flxfxp Posted December 4, 2008 Posted December 4, 2008 Hello BrettF, That's completely incorrect. I've been busy for 5 hours straight to get it working and I'm still not giving up. I've never worked with AutoIt before and I hope to accomplish to get this working. The only thing I'm asking for is a hint, a example, so I can learn from it and use it as future reference. Regards, Dennis
BrettF Posted December 4, 2008 Posted December 4, 2008 Hi, Post what you've tried in a topic in general support so we can best help you. Cheers, Brett Vist my blog!UDFs: Opens The Default Mail Client | _LoginBox | Convert Reg to AU3 | BASS.au3 (BASS.dll) (Includes various BASS Libraries) | MultiLang.au3 (Multi-Language GUIs!)Example Scripts: Computer Info Telnet Server | "Secure" HTTP Server (Based on Manadar's Server)Software: AAMP- Advanced AutoIt Media Player | WorldCam | AYTU - Youtube Uploader Tutorials: Learning to Script with AutoIt V3Projects (Hardware + AutoIt): ArduinoUseful Links: AutoIt 1-2-3 | The AutoIt Downloads Section: | SciTE4AutoIt3 Full Version!
flxfxp Posted December 4, 2008 Posted December 4, 2008 Here you go:http://www.autoitscript.com/forum/index.ph...mp;#entry612975Thanks Dennis
AdmiralAlkex Posted December 16, 2008 Posted December 16, 2008 What would be the correct way of moving sprites (nearly) instantaneous?? Should I use SetSpriteSpeed() with a very high value for the speed and then move with Movesprite()?? .Some of my scripts: ShiftER, Codec-Control, Resolution switcher for HTC ShiftSome of my UDFs: SDL UDF, SetDefaultDllDirectories, Converting GDI+ Bitmap/Image to SDL Surface
jpam Posted December 17, 2008 Author Posted December 17, 2008 What would be the correct way of moving sprites (nearly) instantaneous??Should I use SetSpriteSpeed() with a very high value for the speed and then move with Movesprite()??you can use MoveSpriteWithTable()or use SetmovingRectangle() and use Movesprite() with coodinates outside the SetmovingRectangle points.the sprite keep bouncing back within the SetmovingRectangle points with the same speed.
Zisly Posted February 17, 2009 Posted February 17, 2009 I can load the map created with Mappy, but the tiles are at the wrong places Anyone has a idea whats wrong?
jpam Posted February 17, 2009 Author Posted February 17, 2009 created long time ago an example for tiles,http://prospeed-jan.xprofan.com/bin/tiles.zip
Zisly Posted February 18, 2009 Posted February 18, 2009 (edited) created long time ago an example for tiles,http://prospeed-jan.xprofan.com/bin/tiles.zipOk,thanks.What did you use to create the .map file?If you used Mappy and still have it with the right settings(?) could you upload it?Because with mappy tiles editor I can open the example file or create a file which will be read right :s Edited February 18, 2009 by Zisly
jpam Posted April 28, 2009 Author Posted April 28, 2009 uploaded demos_and_sourcecodes_autoit.zipmost AutoIt Prospeed examples are ported to prospeed.dll 3.0 syntaxlast prospeed.dll and udf are included.http://prospeed-jan.xprofan.com/
Kip Posted April 28, 2009 Posted April 28, 2009 Shouldn't: Func GetPngWitdh($PNG_ID)be: Func GetPngWidth($PNG_ID)? MailSpons: Fake SMTP server for safe email testing Dutch postcode & address API.
Nordwind Posted May 17, 2009 Posted May 17, 2009 Hey jpam... please contact me via skype. I have to talk with you about an inline-assembler for AutoIt. Greetings, Frank Nordwind
Andreik Posted October 16, 2009 Posted October 16, 2009 The functions descriptions isn't very clear for a beginer. For example what mean $S_Source from Darken function? In Darken function description is write just $S_Source = bitmap source data. A little example would be nice if someone know to use prospeed.
AndyG Posted October 16, 2009 Posted October 16, 2009 Hi, at the following link you will find the 36MB-AllYouCanEat-Package of Prospeed including an absolutely nice Demo (fx-imagedemo.exe and scourcecode) in AutoIt. http://frabbing.bplaced.net/ProSpeed_dll.zip I think that every function of the prospeed.dll is used in the Demo , i have found many solutions there.... Andy
PieMan Posted October 20, 2009 Posted October 20, 2009 ................ wow. I love the water effect!
bullygil Posted December 30, 2009 Posted December 30, 2009 (edited) I'm having some problems with the prospeed library.I wanted to PM jpam(again) but I think I'm not, and I won't be the first one with this problem. I implemented in my game, the BackgroundScroll function, and it works pretty well.I changed some numbers, and (i don't know why) the only sprite i have, is under the background.I tried to use the BringSpriteToTop function, and if i run my script, i get the usual windows xp "don't send error"(aka program has stopped working on windows 7 wich i use now). LE: Kinda solved it, but i encountered other problems.Re-writing code time... Edited December 30, 2009 by bullygil
bullygil Posted January 2, 2010 Posted January 2, 2010 OK, I have this problem.Trying to use settext() function, to make it show a text over backgroundscroll() isn't working.How can I show the text i want over backgroundscroll()?
jpam Posted January 2, 2010 Author Posted January 2, 2010 OK, I have this problem.Trying to use settext() function, to make it show a text over backgroundscroll() isn't working.How can I show the text i want over backgroundscroll()?use SetText in your WM_PAINT code
bullygil Posted January 2, 2010 Posted January 2, 2010 I searched on this thread, and i found some WM_PAINT related replys, buuut it seems i can't understand how am i supposed to use that.
Stevo Posted February 3, 2010 Posted February 3, 2010 Hi Jpam, Thanks for wonderful work. Does the UDF and dll compatible with 16 bit color dept. I am trying Steganography UDF http://www.autoitscript.com/forum/index.php?showtopic=65175 based on prospeed. While decoding on a 16 bit desktop I get the following -debug console- instead of unencrypted file. $Decrypt_Char = ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿ $En_Rcolor = 255 $En_Vcolor = 255 $En_Bcolor = 255 I also have tried version 3 prospeed udf and dll with the same result. Many thanks for your kind advice. Regards... Steven
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