AZJIO Posted June 16, 2010 Share Posted June 16, 2010 (edited) Example 1expandcollapse popup; @AZJIO ; Europe #include <Midiudf.au3> $open = _midiOutOpen () Global $t=0.7 ; tempo Global $Tone=0 Global $volume=127 ; Level 0-127 HotKeySet('{ESC}', "_Quit") ; ESC - Exit SetInstrument($open, 29) ; Musical instrument choice _Beep(12,5,50) _Beep(3,6,50) _Beep(12,5,50) _Beep(3,6,50) _Beep(7,6,100) _Beep(12,5,50) _Beep(3,6,50) _Beep(12,5,50) _Beep(3,6,50) _Beep(7,6,100) _Beep(12,5,50) _Beep(3,6,50) _Beep(12,5,50) _Beep(3,6,50) _Beep(7,6,100) _Beep(12,5,50) _Beep(3,6,50) _Beep(12,5,50) _Beep(3,6,50) _Beep(7,6,100) _Beep(12,5,50) _Beep(3,6,50) _Beep(12,5,50) _Beep(3,6,50) _Beep(7,6,200) _Beep(2,6,50) _Beep(5,6,50) _Beep(2,6,50) _Beep(5,6,50) _Beep(8,6,100) _Beep(2,6,50) _Beep(5,6,50) _Beep(2,6,50) _Beep(5,6,50) _Beep(8,6,100) _Beep(2,6,50) _Beep(5,6,50) _Beep(2,6,50) _Beep(5,6,50) _Beep(8,6,100) _Beep(2,6,50) _Beep(5,6,50) _Beep(2,6,50) _Beep(5,6,50) _Beep(8,6,100) _Beep(2,6,50) _Beep(5,6,50) _Beep(2,6,50) _Beep(5,6,50) _Beep(8,6,200) _Beep(3,6,50) _Beep(7,6,50) _Beep(3,6,50) _Beep(7,6,50) _Beep(10,6,100) _Beep(3,6,50) _Beep(7,6,50) _Beep(3,6,50) _Beep(7,6,50) _Beep(10,6,100) _Beep(3,6,50) _Beep(7,6,50) _Beep(3,6,50) _Beep(7,6,50) _Beep(10,6,100) _Beep(3,6,50) _Beep(7,6,50) _Beep(3,6,50) _Beep(7,6,50) _Beep(10,6,100) _Beep(3,6,50) _Beep(7,6,50) _Beep(3,6,50) _Beep(7,6,50) _Beep(10,6,200) _Beep(8,5,100) _Beep(10,5,100) _Beep(12,5,100) _Beep(8,5,100) _Beep(10,5,100) _Beep(12,5,100) _Beep(8,5,100) _Beep(10,5,100) _Beep(12,5,100) _Beep(10,5,100) _Beep(8,5,100) _Beep(7,5,100) _Beep(10,5,100) _Beep(8,5,100) _Beep(7,5,100) _Beep(3,5,100) _Beep(5,5,600) _Beep(8,5,90,10) _Beep(8,5,90,10) _Beep(8,5,190,10) _Beep(7,5,50) _Beep(8,5,50) _Beep(7,5,100) _Beep(5,5,200) _Beep(3,5,190,10) _Beep(3,5,390,10) _Beep(2,5,390,10) _Beep(12,4,390,10) _Beep(10,4,390,10) _Beep(12,5,390,10) _Beep(10,5,100) _Beep(7,5,100) _Beep(10,5,100) _Beep(7,5,200) _Beep(12,5,100) _Beep(10,5,100) _Beep(7,5,100) _Beep(9,5,100) _Beep(5,5,100) _Beep(7,5,190,10) _Beep(7,5,100) _Beep(5,5,100) _Beep(3,5,100) _Beep(12,4,100) _Beep(5,5,100) _Beep(12,4,100) _Beep(3,5,100) _Beep(5,5,890,10) _Beep(12,5,50) _Beep(3,6,50) _Beep(12,5,50) _Beep(3,6,50) _Beep(7,6,100) _Beep(12,5,50) _Beep(3,6,50) _Beep(12,5,50) _Beep(3,6,50) _Beep(7,6,100) _Beep(12,5,50) _Beep(3,6,50) _Beep(12,5,50) _Beep(3,6,50) _Beep(7,6,100) _Beep(12,5,50) _Beep(3,6,50) _Beep(12,5,50) _Beep(3,6,50) _Beep(7,6,100) _Beep(12,5,50) _Beep(3,6,50) _Beep(12,5,50) _Beep(3,6,50) _Beep(7,6,200) _Beep(2,6,50) _Beep(5,6,50) _Beep(2,6,50) _Beep(5,6,50) _Beep(8,6,100) _Beep(2,6,50) _Beep(5,6,50) _Beep(2,6,50) _Beep(5,6,50) _Beep(8,6,100) _Beep(2,6,50) _Beep(5,6,50) _Beep(2,6,50) _Beep(5,6,50) _Beep(8,6,100) _Beep(2,6,50) _Beep(5,6,50) _Beep(2,6,50) _Beep(5,6,50) _Beep(8,6,100) _Beep(2,6,50) _Beep(5,6,50) _Beep(2,6,50) _Beep(5,6,50) _Beep(8,6,200) _Beep(3,6,50) _Beep(7,6,50) _Beep(3,6,50) _Beep(7,6,50) _Beep(10,6,100) _Beep(3,6,50) _Beep(7,6,50) _Beep(3,6,50) _Beep(7,6,50) _Beep(10,6,100) _Beep(3,6,50) _Beep(7,6,50) _Beep(3,6,50) _Beep(7,6,50) _Beep(10,6,100) _Beep(3,6,50) _Beep(7,6,50) _Beep(3,6,50) _Beep(7,6,50) _Beep(10,6,100) _Beep(3,6,50) _Beep(7,6,50) _Beep(3,6,50) _Beep(7,6,50) _Beep(10,6,200) _Beep(8,5,100) _Beep(10,5,100) _Beep(12,5,100) _Beep(8,5,100) _Beep(10,5,100) _Beep(12,5,100) _Beep(8,5,100) _Beep(10,5,100) _Beep(12,5,100) _Beep(10,5,100) _Beep(8,5,100) _Beep(7,5,100) _Beep(10,5,100) _Beep(8,5,100) _Beep(7,5,100) _Beep(3,5,100) _Beep(5,5,600) _Beep(8,5,90,10) _Beep(8,5,90,10) _Beep(8,5,190,10) _Beep(7,5,100) _Beep(8,5,50) _Beep(7,5,50) _Beep(5,5,200) _Beep(3,5,200) _Beep(12,5,390,10) _Beep(10,5,390,10) _Beep(3,5,390,10) _Beep(5,5,390,10) _Beep(7,5,1590,10) _Beep(9,5,600) _Beep(12,5,200) _Beep(9,5,800) Func _Beep($nota,$octave=4,$Duration=200,$pause=0) $nota=$nota+$Tone+12*$octave _MidiOutShortMsg($open, 0x90 + ($nota * 256) + ($volume * 0x10000)) ; Play Sleep($Duration/$t) _MidiOutShortMsg($open, 0x90 + ($nota * 256) + (0 * 0x10000)) ; Stop (Level=0) If $pause<>0 Then Sleep($pause/$t) EndFunc Func SetInstrument($open, $inct) ; Musical instrument choice _MidiOutShortMsg($open,256 * $inct + 192) EndFunc Func _Quit() Exit EndFuncExample 2expandcollapse popup; @AZJIO ; Heavy Asia #include <Midiudf.au3> $open = _midiOutOpen () Global $t=1 ; tempo Global $Tone=0 Global $volume=127 ; Level 0-127 HotKeySet('{ESC}', "_Quit") ; ESC - Exit SetInstrument($open, 90) ; Musical instrument choice _Beep(5,5,130) _Beep(7,5,130) _Beep(11,5,130) _Beep(7,5,130) _Beep(11,5,130) _Beep(12,5,130) _Beep(11,5,450,70) _Beep(7,5,130,130) _Beep(7,5,130) _Beep(5,5,250,130) _Beep(7,5,260) _Beep(5,5,65,65) _Beep(7,5,260) _Beep(5,5,65,65) _Beep(7,5,86,130) _Beep(7,5,65,65) _Beep(8,5,65,65) _Beep(8,5,130,130) _Beep(8,5,170,350) _Beep(5,5,130) _Beep(7,5,130) _Beep(11,5,130) _Beep(7,5,130) _Beep(11,5,130) _Beep(12,5,130) _Beep(11,5,390) _Beep(12,5,86) _Beep(11,5,43) _Beep(7,5,130,130) _Beep(7,5,130) _Beep(5,5,250,130) _Beep(7,5,260) _Beep(5,5,65,65) _Beep(7,5,260) _Beep(5,5,65,65) _Beep(5,5,170,86) _Beep(7,5,65,65) _Beep(8,5,65,65) _Beep(8,5,130,130) _Beep(8,5,170,350) SetInstrument($open, 30) _Beep(7,3,130,130) _Beep(7,3,170,86) _Beep(5,3,86,43) _Beep(7,3,217,43) _Beep(5,3,86,43) _Beep(7,3,170,86) _Beep(7,3,216,434) _Beep(5,3,86,43) _Beep(7,3,130,130) _Beep(7,3,170,86) _Beep(5,3,86,43) _Beep(7,3,217,43) _Beep(5,3,86,43) _Beep(7,3,170,86) _Beep(7,3,217,43) _Beep(8,3,43,86) _Beep(8,3,43,86) _Beep(8,3,43,86) _Beep(8,3,43,86) _Beep(7,3,130,130) _Beep(7,3,170,86) _Beep(5,3,86,43) _Beep(7,3,217,43) _Beep(5,3,86,43) _Beep(7,3,170,86) _Beep(7,3,216,434) _Beep(5,3,86,43) _Beep(7,3,130,130) _Beep(7,3,170,86) _Beep(5,3,86,43) _Beep(7,3,217,43) _Beep(5,3,86,43) _Beep(7,3,170,86) _Beep(7,3,217,43) _Beep(8,3,520) _Beep(12,3,390) _Beep(7,4,390) _Beep(6,4,520) _Beep(5,4,450) _Beep(3,4,330) _Beep(12,3,390) _Beep(7,4,390) _Beep(6,4,520) _Beep(5,4,450) _Beep(3,4,330) _Beep(5,3,390) _Beep(12,3,390) _Beep(11,3,520) _Beep(10,3,450) _Beep(8,3,330) _Beep(5,3,390) _Beep(12,3,390) _Beep(11,3,520) _Beep(10,3,450) _Beep(8,3,330) Func _Beep($nota,$octave=4,$Duration=200,$pause=0) $nota=$nota+$Tone+12*$octave _MidiOutShortMsg($open, 0x90 + ($nota * 256) + ($volume * 0x10000)) ; Play Sleep($Duration/$t) _MidiOutShortMsg($open, 0x90 + ($nota * 256) + (0 * 0x10000)) ; Stop (Level=0) If $pause<>0 Then Sleep($pause/$t) EndFunc Func SetInstrument($open, $inct) ; Musical instrument choice _MidiOutShortMsg($open,256 * $inct + 192) EndFunc Func _Quit() Exit EndFuncneteggonly v3.3.0.0 Edited June 20, 2010 by AZJIO My other projects or all Link to comment Share on other sites More sharing options...
