Malkey Posted March 26, 2008 Share Posted March 26, 2008 This is a cube made up of six image files. One picture per side. Left button drag left and right rotates cube about Y-axis.Left button drag up or down rotates cube about X-axis. Esc to Quit.Size is governed by the factor variable $fact - Line 7 of au3 file.If $fact = 600 size - cpu usage is in the 40's %If $fact = 400 size - cpu usage is in the 20's% - ( current setting )If $fact = 200 size - cpu usage below 10% on my xp.Image filesFull path and image file name can be entered in between the quotation marks inside the array - Line 40.If the image file is in the same directory as the script (au3 file), then only the image file name need be entered.Image size does not matter. The "_GDIPlus_DrawImagePoints" function shrinks or enlarges the image to fit within the three specified points.Image file types - bmp, gif, jpg, png, have tested ok.The zip file contains the au3 file below, and these six images:-Valik.......... http://www.autoitscript.com/forum/uploads/av-39.jpgValuater.... http://www.autoitscript.com/forum/uploads/av-4920.jpgGaryFrost . http://www.autoitscript.com/forum/uploads/av-1967.gifJos ........... http://www.autoitscript.com/forum/uploads/av-19.pngSm0ke N... http://www.autoitscript.com/forum/uploads/av-4813.pngPsaltyDS... http://www.autoitscript.com/forum/uploads/av-9334.jpgI left the"_WinMove" function in, should you wish to move the box to another part of the screen - piece by piece. PictureBox3d.zipexpandcollapse popup#include <GUIConstants.au3> #include <GuiConstantsEx.au3> #include <GDIPlus.au3> #Include <Misc.au3> Global $angYaxis = 0, $angXaxis = 0, $fact = 400 Global Const $iOpacity = 200 Global Const $ULW_ALPHA = 2 Global Const $nPI = 3.1415926535897932384626433832795 Global $user32_dll = DllOpen("user32.dll") Global Const $WM_LBUTTONDOWN = 0x0201 ; Drag Window 1 of 3 addin Global $pts[8][3] = [[-$fact / 4, -$fact / 4, $fact / 4], [ $fact / 4, -$fact / 4, $fact / 4], _ [-$fact / 4, $fact / 4, $fact / 4], [-$fact / 4, -$fact / 4, -$fact / 4], _ [-$fact / 4, $fact / 4, -$fact / 4], [ $fact / 4, -$fact / 4, -$fact / 4], _ [ $fact / 4, $fact / 4, -$fact / 4], [ $fact / 4, $fact / 4, $fact / 4]] ;Facing front side of Cube - Top Left crn is $pts[0][x,y,z] ; - Top Right cnr is $pts[1][x,y,z] ; - Bottom Left crn is $pts[2][x,y,z] ;Facing Left Side of Cube - Top Left crn is $pts[3][x,y,z] ; - Top Right cnr is $pts[0][x,y,z] ; - Bottom Left crn is $pts[4][x,y,z] ;Facing Rear Side of Cube - Top Left crn is $pts[5][x,y,z] ; - Top Right cnr is $pts[3][x,y,z] ; - Bottom Left crn is $pts[6][x,y,z] ;Facing Right side of Cube - Top Left crn is $pts[1][x,y,z] ; - Top Right cnr is $pts[5][x,y,z] ; - Bottom Left crn is $pts[7][x,y,z] ;Facing Top Side of Cube - Top Left crn is $pts[3][x,y,z] ; - Top Right cnr is $pts[5][x,y,z] ; - Bottom Left crn is $pts[0][x,y,z] ;Facing Bottom Side of Cube - Top Left crn is $pts[2][x,y,z] ; - Top Right cnr is $pts[7][x,y,z] ; - Bottom Left crn is $pts[4][x,y,z] ; To right is Positive X-Axis, Down the screen is positive Y-Axis. ; Projected up or out or away from the screen (moniter) is positive Z-Axis ;Left hand rule - Index finger points to right, middle finger down, thumb points to you. The three axes. ; Image