Zedna Posted October 8, 2007 Share Posted October 8, 2007 (edited) There is error/bug in latest version of Auto3Library (also in corrected A3L include files from Gary for latest beta 3.2.9)This error wasn't in older versions of Auto3Library (it was added later).In A3LTreeView.au3 in function _TreeView_ExpandItem() is if _TreeView_GetCount($hWnd, $hNode) = 0 then Return TrueThis line of code must be removed/commented for correct behaviour in applications where child items are added after expanding (and not at treeview creation). There is many of such applications. I discovered this bug when I made some changes to my older script using Auto3Library and recompiled it with latest AutoIt/Auto3Library version. In my case _TreeView_FindNodeEx() stopped working due to bug in _TreeView_Expand() which is called from there. Note: In New Gary's UDF GuiTreeView.au3 this error isn't Edited October 8, 2007 by GaryFrost Correct name spelling Resources UDF ResourcesEx UDF AutoIt Forum Search Link to comment Share on other sites More sharing options...
GaryFrost Posted October 8, 2007 Share Posted October 8, 2007 There is error/bug in latest version of Auto3Library (also in corrected A3L include files from Garry for latest beta 3.2.9) This error wasn't in older versions of Auto3Library (it was added later). In A3LTreeView.au3 in function _TreeView_ExpandItem() is if _TreeView_GetCount($hWnd, $hNode) = 0 then Return True This line of code must be removed/commented for correct behaviour in applications where child items are added after expanding (and not at treeview creation). There is many of such applications. I discovered this bug when I made some changes to my older scrip t using Auto3Library and recompiled it with latest AutoIt/Auto3Library version. In my case _TreeView_FindNodeEx() stopped working due to bug in _TreeView_Expand() which is called from there. Note: In New Gary's UDF GuiTreeView.au3 this error isn't I didn't change the functions in the includes the these libs, just commented out the constants that were colliding with the AutoIt Includes SciTE for AutoItDirections for Submitting Standard UDFs Don't argue with an idiot; people watching may not be able to tell the difference. Link to comment Share on other sites More sharing options...
Zedna Posted October 8, 2007 Share Posted October 8, 2007 (edited) I didn't change the functions in the includes the these libs, just commented out the constants that were colliding with the AutoIt IncludesThis bug was introduced by PaulIA already not by you. But it still resists there to these days.EDIT: Sorry for name misspelling Gary Edited October 8, 2007 by Zedna Resources UDF ResourcesEx UDF AutoIt Forum Search Link to comment Share on other sites More sharing options...
GaryFrost Posted October 8, 2007 Share Posted October 8, 2007 This bug was introduced by PaulIA already not by you. But it still resists there to these days.EDIT: Sorry for name misspelling Gary commented that line out and updated the zip I supplied. SciTE for AutoItDirections for Submitting Standard UDFs Don't argue with an idiot; people watching may not be able to tell the difference. Link to comment Share on other sites More sharing options...
marshallk Posted October 9, 2007 Share Posted October 9, 2007 How do you install the auto3Lib?? I get the error auto3Lib requires at least version 3.2.4.9 of AutoIt Link to comment Share on other sites More sharing options...
Zedna Posted October 9, 2007 Share Posted October 9, 2007 (edited) How do you install the auto3Lib??I get the errorauto3Lib requires at least version 3.2.4.9 of AutoItRead carefully first post!! Edited October 9, 2007 by Zedna Resources UDF ResourcesEx UDF AutoIt Forum Search Link to comment Share on other sites More sharing options...
Zedna Posted October 9, 2007 Share Posted October 9, 2007 commented that line out and updated the zip I supplied.Link to A3L_Includes.ZIP in first post says that file is missing. Resources UDF ResourcesEx UDF AutoIt Forum Search Link to comment Share on other sites More sharing options...