DisabledMonkey Posted June 21, 2010 Share Posted June 21, 2010 (edited) Nothing in WIN7 netegg only v3.3.0.0 It is true that the midiUDF doesn't work with newer versions of AutoIt without modification, but that modification is very easy to do. In the midiUDF, udword's are being used, these were removed from AutoIt because a dword is already unsigned. You can either get it working by replacing all the 'udword' with 'UINT64' or getting the attached udf that is corrected and works with newer versions of AutoIt. Get Ascend4nt's modified version of the udf. MidiExample.au3 ;An example I created that uses the midiudf. midiMapping.au3 ;Maps keyboard keys to notes that way you can play using your keyboard. Hopefully this helps, Disabled Monkey Edit: Removed my attached udf, use Ascend4nt's attached below. Edited my MidiExample to use Ascend4nt's udf Edited midiMapping to actually have function that maps keyboard automatically. _KeyboardAsMidiOn() to turn on, _KeyboardAsMidiOff() to turn off. Edited June 22, 2010 by DisabledMonkey Link to comment Share on other sites More sharing options...
Ascend4nt Posted June 22, 2010 Share Posted June 22, 2010 (edited) Looks like I wasn't the only one interested in working on this. DisabledMonkey, dword and uint64 aren't the same size (the first is 32-bit, the 2nd is 64-bit). Now, on to the changes I did, because this project shouldn't die! (from the top of Midiudf.au3): Â ; *Altered by GMK -> cleanup of code, Constants 'cleanup', addition of Drum Map ; *Alterations by Ascend4nt: ; - Changed '_NOTEON/OFF' to _ON or _OFF per suggestion by Paulie ; - @error checks/returns fixed (still some consistency needed in the module overall though) ; - x64 compatibility & Structure fixes ; - Addition of functions: _MidiOutPrepareHeader, _MidiOutUnprepareHeader, _MidiStreamOut ; (Still unclear as to MIDI buffer setup, and how _MidiStreamProperty should be called) ; - fixed 'PrepareHeader' and 'UnprepareHeader' functions, and other functions that ; require a 'Prepared' Header (see function definitions for which require it) ; (Note: 'PrepareHeader' returns a structure, which must be passed (by reference) to these functions) ; - fixed 'PrepareHeader' to make buffer part of structure (otherwise buffer is lost on function exit) ; (all functions updated to calculate size of structure based on this new format) ; - added short structure definition for MIDI data.. ; - fixed $E4_OFF value (thx czardas)*tested on v3.3.6.0 in XP, Vista x86 and x64, and Windows 7 *edit: updated 6/25/2010 (further fixes - most calls should work if you follow the 'PrepareHeader' logic (and if you can figure out how to set up buffers and MIDI data!)) *update 5/19/2011 - fixed $E4_OFF constant value (boo copy & paste) - thx czardas UPDATE 2013-08-16:Â >MIDIEx UDF released, with a LOT more functionality, including almost full control of MIDI messages Prev. Downloads: 292 Midiudf.au3 Edited August 6, 2013 by Ascend4nt My contributions: Performance Counters in Windows - Measure CPU, Disk, Network etc Performance | Network Interface Info, Statistics, and Traffic | CPU Multi-Processor Usage w/o Performance Counters | Disk and Device Read/Write Statistics | Atom Table Functions | Process, Thread, & DLL Functions UDFs |Â Process CPU Usage Trackers | PE File Overlay Extraction | A3X Script Extract | File + Process Imports/Exports Information | Windows Desktop Dimmer Shade | Spotlight + Focus GUI - Highlight and Dim for Eyestrain Relief | CrossHairs (FullScreen) |Â Rubber-Band Boxes using GUI's (_GUIBox) | GUI Fun! | IE Embedded Control Versioning (use IE9+ and HTML5 in a GUI) | Magnifier (Vista+) Functions UDF | _DLLStructDisplay (Debug!) | _EnumChildWindows (controls etc) | _FileFindEx | _ClipGetHTML | _ClipPutHTML + ClipPutHyperlink | _FileGetShortcutEx | _FilePropertiesDialog | I/O Port Functions | File(s) Drag & Drop | _RunWithReducedPrivileges | _ShellExecuteWithReducedPrivileges | _WinAPI_GetSystemInfo | dotNETGetVersions | Drive(s) Power Status | _WinGetDesktopHandle | _StringParseParameters | Screensaver, Sleep, Desktop Lock Disable | Full-Screen Crash Recovery Wrappers/Modifications of others' contributions: _DOSWildcardsToPCRegEx (original code: RobSaunder's) | WinGetAltTabWinList (original: Authenticity) UDF's added support/programming to: _ExplorerWinGetSelectedItems | MIDIEx UDF (original code: eynstyne) (All personal code/wrappers centrally located at Ascend4nt's AutoIT Code) Link to comment Share on other sites More sharing options...