File Name Array Global $Image[6][4] = [[0, 0, "av-39.jpg", 0], [0, 0, "av-1967.gif",0 ], [0, 0, "av-9334.jpg",0 ], _ [0, 0, "av-4813.png",0 ], [0, 0, "av-4920.jpg",0 ], [0, 0, "av-19.png" ,0 ]] ;$Image[n][0] contains Gui handle ;$Image[n][1] contains Gui Title ;$Image[n][2] contains Image file name ;$Image[n][3] contains Image handle Global $factx2 = $fact * 2 Local $mouseDiffX, $mouseDiffY, $msg, $som $pts = MoveCenterPlus() For $num = 5 To 0 step -1 Init($num) Next Draw2D() Do $msg = GUIGetMsg() If $msg = $GUI_EVENT_CLOSE Then ExitLoop If _IsPressed("01", $user32_dll) Then ; Virtual-Key Code (0x01) Left mouse button $angYaxis = 0 $mouseDiffX = 0 $MouseStartPos = MouseGetPos() While _IsPressed("01", $user32_dll) ; Virtual-Key Code (0x01) Left mouse button $pos = MouseGetPos() $mouseDiffX = Int(($pos[0] - $MouseStartPos[0]) / 10) $mouseDiffY = Int(($pos[1] - $MouseStartPos[1]) / 10) If Abs($mouseDiffX) > 0 Then $angXaxis = Mod($mouseDiffX, 360) $pts = MoveCenterMinus() $pts = rotateYaxis(-$angXaxis * $nPI / 180) $pts = MoveCenterPlus() Draw2D() Sleep(200) EndIf If Abs($mouseDiffY) > 0 Then $angYaxis = Mod($mouseDiffY, 360) $pts = MoveCenterMinus() $pts = rotateXaxis($angYaxis * $nPI / 180) $pts = MoveCenterPlus() Draw2D() Sleep(200) EndIf Sleep(20) WEnd EndIf ; mouse BTN 1 pressed?? Sleep(20) Until _IsPressed("1B") ; ESC key DllClose($user32_dll) _GDIPlus_Shutdown () Func Init($num) Local $hWnd, $hDC, $hBitmap, $pSize, $tSize, $pSource, $tSource, $pBlend, $tBlend, $hGraphic $Image[$num][0] = GUICreate($Image[$num][1], $factx2, $factx2, -1, -1, -1, BitOR($WS_EX_LAYERED, $WS_EX_TOPMOST)) GUIRegisterMsg($WM_LBUTTONDOWN, "_WinMove") ; Drag Window 2 of 3 addin GUISetState() $iPath = $Image[$num][2] _GDIPlus_Startup () $hWnd = _WinAPI_GetDC (0) $hDC = _WinAPI_CreateCompatibleDC ($hWnd) $hBitmap = _WinAPI_CreateCompatibleBitmap ($hWnd, $fact, $fact) _WinAPI_SelectObject ($hDC, $hBitmap) $hGraphic = _GDIPlus_GraphicsCreateFromHDC ($hDC) $Image[$num][3] = _GDIPlus_ImageLoadFromFile ($iPath) $tSize = DllStructCreate($tagSIZE) $pSize = DllStructGetPtr($tSize) DllStructSetData($tSize, "X",$fact) ;$iWidth ) DllStructSetData($tSize, "Y",$fact) ;$iHeight) $tSource = DllStructCreate($tagPOINT) $pSource = DllStructGetPtr($tSource) $tBlend = DllStructCreate($tagBLENDFUNCTION) $pBlend = DllStructGetPtr($tBlend) DllStructSetData($tBlend, "Alpha", $iOpacity) DllStructSetData($tBlend, "Format", 1) _WinAPI_UpdateLayeredWindow ($Image[$num][0] , $hWnd, 0, $pSize, $hDC, $pSource, 0, $pBlend, $ULW_ALPHA) _GDIPlus_GraphicsDispose ($hGraphic) _WinAPI_ReleaseDC (0, $hWnd) _WinAPI_DeleteObject ($hBitmap) _WinAPI_DeleteDC ($hDC) ;_GDIPlus_Shutdown () Sleep(20) EndFunc ;==>Init Func Draw2D() Local $hGraphic, $hImage, $hWnd, $hDC For $num = 0 To 5 ; Initialize GDI+ library _GDIPlus_Startup () $iPath = $Image[$num][2] $hWnd = _WinAPI_GetDC (0) $hDC = _WinAPI_CreateCompatibleDC ($hWnd) $hBitmap = _WinAPI_CreateCompatibleBitmap ($hWnd, $fact, $fact) _WinAPI_SelectObject ($hDC, $hBitmap) $hGraphic = _GDIPlus_GraphicsCreateFromHDC ($hDC) If $num = 0 and (($pts[2][2]+$pts[1][2])/2) > 0 Then _GDIPlus_DrawImagePoints($hGraphic, _ $Image[$num][3], $pts[0][0], $pts[0][1], $pts[1][0], $pts[1][1], $pts[2][0], $pts[2][1]) If $num = 1 and (($pts[4][2]+$pts[0][2])/2) > 0 Then _GDIPlus_DrawImagePoints($hGraphic, _ $Image[$num][3], $pts[3][0], $pts[3][1], $pts[0][0], $pts[0][1], $pts[4][0], $pts[4][1]) If $num = 2 and (($pts[6][2]+$pts[3][2])/2) > 0 Then _GDIPlus_DrawImagePoints($hGraphic, _ $Image[$num][3], $pts[5][0], $pts[5][1], $pts[3][0], $pts[3][1], $pts[6][0], $pts[6][1]) If $num = 3 and (($pts[7][2]+$pts[5][2])/2) > 0 Then _GDIPlus_DrawImagePoints($hGraphic, _ $Image[$num][3], $pts[1][0], $pts[1][1], $pts[5][0], $pts[5][1], $pts[7][0], $pts[7][1]) If $num = 4 and (($pts[0][2]+$pts[5][2])/2) > 0 Then _GDIPlus_DrawImagePoints($hGraphic, _ $Image[$num][3], $pts[3][0], $pts[3][1], $pts[5][0], $pts[5][1], $pts[0][0], $pts[0][1]) If $num = 5 and (($pts[4][2]+$pts[7][2])/2) > 0 Then _GDIPlus_DrawImagePoints($hGraphic, _ $Image[$num][3], $pts[2][0], $pts[2][1], $pts[7][0], $pts[7][1], $pts[4][0], $pts[4][1]) ;Second IF condition is the mid-point of the z-coordinates of the 2nd and 3rd points ; which establish the image position. When this mid-point of the image moves behind ; the plane of the X and Y Axes, the z-coordinate of the mid-point becomes negative. ; So, if z-coordinate of mid-point of image is negative, don't display image. $tSize = DllStructCreate($tagSIZE) $pSize = DllStructGetPtr($tSize) DllStructSetData($tSize, "X",$fact) ;$iWidth ) DllStructSetData($tSize, "Y",$fact) ;$iHeight) $tSource = DllStructCreate($tagPOINT) $pSource = DllStructGetPtr($tSource) $tBlend = DllStructCreate($tagBLENDFUNCTION) $pBlend = DllStructGetPtr($tBlend) DllStructSetData($tBlend, "Alpha", $iOpacity) DllStructSetData($tBlend, "Format", 1) _WinAPI_UpdateLayeredWindow ($Image[$num][0] , $hWnd, 0, $pSize, $hDC, $pSource, 0, $pBlend, $ULW_ALPHA) _GDIPlus_GraphicsDispose ($hGraphic) _WinAPI_ReleaseDC (0, $hWnd) _WinAPI_DeleteObject ($hBitmap) _WinAPI_DeleteDC ($hDC) ;_GDIPlus_Shutdown () Next EndFunc ;==>Draw2D Func rotateYaxis($ang) Local $RotYMat[3][3] = [[ Cos($ang), 0, Sin($ang) ], [ 0, 1, 0 ], [ -Sin($ang), 0, Cos($ang) ]] $pts = ArrayProduct($pts, $RotYMat) Return $pts EndFunc ;==>rotateYaxis Func rotateXaxis($ang) Local $RotXMat[3][3] = [[1, 0, 0], [0, Cos($ang), -Sin($ang) ], [0, Sin($ang), Cos($ang) ]] $pts = ArrayProduct($pts, $RotXMat) Return $pts EndFunc ;==>rotateXaxis Func MoveCenterPlus() ; Moves origin to center of GUI window to display rotation. Local $MatAdd[1][3] = [[$fact / 2, $fact / 2, 0]] ; Create return array Local $avRET[8][3] $avRET = matrixplusmatrix($pts, $MatAdd) Return $avRET EndFunc ;==>MoveCenterPlus Func MoveCenterMinus() ; Moves origin to top left corner for rotation calculation Local $MatMinus[1][3] = [[ -$fact / 2, -$fact / 2, 0]] Local $avRET[8][3] $avRET = matrixplusmatrix($pts, $MatMinus) Return $avRET EndFunc ;==>MoveCenterMinus ;========================================================================== ; Function: ArrayProduct ;========================================================================== Func ArrayProduct($avA, $avB, $m = 0) ; Check for parameter errors. If IsArray($avA) = 0 Or IsArray($avB) = 0 Then Return SetError(1, 1, 0) ; both must be arrays If UBound($avA, 0) <> 2 Or UBound($avB, 0) <> 2 Then Return SetError(1, 2, 0) ; both must be 2D arrays If UBound($avA, 2) <> UBound($avB) Then Return SetError(1, 