUI) - 1, $how = 1, $rcolors = $colors, $Color_Hold, $Color If $reverse = "now" Then Local $2nd = 1, $1st = UBound($T_GUI) - 1, $how = -1 $colors = StringSplit($colors, ",") For $i = 0 To UBound($colors) - 1 $Color = $colors[$i] If StringIsXDigit($Color) = 0 Then $Color = _GetColorByName($Color) For $x = $1st To $2nd Step $how Sleep($delay) GUISetBkColor($Color, $T_GUI[$x][0]) Next Next Sleep($delay) If $reverse = 1 Then _FreeText_ColorStrobe($T_GUI, $delay, $rcolors, "now") Return 1 EndFunc ;==>_FreeText_ColorStrobe Func _FreeText_Delete($T_GUI) If Not IsArray($T_GUI) Then Return 0 For $x = 1 To UBound($T_GUI) - 1 Sleep(1) GUIDelete($T_GUI[$x][0]) Next Return 1 EndFunc ;==>_FreeText_Delete Func _FreeText_GetPosition($T_GUI) If Not IsArray($T_GUI) Then Return 0 Local $Tpos, $pHold[UBound($T_GUI)][2] For $x = 1 To UBound($T_GUI) - 1 $Tpos = WinGetPos($T_GUI[$x][0]) $pHold[$x][0] = $Tpos[0] $pHold[$x][1] = $Tpos[1] Next Return $pHold EndFunc ;==>_FreeText_GetPosition Func _FreeText_HorseRace($T_GUI, $Distance = -1, $time = 60000, $speed = 2, $delay = 1) If Not IsArray($T_GUI) Then Return 0 Local $Tpos, $iDif, $ibegin, $ret = _FreeText_GetPosition($T_GUI) Local $slpr = 700, $Run, $Trot If $Distance = -1 Then $Distance = @DesktopWidth - 300 _FreeText_StairCase($T_GUI, -25, 2, 100, 0) Sleep($slpr) _FreeText_MoveVertical($T_GUI, 100, 50) Sleep($slpr) _FreeText_ShockWave($T_GUI) Sleep($slpr) $ibegin = TimerInit() While $iDif < $time Sleep($delay) $Run = Random(1, (UBound($T_GUI) - 1), 1) $Trot = Random(20, 200, 1) $Tpos = WinGetPos($T_GUI[$Run][0]) WinMove($T_GUI[$Run][0], "", $Tpos[0] + $Trot, $Tpos[1], $Tpos[2], $Tpos[3], $speed) If $Tpos[0] >= $Distance Then Return $Run $iDif = TimerDiff($ibegin) WEnd Return _FreeText_SetPosition($T_GUI, $ret) EndFunc ;==>_FreeText_HorseRace Func _FreeText_Implode($T_GUI, $delete = 0, $speed = 2, $delay = 20) If Not IsArray($T_GUI) Then Return 0 Local $xr, $yr, $Tpos, $ret = _FreeText_GetPosition($T_GUI) Local $Width = @DesktopWidth, $Height = @DesktopHeight, $MidX = $Width / 2, $MidY = $Height / 2 For $x = 1 To UBound($T_GUI) - 1 Sleep($delay) $xr = Random(5, 25, 1) $yr = Random(5, 25, 1) $Tpos = WinGetPos($T_GUI[$x][0]) WinMove($T_GUI[$x][0], "", $MidX + $xr, $MidY + $yr, $Tpos[2], $Tpos[3], $speed) Next If $delete Then $ret = _FreeText_Delete($T_GUI) Return $ret EndFunc ;==>_FreeText_Implode Func _FreeText_MixUp($T_GUI, $speed = 2, $delay = 5) If Not IsArray($T_GUI) Then Return 0 Local $Son = UBound($T_GUI) - 1, $Mom, $Dad, $Sis = _FreeText_GetPosition($T_GUI) For $Dad = 1 To $Son Sleep($delay) $Mom = Random(1, $Son, 1) _FreeText_MoveSwitch($T_GUI, $Dad, $Mom, 2) Next Return $Sis EndFunc ;==>_FreeText_MixUp Func _FreeText_Move($T_GUI, $XX, $YY, $speed = 2, $delay = 20) If Not IsArray($T_GUI) Then Return 0 Local $tHold = "", $Tpos For $x = 1 To UBound($T_GUI) - 1 Sleep($delay) $Tpos = WinGetPos($T_GUI[$x][0]) $tHold += $Tpos[2] WinMove($T_GUI[$x][0], "", $tHold + $XX, $YY, $Tpos[2], $Tpos[3], $speed) ; The style will not allow a re-size of the GUI?? reset style ?? Next Return 1 EndFunc ;==>_FreeText_Move Func _FreeText_MoveAsIs($T_GUI, $XX = 0, $YY = 0, $speed = 2, $delay = 20) If Not IsArray($T_GUI) Then Return 0 If $XX = 0 And $YY = 0 Then Return 0 For $x = 1 To UBound($T_GUI) - 1 Sleep($delay) Local $Tpos = WinGetPos($T_GUI[$x][0]) WinMove($T_GUI[$x][0], "", $Tpos[0] + $XX, $Tpos[1] + $YY, $Tpos[2], $Tpos[3], $speed) Next Return 1 EndFunc ;==>_FreeText_MoveAsIs Func _FreeText_MoveOne($T_GUI, $Char_Number, $XX, $YY, $speed = 2) If Not IsHWnd($T_GUI[$Char_Number][0]) Then Return 0 If Not IsArray($T_GUI) Then Return 0 Local $Tpos = WinGetPos($T_GUI[$Char_Number][0]) WinMove($T_GUI[$Char_Number][0], "", $XX, $YY, $Tpos[2], $Tpos[3], $speed) Return $Tpos EndFunc ;==>_FreeText_MoveOne Func _FreeText_MoveSwitch($T_GUI, $1st_Char, $2nd_Char, $speed = 2) If Not