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Posted

I cannot run your code in the texture version. I got this

>"C:\Program Files\AutoIt3\SciTE\..\autoit3.exe" /ErrorStdOut "J:\Au3GlPlugin_2007_04_25\test.au3"  
J:\Au3GlPlugin_2007_04_25\test.au3 (16) : ==> Unknown function name.: 
DefineGlWindow( 400, 300, $WindowTitle ) 
^ ERROR
>Exit code: 1   Time: 0.732

I don't know what you mean 'install opengl driver correctly'. I have winXp, glut.dll is downloaded from the official site.

What else shoudl I do to get the plugin run?

I wish you had a wonderful Valentine's day!

Ting

Thank you!

About the error: make sure the plugin dll is acessible. If yes, try running in another machine and tell me if it's working.

This is very strange...

Só o que posso lhe dizer, bom é quando faz mal!My work:Au3Irrlicht - Irrlicht for AutoItMsAgentLib - An UDF for MSAgentAu3GlPlugin T2 - A 3D plugin for AutoIt...OpenGl Plugin - The old version of Au3GlPlugin.MAC Address Changer - Changes the MAC AddressItCopter - A dragonfly R/C helicopter simulator

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Pinheiral (Pinewood) city:

http://pt.wikipedia.org/wiki/Pinheiral

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  • 2 weeks later...
Posted

New version added. Only a bug fix, but try it :)

Só o que posso lhe dizer, bom é quando faz mal!My work:Au3Irrlicht - Irrlicht for AutoItMsAgentLib - An UDF for MSAgentAu3GlPlugin T2 - A 3D plugin for AutoIt...OpenGl Plugin - The old version of Au3GlPlugin.MAC Address Changer - Changes the MAC AddressItCopter - A dragonfly R/C helicopter simulator

VW Bug user

Pinheiral (Pinewood) city:

http://pt.wikipedia.org/wiki/Pinheiral

Posted

Another UPDATE!!!! :)

Bug fix on SetFPS

New Functions:

AddGlStrokeChar( Name, X, Y, Z, Red, Green, Blue, AsciiCode )

ScaleObject( Name, X, Y, Z )

Só o que posso lhe dizer, bom é quando faz mal!My work:Au3Irrlicht - Irrlicht for AutoItMsAgentLib - An UDF for MSAgentAu3GlPlugin T2 - A 3D plugin for AutoIt...OpenGl Plugin - The old version of Au3GlPlugin.MAC Address Changer - Changes the MAC AddressItCopter - A dragonfly R/C helicopter simulator

VW Bug user

Pinheiral (Pinewood) city:

http://pt.wikipedia.org/wiki/Pinheiral

  • 2 weeks later...
Posted

A new version released today!

3 new functions:

ShowGroup( GroupName )

HideGroup( GroupName )

DeleteGroup( GroupName )

Examples comming soon.

(Where are the games?)

Só o que posso lhe dizer, bom é quando faz mal!My work:Au3Irrlicht - Irrlicht for AutoItMsAgentLib - An UDF for MSAgentAu3GlPlugin T2 - A 3D plugin for AutoIt...OpenGl Plugin - The old version of Au3GlPlugin.MAC Address Changer - Changes the MAC AddressItCopter - A dragonfly R/C helicopter simulator

VW Bug user

Pinheiral (Pinewood) city:

http://pt.wikipedia.org/wiki/Pinheiral

Posted

New update today!

Now you can use textures on spheres, cylinders, quads and triangles.

Deleted AddGlCone

Added AddGlCylinder

Some improvements in performance and error manipulation.

New examples in package

I'm waiting the first game :)

Só o que posso lhe dizer, bom é quando faz mal!My work:Au3Irrlicht - Irrlicht for AutoItMsAgentLib - An UDF for MSAgentAu3GlPlugin T2 - A 3D plugin for AutoIt...OpenGl Plugin - The old version of Au3GlPlugin.MAC Address Changer - Changes the MAC AddressItCopter - A dragonfly R/C helicopter simulator

VW Bug user

Pinheiral (Pinewood) city:

http://pt.wikipedia.org/wiki/Pinheiral

Posted

New update (yesterday)...

Só o que posso lhe dizer, bom é quando faz mal!My work:Au3Irrlicht - Irrlicht for AutoItMsAgentLib - An UDF for MSAgentAu3GlPlugin T2 - A 3D plugin for AutoIt...OpenGl Plugin - The old version of Au3GlPlugin.MAC Address Changer - Changes the MAC AddressItCopter - A dragonfly R/C helicopter simulator

VW Bug user

Pinheiral (Pinewood) city:

http://pt.wikipedia.org/wiki/Pinheiral

Posted

Ok. It's being boring but I have to do: new update released today.

In this version:

- SetFPS and GlMainLoop were removed

- SceneDraw was added - this new command rephresh the opengl screen

and some others fixes...

Só o que posso lhe dizer, bom é quando faz mal!My work:Au3Irrlicht - Irrlicht for AutoItMsAgentLib - An UDF for MSAgentAu3GlPlugin T2 - A 3D plugin for AutoIt...OpenGl Plugin - The old version of Au3GlPlugin.MAC Address Changer - Changes the MAC AddressItCopter - A dragonfly R/C helicopter simulator

VW Bug user

Pinheiral (Pinewood) city:

http://pt.wikipedia.org/wiki/Pinheiral

Posted

Ok. It's being boring but I have to do: new update released today.