3, 0) ; depth must match ; Create return array Local $iRows = UBound($avA), $iCols = UBound($avB, 2), $iDepth = UBound($avA, 2) Local $avRET[$iRows][$iCols] ; Calculate values For $r = 0 To $iRows - 1 For $c = 0 To $iCols - 1 $x = 0 For $z = 0 To $iDepth - 1 $x += ($avA[$r][$z] * $avB[$z][$c]) Next $avRET[$r][$c] = $x Next Next Return $avRET EndFunc ;==>ArrayProduct ; Name...........: _GDIPlus_DrawImagePoints ; Description ...: Draws an image at a specified location. Func _GDIPlus_DrawImagePoints($hGraphic, $hImage, $nULX, $nULY, $nURX, $nURY, $nLLX, $nLLY, $count = 3) Local $iULX, $iULY, $iURX, $iURY, $iLLX, $iLLY, $tPoint, $pPoint, $aResult $iULX = _WinAPI_FloatToInt ($nULX) $iULY = _WinAPI_FloatToInt ($nULY) $iURX = _WinAPI_FloatToInt ($nURX) $iURY = _WinAPI_FloatToInt ($nURY) $iLLX = _WinAPI_FloatToInt ($nLLX) $iLLY = _WinAPI_FloatToInt ($nLLY) $tPoint = DllStructCreate("int X;int Y;int X2;int Y2;int X3;int Y3") DllStructSetData($tPoint, "X", $iULX) DllStructSetData($tPoint, "Y", $iULY) DllStructSetData($tPoint, "X2", $iURX) DllStructSetData($tPoint, "Y2", $iURY) DllStructSetData($tPoint, "X3", $iLLX) DllStructSetData($tPoint, "Y3", $iLLY) $pPoint = DllStructGetPtr($tPoint) $aResult = DllCall($ghGDIPDll, "int", "GdipDrawImagePoints", _ "hwnd", $hGraphic, _ "hwnd", $hImage, _ "ptr", $pPoint, _ "int", $count) Return SetError($aResult[0], 0, $aResult[0] = 0) EndFunc ;==>_GDIPlus_DrawImagePoints ; matrix $matr1 plus matrix $matr2 Func matrixplusmatrix($matr1, $matr2) If UBound($matr2, 2) <> UBound($matr1, 2) Then SetError(0) Return -1 EndIf Local $r = UBound($matr1), $cols = UBound($matr2, 2) Local $m[$r][$cols] For $i = 0 To $r - 1 For $j = 0 To $cols - 1 $m[$i][$j] = $matr1[$i][$j] + $matr2[0][$j] Next Next Return $m EndFunc ;==>matrixplusmatrix ; ================================================================= ; Drag Window 3 of 3 addin (from AutoIt forum) ; ================================================================= Func _WinMove($hWnd, $Command, $wParam, $lParam) If BitAND(WinGetState($hWnd), 32) Then Return $GUI_RUNDEFMSG ;DllCall("user32.dll", "long", "SendMessage", "hwnd", $HWnd, "int", $WM_SYSCOMMAND, "int", 0xF009, "int", 0) DllCall("user32.dll", "int", "SendMessage", "hWnd", $hWnd, "int", $WM_NCLBUTTONDOWN, "int", $HTCAPTION, "int", 0) EndFunc ;==>_WinMoveThis is another example of the use of the "_GDIPlus_DrawImagePoints" function, and wanted to see if it could be done.Link to "_GDIPlus_DrawImagePoints" function post Link to comment Share on other sites More sharing options...
Swift Posted March 26, 2008 Share Posted March 26, 2008 It's fairly buggy, the pictures pop off sometimes... , but overall, that is really cool! I Like this! Thanks for sharing man! Link to comment Share on other sites More sharing options...
Malkey Posted March 27, 2008 Author Share Posted March 27, 2008 It's fairly buggy, the pictures pop off sometimes...I see what you mean.Try reducing the size of the cube to $Fact = 200 , line 6. Link to comment Share on other sites More sharing options...
Swift Posted March 27, 2008 Share Posted March 27, 2008 It was at 200! . But anyway, it spins kinda slow and laggs, but like I said, overall, very nice!! Link to comment Share on other sites More sharing options...