IsHWnd($T_GUI[$1st_Char][0]) Or Not IsHWnd($T_GUI[$2nd_Char][0]) Then Return 0 If Not IsArray($T_GUI) Then Return 0 Local $Opos = WinGetPos($T_GUI[$1st_Char][0]) Local $Tpos = WinGetPos($T_GUI[$2nd_Char][0]) WinMove($T_GUI[$1st_Char][0], "", $Tpos[0], $Tpos[1], $Tpos[2], $Tpos[3], $speed) WinMove($T_GUI[$2nd_Char][0], "", $Opos[0], $Opos[1], $Opos[2], $Opos[3], $speed) Return 1 EndFunc ;==>_FreeText_MoveSwitch Func _FreeText_MoveVertical($T_GUI, $XX, $YY, $speed = 2, $delay = 20) If Not IsArray($T_GUI) Then Return 0 Local $tHold = "", $Tpos, $ret = _FreeText_GetPosition($T_GUI) For $x = 1 To UBound($T_GUI) - 1 Sleep($delay) $Tpos = WinGetPos($T_GUI[$x][0]) $tHold += $Tpos[3] WinMove($T_GUI[$x][0], "", $XX, $tHold + $YY, $Tpos[2], $Tpos[3], $speed) Next Return $ret EndFunc ;==>_FreeText_MoveVertical Func _FreeText_Rain($T_GUI, $time = 30000, $speed = 1, $delay = 10) If Not IsArray($T_GUI) Then Return 0 Local $Tpos, $iDif, $ibegin = TimerInit(), $ret = _FreeText_GetPosition($T_GUI) Local $yMax = @DesktopHeight - 200, $Rain, $Drop While $iDif < $time Sleep($delay) $Rain = Random(1, (UBound($T_GUI) - 1), 1) $Drop = Random(50, 300, 1) $Tpos = WinGetPos($T_GUI[$Rain][0]) If $Tpos[1] >= $yMax Then $Tpos[1] = 0 GUISetState(@SW_HIDE, $T_GUI[$Rain][0]) WinMove($T_GUI[$Rain][0], "", $Tpos[0], $Tpos[1]) GUISetState(@SW_SHOW, $T_GUI[$Rain][0]) EndIf WinMove($T_GUI[$Rain][0], "", $Tpos[0], $Tpos[1] + $Drop, $Tpos[2], $Tpos[3], $speed) $iDif = TimerDiff($ibegin) WEnd Return _FreeText_SetPosition($T_GUI, $ret) EndFunc ;==>_FreeText_Rain Func _FreeText_Rainbow($T_GUI, $time = 1000, $delay = 20, $iUse = 0) If Not IsArray($T_GUI) Then Return 0 Local $iDif, $RColor, $ibegin = TimerInit() While $iDif < $time For $x = 1 To UBound($T_GUI) - 1 Sleep($delay) $RColor = Random(0xFFFFFF, 0x2B1B1B1, 0) If $iUse = 0 Then GUISetBkColor($RColor, $T_GUI[$x][0]) If $iUse = 1 Then GUICtrlSetColor($T_GUI[$x][1], $RColor) Next $iDif = TimerDiff($ibegin) WEnd Return 1 EndFunc ;==>_FreeText_Rainbow Func _FreeText_Scatter($T_GUI, $Step = 100, $speed = 2, $delay = 20, $reverse = 1) If Not IsArray($T_GUI) Then Return 0 Local $Tpos, $pHold[UBound($T_GUI)][2], $xs, $ys, $xm, $ym, $xpos, $ypos For $x = 1 To UBound($T_GUI) - 1 $Tpos = WinGetPos($T_GUI[$x][0]) $pHold[$x][0] = $Tpos[0] $pHold[$x][1] = $Tpos[1] $xm = Random(1, $Step, 1) $ym = Random(1, $Step, 1) $xs = Random(1, 2, 1) $ys = Random(1, 2, 1) If $xs = 1 Then $xpos = $Tpos[0] + $xm If $xs = 2 Then $xpos = $Tpos[0] - $xm If $ys = 1 Then $ypos = $Tpos[1] + $ym If $ys = 2 Then $ypos = $Tpos[1] - $ym Sleep($delay) WinMove($T_GUI[$x][0], "", $xpos, $ypos, $Tpos[2], $Tpos[3], $speed) Next Sleep($delay) If $reverse = 1 Then Return _FreeText_SetPosition($T_GUI, $pHold) Return $pHold EndFunc ;==>_FreeText_Scatter Func _FreeText_SetColor($T_GUI, $Color = "Black") If Not IsArray($T_GUI) Then Return 0 If Not StringIsXDigit($Color) Then $Color = _GetColorByName($Color) For $x = 1 To UBound($T_GUI) - 1 GUISetBkColor($Color, $T_GUI[$x][0]) Next Return 1 EndFunc ;==>_FreeText_SetColor Func _FreeText_SetParent($T_GUI, $h_parent, $delay = 50) If Not IsArray($T_GUI) Then Return 0 Local $opt = Opt("WinTitleMatchMode", 2), $ret = 1 If Not IsHWnd($h_parent) Then $h_parent = WinGetHandle($h_parent) For $x = 1 To UBound($T_GUI) - 1 $ret = DllCall("user32.dll", "hwnd", "SetParent", "hwnd", $T_GUI[$x][0], "hwnd", $h_parent) Sleep($delay) Next If $ret <> 0 Then Return SetError(1, Opt("WinTitleMatchMode", $opt), 1) Return SetError(0, Opt("WinTitleMatchMode", $opt), 0) EndFunc ;==>_FreeText_SetParent Func _FreeText_SetPosition($T_GUI, $xArray, $speed = 2, $delay = 20) If Not IsArray($T_GUI) Or Not IsArray($xArray) Then Return 0 For $x = 1 To UBound($T_GUI) - 1 Sleep($delay) Local $Tpos = WinGetPos($T_GUI[$x][0]) WinMove($T_GUI[$x][0], "", $xArray[$x][0], $xArray[$x][1], $Tpos[2], $Tpos[3], $speed) Next Return 1 EndFunc ;==>_FreeText_SetPosition Func _FreeText_SetOneState($B_GUI, $Char_Number, $state = @SW_SHOW) If Not IsHWnd($B_GUI[$Char_Number][0]) Then Return 0 GUISetState($state, $B_GUI[$Char_Number][1]) Return 1 EndFunc ;==>_FreeText_SetOneState Func _FreeText_SetState($T_GUI, $state = @SW_SHOW, $delay = 10) If Not IsArray($T_GUI) Then Return 0 For $x = 1 To UBound($T_GUI) - 1 Sleep($delay) GUISetState($state, $T_GUI[$x][0]) Next Return 1 EndFunc ;==>_FreeText_SetState Func _FreeText_SetTrans($T_GUI, $transparency = 255, $delay = 20) If Not IsArray($T_GUI) Then Return 0 If $transparency > 255 Then $transparency = 255 For $x = 1 To UBound($T_GUI) - 1 Sleep($delay) WinSetTrans($T_GUI[$x][0], "", $transparency) Next Return 1 EndFunc ;==>_FreeText_SetTrans Func _FreeText_Shape_ClearText($B_GUI, $delay = 20) If Not IsArray($B_GUI) Then Return 0 For $x = 1 To UBound($B_GUI) - 1 Sleep($delay) GUICtrlSetData($B_GUI[$x][1], "") Next Return 1 EndFunc ;==>_FreeText_Shape_ClearText Func _FreeText_Shape_RainbowText($B_GUI, $time = 1000, $delay = 20) _FreeText_Rainbow($B_GUI, $time, $delay, 1) Return 1 EndFunc ;==>_FreeText_Shape_RainbowText Func _FreeText_Shape_SetText($B_GUI, $Text, $Size = 20, $Color = "black", $Font = "Arial", $Weight = 1000, $delay = 20) If Not IsArray($B_GUI) Then Return 0 Local $TL_S = StringSplit($Text, ""), $tControl, $Tpos, $ret, $rgn If UBound($TL_S) > UBound($B_GUI) Then Return 0 If StringIsXDigit($Color) = 0 Then $Color = _GetColorByName($Color) _FreeText_Shape_ClearText($B_GUI, $delay) For $x = 1 To $TL_S[0] Sleep($delay) GUICtrlSetData($B_GUI[$x][1], $TL_S[$x]) GUICtrlSetColor($B_GUI[$x][1], $Color) GUICtrlSetFont($B_GUI[$x][1], $Size, $Weight, "", $Font) Next Return 1 EndFunc ;==>_FreeText_Shape_SetText Func _FreeText_Shape_SetTextColor($B_GUI, $Color = "black", $delay = 20) If Not IsArray($B_GUI) Then Return 0 If StringIsXDigit($Color) = 0 Then $Color = _GetColorByName($Color) For $x = 1 To UBound($B_GUI) - 1 Sleep($delay) GUICtrlSetColor($B_GUI[$x][1], $Color) Next Return 1 EndFunc ;==>_FreeText_Shape_SetTextColor Func _FreeText_Shape_SetOneText($B_GUI, $Char_Number, $Text) If Not IsHWnd($B_GUI[$Char_Number][0]) Then Return 0 GUICtrlSetData($B_GUI[$Char_Number][1], $Text) Return 1 EndFunc ;==>_FreeText_Shape_SetOneText Func _FreeText_Shape_SetOneTextColor($B_GUI, $Char_Number, $Color = "black") If Not IsHWnd($B_GUI[$Char_Number][0]) Then Return 0 If StringIsXDigit($Color) = 0 Then $Color = _GetColorByName($Color) GUICtrlSetColor($B_GUI[$Char_Number][1], $Color) Return 1 EndFunc ;==>_FreeText_Shape_SetOneTextColor Func _FreeText_Shape_StrobeText($B_GUI, $delay = 20, $colors = "yellow,green,blue,Red", $reverse = 1) If Not IsArray($B_GUI) Then Return 0 Local $1st = 1, $2nd = UBound($B_GUI) - 1, $how = 1, $rcolors = $colors, $Color_Hold, $Color If $reverse = "now" Then Local $2nd = 1, $1st = UBound($B_GUI) - 1, $how = -1 $colors = StringSplit($colors, ",") For $i = 0 To UBound($colors) - 1 $Color = $colors[$i] If StringIsXDigit($Color) = 0 Then $Color = _GetColorByName($Color) For $x = $1st To $2nd Step $how Sleep($delay) GUICtrlSetColor($B_GUI[$x][1], $Color) Next Next Sleep($delay) If $reverse = 1 Then _FreeText_Shape_StrobeText($B_GUI, $delay, $rcolors, "now") Return 1 EndFunc ;==>_FreeText_Shape_StrobeText Func _FreeText_ShockWave($T_GUI, $wave = 15, $delay = 20, $reverse = 1) If Not IsArray($T_GUI) Then Return 0 ; same as Vertical Bump Local $1st = 1, $2nd = UBound($T_GUI) - 1, $how = 1, $Tpos If $reverse = "now" Then Local $2nd = 1, $1st = UBound($T_GUI) - 1, $how = -1 For $x = $1st To $2nd Step $how $Tpos = WinGetPos($T_GUI[$x][0]) Sleep($delay) WinMove($T_GUI[$x][0], "", $Tpos[0] + $wave, $Tpos[1]) Sleep($delay) WinMove($T_GUI[$x][0], "", $Tpos[0] - $wave, $Tpos[1]) Sleep($delay) WinMove($T_GUI[$x][0], "", $Tpos[0], $Tpos[1]) Next If $reverse = 1 Then _FreeText_ShockWave($T_GUI, $wave, $delay, "now") Return 