87450kalle Posted August 16, 2010 Share Posted August 16, 2010 Hi, I'm looking for a simple example how to receive a midi message from an external midi device. In my case it is a foot controller... I'm able to send messages but I cant get the midi in to work... have tried this post "http://www.autoitscript.com/forum/index.php?showtopic=89944&st=0&p=647010&hl=midi%20input&fromsearch=1&#entry647010" but it doesnt work. So if anyone have an actual au3 example how midi in should work then it would be great if you could share it. Br. Johan Link to comment Share on other sites More sharing options...
87450kalle Posted August 23, 2010 Share Posted August 23, 2010 Hi, I'm looking for a simple example how to receive a midi message from an external midi device. In my case it is a foot controller...I'm able to send messages but I cant get the midi in to work... have tried this post "http://www.autoitscript.com/forum/index.php?showtopic=89944&st=0&p=647010&hl=midi%20input&fromsearch=1&#entry647010" but it doesnt work. So if anyone have an actual au3 example how midi in should work then it would be great if you could share it.Br.JohanJesus!! I was still using the old udf... it works perfect with the new one... for a little while I almost thought that my brain was stupid... Sorry!! Link to comment Share on other sites More sharing options...
gigi1 Posted October 6, 2010 Share Posted October 6, 2010 hi, i'm also interested in this, i just have been succesful in sending midi out data, does anyone have an example of how to receive midi input? it would be very nice. thanks Link to comment Share on other sites More sharing options...
AZJIO Posted October 6, 2010 Share Posted October 6, 2010 Downloads_NEW - _Beep + MIDI My other projects or all Link to comment Share on other sites More sharing options...
gigi1 Posted October 7, 2010 Share Posted October 7, 2010 That is not Midi , it's just a Beep. i'm searching for some examples of a working midi input, because i cannot make this working (note that there is also a large parte in which the script detects devices and writes informations): expandcollapse popup#include <Array.au3> #include <MidiUDF.au3> HotKeySet("{ESC}", "ExitProgram") ConsoleWrite("1-Manufacturer ID; 2-Product ID; 3-Driver Version; 4-Driver Name; 5-Type of Device; 6-Voices; 7-Notes; 8-Channel Mask; 9-Capabilities;") ConsoleWrite(@CRLF) $NumInputDev = _MidiInGetNumDevsUser() If $NumInputDev > 0 Then ConsoleWrite ("Number of input devices detected = " & $NumInputDev&" :"& @CRLF) For $i = 1 to $NumInputDev $DevInfo = _MidiInGetDevCaps($i-1) ConsoleWrite ($DevInfo[0] & " " & $DevInfo[1] & " " & $DevInfo[2] & " " & $DevInfo[3] & @crlf) Next $DevInfo = 0 Else ConsoleWrite ("No input devices are detected."& @CRLF & @CRLF) EndIf ConsoleWrite(@CRLF) trova il numero di devices input e ne stampa le informazioni $NumOutputDev = _MidiOutGetNumDevsUser() If $NumOutputDev > 0 Then ConsoleWrite ("Number of output devices detected = " & $NumOutputDev&" :"& @CRLF) For $i = 1 to $NumOutputDev $DevInfo = _MidiOutGetDevCaps($i-1) ConsoleWrite ($DevInfo[0]&" "&$DevInfo[1]&" "&$DevInfo[2]&" "&$DevInfo[3]&" "&$DevInfo[4]&" "&$DevInfo[5]&" "&$DevInfo[6]&" "&$DevInfo[7]&" "&$DevInfo[8]&@crlf) Next Else ConsoleWrite ("No input devices are detected."& @CRLF & @CRLF) EndIf ConsoleWrite(@CRLF) ;here is the part which i cant get to work $DllHandle = DLLCallbackRegister ("MidiInProcess", "long", "ptr;int;dword;dword;dword") ;ConsoleWrite("DllPointer: "&$DllPointer&@CRLF) $CallbackPointer = DllCallbackGetPtr($DllHandle) $MidiInHandle = _MidiInOpen(0, $CallbackPointer, 0, $callback_function) ConsoleWrite("MidiInHandle: "&$MidiInHandle&@CRLF) _MidiInReset($MidiInHandle) _MidiInStart($MidiInHandle) While 1 WEnd Func MidiInProcess($midi, $msg,$instance,$Param1,$Param2) ConsoleWrite($midi&" "&$msg&" "&$instance&" "&$Param1&" "&$Param2&@CRLF) EndFunc #cs this is just an example of a MidiOutShortMsg $MidiInHandle = _MidiOutOpen(4) $midimsg = 144+BitShift(60, -8)+BitShift(100, -16) _MidiOutShortMsg($MidiInHandle, $midimsg) $var = _MidiOutClose($MidiInHandle) #CE ;::::::::::::::::::::::::::::FUNCTIONS::::::::::::::::::: Func ExitProgram() _MidiInClose($MidiInHandle) DllCallbackFree($DllHandle) Exit EndFunc ;======================================================= ;Retrieves the number of Midi Output devices which exist Func _MidiOutGetNumDevsUser() $var = DllCall("winmm.dll", "long", "midiOutGetNumDevs") Return $var[0] EndFunc ;============================================= ;======================================================= ;Returns the number of Midi Input devices which exist Func _MidiInGetNumDevsUser() $var = DllCall("winmm.dll", "long", "midiInGetNumDevs") Return $var[0] EndFunc ;=============================================== Link to comment Share on other sites More sharing options...