Achilles Posted March 27, 2008 Share Posted March 27, 2008 Wow! Once again excellent work! I had no idea this could be done with AutoIt My Programs[list][*]Knight Media Player[*]Multiple Desktops[*]Daily Comics[*]Journal[/list] Link to comment Share on other sites More sharing options...
monoceres Posted March 27, 2008 Share Posted March 27, 2008 This is so impressive! You only need 3D lightning and then you have made the first autoit 3D api! Hehe beats D3D and openGL any time Broken link? PM me and I'll send you the file! Link to comment Share on other sites More sharing options...
Delta Posted March 27, 2008 Share Posted March 27, 2008 Few errors C:\Documents and Settings\Jim\Desktop\GDIPlus3dImageBox.au3(9,28) : ERROR: $ULW_ALPHA previously declared as a 'Const' Global Const $ULW_ALPHA = 2 ~~~~~~~~~~~~~~~~~~~~~~~~~~~^ C:\Documents and Settings\Jim\Desktop\GDIPlus3dImageBox.au3(94,97) : WARNING: $WS_EX_LAYERED: possibly used before declaration. $Image[$num][0] = GUICreate($Image[$num][1], $factx2, $factx2, -1, -1, -1, BitOR($WS_EX_LAYERED, ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ^ C:\Documents and Settings\Jim\Desktop\GDIPlus3dImageBox.au3(94,113) : WARNING: $WS_EX_TOPMOST: possibly used before declaration. $Image[$num][0] = GUICreate($Image[$num][1], $factx2, $factx2, -1, -1, -1, BitOR($WS_EX_LAYERED, $WS_EX_TOPMOST) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~^ C:\Documents and Settings\Jim\Desktop\GDIPlus3dImageBox.au3(280,85) : WARNING: $WM_NCLBUTTONDOWN: possibly used before declaration. DllCall("user32.dll", "int", "SendMessage", "hWnd", $hWnd, "int", $WM_NCLBUTTONDOWN, ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^ C:\Documents and Settings\Jim\Desktop\GDIPlus3dImageBox.au3(280,104) : WARNING: $HTCAPTION: possibly used before declaration. DllCall("user32.dll", "int", "SendMessage", "hWnd", $hWnd, "int", $WM_NCLBUTTONDOWN, "int", $HTCAPTION, ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~^ C:\Documents and Settings\Jim\Desktop\GDIPlus3dImageBox.au3(94,97) : ERROR: $WS_EX_LAYERED: undeclared global variable. $Image[$num][0] = GUICreate($Image[$num][1], $factx2, $factx2, -1, -1, -1, BitOR($WS_EX_LAYERED, ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ^ C:\Documents and Settings\Jim\Desktop\GDIPlus3dImageBox.au3 - 2 error(s), 4 warning(s) [size="1"]Please stop confusing "how to" with "how do"[/size] Link to comment Share on other sites More sharing options...
Achilles Posted March 27, 2008 Share Posted March 27, 2008 Few errors C:\Documents and Settings\Jim\Desktop\GDIPlus3dImageBox.au3(9,28) : ERROR: $ULW_ALPHA previously declared as a 'Const' Global Const $ULW_ALPHA = 2 ~~~~~~~~~~~~~~~~~~~~~~~~~~~^ C:\Documents and Settings\Jim\Desktop\GDIPlus3dImageBox.au3(94,97) : WARNING: $WS_EX_LAYERED: possibly used before declaration. $Image[$num][0] = GUICreate($Image[$num][1], $factx2, $factx2, -1, -1, -1, BitOR($WS_EX_LAYERED, ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ^ C:\Documents and Settings\Jim\Desktop\GDIPlus3dImageBox.au3(94,113) : WARNING: $WS_EX_TOPMOST: possibly used before declaration. $Image[$num][0] = GUICreate($Image[$num][1], $factx2, $factx2, -1, -1, -1, BitOR($WS_EX_LAYERED, $WS_EX_TOPMOST) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~^ C:\Documents and Settings\Jim\Desktop\GDIPlus3dImageBox.au3(280,85) : WARNING: $WM_NCLBUTTONDOWN: possibly used before declaration. DllCall("user32.dll", "int", "SendMessage", "hWnd", $hWnd, "int", $WM_NCLBUTTONDOWN, ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^ C:\Documents and Settings\Jim\Desktop\GDIPlus3dImageBox.au3(280,104) : WARNING: $HTCAPTION: possibly used before declaration. DllCall("user32.dll", "int", "SendMessage", "hWnd", $hWnd, "int", $WM_NCLBUTTONDOWN, "int", $HTCAPTION, ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~^ C:\Documents and Settings\Jim\Desktop\GDIPlus3dImageBox.au3(94,97) : ERROR: $WS_EX_LAYERED: undeclared global variable. $Image[$num][0] = GUICreate($Image[$num][1], $factx2, $factx2, -1, -1, -1, BitOR($WS_EX_LAYERED, ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ^ C:\Documents and Settings\Jim\Desktop\GDIPlus3dImageBox.au3 - 2 error(s), 4 warning(s)What AutoIt version are you using? My Programs[list][*]Knight Media Player[*]Multiple Desktops[*]Daily Comics[*]Journal[/list] Link to comment Share on other sites More sharing options...