1 EndFunc ;==>_FreeText_ShockWave Func _FreeText_SpinIn($T_GUI, $Points = 8, $delete = 1, $delay = 1, $Out = 0) Local Const $PI = 3.1415926535897932384626433832795 ; thanks green Local $Width = @DesktopWidth, $Height = @DesktopHeight, $MidX = $Width / 2, $MidY = $Height / 2 Local $Radius = $MidY - 5, $Step = $PI / $Points If $Out Then $Radius = 5 For $x = 1 To UBound($T_GUI) - 1 While 1 For $angle = 0 To 2 * $PI Step $Step Sleep($delay) If $Out = 0 Then $Radius -= 5 If $Out = 1 Then $Radius += 5 WinMove($T_GUI[$x][0], "", $MidX - (Cos($angle) * $Radius), $MidY - (Sin($angle) * $Radius)) Next If $Out = 0 And $Radius <= 50 Then ExitLoop If $Out = 1 And $Radius >= $MidY Then ExitLoop WEnd If $delete Then GUIDelete($T_GUI[$x][0]) If $Out = 0 Then $Radius = $MidY - 5 If $Out = 1 Then $Radius = 5 Next Return 1 EndFunc ;==>_FreeText_SpinIn Func _FreeText_SpinOut($T_GUI, $Points = 8, $delete = 1, $delay = 1) _FreeText_SpinIn($T_GUI, $Points, $delete, $delay, 1) Return 1 EndFunc ;==>_FreeText_SpinOut Func _FreeText_StairCase($T_GUI, $Step = 15, $speed = 1, $delay = 20, $reverse = 1) If Not IsArray($T_GUI) Then Return 0 Local $1st = 1, $2nd = UBound($T_GUI) - 1, $how = 1, $Tpos, $Steps = $Step, $ret = 1 If $reverse == "now" Then Local $2nd = 1, $1st = UBound($T_GUI) - 1, $how = -1 If $reverse == 0 Then $ret = _FreeText_GetPosition($T_GUI) For $x = $1st To $2nd Step $how Sleep($delay) $Tpos = WinGetPos($T_GUI[$x][0]) WinMove($T_GUI[$x][0], "", $Tpos[0], $Tpos[1] + $Steps, $Tpos[2], $Tpos[3], $speed) $Steps += $Step Next Sleep($delay) If $reverse = 1 Then _FreeText_StairCase($T_GUI, $Step, $speed, $delay, "now") Return $ret EndFunc ;==>_FreeText_StairCase Func _FreeText_Functions() Local $FreeText = '_FreeText_Create($String, $Left = -1, $Top = -1, $Size = 50, $Color = "Black", $Font = "Arial", $Wieght = 1000)' & @CRLF $FreeText &= 'Returns TextGUI Array ' & @CRLF & @CRLF $FreeText &= '_FreeText_CreateBackGround($Color = "Random", $trans = 200)' & @CRLF $FreeText &= 'Returns BKGUI ' & @CRLF & @CRLF $FreeText &= '_FreeText_CreateBalls($Count, $Left = -1, $Top = -1, $Size = 50, $Color = "Black") ' & @CRLF $FreeText &= 'Returns BallsGUI Array ' & @CRLF & @CRLF $FreeText &= '_FreeText_CreateBlocks($Count, $Left = -1, $Top = -1, $Size = 50, $Color = "Black") ' & @CRLF $FreeText &= 'Returns BlocksGUI Array ' & @CRLF & @CRLF $FreeText &= '_FreeText_CreateCubes($Count, $Left = -1, $Top = -1, $Size = 50, $Color = "Black") ' & @CRLF $FreeText &= 'Returns CubesGUI Array ' & @CRLF & @CRLF $FreeText &= '_FreeText_CreateGlitter($Color = "Random", $Count = 100, $time = 4000, $delete = 0, $delay = 1) ' & @CRLF $FreeText &= 'Returns $StarsGUI Array ' & @CRLF & @CRLF $FreeText &= '_FreeText_Animate($T_GUI, $style = 1, $speed = 1000) ' & @CRLF & @CRLF $FreeText &= '_FreeText_Blink($T_GUI, $delay = 20, $reverse = 1)' & @CRLF & @CRLF $FreeText &= ' _FreeText_Bump($T_GUI, $bump = 15, $delay = 20, $reverse = 1)' & @CRLF & @CRLF $FreeText &= '_FreeText_ColorStrobe($T_GUI, $delay = 20, $colors = "yellow,green,blue,Red", $reverse = 1)' & @CRLF & @CRLF $FreeText &= '_FreeText_Delete($T_GUI)' & @CRLF & @CRLF $FreeText &= '_FreeText_GetPosition($T_GUI) Returns TextGUI Position Array' & @CRLF & @CRLF $FreeText &= '_FreeText_HorseRace($T_GUI, $Distance = -1, $time = 60000, $speed = 2, $delay = 1) ' & @CRLF & @CRLF $FreeText &= '_FreeText_Implode($T_GUI, $delete = 0, $speed = 2, $delay = 20) ' & @CRLF & @CRLF $FreeText &= '_FreeText_MixUp($T_GUI, $speed = 2, $delay = 5) ' & @CRLF & @CRLF $FreeText &= '_FreeText_Move($T_GUI, $XX, $YY, $speed = 2, $delay = 20)' & @CRLF & @CRLF $FreeText &= '_FreeText_MoveAsIs($T_GUI, $XX = 0, $YY = 0, $speed = 2, $delay = 20) ' & @CRLF & @CRLF $FreeText &= '_FreeText_MoveOne($T_GUI, $Char_Number, $XX, $YY, $speed = 2) ' & @CRLF & @CRLF $FreeText &= '_FreeText_MoveSwitch($T_GUI, $1st_Char, $2nd_Char, $speed = 2) ' & @CRLF & @CRLF $FreeText &= '_FreeText_MoveVertical($T_GUI, $XX, $YY, $speed = 2, $delay = 20) ' & @CRLF & @CRLF $FreeText &= '_FreeText_Rain($T_GUI, $time = 40000, $speed = 2, $delay = 1) ' & @CRLF & @CRLF $FreeText &= '_FreeText_Rainbow($T_GUI, $time = 1000, $delay = 20, $iUse = 0)' & @CRLF & @CRLF $FreeText &= '_FreeText_Scatter($T_GUI, $Step = 100, $speed = 2, $delay = 20, $reverse = 1) ' & @CRLF $FreeText &= 'If Reverse = 0 Returns Previous TextGUI Position Array ' & @CRLF & @CRLF $FreeText &= '_FreeText_SetColor($T_GUI, $Color = "Black") ' & @CRLF & @CRLF $FreeText &= '_FreeText_SetParent($T_GUI, $h_parent, $delay = 50) ' & @CRLF $FreeText &= 'Some Functions May or May Not Operate as a Child GUI ' & @CRLF & @CRLF $FreeText &= '_FreeText_SetPosition($T_GUI, $xArray, $speed = 2, $delay = 20) ' & @CRLF $FreeText &= 'Uses TextGUI Position Array Returns from other Functions ' & @CRLF & @CRLF $FreeText &= '_FreeText_SetOneState($B_GUI, $Char_Number, $state = @SW_SHOW) ' & @CRLF & @CRLF $FreeText &= '_FreeText_SetState($T_GUI, $state = @SW_SHOW) ; or @SW_HIDE ' & @CRLF & @CRLF $FreeText &= '_FreeText_SetTrans($T_GUI, $transparency = 255, $delay = 20) ' & @CRLF & @CRLF $FreeText &= '_FreeText_Shape_ClearText($B_GUI, $delay = 20) ' & @CRLF & @CRLF $FreeText &= '_FreeText_Shape_RainbowText($B_GUI, $time = 1000, $delay = 20)' & @CRLF & @CRLF $FreeText &= '_FreeText_Shape_SetText($B_GUI, $Text, $Size = 20, $Color = "black", $Font = "Arial", $Weight = 1000, $delay = 20) ' & @CRLF & @CRLF $FreeText &= '_FreeText_Shape_SetTextColor($B_GUI, $Color = "black", $delay = 20) ' & @CRLF & @CRLF $FreeText &= '_FreeText_Shape_SetOneText($B_GUI, $Char_Number, $Text) ' & @CRLF & @CRLF $FreeText &= '_FreeText_Shape_SetOneTextColor($B_GUI, $Char_Number, $Color = "black") ' & @CRLF & @CRLF $FreeText &= '_FreeText_Shape_StrobeText($B_GUI, $delay = 20, $colors = "yellow,green,blue,Red", $reverse = 1) ' & @CRLF & @CRLF $FreeText &= '_FreeText_ShockWave($T_GUI, $wave = 15, $delay = 20, $reverse = 1)' & @CRLF & @CRLF $FreeText &= '_FreeText_SpinIn($T_GUI, $Points = 8, $delete = 1, $delay = 1) ' & @CRLF & @CRLF $FreeText &= '_FreeText_SpinOut($T_GUI, $Points = 8, $delete = 1, $delay = 1) ' & @CRLF & @CRLF $FreeText &= '_FreeText_StairCase($T_GUI, $Step = 15, $speed = 2, $delay = 20, $reverse = 1) ' & @CRLF $FreeText &= 'If Reverse = 0 Returns Previous TextGUI Position Array ' & @CRLF & @CRLF $FreeText &= $FT_Ver & @CRLF $FreeText &= @CRLF & @CRLF & "Thanks... Valuater 8) " & @CRLF Local $iGUI = GUICreate('_FreeText_Functions() ' & $FT_Ver, 650, 500) Local $iEdit1 = GUICtrlCreateEdit("", 20, 40, 610, 430) GUICtrlSetData($iEdit1, $FreeText) GUICtrlCreateLabel("You can copy and paste the Functions from here.... 8)", 100, 10, 500, 20) GUICtrlSetFont(-1, 12, 700) GUISetState() While GUIGetMsg() <> -3 WEnd GUIDelete($iGUI) EndFunc ;==>_FreeText_Functions ; **************************************** Internal Functions ************************************* ; By Valuater... Func _FreeText_CreateMachine($Count, $Left = -1, $Top = -1, $Size = 20, $Color = "Black", $Arc = 0, $balls = 0, $show = @SW_SHOW) Local $B_GUI[($Count + 1)][2], $Space = 2 ; Adjust as needed If $Left = -1 Then $Left = (@DesktopWidth * .5) - (($Count * $Size) * .6) ; Adjust as needed If StringIsXDigit($Color) = 0 Then $Color = _GetColorByName($Color) For $x = 1 To $Count $B_GUI[$x][0] = GUICreate("", $Size + $Space, $Size + $Space, $Left + ($x * ($Size + $Space)), $Top, $WS_POPUP, BitOR($WS_EX_TOPMOST, $WS_EX_TOOLWINDOW)) If $Color = "Random" Then $Color = Random(0xFFFFFF, 0x2B1B1B1, 0) GUISetBkColor($Color) If $balls == 0 Then $B_GUI[$x][1] = GUICtrlCreateLabel("", 1, 1, $Size + $Space, $Size + $Space, $SS_CENTER + $SS_CENTERIMAGE) Else $B_GUI[$x][1] = GUICtrlCreateLabel("", 10, 8, $Size + $Space, $Size + $Space, $SS_CENTER + $SS_CENTERIMAGE) EndIf If $Arc <> 0 