GaryFrost Posted October 9, 2007 Share Posted October 9, 2007 Link to A3L_Includes.ZIP in first post says that file is missing.Fixed SciTE for AutoItDirections for Submitting Standard UDFs Don't argue with an idiot; people watching may not be able to tell the difference. Link to comment Share on other sites More sharing options...
ptrex Posted October 10, 2007 Share Posted October 10, 2007 @all I am confused ?! I thought the A3L_Includes where included in the latest Beta, correct. Thanks to GaryFrost efforts !! Why needing to download this, as a separate file ? regards ptrex Contributions :Firewall Log Analyzer for XP - Creating COM objects without a need of DLL's - UPnP support in AU3Crystal Reports Viewer - PDFCreator in AutoIT - Duplicate File FinderSQLite3 Database functionality - USB Monitoring - Reading Excel using SQLRun Au3 as a Windows Service - File Monitor - Embedded Flash PlayerDynamic Functions - Control Panel Applets - Digital Signing Code - Excel Grid In AutoIT - Constants for Special Folders in WindowsRead data from Any Windows Edit Control - SOAP and Web Services in AutoIT - Barcode Printing Using PS - AU3 on LightTD WebserverMS LogParser SQL Engine in AutoIT - ImageMagick Image Processing - Converter @ Dec - Hex - Bin -Email Address Encoder - MSI Editor - SNMP - MIB ProtocolFinancial Functions UDF - Set ACL Permissions - Syntax HighLighter for AU3ADOR.RecordSet approach - Real OCR - HTTP Disk - PDF Reader Personal Worldclock - MS Indexing Engine - Printing ControlsGuiListView - Navigation (break the 4000 Limit barrier) - Registration Free COM DLL Distribution - Update - WinRM SMART Analysis - COM Object Browser - Excel PivotTable Object - VLC Media Player - Windows LogOnOff Gui -Extract Data from Outlook to Word & Excel - Analyze Event ID 4226 - DotNet Compiler Wrapper - Powershell_COM - New Link to comment Share on other sites More sharing options...
GaryFrost Posted October 10, 2007 Share Posted October 10, 2007 @allI am confused ?!I thought the A3L_Includes where included in the latest Beta, correct.Thanks to GaryFrost efforts !!Why needing to download this, as a separate file ?regardsptrexNot all of it, and for those that haven't converted over yet to the beta, the fix to the includes are there.If someone wants to compare what is in the beta and this lib and figure out a way to put together what is left, have fun. SciTE for AutoItDirections for Submitting Standard UDFs Don't argue with an idiot; people watching may not be able to tell the difference. Link to comment Share on other sites More sharing options...
Aaron Danbury Posted October 10, 2007 Share Posted October 10, 2007 I greatly appreciate the added functionality of the Tree View automation. I'm trying to use it currently, but I an running into a problem. I'm trying to figure out if it is me setting something up wrong, or what. Whenever I used the _TreeView_SetChecked() routine, it works fine for the original state of the Check Box on a Tree View. The problem comes in whenever I try to get the Check Box to go back to the original state after being toggled. I can supply the scripts that I am using, and a sample executable that I am using if needed for verification. Is this a known issue? I apologize if this has already been addressed, and a search didn't find it. Link to comment Share on other sites More sharing options...
GaryFrost Posted October 10, 2007 Share Posted October 10, 2007 I greatly appreciate the added functionality of the Tree View automation. I'm trying to use it currently, but I an running into a problem. I'm trying to figure out if it is me setting something up wrong, or what.Whenever I used the _TreeView_SetChecked() routine, it works fine for the original state of the Check Box on a Tree View. The problem comes in whenever I try to get the Check Box to go back to the original state after being toggled. I can supply the scripts that I am using, and a sample executable that I am using if needed for verification. Is this a known issue?I apologize if this has already been addressed, and a search didn't find it.AFAIK SetChecked doesn't toggle, you either set it to checked or not checked.Same as _GUICtrlTreeView_SetChecked in the beta SciTE for AutoItDirections for Submitting Standard UDFs Don't argue with an idiot; people watching may not be able to tell the difference. Link to comment Share on other sites More sharing options...
