Yashied Posted August 12, 2011 Posted August 12, 2011 (edited) You have created a user-defined resource type "rt_bitmap" rather than BITMAP (RT_BITMAP = 2). Replace #AutoIt3Wrapper_Res_File_Add=test.bmp, rt_bitmap, TEST_BMP to #AutoIt3Wrapper_Res_File_Add=test.bmp, 2, TEST_BMP Edited August 12, 2011 by Yashied My UDFs: iKey | FTP Uploader | Battery Checker | Boot Manager | Font Viewer | UDF Keyword Manager | Run Dialog Replacement | USBProtect | 3D Axis | Calculator | Sleep | iSwitcher | TM | NetHelper | File Types Manager | Control Viewer | SynFolders | DLL Helper Animated Tray Icons UDF Library | Hotkeys UDF Library | Hotkeys Input Control UDF Library | Caret Shape UDF Library | Context Help UDF Library | Most Recently Used List UDF Library | Icons UDF Library | FTP UDF Library | Script Communications UDF Library | Color Chooser UDF Library | Color Picker Control UDF Library | IPHelper (Vista/7) UDF Library | WinAPI Extended UDF Library | WinAPIVhd UDF Library | Icon Chooser UDF Library | Copy UDF Library | Restart UDF Library | Event Log UDF Library | NotifyBox UDF Library | Pop-up Windows UDF Library | TVExplorer UDF Library | GuiHotKey UDF Library | GuiSysLink UDF Library | Package UDF Library | Skin UDF Library | AITray UDF Library | RDC UDF Library Appropriate path | Button text color | Gaussian random numbers | Header's styles (Vista/7) | ICON resource enumeration | Menu & INI | Tabbed string size | Tab's skin | Pop-up circular menu | Progress Bar without animation (Vista/7) | Registry export | Registry path jumping | Unique hardware ID | Windows alignment More...
marko001 Posted August 12, 2011 Posted August 12, 2011 Still "Not Found" after changing the script: expandcollapse popup#Region ;**** Directives created by AutoIt3Wrapper_GUI **** #AutoIt3Wrapper_outfile=test.exe #AutoIt3Wrapper_UseX64=n #AutoIt3Wrapper_Res_File_Add=test.bmp, 2, TEST_BMP #EndRegion ;**** Directives created by AutoIt3Wrapper_GUI **** #include <ImageSearch.au3> #include <Resources.au3> Global $x=0,$y=0 Global $image = @ScriptDir & "\test.bmp" Sleep (1000) _normal() Sleep (1000) MouseMove(0,0,0) _with_ResourceGet() Sleep (1000) MouseMove(0,0,0) _with_ResourceGetAsImage() Sleep (1000) MouseMove(0,0,0) _with_ResourceGetAsBitmap() Func _with_ResourceGetAsBitmap() $hBmp = _ResourceGetAsBitmap("TEST_BMP", $RT_BITMAP,$RT_RCDATA) if _ImageSearcharea($hBmp,1,1619,510,1760,557,$x,$y,100) = 1 Then MouseMove($x,$y,0) MsgBox(0,"Found","Found @ " & $x & " - " & $y & @CR) Else MsgBox(0,"Error","Not Found" & @CR) EndIf EndFunc Func _with_ResourceGetAsImage() $hBmp = _ResourceGetAsImage("TEST_BMP", $RT_BITMAP, $RT_RCDATA) if _ImageSearcharea($hBmp,1,1619,510,1760,557,$x,$y,100) = 1 Then MouseMove($x,$y,0) MsgBox(0,"Found","Found @ " & $x & " - " & $y & @CR) Else MsgBox(0,"Error","Not Found" & @CR) EndIf EndFunc Func _with_ResourceGet() $hBmp = _ResourceGet("TEST_BMP", $RT_BITMAP) if _ImageSearcharea($hBmp,1,1619,510,1760,557,$x,$y,100) = 1 Then MouseMove($x,$y,0) MsgBox(0,"Found","Found @ " & $x & " - " & $y & @CR) Else MsgBox(0,"Error","Not Found" & @CR) EndIf EndFunc func _normal() if _ImageSearcharea($image,1,1619,510,1760,557,$x,$y,100) = 1 Then MouseMove($x,$y,0) MsgBox(0,"Found","Found @ " & $x & " - " & $y & @CR) Else MsgBox(0,"Error","Not Found" & @CR) EndIf EndFunc What am I doing wrong? M.