Then _GuiRoundCorners($B_GUI[$x][0], $Arc, $Arc, $Arc, $Arc) GUISetState($show) Next Return $B_GUI EndFunc ;==>_FreeText_CreateMachine ; By Valuater Func _Set_GetBkColor_________old($hDC, $iColor) Local $aResult = DllCall("GDI32.dll", "int", "SetBkColor", "hwnd", $hDC, "int", $iColor) Local $iMask, $nColor = $aResult[0] $iMask = BitXOR(BitAND($iColor, 0xFF), ($nColor / 0x10000)) Return BitXOR($iColor, ($iMask * 0x10001)) EndFunc ;==>_Set_GetBkColor_________old ; Thanks Gary Frost... you learned me alot! 8) Func _GuiRoundCorners($h_win, $i_x1, $i_y1, $i_x3, $i_y3) Local $XS_pos, $XS_ret, $XS_ret2 $XS_pos = WinGetPos($h_win) $XS_ret = DllCall("gdi32.dll", "long", "CreateRoundRectRgn", "long", $i_x1, "long", $i_y1, "long", $XS_pos[2], "long", $XS_pos[3], "long", $i_x3, "long", $i_y3) If $XS_ret[0] Then $XS_ret2 = DllCall("user32.dll", "long", "SetWindowRgn", "hwnd", $h_win, "long", $XS_ret[0], "int", 1) EndIf EndFunc ;==>_GuiRoundCorners Func _SetParent($h_child, $h_parent) Return DllCall("user32.dll", "hwnd", "SetParent", "hwnd", $h_child, "hwnd", $h_parent) EndFunc ;==>_SetParent ; Thanks Larry! Func SetWindowRgn($h_win, $rgn) DllCall("user32.dll", "long", "SetWindowRgn", "hwnd", $h_win, "long", $rgn, "int", 1) EndFunc ;==>SetWindowRgn Func CreateTextRgn(ByRef $CTR_hwnd, $CTR_Text, $CTR_height, $CTR_font = "Microsoft Sans Serif", $CTR_weight = 1000) Local Const $ANSI_CHARSET = 0 Local Const $OUT_CHARACTER_PRECIS = 2 Local Const $CLIP_DEFAULT_PRECIS = 0 Local Const $PROOF_QUALITY = 2 Local Const $FIXED_PITCH = 1 Local Const $RGN_XOR = 3 If $CTR_font = "" Then $CTR_font = "Microsoft Sans Serif" If $CTR_weight = -1 Then $CTR_weight = 1000 Local $gdi_dll = DllOpen("gdi32.dll") Local $CTR_hDC = DllCall("user32.dll", "int", "GetDC", "hwnd", $CTR_hwnd) Local $CTR_hMyFont = DllCall($gdi_dll, "hwnd", "CreateFont", "int", $CTR_height, "int", 0, "int", 0, "int", 0, _ "int", $CTR_weight, "int", 0, "int", 0, "int", 0, "int", $ANSI_CHARSET, "int", $OUT_CHARACTER_PRECIS, _ "int", $CLIP_DEFAULT_PRECIS, "int", $PROOF_QUALITY, "int", $FIXED_PITCH, "str", $CTR_font) Local $CTR_hOldFont = DllCall($gdi_dll, "hwnd", "SelectObject", "int", $CTR_hDC[0], "hwnd", $CTR_hMyFont[0]) DllCall($gdi_dll, "int", "BeginPath", "int", $CTR_hDC[0]) DllCall($gdi_dll, "int", "TextOut", "int", $CTR_hDC[0], "int", 0, "int", 0, "str", $CTR_Text, "int", StringLen($CTR_Text)) DllCall($gdi_dll, "int", "EndPath", "int", $CTR_hDC[0]) Local $CTR_hRgn1 = DllCall($gdi_dll, "hwnd", "PathToRegion", "int", $CTR_hDC[0]) Local $CTR_rc = DllStructCreate("int;int;int;int") DllCall($gdi_dll, "int", "GetRgnBox", "hwnd", $CTR_hRgn1[0], "ptr", DllStructGetPtr($CTR_rc)) Local $CTR_hRgn2 = DllCall($gdi_dll, "hwnd", "CreateRectRgnIndirect", "ptr", DllStructGetPtr($CTR_rc)) DllCall($gdi_dll, "int", "CombineRgn", "hwnd", $CTR_hRgn2[0], "hwnd", $CTR_hRgn2[0], "hwnd", $CTR_hRgn1[0], "int", $RGN_XOR) DllCall($gdi_dll, "int", "DeleteObject", "hwnd", $CTR_hRgn1[0]) DllCall("user32.dll", "int", "ReleaseDC", "hwnd", $CTR_hwnd, "int", $CTR_hDC[0]) DllCall($gdi_dll, "int", "SelectObject", "int", $CTR_hDC[0], "hwnd", $CTR_hOldFont[0]) DllClose($gdi_dll) Return $CTR_hRgn2[0] EndFunc ;==>CreateTextRgn ; Created by Valuater, peethebee and XDrop 0.17 Func _GetColorByName($name) Select Case $name = "black" Return "0x000000" Case $name = "white" Return "0xffffff" Case $name = "red" Return "0xff0000" Case $name = "blue" Return "0x0000ff" Case $name = "green" Return "0x00ff00" Case $name = "yellow" Return "0xffff00" Case $name = "violet" Return "0xAE7BE1" Case $name = "win_xp_bg" Return "0xECE9D8" Case $name = "Random" Return "Random" Case Else Return "0x000000" ; just return black EndSelect EndFunc ;==>_GetColorByName ; ENJOY! Valuater... 