Aaron Danbury Posted October 11, 2007 Share Posted October 11, 2007 I didn't supply enough information. I didn't think that the routine toggled. I was trying to accomplish a "toggle" of the check box. It was on, now off, and then back on ( or visa versa ). Two calls effectively to accomplish this. Since my other post, I have noticed something interesting. I have also tried the ControlTreeView() in the beta as well, and get the same type of result. Whenever I apply the check, if I do a sleep, and then do an uncheck. It works like it should. But, if I were to apply the Check. Then run the script again to try and Uncheck, the Check Box, it never works again. This doesn't make any sense to me. This would make sense to me if I were using a Handle that had become invalid, and now it wouldn't change anything. But, the script gets the Handle ( the Auto3lib way, or with the ControlTreeView() routine in the modified way to use the beta code ) each time it is run. I'm scratching my head on this one. I have the feeling that the answer is something REALLY simple. Usually whenever I spend this much time on something it ends up being something that I have overlooked. But, I can't think of what is. If I could, I'd already have it fixed. HEHE! Link to comment Share on other sites More sharing options...
GaryFrost Posted October 11, 2007 Share Posted October 11, 2007 I didn't supply enough information.I didn't think that the routine toggled. I was trying to accomplish a "toggle" of the check box. It was on, now off, and then back on ( or visa versa ). Two calls effectively to accomplish this.Since my other post, I have noticed something interesting. I have also tried the ControlTreeView() in the beta as well, and get the same type of result. Whenever I apply the check, if I do a sleep, and then do an uncheck. It works like it should. But, if I were to apply the Check. Then run the script again to try and Uncheck, the Check Box, it never works again.This doesn't make any sense to me. This would make sense to me if I were using a Handle that had become invalid, and now it wouldn't change anything. But, the script gets the Handle ( the Auto3lib way, or with the ControlTreeView() routine in the modified way to use the beta code ) each time it is run.I'm scratching my head on this one. I have the feeling that the answer is something REALLY simple. Usually whenever I spend this much time on something it ends up being something that I have overlooked. But, I can't think of what is. If I could, I'd already have it fixed. HEHE!Have you tried using _GUICtrlTreeView_GetChecked , _GUICtrlTreeView_SetChecked? SciTE for AutoItDirections for Submitting Standard UDFs Don't argue with an idiot; people watching may not be able to tell the difference. Link to comment Share on other sites More sharing options...
GEOSoft Posted October 11, 2007 Share Posted October 11, 2007 (edited) I made this reply once but for some reason it's missing.Here is a function that works for me.Func _GUICtrlTreeView_ToggleChecked($hWnd, $hItem) If _GUICtrlTreeView_GetChecked ($hWnd, $hItem) Then _GUICtrlTreeView_SetChecked ($hWnd, $hItem, False) Else _GUICtrlTreeView_SetChecked ($hWnd, $hItem) EndIf EndFunc;<==> _GUICtrlTreeView_ToggleChecked($hWnd, $hItem)Use GUICtrlGetHandle() for $hItemFeel free GaryEdit:Example#include <GUIConstants.au3> #include <TreeViewConstants.au3> #include <GuiTreeView.au3> GUICreate ("Toggle Test", 250, 120) Global $TreeV = GUICtrlCreateTreeView (10, 10, 232, 100, BitOR ($TVS_CHECKBOXES, $TVS_HASBUTTONS, $TVS_HASLINES, $TVS_LINESATROOT, $TVS_DISABLEDRAGDROP, $TVS_SHOWSELALWAYS)) Global $TvI_1 = GUICtrlCreateTreeViewItem ("Item 1", $TreeV) Global $Tvi_2 = GUICtrlCreateTreeViewItem ("Item 2", $TvI_1) Global $Tvi_3 = GUICtrlCreateTreeViewItem ("Item 3", $TvI_1) Global $Tvi_3 = GUICtrlCreateTreeViewItem ("Item 