Zedna Posted August 12, 2011 Author Posted August 12, 2011 As far as I know _ImageSearcharea() needs image as file on disk, it doesn't work with image in memory. Search forum for details, I complained about that already but author of that _ImageSearch() didn't respond. Resources UDF ResourcesEx UDF AutoIt Forum Search
Skitty Posted August 17, 2011 Posted August 17, 2011 Anyone know how I can delete resource type 10 "RC_DATA" from a PE file? I want my script to be able to delete a resource from another autoit exe. Or at least update a resource with a smaller resource to decrease its size?
Zedna Posted August 17, 2011 Author Posted August 17, 2011 Anyone know how I can delete resource type 10 "RC_DATA" from a PE file? I want my script to be able to delete a resource from another autoit exe.Or at least update a resource with a smaller resource to decrease its size?Look at sources of Autoit3Wrapper.There are used API functions needed fot this. Resources UDF ResourcesEx UDF AutoIt Forum Search
Mobius Posted August 17, 2011 Posted August 17, 2011 (edited) Anyone know how I can delete resource type 10 "RC_DATA" from a PE file? I want my script to be able to delete a resource from another autoit exe.Or at least update a resource with a smaller resource to decrease its size?Read these carefully particularly UpdateResource when passing lpData a null parameter to remove a resource itemBeginUpdareResourceUpdateResourceEndUpdateResourceEd:You said another AutoIt3 executable, this will not be possible since the api will remove the a3x overlay of a compiled Au3 exe.Using it on the interpreter before you actually compile the Au3 exe would be fine, but watch out for those fugly PADDINGXX bytes at the tail of the interpreter after using the api though. Edited August 17, 2011 by Mobius
Skitty Posted August 17, 2011 Posted August 17, 2011 (edited) Thanks guys, I'll be looking into this! I remember trying to delete a RC_DATA resource of a compiles autoit executable only to find that it no longer worked, I guess I must take another rout of action. I was just hoping some one might have recently came out with a break through, everything's possible in the digital world. Edited August 17, 2011 by THAT1ANONYMOUSEDUDE
Mobius Posted August 17, 2011 Posted August 17, 2011 (edited) Thanks guys, I'll be looking into this! I remember trying to delete a RC_DATA resource of a compiles autoit executable only to find that it no longer worked, I guess I must take another rout of action. I was just hoping some one might have recently came out with a break through, everything's possible in the digital world. Break through If your target Au3 exe is packed with upx unpack the target with upx commandline switch "-d" BEFORE attempting anything. If your target is packed with another type of software armoring tool. Don't bother. If your target is unpacked. 1) Separate the A3x tail component from the interpreter (compiled executable) to a file. 2) Save just the Interpreter part of the same program to a file. 3) Modify resources of the interpreter file using api. 4) Attach the a3x file to the tail of the modified interpreter. [5] If it was packed with upx before then go ahead and pack it again. Are these programs your own AutoIt3 executables? Edited August 17, 2011 by Mobius
