Sidorak Posted May 2, 2007 Posted May 2, 2007 I was interested in knowing if there was a function that could read letters off of a game interface Kinda like a scan the screen find the color which is the pixel search but then look at the letters in the name it finds to identify those for future functions Example: scan screen for the color green finds a merchant a weaponsmith and an armor smith needs it to single out the name merchant and exlude any others not of that name. or example:scan inventory for the color of items then based on a list I make with words like vigor sundering and fortitude identify those words so I can tell the script what function to do with each word.
Zedna Posted May 2, 2007 Posted May 2, 2007 Search for OCR Resources UDF ResourcesEx UDF AutoIt Forum Search
BALA Posted May 3, 2007 Posted May 3, 2007 Optical Character RecognitionHere's an article explaining it: http://www.computerworld.com/softwaretopic...1,73023,00.html [font="Comic Sans MS"]BA-LA[/font]http://ba-la.110mb.comJoin my community, CLICK HEREAlternative links to my site:http://www.ba-la.tkhttp://www.ba-la.co.nrContact me if you would like to help with some of my projects: joeythepirate@gmail.com
Sidorak Posted May 3, 2007 Author Posted May 3, 2007 maybe you didnt read what I wrote. But I cant just scan these images everytime. I need a way for it to recognize the words on the screen and Identify them. And since the screen changes everytime cause its a gaming user interface I need it to scan the actual screen for the words.
Sidorak Posted May 3, 2007 Author Posted May 3, 2007 maybe you didnt read what I wrote. But I cant just scan these images everytime. I need a way for it to recognize the words on the screen and Identify them. And since the screen changes everytime cause its a gaming user interface I need it to scan the actual screen for the words.However I could take Screenshots of the images on screen then go to show whatever program I use what to look for I'm not even sure what program to use cause I dont know if Autoit can do this
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