Uwe Posted October 7, 2010 Share Posted October 7, 2010 Hi, plese correct $DllHandle = DLLCallbackRegister ("MidiInProcess", "long", "ptr;int;dword;dword;dword") to $DllHandle = DLLCallbackRegister ("MIDIInProc", "long", "ptr;int;dword;dword;dword") I also had some questions some time ago, maybe you can find out more. Uwe Link to comment Share on other sites More sharing options...
Uwe Posted October 7, 2010 Share Posted October 7, 2010 Hi, here's something I wrote, please check and comment. The script writes received MIDI notes for Lilypond. lilyput.au3 Here's the lilyput.ini file you need. (Can't upluad ini files) [setup] MIDIInPort=0 MIDIOutPort=0 NoteLo=48 NoteHi=96 Key36=L1 Key37=R Key38=L2 Key39=S Key40=L4 Key41=L8 Key42=. Key43=L16 Key44=K^+0 Key45=B Key46=K{BS} Key47=K ~ Tick=16 TicksMeasure=16 Send=0 Outfile=lilyout.txt [NoteNames] 0=c 1=cis 2=d 3=es 4=e 5=f 6=fis 7=g 8=as 9=a 10=b 11=h Link to comment Share on other sites More sharing options...
gigi1 Posted October 8, 2010 Share Posted October 8, 2010 it's working now. thanks a lot for your examples. here's my code: expandcollapse popup#include <MidiUDF.au3> HotKeySet("{ESC}", "ExitProgram") $DllHandle = DLLCallbackRegister ("MIDIInProcess", "long", "ptr;int;dword;dword;dword") $MidiInputDevice = 1 ;change here to select a different device $MidiInHandle = _MidiInOpen($MidiInputDevice, DllCallbackGetPtr($DllHandle), 0, $callback_function) _MidiInReset($MidiInHandle) _MidiInStart($MidiInHandle) While 1 Sleep(1000) WEnd Func MidiInProcess($midi, $msg, $instance, $MidiMsgIn, $MidiParam2) If $MidiMsgIn > 255 Then $statusbyte = BitAND($MidiMsgIn, 255) $chan = BitAND($statusbyte, 15) + 1 $MidiType = $statusbyte - $chan Switch $MidiType Case 127 $MidiTypeText = "NoteOff" Case 143 $MidiTypeText = "NoteOn " Case 159 $MidiTypeText = "PolyAt " Case 175 $MidiTypeText = "CC " Case 191 $MidiTypeText = "PChange" Case 207 $MidiTypeText = "ChanAT " Case 223 $MidiTypeText = "Wheel " EndSwitch $byte1 = BitAND(BitShift($MidiMsgIn, 8), 255) $byte2 = BitAND(BitShift($MidiMsgIn, 16), 255) ConsoleWrite($chan & " " & $MidiTypeText & " " & $byte1 & " " & $byte2 & @CR) EndIf EndFunc Func ExitProgram() _MidiInStop($MidiInHandle) Sleep(50) _MidiInClose($MidiInHandle) Sleep(50) DllCallbackFree($DllHandle) Exit EndFunc last question. do you know why after some time running, the script ends? (often with an error) Link to comment Share on other sites More sharing options...
Uwe Posted October 8, 2010 Share Posted October 8, 2010 (edited) Hello gigi1, thank you for the feedback, I've been waiting half a year for someone to test the script and confirm the errors. Try getting rid of consolewrite and calculations, you can do this in the main loop. I think the midi receive event function is too slow, and I have no idea how to improve this for my example. If you don't use the sleep() in the loop, the script crashes immediately. I hope I can work on this again this weekend. I have another midi processor script, which tries to do the following: -you play two notes at a time on your keyboard, on MIDI channel 1 -the lower note will be played on channel 2, the higher on channel 3 -change the program for Ch. 2 and 3, for example to trumpet and clarinet, and you can play duets (instead of layers). There is only one synth who can do something like this (without using MIDI): Korg Wavestation (so I had to buy one for the band) What are your plans with the MIDI input? Uwe Edited October 8, 2010 by Uwe Link to comment Share on other sites More sharing options...