Skitty Posted August 17, 2011 Posted August 17, 2011 (edited) Break through ? If your target Au3 is packed with upx unpack the target with upx commandline switch "-d" BEFORE attempting anything. If your target is packed with another type of software armoring tool. Don't bother. If your target is unpacked. 1) Separate the A3x tail component from the interpreter (compiled executable) to a file. 2) Save just the Interpreter part of the same program to a file. 3) Modify resources of the interpreter file using api. 4) Attach the a3x file to the tail of the modified interpreter. [5] If it was packed with upx before then go ahead and pack it again. Are these programs your own AutoIt3 executables? Yeah, there mine and I don't pack them with any compression utility. as for the following- 1) Separate the A3x tail component from the interpreter (compiled executable) to a file. 2) Save just the Interpreter part of the same program to a file. 3) Modify resources of the interpreter file using api. 4) Attach the a3x file to the tail of the modified interpreter. That's moon talk to me, I'm not familiar with editing binaries at all in the manner you expressed, but non the less, thank you. For some reason when I update the resource of a compiled autoit exe (5mb) in size, it reverts to 631Kb in size, but if I use reshacker to delete the resource, the exe works fine and doesn't give me a "unable to open the script file" error. Edit: now that I look into this, as a matter of fact, the autoit compiled exe still works, I think I see what you mean now, when I use the API calls to update the resource or remove it completely, for some reason the script data within the exe is deleted right? Because that seems to be whats happening since the error is that of autoit and not windows telling me the PE file is corrupted, but actually the AutoIt binary informing me that the script data it was compiled along with cannot be located. I'd really like to know how I can identify the A3x stub/tail you're talking about but I don't want to bother you too much, but I think I know what your talking about, this "a3x" tail is the actual script that is bundled into the PE file when compiling is commenced, am I right? Details- 1) I compile a script and end up with a 1.83Mb PE file 2) I add some RCDATA and end up with a 5Mb PE file 3) I attempt to remove the RCDATA and end up with a 631Kb PE file telling me it was unable to load the script it was compiled with. Edited August 17, 2011 by THAT1ANONYMOUSEDUDE
Mobius Posted August 17, 2011 Posted August 17, 2011 (edited) I have no wish to corrupt Zedna's thread so I will reply via pm. Edited August 17, 2011 by Mobius
mesale0077 Posted August 22, 2011 Posted August 22, 2011 (edited) hi why dont read from dll #include "resources.au3" $gui = GUICreate("Data from resources simple example 1",400,150) $pic1 = GUICtrlCreatePic("",0,0,400,150) ;_ResourceSetImageToCtrl($pic1, "1",$RT_RCDATA, @ScriptDir & "\mydll.dll") ;or $pic1 = _ResourceGet("1", $RT_RCDATA, 1033, @ScriptDir & "\mydll.dll") ; set JPG image to picture control from resource GUISetState(@SW_SHOW) While 1 If GUIGetMsg() = -3 Then Exit WEnd thank you now Edited August 24, 2011 by mesale0077