Paulie Posted March 27, 2008 Share Posted March 27, 2008 Absolutely Amazing. One of the best graphical scripts i've seen. Incredible! 500 internetz!!! Link to comment Share on other sites More sharing options...
Swift Posted March 27, 2008 Share Posted March 27, 2008 Hmm...it seems this thing is only really buggy on my comp Link to comment Share on other sites More sharing options...
Achilles Posted March 27, 2008 Share Posted March 27, 2008 Hmm...it seems this thing is only really buggy on my comp What are your specs? My Programs[list][*]Knight Media Player[*]Multiple Desktops[*]Daily Comics[*]Journal[/list] Link to comment Share on other sites More sharing options...
Swift Posted March 27, 2008 Share Posted March 27, 2008 8 year old desktop standard screen size... 512mb of ram asus motherboard Link to comment Share on other sites More sharing options...
Malkey Posted March 27, 2008 Author Share Posted March 27, 2008 (edited) Few errorsI downloaded the latest Beta version and had to add :-For Beta version add:- #Include <WindowsConstants.au3> and comment out; Global Const $ULW_ALPHA = 2Hope that works. Edited March 27, 2008 by Malkey Link to comment Share on other sites More sharing options...
Triblade Posted March 27, 2008 Share Posted March 27, 2008 It works with me. Nicely done. Maybe it's because of my Vista, but I can pull the sides apart with my mouse... Smartly done with the sides per window My active project(s): A-maze-ing generator (generates a maze) My archived project(s):Â Pong3 (Multi-pinger) Link to comment Share on other sites More sharing options...
Nahuel Posted March 27, 2008 Share Posted March 27, 2008 (edited) Could someone post a screenshot? I'm really curious and I'm using a shared computer... -edit- Installed AuoIt but it doesn't work... all I see is six buttons in my taskbar and Valik's avatar floating on my desktop. Edited March 27, 2008 by Nahuel Link to comment Share on other sites More sharing options...
Zedna Posted March 27, 2008 Share Posted March 27, 2008 Could someone post a screenshot? I'm really curious and I'm using a shared computer... -edit-Installed AuoIt but it doesn't work... all I see is six buttons in my taskbar and Valik's avatar floating on my desktop.The same on my computer WINXP SP2 Resources UDF  ResourcesEx UDF  AutoIt Forum Search Link to comment Share on other sites More sharing options...
Toady Posted March 27, 2008 Share Posted March 27, 2008 Same here as well. Group is buttons named "0". www.itoady.com A* (A-star) Searching Algorithm - A.I. Artificial Intelligence bot path finding Link to comment Share on other sites More sharing options...
Swift Posted March 27, 2008 Share Posted March 27, 2008 Drag your mouse around with the left button held down, and it moves! Link to comment Share on other sites More sharing options...
Vindicator209 Posted March 27, 2008 Share Posted March 27, 2008 (edited) Thats crazy, I don't even know how you did this but nicejob... I'll look through the script later, I g2g, but good job!! Edited March 27, 2008 by VindicatorOmega [center]"When you look at old, classic games like Snake, you often put it off because it's such a simple game, but it's only when you actually try and create your own unique game from scratch, do you finally appreciate those games."[/center][center]Don't ask for answers if you haven't TRIED yet![/center][center]Most answers can be answered in the help file! Use it![/center] Link to comment Share on other sites More sharing options...
monoceres Posted March 27, 2008 Share Posted March 27, 2008 Quick screenshot: Broken link? PM me and I'll send you the file! Link to comment Share on other sites More sharing options...
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