gigi1 Posted October 9, 2010 Share Posted October 9, 2010 hi uwe,i dont this the problem is in the function which can't handle midi because of speed because 1) trying with a keyboard, i can give a lot of midi data to process (using the pitchwheel or chords) at the beginning of the execution without problems, then it could stop while i'm pressing just 1 key per second, or even without playing.2) there is a script in AutoHotKey which does similar things (http://www.autoitscript.com/forum/index.php?showtopic=119177 at the end), the function that handles midi input is structured like mine, with all the calculations and a GUI data updater, and works without problemsyea, i've noticed that without the sleep in the loop it crashes. this is strange, because the loop is never called, i mean, it does nothing I have another midi processor script, which tries to do the following:-you play two notes at a time on your keyboard, on MIDI channel 1-the lower note will be played on channel 2, the higher on channel 3-change the program for Ch. 2 and 3, for example to trumpet and clarinet, and you can play duets (instead of layers).i didnt understand this part. Sorry my english is quite poorMy intents for the scripts are more than one: 1) Something like a Midi diagnostic; quite easy.. see and understand midi packets is enough2) Midi hotkeys; always wanted to throw a granade with C4 in FPSs 3) Midi routing; could be useful for routing determinates midi data from a keyboard to another applying filters, or from/to software (Vst)4) Hotkeys for Midi output; like the opposite of point 2, if you press something, some data is sent.and 5) this is difficult, but if i can get experienced enough in graphics, something like MidiLive Link to comment Share on other sites More sharing options...
gigi1 Posted October 12, 2010 Share Posted October 12, 2010 hi, midi input is working, but the script crashes after a while. does anyone have some ideas? btw, thanks for all the support i received Link to comment Share on other sites More sharing options...
Uwe Posted October 13, 2010 Share Posted October 13, 2010 Just an idea: is "MIDI active sensing" turned on on your keyboard? If yes, MIDI data is sent (and received) all the time. Sorry, I coulnt't work on it for the last days. Uwe Link to comment Share on other sites More sharing options...
Will66 Posted November 8, 2010 Share Posted November 8, 2010 (edited) Interested to transpose guitar tablature and so far this is what i have, any suggestions to further the file reading function would be nice, so far its a proof of concept by playing the first 6 lines of tablature. You'll need the attached guitar.au3 which converts tab notation. eg A2 (second fret on the A string) and any tablature file however so far you need to delete any space at the top of the tab txt file because the script is only pulling the top 6 lines of the file for conversion thus far. btw in yesterdat.txt shows how to handle note duration with the underscore _ character expandcollapse popup#include <file.au3> #include <midiudf.au3> #include <guitar.au3> Dim $aRecords If Not _FileReadToArray("yesterday.TXT",$aRecords) Then MsgBox(4096,"Error", " Error reading log to Array error:" & @error) Exit EndIf Dim $last_e_Note ="-" Dim $last_b_Note ="-" Dim $last_g_Note ="-" Dim $last_d_Note ="-" Dim $last_a_Note ="-" Dim $last_E_Note ="-" $Open = _MidiOutOpen() SetInstrument($Open,25);Guitar=25 For $n = 1 to StringLen($aRecords[1]) For $x = 1 to $aRecords[0] $z1 = StringMid($aRecords[$x],$n,1) $z2 = StringMid($aRecords[$x],$n,2) $z3 = StringMid($aRecords[$x],($n-1),1) Switch $z1 case StringIsInt($z1)=1 And StringIsInt($z2) =0 And StringIsInt($z3) =0 ConsoleWrite($x & ":" & $z1 & " - noteOn(" & getString($x, $z1) & ")" & @CRLF) noteOn($open,getString($x, $z1) ) case StringIsInt($z1)=1 And StringIsInt($z2) =1 ConsoleWrite("noteOn(" & getString($x, $z2) & ")" & @CRLF) noteOn($open,getString($x, $z2) ) case "-" If $z3= "_" Or StringIsInt($z3)=1 Then ConsoleWrite(@TAB & "noteOff( " & getNoteOff($x) & " )" & @CRLF) noteOff($open,getNoteOff($x) ) EndIf EndSwitch next ;ConsoleWrite("sleep(200)" & @CRLF) If $z1 <> "|" Then sleep(180);play music next _MidiOutClose($Open) ;end song Func getString($s=1, $fret=0) Local $string Switch $s case 1 $string = "e" $last_e_Note =$string & $fret case 2 $string = "b" $last_b_Note =$string & $fret case 3 $string = "g" $last_g_Note =$string & $fret case 4 $string = "d" $last_d_Note =$string & $fret case 5 $string = "a" $last_a_Note =$string & $fret case 6 $string = "E_" $last_E_Note =$string & $fret EndSwitch return $string & $fret EndFunc Func getNoteOff($s=1) Switch $s case 1 $string = $last_e_Note $last_e_Note ="-" case 2 $string = $last_b_Note $last_b_Note ="-" case 3 $string = $last_g_Note $last_g_Note ="-" case 4 $string = $last_d_Note $last_d_Note ="-" case 5 $string = $last_a_Note $last_a_Note ="-" case 6 $string = $last_E_Note $last_E_Note ="-" EndSwitch return $string EndFunc ;midi functions follow: Func NoteOn($Handle, $Note) $Note = Eval($Note) _MidiOutShortMsg($Handle, "0x0040" & $Note) EndFunc Func NoteOff($Handle, $Note) $Note = Eval($Note) _MidiOutShortMsg($Handle, "0x0000" & $Note) Endfunc Func SetInstrument($Handle, $Instrument) _MidiOutShortMsg($Handle,256 * $Instrument + 192) EndFuncGUITAR.AU3yesterday.TXTyesterday1.TXT Edited November 8, 2010 by Will66 Link to comment Share on other sites More sharing options...