Zedna Posted August 22, 2011 Author Posted August 22, 2011 (edited) This works fine: #include "resources.au3" $gui = GUICreate("Data from resources simple example 1",640,480) $pic1 = GUICtrlCreatePic("",0,0,640,480) _ResourceSetImageToCtrl($pic1 , "#1", $RT_RCDATA, @ScriptDir & "\mydll.dll") GUISetState(@SW_SHOW) While 1 If GUIGetMsg() = -3 Then Exit WEnd Edited August 22, 2011 by Zedna Resources UDF ResourcesEx UDF AutoIt Forum Search
Zedna Posted August 22, 2011 Author Posted August 22, 2011 Hi probably ,dont work for xp thank you now There is really problem, Firstly I tried it on Win7 and it worked fine. Now on WinXP it doesn't work. Syntax _ResourceSetImageToCtrl($pic1, "#1", $RT_RCDATA, @ScriptDir & "\mydll.dll") seems to be fine because inside _ResourceSetImageToCtrl() it crashes on line _MemMoveMemory($ResData,$pData,$nSize) so it correctly find resource get correct resource size (52862) allocates memory but copying memory from DLL into EXE crashes. I don't know why and why only on WinXP and not Win7. Resources UDF ResourcesEx UDF AutoIt Forum Search
mesale0077 Posted August 24, 2011 Posted August 24, 2011 (edited) hi This code worked expandcollapse popup#include <StaticConstants.au3> #include <WindowsConstants.au3> #include <GUIConstants.au3> #include <WinAPI.au3> #include <Memory.au3> #include <GDIPlus.au3> #include <Constants.au3> #Region ### START Koda GUI section ### Form= $Form1 = GUICreate("[#] Form1 [#]", 700, 700, -1, -1) $Pic1 = GUICtrlCreatePic("", 0, 0, 200, 200) $Pic2 = GUICtrlCreatePic("", 48, 224, 513, 169) Global $bgBinary = _ResourceGetAsRaw(@ScriptDir & "\1MyyDll.dll", "JPG_1", "S_1") Global $bBinary_1 = _ResourceGetAsRaw(@ScriptDir & "\1MyyDll.dll", "JPG_1", "S_2") _SetImageBinaryToCtrl($Form1,$Pic1,$bgBinary ) _SetImageBinaryToCtrl($Form1,$Pic2,$bBinary_1) GUISetState(@SW_SHOW) #EndRegion ### END Koda GUI section ### While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit EndSwitch WEnd Func _SetImageBinaryToCtrl($Wnd,$CtrlId, ByRef $Binary) $kk="" local $kk=$CtrlId&"_1" $kk = ControlGetPos($Wnd, "", $CtrlId) Local $picdata = Binary($Binary) ; Fetch the Data Local $piclength = BinaryLen($picdata) ; Get Length Local $picstruct = DllStructCreate("byte[" & $piclength & "]") DllStructSetData($picstruct,1,$picdata) Local $picmemory = DllStructGetPtr($picstruct) _SetMemoryImageToCtrl($CtrlId, $picmemory, $piclength) DllStructSetData($picstruct,1,0) $picstruct = "" ControlMove($Wnd, "", $CtrlId,$kk[0],$kk[1],$kk[2], $kk[3]) EndFunc Func _ResourceGetAsRaw($sModule, $vResType, $vResName, $iResLang = 0) Local $hResDll = _WinAPI_LoadLibraryEx($sModule, $LOAD_LIBRARY_AS_DATAFILE) If @error Then Return SetError(1, 0, 0) Local $sTypeType = "wstr" If IsNumber($vResType) Then $sTypeType = "int" Local $sNameType = "wstr" If IsNumber($vResName) Then $sNameType = "int" Local $aCall = DllCall("kernel32.dll", "handle", "FindResourceExW", _ "handle", $hResDll, _ $sTypeType, $vResType, _ $sNameType, $vResName, _ "int", $iResLang) If @error Or Not $aCall[0] Then _WinAPI_FreeLibrary($hResDll) Return SetError(2, 0, 0) EndIf Local $hResource = $aCall[0] $aCall = DllCall("kernel32.dll", "int", "SizeofResource", "handle", $hResDll, "handle", $hResource) If @error Or Not $aCall[0] Then _WinAPI_FreeLibrary($hResDll) Return SetError(3, 0, 0) EndIf Local $iSizeOfResource = $aCall[0] $aCall = DllCall("kernel32.dll", "handle", "LoadResource", "handle", $hResDll, "handle", $hResource) If @error Or Not $aCall[0] Then _WinAPI_FreeLibrary($hResDll) Return SetError(4, 0, 0) EndIf $hResource = $aCall[0] $aCall = DllCall("kernel32.dll", "ptr", "LockResource", "handle", $hResource) If @error Or Not $aCall[0] Then _WinAPI_FreeLibrary($hResDll) Return SetError(5, 0, 0) EndIf Local $pResource = $aCall[0] Local $tBinary = DllStructCreate("byte[" & $iSizeOfResource & "]", $pResource) Local $bBinary = DllStructGetData($tBinary, 1) _WinAPI_FreeLibrary($hResDll) Return $bBinary EndFunc ;==>_ResourceGetAsRaw ; Authors: Zedna, based on code by Prog@ndy Func _SetMemoryImageToCtrl($CtrlId, $Pointer, $nSize) Local $hData, $pData, $pStream, $pBitmap, $hBitmap ; use GDI+ for converting to bitmap first $hData = _MemGlobalAlloc($nSize,2) $pData = _MemGlobalLock($hData) _MemMoveMemory($Pointer,$pData,$nSize) _MemGlobalUnlock($hData) $pStream = DllCall( "ole32.dll","int","CreateStreamOnHGlobal", "int",$hData, "long",1, "Int*",0) $pStream = $pStream[3] _GDIPlus_Startup() $pBitmap = DllCall($ghGDIPDll,"int","GdipCreateBitmapFromStream", "ptr",$pStream, "int*",0) $pBitmap = $pBitmap[2] $hBitmap = _GDIPlus_BitmapCreateHBITMAPFromBitmap($pBitmap) _SetBitmapToCtrl($CtrlId, $hBitmap) If @error Then SetError(3, 0, 0) _GDIPlus_BitmapDispose($pBitmap) _GDIPlus_Shutdown() _WinAPI_DeleteObject($pStream) _MemGlobalFree($hData) EndFunc ; internal helper function ; Out of resources.au3 :) Func _SetBitmapToCtrl($CtrlId, $hBitmap) Local Const $STM_SETIMAGE = 0x0172 Local Const $IMAGE_BITMAP = 0 Local Const $SS_BITMAP = 0xE Local Const $GWL_STYLE = -16 Local $hWnd = GUICtrlGetHandle($CtrlId) If $hWnd = 0 Then Return SetError(1, 0, 0) ; set SS_BITMAP style to control Local $oldStyle = DllCall("user32.dll", "long", "GetWindowLong", "hwnd", $hWnd, "int", $GWL_STYLE) If @error Then Return SetError(2, 0, 0) DllCall("user32.dll", "long", "SetWindowLong", "hwnd", $hWnd, "int", $GWL_STYLE, "long", BitOR($oldStyle[0], $SS_BITMAP)) If @error Then Return SetError(3, 0, 0) Local $oldBmp = DllCall("user32.dll", "hwnd", "SendMessage", "hwnd", $hWnd, "int", $STM_SETIMAGE, "int", $IMAGE_BITMAP, "int", $hBitmap) If @error Then Return SetError(4, 0, 0) If $oldBmp[0] <> 0 Then _WinAPI_DeleteObject($oldBmp[0]) Return 1 EndFunc thank you now Edited August 29, 2011 by mesale0077
marko001 Posted September 5, 2011 Posted September 5, 2011 As far as I know_ImageSearcharea() needs image as file on disk, it doesn't work with image in memory.Search forum for details, I complained about that already but author of that _ImageSearch() didn't respond. Is there then another suitable solution similar to _ImageSearcharea() that allows working with images in memory? (sorry for late reply but I was on holidays..) M.