4", $TvI_1) Global $Tvi_5 = GUICtrlCreateTreeViewItem ("Item 5", $TreeV) GUISetState () While 1 $msg = GUIGetMsg () Switch $msg Case $GUI_EVENT_CLOSE ExitLoop Case $TvI_1 To $Tvi_5 _GUICtrlTreeView_ToggleChecked($TreeV, $Msg) EndSwitch WEnd Func _GUICtrlTreeView_ToggleChecked($hWnd, $hItem) If _GUICtrlTreeView_GetChecked ($hWnd, $hItem) Then _GUICtrlTreeView_SetChecked ($hWnd, $hItem, False) Else _GUICtrlTreeView_SetChecked ($hWnd, $hItem) EndIf EndFunc ;<==> _GUICtrlTreeView_ToggleChecked($hWnd, $hItem)The only problem is that If you click on the checkbox it won't toggle. You have to click the item text. Maybe someone else will figure that one out. Edited October 11, 2007 by GEOSoft George Question about decompiling code? Read the decompiling FAQ and don't bother posting the question in the forums.Be sure to read and follow the forum rules. -AKA the AutoIt Reading and Comprehension Skills test.*** The PCRE (Regular Expression) ToolKit for AutoIT - (Updated Oct 20, 2011 ver:3.0.1.13) - Please update your current version before filing any bug reports. The installer now includes both 32 and 64 bit versions. No change in version number. Visit my Blog .. currently not active but it will soon be resplendent with news and views. Also please remove any links you may have to my website. it is soon to be closed and replaced with something else. "Old age and treachery will always overcome youth and skill!" Link to comment Share on other sites More sharing options...
GaryFrost Posted October 11, 2007 Share Posted October 11, 2007 I made this reply once but for some reason it's missing. Here is a function that works for me. Func _GUICtrlTreeView_ToggleChecked($hWnd, $hItem) If _GUICtrlTreeView_GetChecked ($hWnd, $hItem) Then _GUICtrlTreeView_SetChecked ($hWnd, $hItem, False) Else _GUICtrlTreeView_SetChecked ($hWnd, $hItem) EndIf EndFunc;<==> _GUICtrlTreeView_ToggleChecked($hWnd, $hItem) Use GUICtrlGetHandle() for $hItem Feel free Gary Edit: Example #include <GUIConstants.au3> #include <TreeViewConstants.au3> #include <GuiTreeView.au3> GUICreate ("Toggle Test", 250, 120) Global $TreeV = GUICtrlCreateTreeView (10, 10, 232, 100, BitOR ($TVS_CHECKBOXES, $TVS_HASBUTTONS, $TVS_HASLINES, $TVS_LINESATROOT, $TVS_DISABLEDRAGDROP, $TVS_SHOWSELALWAYS)) Global $TvI_1 = GUICtrlCreateTreeViewItem ("Item 1", $TreeV) Global $Tvi_2 = GUICtrlCreateTreeViewItem ("Item 2", $TvI_1) Global $Tvi_3 = GUICtrlCreateTreeViewItem ("Item 3", $TvI_1) Global $Tvi_3 = GUICtrlCreateTreeViewItem ("Item 4", $TvI_1) Global $Tvi_5 = GUICtrlCreateTreeViewItem ("Item 5", $TreeV) GUISetState () While 1 $msg = GUIGetMsg () Switch $msg Case $GUI_EVENT_CLOSE ExitLoop Case $TvI_1 To $Tvi_5 _GUICtrlTreeView_ToggleChecked($TreeV, $Msg) EndSwitch WEnd Func _GUICtrlTreeView_ToggleChecked($hWnd, $hItem) If _GUICtrlTreeView_GetChecked ($hWnd, $hItem) Then _GUICtrlTreeView_SetChecked ($hWnd, $hItem, False) Else _GUICtrlTreeView_SetChecked ($hWnd, $hItem) EndIf EndFunc;<==> _GUICtrlTreeView_ToggleChecked($hWnd, $hItem) The only problem is that If you click on the checkbox it won't toggle. You have to click the item text. Maybe someone else will figure that one out. actually your wrong it does work when you click on the check box, think about it, if it is already unchecked and you click the check box, you have checked, the toggle fires, guess what..... Func _GUICtrlTreeView_ToggleChecked($hWnd, $hItem) ConsoleWrite("Toggle fired" & @LF) If _GUICtrlTreeView_GetChecked ($hWnd, $hItem) Then _GUICtrlTreeView_SetChecked ($hWnd, $hItem, False) Else _GUICtrlTreeView_SetChecked ($hWnd, $hItem) EndIf EndFunc ;<==> _GUICtrlTreeView_ToggleChecked($hWnd, $hItem) SciTE for AutoItDirections for Submitting Standard UDFs Don't argue with an idiot; people watching may not be able to tell the difference. Link to comment Share on other sites More sharing options...