In this version:

- SetFPS and GlMainLoop were removed

- SceneDraw was added - this new command rephresh the opengl screen

and some others fixes...

Nice job, I must say!

I like that you just keep updating and updating - I know that someone will make a game soon :)

Posted

Very nice! but anyway to set it to full screen mode ?

[u]My Projects[/u]:General:WinShell (Version 1.6)YouTube Video Downloader Core (Version 2.0)Periodic Table Of Chemical Elements (Version 1.0)Web-Based:Directory Listing Script Written In AutoIt3 (Version 1.9 RC1)UDFs:UnicodeURL UDFHTML Entity UDF[u]My Website:[/u]http://dhilip89.hopto.org/[u]Closed Sources:[/u]YouTube Video Downloader (Version 1.3)[quote]If 1 + 1 = 10, then 1 + 1 ≠ 2[/quote]

Posted

Very nice! but anyway to set it to full screen mode ?

For while, not.

New update released "now"!

Now texture "bug" was fixed!

Só o que posso lhe dizer, bom é quando faz mal!My work:Au3Irrlicht - Irrlicht for AutoItMsAgentLib - An UDF for MSAgentAu3GlPlugin T2 - A 3D plugin for AutoIt...OpenGl Plugin - The old version of Au3GlPlugin.MAC Address Changer - Changes the MAC AddressItCopter - A dragonfly R/C helicopter simulator

VW Bug user

Pinheiral (Pinewood) city:

http://pt.wikipedia.org/wiki/Pinheiral

Posted

For while, not.

New update released "now"!

Now texture "bug" was fixed!

Thanks for the reply and the update, I'll wait for the full screen capability.

Great job!

[u]My Projects[/u]:General:WinShell (Version 1.6)YouTube Video Downloader Core (Version 2.0)Periodic Table Of Chemical Elements (Version 1.0)Web-Based:Directory Listing Script Written In AutoIt3 (Version 1.9 RC1)UDFs:UnicodeURL UDFHTML Entity UDF[u]My Website:[/u]http://dhilip89.hopto.org/[u]Closed Sources:[/u]YouTube Video Downloader (Version 1.3)[quote]If 1 + 1 = 10, then 1 + 1 ≠ 2[/quote]

Posted

Thank you :)

You're welcome.

Just now i found that "Sample.au3" still running in background after exit.

[u]My Projects[/u]:General:WinShell (Version 1.6)YouTube Video Downloader Core (Version 2.0)Periodic Table Of Chemical Elements (Version 1.0)Web-Based:Directory Listing Script Written In AutoIt3 (Version 1.9 RC1)UDFs:UnicodeURL UDFHTML Entity UDF[u]My Website:[/u]http://dhilip89.hopto.org/[u]Closed Sources:[/u]YouTube Video Downloader (Version 1.3)[quote]If 1 + 1 = 10, then 1 + 1 ≠ 2[/quote]

Posted (edited)

You can use workaround for now:

#include <GUIConstants.au3>

GUICreate("", @DesktopWidth, @DesktopHeight, 0, 0,$WS_POPUP)
GUISetState(@SW_SHOW)

; ... here goes your code ...

While GUIGetMsg() <> $GUI_EVENT_CLOSE
WEnd
This plugin uses only DefineGlWindow( $width, $height, $title ) to create window.

It's also not full screen with DefineGlWindow( @DesktopWidth, @DesktopHeight, $title ).

Edited by Dhilip

[u]My Projects[/u]:General:WinShell (Version 1.6)YouTube Video Downloader Core (Version 2.0)Periodic Table Of Chemical Elements (Version 1.0)Web-Based:Directory Listing Script Written In AutoIt3 (Version 1.9 RC1)UDFs:UnicodeURL UDFHTML Entity UDF[u]My Website:[/u]http://dhilip89.hopto.org/[u]Closed Sources:[/u]YouTube Video Downloader (Version 1.3)[quote]If 1 + 1 = 10, then 1 + 1 ≠ 2[/quote]

Posted

Another suggestion, how about the ability to embed opengl inside a normal GUI ?

[u]My Projects[/u]:General:WinShell (Version 1.6)YouTube Video Downloader Core (Version 2.0)Periodic Table Of Chemical Elements (Version 1.0)Web-Based:Directory Listing Script Written In AutoIt3 (Version 1.9 RC1)UDFs:UnicodeURL UDFHTML Entity UDF[u]My Website:[/u]http://dhilip89.hopto.org/[u]Closed Sources:[/u]YouTube Video Downloader (Version 1.3)[quote]If 1 + 1 = 10, then 1 + 1 ≠ 2[/quote]

Posted

This plugin uses only DefineGlWindow( $width, $height, $title ) to create window.

It's also not full screen with DefineGlWindow( @DesktopWidth, @DesktopHeight, $title ).

Sorry, You are right.

So then my suggestion for new functionality:

- in DefineGlWindow( $width, $height,$title ) 

make parameter title optional, when not used then WS_POPUP style without title will be used

Then

DefineGlWindow( @DesktopWidth, @DesktopHeight)

should make "almost fullscreen"

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