Zedna Posted September 7, 2011 Author Posted September 7, 2011 (edited) I discovered nice example for loading/playing AVI files from resources in VB SAMPLE: AVIRSCE.EXE Plays an AVI Stored in a Resource .dll Filehttp://support.microsoft.com/kb/173668/en-us?fr=1 It can be translated to Autoit so we can use this as _ResourcePlayAVI() EDIT:here is another approach for this in VB using animation standard controlhttp://code.msdn.microsoft.com/CppWindowsCommonControls-9ea0de64A. Animation Control Step1. Add the AVI resource IDR_UPLOAD_AVI according to the KB article: How to create a resource .dll file that contains an AVI file [url="http://support.microsoft.com/kb/178199"]http://support.microsoft.com/kb/178199[/url] Step2. In OnInitAnimationDialog, load and register animation control class. INITCOMMONCONTROLSEX iccx; iccx.dwSize = sizeof(INITCOMMONCONTROLSEX); iccx.dwICC = ICC_ANIMATE_CLASS; if (!InitCommonControlsEx(&iccx)) return FALSE; Step3. Create the animation control. RECT rc = { 20, 20, 280, 60 }; HWND hAnimate = CreateWindowEx(0, ANIMATE_CLASS, 0, ACS_TIMER | ACS_AUTOPLAY | ACS_TRANSPARENT | WS_CHILD | WS_VISIBLE, rc.left, rc.top, rc.right, rc.bottom, hWnd, (HMENU)IDC_ANIMATION, hInst, 0); Step4. Open and play the AVI clip in the animation control. SendMessage(hAnimate, ACM_OPEN, (WPARAM)0, (LPARAM)MAKEINTRESOURCE(IDR_UPLOAD_AVI)); SendMessage(hAnimate, ACM_PLAY, (WPARAM)-1, MAKELONG(/*from frame*/0, /*to frame*/-1)); Edited September 7, 2011 by Zedna Resources UDF ResourcesEx UDF AutoIt Forum Search
Yashied Posted September 7, 2011 Posted September 7, 2011 (edited) _GUICtrlAVI_* ? Edited September 7, 2011 by Yashied My UDFs: iKey | FTP Uploader | Battery Checker | Boot Manager | Font Viewer | UDF Keyword Manager | Run Dialog Replacement | USBProtect | 3D Axis | Calculator | Sleep | iSwitcher | TM | NetHelper | File Types Manager | Control Viewer | SynFolders | DLL Helper Animated Tray Icons UDF Library | Hotkeys UDF Library | Hotkeys Input Control UDF Library | Caret Shape UDF Library | Context Help UDF Library | Most Recently Used List UDF Library | Icons UDF Library | FTP UDF Library | Script Communications UDF Library | Color Chooser UDF Library | Color Picker Control UDF Library | IPHelper (Vista/7) UDF Library | WinAPI Extended UDF Library | WinAPIVhd UDF Library | Icon Chooser UDF Library | Copy UDF Library | Restart UDF Library | Event Log UDF Library | NotifyBox UDF Library | Pop-up Windows UDF Library | TVExplorer UDF Library | GuiHotKey UDF Library | GuiSysLink UDF Library | Package UDF Library | Skin UDF Library | AITray UDF Library | RDC UDF Library Appropriate path | Button text color | Gaussian random numbers | Header's styles (Vista/7) | ICON resource enumeration | Menu & INI | Tabbed string size | Tab's skin | Pop-up circular menu | Progress Bar without animation (Vista/7) | Registry export | Registry path jumping | Unique hardware ID | Windows alignment More...
Yashied Posted September 8, 2011 Posted September 8, 2011 (edited) I found several problems in Resources.au3: 1. Trying to load resources from the external modules leads to crash the script because you call _WinAPI_FreeLibrary().#Region #AutoIt3Wrapper_Res_File_Add=Silverlight.png, 10, TEST #EndRegion #Include "Resources.au3" GUICreate('', 256, 256) $Pic = GUICtrlCreatePic('', 64, 64, 128, 128) GUISetState() FileCopy(@ScriptFullPath, @ScriptDir & 'Duplicate.exe', 1) _ResourceSetImageToCtrl($Pic, 'TEST', 10, @ScriptDir & 'Duplicate.exe') Do Until GUIGetMsg() = -3 2. A memory leak.