8) ; ************************************* Testing Area ************************************************* ; ; Arc the letters , Slideout, , clock, ;~ Func _AutoitTime($v$iSec = 0) ;~ ;~ Local $hour = @Hour ;~ ;~ If $hour >= 0 And <= 5 Then $Jon = 1 ;~ If $hour >= 6 And <= 11 Then $Jon = 2 ;~ If $hour >= 12 And <= 17 Then $Jon = 3 ;~ If $hour >= 18 Then $Jon = 4 ;~ If @Hour >= 12 Then ;~ $hour = @Hour ;~ If $hour > 12 Then $hour -= 12 ;~ $ap = $pStr ;~ EndIf ;~ If $iSec <> 0 Then $sStr = $tSep & @Sec ;~ Return $hour & $tSep & @Min & $sStr & Chr(32) & $ap ;~ EndFunc;<==> _Time_12Hour() ; Func _FreeText_SetOneColor($T_GUI, $Char_Number, $Color = "black") If Not IsHWnd($T_GUI[$Char_Number][0]) Then Return 0 If StringIsXDigit($Color) = 0 Then $Color = _GetColorByName($Color) GUISetBkColor($Color, $T_GUI[$Char_Number][0]) Return 1 EndFunc ;==>_FreeText_Shape_SetOneTextColor Func _FreeText_FireWorks($T_GUI, $delete = 1, $speed = 3, $delay = 3) If Not IsArray($T_GUI) Then Return 0 _FreeText_Implode($T_GUI, 0) Local $cnt = 5, $Stars = _FreeText_CreateMachine($cnt, 0, -10, 6, "random", 0, 0, @SW_HIDE) For $x = 1 To UBound($T_GUI) - 1 Sleep($delay) $xr = Random(-100, 100, 1) $yr = Random(150, 350, 1) $Tpos = WinGetPos($T_GUI[$x][0]) WinMove($T_GUI[$x][0], "", $Tpos[0] + $xr, $Tpos[1] - $yr, $Tpos[2], $Tpos[3], $speed) For $s = 1 To $cnt WinMove($Stars[$s][0], "", $Tpos[0] + $xr, $Tpos[1] - $yr) Next For $c = 1 To $cnt GUISetState(@SW_SHOW, $Stars[$c][0]) Next If $delete = 1 Then GUIDelete($T_GUI[$x][0]) If $delete = 0 Then GUISetState(@SW_HIDE, $T_GUI[$x][0]) _FreeText_Scatter($Stars, 40, 1, 1, 0) For $p = 1 To 6 For $t = 1 To $cnt Sleep($delay) $RColor = Random(0xFFFFFF, 0x2B1B1B1, 0) GUISetBkColor($RColor, $Stars[$t][0]) If $p = 6 Then GUISetState(@SW_HIDE, $Stars[$t][0]) Next Next Next Return _FreeText_Delete($Stars) EndFunc ;==>_FreeText_FireWorks Func _FreeText_Explode($T_GUI, $delete = 1, $delay = 3) If Not IsArray($T_GUI) Then Return 0 Local $cnt = 5, $Stars = _FreeText_CreateMachine($cnt, 0, -10, 6, "random", 0, 0, @SW_HIDE) For $x = 1 To UBound($T_GUI) - 1 Sleep($delay) $Tpos = WinGetPos($T_GUI[$x][0]) For $s = 1 To $cnt WinMove($Stars[$s][0], "", $Tpos[0], $Tpos[1]) Next For $c = 1 To $cnt GUISetState(@SW_SHOW, $Stars[$c][0]) Next If $delete = 1 Then GUIDelete($T_GUI[$x][0]) If $delete = 0 Then GUISetState(@SW_HIDE, $T_GUI[$x][0]) _FreeText_Scatter($Stars, 40, 1, 1, 0) For $p = 1 To 6 For $t = 1 To $cnt Sleep($delay) $RColor = Random(0xFFFFFF, 0x2B1B1B1, 0) GUISetBkColor($RColor, $Stars[$t][0]) If $p = 6 Then GUISetState(@SW_HIDE, $Stars[$t][0]) Next Next Next Return _FreeText_Delete($Stars) EndFunc ;==>_FreeText_Explode Func _FreeText_Random($T_GUI) If Not IsArray($T_GUI) Then Return 0 If UBound($T_GUI) - 1 = 1 Then Return 1 $rand = Random(1, UBound($T_GUI) - 1, 1) Return $rand ; $T_GUI[$rand][0] EndFunc ;==>_FreeText_Random Func _FreeText_DeleteOne(ByRef $T_GUI, $Char_Number_or_Random = "Random") If Not IsArray($T_GUI) Then Return 0 If StringIsXDigit($Char_Number_or_Random) = 0 Then $Char_Number_or_Random = _FreeText_Random($T_GUI) If $Char_Number_or_Random >= UBound($T_GUI) Then Return 0 Local $1st = UBound($T_GUI, 1) - 1, $2nd = UBound($T_GUI, 2) - 1 GUIDelete($T_GUI[$Char_Number_or_Random][0]) For $i = $Char_Number_or_Random To $1st - 1 For $x = 0 To $2nd $T_GUI[$i][$x] = $T_GUI[$i + 1][$x] Next Next ReDim $T_GUI[$1st][$2nd + 1] Return $T_GUI EndFunc ;==>_FreeText_DeleteOne Func _FreeText_ExplodeOne(ByRef $T_GUI, $Char_Number_or_Random = "Random", $delete = 1, $delay = 3) If Not IsArray($T_GUI) Then Return 0 If StringIsXDigit($Char_Number_or_Random) = 0 Then $Char_Number_or_Random = _FreeText_Random($T_GUI) Local $cnt = 5, $Stars = _FreeText_CreateMachine($cnt, 0, -10, 6, "random", 0, 0, @SW_HIDE) ConsoleWrite($Char_Number_or_Random & @CRLF) $Tpos = WinGetPos($T_GUI[$Char_Number_or_Random][0]) For $s = 1 To $cnt WinMove($Stars[$s][0], "", $Tpos[0], $Tpos[1]) Next For $c = 1 To $cnt GUISetState(@SW_SHOW, $Stars[$c][0]) Next If $delete = 1 Then _FreeText_DeleteOne($T_GUI, $Char_Number_or_Random) If $delete = 0 Then GUISetState(@SW_HIDE, $T_GUI[$Char_Number_or_Random][0]) _FreeText_Scatter($Stars, 40, 1, 1, 0) For $p = 1 To 6 For $t = 1 To $cnt Sleep($delay) $RColor = Random(0xFFFFFF, 0x2B1B1B1, 0) GUISetBkColor($RColor, $Stars[$t][0]) If $p = 6 Then GUISetState(@SW_HIDE, $Stars[$t][0]) Next Next _FreeText_Delete($Stars) Return $T_GUI EndFunc ;==>_FreeText_Explode Func _FreeText_CreateWords($String, $Left = -1, $Top = -1, $Size = 50, $Color = "Black", $Font = "Arial", $Weight = 1000) Local $TL_S = StringSplit($String, " "), $T_GUI[UBound($TL_S)][2], $rgn, $Space = 2 ; Adjust as needed If $Left = -1 Then $Left = (@DesktopWidth * .5) - (($TL_S[0] * $Size) * 1.1) ; Adjust as needed If StringIsXDigit($Color) = 0 Then $Color = _GetColorByName($Color) For $x = 1 To $TL_S[0] ;If $TL_S[$x] = " " Then ContinueLoop ;$Left = (StringLen($TL_S[$x]) * 5.5) + $Space ;If $x >= 1 Then ; $Tpos = WinGetPos($T_GUI[$x][0]) ; $Left += $Tpos[2] ;EndIf $T_GUI[$x][0] = GUICreate("", (StringLen($TL_S[$x]) * ($Size * .51)) + $Space, $Size + $Space, $Left + ($Size * .3), $Top, $WS_POPUP, BitOR($WS_EX_TOPMOST, $WS_EX_TOOLWINDOW)) GUISetBkColor($Color) $rgn = CreateTextRgn($T_GUI[$x][0], $TL_S[$x], $Size, $Font, $Weight) SetWindowRgn($T_GUI[$x][0], $rgn) $T_GUI[$x][1] = $TL_S[$x] GUISetState() If $x >= 1 Then $Tpos = WinGetPos($T_GUI[$x][0]) $Left = $Tpos[0] + $Tpos[2] EndIf Next Return $T_GUI EndFunc ;==>_FreeText_Create Func _FreeText_Create_1($String, $Left = -1, $Top = -1, $Size = 50, $Color = "blue", $trans = 255, $state = @SW_SHOW) Local $TL_S = StringSplit($String, ""), $T_GUI[UBound($TL_S)][2], $rgn, $Space = 2 ; Adjust as needed If $Left = -1 Then $Left = (@DesktopWidth * .5) - (($TL_S[0] * $Size) * .6) ; Adjust as needed If StringIsXDigit($Color) = 0 Then $Color = _GetColorByName($Color) For $x = 1 To $TL_S[0] $T_GUI[$x][0] = GUICreate("", $Size + $Space, $Size + $Space, $Left + ($x * ($Size + $Space)), $Top, $WS_POPUP, BitOR($WS_EX_TOPMOST, $WS_EX_TOOLWINDOW, $WS_EX_LAYERED)) GUISetBkColor(""); 0xABCDEF) $T_GUI[$x][1] = GUICtrlCreateLabel($TL_S[$x], 0, 0, $Size + $Space, $Size + $Space, $SS_CENTER + $SS_CENTERIMAGE) GUICtrlSetFont(-1, $Size) GUICtrlSetColor( -1, $Color) ;Local Const $gui = $T_GUI[$x][0] ;Local $XColor = Hex(String(0xABCDEF), 6) ;$XColor = Execute('0x00' & StringMid($XColor, 5, 2) & StringMid($XColor, 3, 2) & StringMid($XColor, 1, 2)) Local $Ret = DllCall("user32.dll", "int", "SetLayeredWindowAttributes", "hwnd", $T_GUI[$x][0], "long", "", "byte", 255, "long", 3) ToolTip($ret[0], 10, 10) GUISetState($state) Next Return $T_GUI EndFunc ;==>_FreeText_Create eNJOY!!! 8) Link to comment Share on other sites More sharing options...
TehWhale Posted August 8, 2008 Share Posted August 8, 2008 Sweet new version Valuater! Thanks! Link to comment Share on other sites More sharing options...
Belfigor Posted August 9, 2008 Share Posted August 9, 2008 Great!!! Thanks! [size="1"]My bear is so cute asleep in the closet, not even drinking vodka. My nuclear bomb name is Natasha.[/size] Link to comment Share on other sites More sharing options...
Valuater Posted August 19, 2008 Author Share Posted August 19, 2008 Sweet new version Valuater! Thanks! Thanks, I have really been busy, maybe you could complete some of the stuff I started and maybe make add-ons etc.you can be the co-author if you want to put a little time into it??8) Link to comment Share on other sites More sharing options...
TehWhale Posted August 19, 2008 Share Posted August 19, 2008 Thanks, I have really been busy, maybe you could complete some of the stuff I started and maybe make add-ons etc.you can be the co-author if you want to put a little time into it??8)I'll gladly accept the offer! Link to comment Share on other sites More sharing options...
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