GEOSoft Posted October 11, 2007 Share Posted October 11, 2007 (edited) actually your wrong it does work when you click on the check box, think about it, if it is already unchecked and you click the check box, you have checked, the toggle fires, guess what..... Func _GUICtrlTreeView_ToggleChecked($hWnd, $hItem) ConsoleWrite("Toggle fired" & @LF) If _GUICtrlTreeView_GetChecked ($hWnd, $hItem) Then _GUICtrlTreeView_SetChecked ($hWnd, $hItem, False) Else _GUICtrlTreeView_SetChecked ($hWnd, $hItem) EndIf EndFunc ;<==> _GUICtrlTreeView_ToggleChecked($hWnd, $hItem)I should have worded that differently because I knew that is what happens. I just have not got the energy to look for the solution at the moment. Anyone that wants to can go ahead and solve the problem. Actually I did take a quick look at using ControlTreeView() but no matter what I tried it returned 0 for GetCheckedState. Edited October 11, 2007 by GEOSoft George Question about decompiling code? Read the decompiling FAQ and don't bother posting the question in the forums.Be sure to read and follow the forum rules. -AKA the AutoIt Reading and Comprehension Skills test.*** The PCRE (Regular Expression) ToolKit for AutoIT - (Updated Oct 20, 2011 ver:3.0.1.13) - Please update your current version before filing any bug reports. The installer now includes both 32 and 64 bit versions. No change in version number. Visit my Blog .. currently not active but it will soon be resplendent with news and views. Also please remove any links you may have to my website. it is soon to be closed and replaced with something else. "Old age and treachery will always overcome youth and skill!" Link to comment Share on other sites More sharing options...
Oldschool Posted October 14, 2007 Share Posted October 14, 2007 (edited) How do I capture text with $LVM_GETITEMTEXT $hListVie = ControlGetHandle("WindowTitle", "", "SysListView323") _ListView_Scroll($hListVie, 0, 0) $RandomClick = Random(2, 11, 1) _ListView_ClickItem($hListVie, $RandomClick, "Left", False, 1, 0) Now how do I capture this line? _ListView_xxxxx?? Edited October 14, 2007 by Oldschool Link to comment Share on other sites More sharing options...