#Region #AutoIt3Wrapper_Res_File_Add=Silverlight.png, 10, TEST #EndRegion #Include "Resources.au3" GUICreate('', 256, 256) $Pic = GUICtrlCreatePic('', 64, 64, 128, 128) GUISetState() Run(@SystemDir & 'taskmgr.exe') MsgBox(0, '', '') For $i = 1 To 1000 _ResourceSetImageToCtrl($Pic, 'TEST') Next MsgBox(0, '', '') Do Until GUIGetMsg() = -3 3. _ResourceSetImageToCtrl() does not fully supports transparent and semitransparent images such as .png. Because _GDIPlus_BitmapCreateHBITMAPFromBitmap() creates a DDB, but need to DIB. Just replace _GDIPlus_BitmapCreateHBITMAPFromBitmap() to _GDIPlus_BitmapCreateDIBFromBitmap()... Func _GDIPlus_BitmapCreateDIBFromBitmap($hBitmap) Local $tBIHDR, $Ret, $tData, $pBits, $hResult = 0 $Ret = DllCall($ghGDIPDll, 'uint', 'GdipGetImageDimension', 'ptr', $hBitmap, 'float*', 0, 'float*', 0) If (@error) Or ($Ret[0]) Then Return 0 EndIf $tData = _GDIPlus_BitmapLockBits($hBitmap, 0, 0, $Ret[2], $Ret[3], $GDIP_ILMREAD, $GDIP_PXF32ARGB) $pBits = DllStructGetData($tData, 'Scan0') If Not $pBits Then Return 0 EndIf $tBIHDR = DllStructCreate('dword;long;long;ushort;ushort;dword;dword;long;long;dword;dword') DllStructSetData($tBIHDR, 1, DllStructGetSize($tBIHDR)) DllStructSetData($tBIHDR, 2, $Ret[2]) DllStructSetData($tBIHDR, 3, $Ret[3]) DllStructSetData($tBIHDR, 4, 1) DllStructSetData($tBIHDR, 5, 32) DllStructSetData($tBIHDR, 6, 0) $hResult = DllCall('gdi32.dll', 'ptr', 'CreateDIBSection', 'hwnd', 0, 'ptr', DllStructGetPtr($tBIHDR), 'uint', 0, 'ptr*', 0, 'ptr', 0, 'dword', 0) If (Not @error) And ($hResult[0]) Then DllCall('gdi32.dll', 'dword', 'SetBitmapBits', 'ptr', $hResult[0], 'dword', $Ret[2] * $Ret[3] * 4, 'ptr', DllStructGetData($tData, 'Scan0')) $hResult = $hResult[0] Else $hResult = 0 EndIf _GDIPlus_BitmapUnlockBits($hBitmap, $tData) Return $hResult EndFunc ;==>_GDIPlus_BitmapCreateDIBFromBitmap Edited September 8, 2011 by Yashied My UDFs: iKey | FTP Uploader | Battery Checker | Boot Manager | Font Viewer | UDF Keyword Manager | Run Dialog Replacement | USBProtect | 3D Axis | Calculator | Sleep | iSwitcher | TM | NetHelper | File Types Manager | Control Viewer | SynFolders | DLL Helper Animated Tray Icons UDF Library | Hotkeys UDF Library | Hotkeys Input Control UDF Library | Caret Shape UDF Library | Context Help UDF Library | Most Recently Used List UDF Library | Icons UDF Library | FTP UDF Library | Script Communications UDF Library | Color Chooser UDF Library | Color Picker Control UDF Library | IPHelper (Vista/7) UDF Library | WinAPI Extended UDF Library | WinAPIVhd UDF Library | Icon Chooser UDF Library | Copy UDF Library | Restart UDF Library | Event Log UDF Library | NotifyBox UDF Library | Pop-up Windows UDF Library | TVExplorer UDF Library | GuiHotKey UDF Library | GuiSysLink UDF Library | Package UDF Library | Skin UDF Library | AITray UDF Library | RDC UDF Library Appropriate path | Button text color | Gaussian random numbers | Header's styles (Vista/7) | ICON resource enumeration | Menu & INI | Tabbed string size | Tab's skin | Pop-up circular menu | Progress Bar without animation (Vista/7) | Registry export | Registry path jumping | Unique hardware ID | Windows alignment More...
Zedna Posted September 8, 2011 Author Posted September 8, 2011 @Yashied Thanks! I will definitely fix these bugs but I can't promise any date. Resources UDF ResourcesEx UDF AutoIt Forum Search
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