nico18n Posted December 7, 2010 Share Posted December 7, 2010 hello, nice work. Link to comment Share on other sites More sharing options...
czardas Posted January 30, 2011 Share Posted January 30, 2011 (edited) Does anyone have any idea why I'm not getting any sound? I have had the similar problems for several years with 2 different PC's: When I want to create a sound on my computer, I get stuck. Professional music software works fine, but I really want to compose music using my own methods.I have tried a number of applications from a number of different threads using this UDF. If a file is missing from my computer, or a setting is wrong then I'm sure that problem can be fixed. But I have no idea what presettings are required, or what xp can and can't handle. I'm pretty sure the sounds exist on my system. There are some really nice GUI's out there and stuff, but I really need to access Microsoft Wave Synth, which has been hidden from the user by Microsoft, and get a noise out of it. Aaargh!I forgot to mention, some of the scripts throw errors, although not all of them. This following script seems as if it's playing back the recording, but I get nisht!I have just tested a midi file with Windows Media Player and it plays perfectly. I must be missing something obvious.UPDATEAscend4nt's version is working for me now. Thanks to all the authors for this UDF. Edited January 31, 2011 by czardas operator64Â Â ArrayWorkshop Link to comment Share on other sites More sharing options...
czardas Posted May 10, 2011 Share Posted May 10, 2011 (edited) I haven't had much time to take a proper look at this until now. I was just running playback tests on all instruments when I discovered the following minor bug at line 234 in Ascendants version of this UDF. The sound does not stop, as it should do. Const $E4_OFF = 0x00000090 ;44 I believe the line of code above should be replaced with the following line: Const $E4_OFF = 0x00004090 ;44 I didn't notice it at first, since with many instruments the volume decays naturally anyway (so it's not noticeable when you listen). It's a very minor thing, but I thought I ought to mention it. Edited May 10, 2011 by czardas Xandy 1 operator64Â Â ArrayWorkshop Link to comment Share on other sites More sharing options...
czardas Posted May 11, 2011 Share Posted May 11, 2011 (edited) Here's the midi audio output test (mentioned above) for anyone who wants to have a laugh. All the notes are played on all the instruments, one after another. The test should take just under one hour to run, ... but you can exit the script with the ESC key if you get bored. You will need to download I also advise that, before running this test, you change the single line of code in the UDF, as suggested in my previous post.expandcollapse popup#include <midiudf.au3> HotKeySet("{ESC}", "_Quit") Local $aInstrument = _GetInstrumentName() Local $aNotes = _GetNoteRange() Local $open = _MidiOutOpen() For $i = 0 To 127 ConsoleWrite("Currently listening to " & $aInstrument[$i] & @LF) _MidiOutShortMsg($open,256 * $i + 192) For $j = 0 To 87 _MidiOutshortmsg($open,$aNotes[$j][0]) sleep(300) _MidiOutshortmsg($open,$aNotes[$j][1]) ; $j += Random(0,2,1) ; => Skips one or two notes. Next Next _MidiOutclose($open) Func _GetNoteRange() Local $aArray[88][2] = _ [[$A0_ON, $A0_OFF], _ [$A0SHARP_ON, $A0SHARP_OFF], _ [$B0_ON, $B0_OFF], _ [$C1_ON, $C1_OFF], _ [$C1SHARP_ON, $C1SHARP_OFF], _ [$D1_ON, $D1_OFF], _ [$D1SHARP_ON, $D1SHARP_OFF], _ [$E1_ON, $E1_OFF], _ [$F1_ON, $F1_OFF], _ [$F1SHARP_ON, $F1SHARP_OFF], _ [$G1_ON, $G1_OFF], _ [$G1SHARP_ON, $G1SHARP_OFF], _ [$A1_ON, $A1_OFF], _ [$A1SHARP_ON ,$A1SHARP_OFF], _ [$B1_ON, $B1_OFF], _ [$C2_ON, $C2_OFF], _ [$C2SHARP_ON, $C2SHARP_OFF], _ [$D2_ON, $D2_OFF], _ [$D2SHARP_ON, $D2SHARP_OFF], _ [$E2_ON, $E2_OFF], _ [$F2_ON, $F2_OFF], _ [$F2SHARP_ON, $F2SHARP_OFF], _ [$G2_ON, $G2_OFF], _ [$G2SHARP_ON, $G2SHARP_OFF], _ [$A2_ON, $A2_OFF], _ [$A2SHARP_ON, $A2SHARP_OFF], _ [$B2_ON, $B2_OFF], _ [$C3_ON, $C3_OFF], _ [$C3SHARP_ON, $C3SHARP_OFF], _ [$D3_ON, $D3_OFF], _ [$D3SHARP_ON, $D3SHARP_OFF], _ [$E3_ON, $E3_OFF], _ [$F3_ON, $F3_OFF], _ [$F3SHARP_ON, $F3SHARP_OFF], _ [$G3_ON, $G3_OFF], _ [$G3SHARP_ON, $G3SHARP_OFF], _ [$A3_ON, $A3_OFF], _ [$A3SHARP_ON, $A3SHARP_OFF], _ [$B3_ON, $B3_OFF], _ [$C4_ON, $C4_OFF], _ [$C4SHARP_ON, $C4SHARP_OFF], _ [$D4_ON, $D4_OFF], _ [$D4SHARP_ON, $D4SHARP_OFF], _ [$E4_ON, $E4_OFF], _ [$F4_ON, $F4_OFF], _ [$F4SHARP_ON, $F4SHARP_OFF], _ [$G4_ON, $G4_OFF], _ [$G4SHARP_ON, $G4SHARP_OFF], _ [$A4_ON, $A4_OFF], _ [$A4SHARP_ON, $A4SHARP_OFF], _ [$B4_ON, $B4_OFF], _ [$C5_ON, $C5_OFF], _ [$C5SHARP_ON, $C5SHARP_OFF], _ [$D5_ON, $D5_OFF], _ [$D5SHARP_ON, $D5SHARP_OFF], _ [$E5_ON, $E5_OFF], _ [$F5_ON, $F5_OFF], _ [$F5SHARP_ON, $F5SHARP_OFF], _ [$G5_ON, $G5_OFF], _ [$G5SHARP_ON, $G5SHARP_OFF], _ [$A5_ON, $A5_OFF], _ [$A5SHARP_ON, $A5SHARP_OFF], _ [$B5_ON, $B5_OFF], _ [$C6_ON, $C6_OFF], _ [$C6SHARP_ON, $C6SHARP_OFF], _ [$D6_ON, $D6_OFF], _ [$D6SHARP_ON, $D6SHARP_OFF], _ [$E6_ON, $E6_OFF], _ [$F6_ON, $F6_OFF], _ [$F6SHARP_ON, $F6SHARP_OFF], _ [$G6_ON, $G6_OFF], _ [$G6SHARP_ON, $G6SHARP_OFF], _ [$A6_ON, $A6_OFF], _ [$A6SHARP_ON, $A6SHARP_OFF], _ [$B6_ON, $B6_OFF], _ [$C7_ON, $C7_OFF], _ [$C7SHARP_ON, $C7SHARP_OFF], _ [$D7_ON, $D7_OFF], _ [$D7SHARP_ON, $D7SHARP_OFF], _ [$E7_ON, $E7_OFF], _ [$F7_ON, $F7_OFF], _ [$F7SHARP_ON, $F7SHARP_OFF], _ [$G7_ON, $G7_OFF], _ [$G7SHARP_ON, $G7SHARP_OFF], _ [$A7_ON, $A7_OFF], _ [$A7SHARP_ON, $A7SHARP_OFF], _ [$B7_ON, $B7_OFF], _ [$C8_ON, $C8_OFF]] Return $aArray EndFunc Func _GetInstrumentName() Local $aArray[128] = _ ["Acoustic Grand Piano","Bright Piano","Electric Grand Piano", _ "Honky-tonk piano", "Electric Piano 1","Electric Piano 2", _ "Harpsichord","Clav", "Celesta","Glockenspiel","Music Box", _ "Vibraphone", "Marimba","Xylophone","Tubular Bells","Dulcimer", _ "Drawbar Organ","Percussive Organ","Rock Organ","Church Organ", _ "Reed Organ","Accordian","Harmonica","Tango Accordian","Nylon String Guitar", _ "Steel String Guitar","Jazz Guitar","Clean Electric Guitar","Muted Electric Guitar", _ "Overdrive Guitar","Distortion Guitar","Guitar Harmonics","Acoustic Bass", _ "Fingered Bass","Picked Bass","Fretless Bass","Slap Bass 1","Slap Bass 2", _ "Synth Bass 1","Synth Bass 2","Violin","Viola","Cello","Contrabass", _ "Tremolo Strings","Pizzicato Strings","Orchestral Harp","Timpani", _ ; "String Ensemble 1","String Ensemble 2","Synth Strings 1","Synth Strings 2", _ "Choir Ahh","Choir Oohh","Synth Voice","Orchestral Hit","Trumpet", _ "Trombone","Tuba","Muted Trumpet","French Horn","Brass Section", _ "Synth Brass 1","Synth Brass 2","Soprano Sax","Alto Sax","Tenor Sax", _ "Baritone Sax","Oboe","English Horn","Bassoon","Clarinet","Piccolo", _ "Flute","Recorder","Pan Flute","Blown Bottle","Shakuhachi","Whistle", _ "Ocarina","Square Wav","Sawtooth Wav","Caliope","Chiff","Charang", _ "Voice","Fifth's","Bass&Lead","New Age","Warm","Polysynth","Choir", _ "Bowed","Metallic","Halo","Sweep","FX Rain","FX Soundtrack","FX Crystal", _ "FX Atmosphere","FX Brightness","FX Goblins","FX Echo Drops","FX Star Theme", _ "Sitar","Banjo","Shamisen","Koto","Kalimba","Bagpipe","Fiddle","Shanai", _ "Tinkle Bell","Agogo","Steel Drums","Woodblock","Taiko Drum","Melodic Tom", _ "Synth Drum","Reverse Cymbal","Guitar Fret Noise","Breath Noise","Seashore", _ "Bird Tweet","Telephone Ring","Helicopter","Applause","Gunshot"] Return $aArray EndFunc Func _Quit() Exit EndFuncThis audio test is to check the suitability of different midi instruments for any particular purpose. While listening, you may notice that not all of midi sounds work well over the full range of frequencies. Edited May 11, 2011 by czardas operator64Â Â ArrayWorkshop Link to comment Share on other sites More sharing options...
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