BrettF Posted October 14, 2007 Share Posted October 14, 2007 Try this example from the BETA HELPFILEexpandcollapse popup#include <GuiConstants.au3> #include <GuiListView.au3> #include <GuiStatusBar.au3> Opt('MustDeclareVars', 1) $Debug_LV = False ; Check ClassName being passed to ListView functions, set to True and use a handle to another control to see it work Global $hListView, $hStatus Example_Internal() Example_External() Func Example_Internal() Local $hGUI $hGUI = GUICreate("(Internal) ListView Get Hot Item", 392, 322) $hListView = GUICtrlCreateListView("", 2, 2, 394, 268) $hListView = GUICtrlGetHandle($hListView) _GUICtrlListView_SetExtendedListViewStyle ($hListView, BitOR($LVS_EX_FULLROWSELECT, $LVS_EX_GRIDLINES, $LVS_EX_TRACKSELECT)) $hStatus = _GUICtrlStatusBar_Create($hGUI) _GUICtrlStatusBar_SetSimple ($hStatus, True) GUISetState() ; Add columns _GuiCtrlListView_AddColumn ($hListView, "Column 1", 100) _GuiCtrlListView_AddColumn ($hListView, "Column 2", 100) _GuiCtrlListView_AddColumn ($hListView, "Column 3", 100) ; Add items _GuiCtrlListView_AddItem ($hListView, "Row 1: Col 1") _GuiCtrlListView_AddSubItem ($hListView, 0, "Row 1: Col 2", 1) _GuiCtrlListView_AddSubItem ($hListView, 0, "Row 1: Col 3", 2) _GuiCtrlListView_AddItem ($hListView, "Row 2: Col 1") _GuiCtrlListView_AddSubItem ($hListView, 1, "Row 2: Col 2", 1) _GuiCtrlListView_AddItem ($hListView, "Row 3: Col 1") ;Register WM_NOTIFY events GUIRegisterMsg($WM_NOTIFY, "WM_NOTIFY") ; Loop until user exits Do Until GUIGetMsg() = $GUI_EVENT_CLOSE GUIDelete() EndFunc ;==>Example_Internal Func Example_External() Local $hGUI $hGUI = GUICreate("(External) ListView Get Hot Item", 392, 322) $hListView = _GUICtrlListView_Create ($hGUI, "", 40, 30, 310, 149) _GUICtrlListView_SetExtendedListViewStyle ($hListView, BitOR($LVS_EX_FULLROWSELECT, $LVS_EX_GRIDLINES, $LVS_EX_TRACKSELECT)) $hStatus = _GUICtrlStatusBar_Create($hGUI) _GUICtrlStatusBar_SetSimple ($hStatus, True) GUISetState() ; Add columns _GuiCtrlListView_AddColumn ($hListView, "Column 1", 100) _GuiCtrlListView_AddColumn ($hListView, "Column 2", 100) _GuiCtrlListView_AddColumn ($hListView, "Column 3", 100) ; Add items _GuiCtrlListView_AddItem ($hListView, "Row 1: Col 1") _GuiCtrlListView_AddSubItem ($hListView, 0, "Row 1: Col 2", 1) _GuiCtrlListView_AddSubItem ($hListView, 0, "Row 1: Col 3", 2) _GuiCtrlListView_AddItem ($hListView, "Row 2: Col 1") _GuiCtrlListView_AddSubItem ($hListView, 1, "Row 2: Col 2", 1) _GuiCtrlListView_AddItem ($hListView, "Row 3: Col 1") ;Register WM_NOTIFY events GUIRegisterMsg($WM_NOTIFY, "WM_NOTIFY") ; Loop until user exits Do Until GUIGetMsg() = $GUI_EVENT_CLOSE GUIDelete() EndFunc ;==>Example_External Func ListView_HOTTRACK($iItem, $iSubItem) Local $HotItem = _GUICtrlListView_GetHotItem ($hListView) If $HotItem <> -1 Then _GUICtrlStatusBar_SetText($hStatus, "Hot Item: " & $HotItem & " SubItem: " & $iSubItem) EndFunc ;==>ListView_HOTTRACK Func WM_NOTIFY($hWnd, $iMsg, $iwParam, $ilParam) Local $hWndFrom, $iIDFrom, $iCode, $tNMHDR, $hWndListView $hWndListView = $hListView If Not IsHWnd($hListView) Then $hWndListView = GUICtrlGetHandle($hListView) $tNMHDR = DllStructCreate($tagNMHDR, $ilParam) $hWndFrom = HWnd(DllStructGetData($tNMHDR, "hWndFrom")) $iIDFrom = DllStructGetData($tNMHDR, "IDFrom") $iCode = DllStructGetData($tNMHDR, "Code") Switch $hWndFrom Case $hWndListView Switch $iCode ;~ Case $LVN_BEGINDRAG ; A drag-and-drop operation involving the left mouse button is being initiated ;~ Local $tInfo = DllStructCreate($tagNMLISTVIEW, $ilParam) ;~ _DebugPrint("$LVN_BEGINDRAG" & @LF & "--> hWndFrom:" & @TAB & $hWndFrom & @LF & _ ;~ "-->IDFrom:" & @TAB & $iIDFrom & @LF & _ ;~ "-->Code:" & @TAB & $iCode & @LF & _ ;~ "-->Item:" & @TAB & DllStructGetData($tInfo, "Item") & @LF & _ ;~ "-->SubItem:" & @TAB & DllStructGetData($tInfo, "SubItem") & @LF & _ ;~ "-->NewState:" & @TAB & DllStructGetData($tInfo, "NewState") & @LF & _ ;~ "-->OldState:" & @TAB & DllStructGetData($tInfo, "OldState") & @LF & _ ;~ "-->Changed:" & @TAB & DllStructGetData($tInfo, "Changed") & @LF & _ ;~ "-->ActionX:" & @TAB & DllStructGetData($tInfo, "ActionX") & @LF & _ ;~ "-->ActionY:" & @TAB & DllStructGetData($tInfo, "ActionY") & @LF & _ ;~ "-->Param:" & @TAB & DllStructGetData($tInfo, "Param")) ;~ ; No return value ;~ Case $LVN_BEGINLABELEDIT ; Start of label editing for an item ;~ Local $tInfo = DllStructCreate($tagNMLVDISPINFO, $ilParam) ;~ _DebugPrint("$LVN_BEGINLABELEDIT" & @LF & "--> hWndFrom:" & @TAB & $hWndFrom & @LF & _ ;~ "-->IDFrom:" & @TAB & $iIDFrom & @LF & _ ;~ "-->Code:" & @TAB & $iCode & @LF & _ ;~ "-->Mask:" & @TAB & DllStructGetData($tInfo, "Mask") & @LF & _ ;~ "-->Item:" & @TAB & DllStructGetData($tInfo, "Item") & @LF & _ ;~ "-->SubItem:" & @TAB & DllStructGetData($tInfo, "SubItem") & @LF & _ ;~ "-->State:" & @TAB & DllStructGetData($tInfo, "State") & @LF & _ ;~ "-->StateMask:" & @TAB & DllStructGetData($tInfo, "StateMask") & @LF & _ ;~ "-->Image:" & @TAB & DllStructGetData($tInfo, "Image") & @LF & _ ;~ "-->Param:" & @TAB & DllStructGetData($tInfo, "Param") & @LF & _ ;~ "-->Indent:" & @TAB & DllStructGetData($tInfo, "Indent") & @LF & _ ;~ "-->GroupID:" & @TAB & DllStructGetData($tInfo, "GroupID") & @LF & _ ;~ "-->Columns:" & @TAB & DllStructGetData($tInfo, "Columns") & @LF & _ ;~ "-->pColumns:" & @TAB & DllStructGetData($tInfo, "pColumns")) ;~ Return False ; Allow the user to edit the label ;~ ;Return True ; Prevent the user from editing the label ;~ Case $LVN_BEGINRDRAG ; A drag-and-drop operation involving the right mouse button is being initiated ;~ Local $tInfo = DllStructCreate($tagNMLISTVIEW, $ilParam) ;~ _DebugPrint("$LVN_BEGINRDRAG" & @LF & "--> hWndFrom:" & @TAB & $hWndFrom & @LF & _ ;~ "-->IDFrom:" & @TAB & $iIDFrom & @LF & _ ;~ "-->Code:" & @TAB & $iCode & @LF & _ ;~ "-->Item:" & @TAB & DllStructGetData($tInfo, "Item") & @LF & _ ;~ "-->SubItem:" & @TAB & DllStructGetData($tInfo, "SubItem") & @LF & _ ;~ "-->NewState:" & @TAB & DllStructGetData($tInfo, "NewState") & @LF & _ ;~ "-->OldState:" & @TAB & DllStructGetData($tInfo, "OldState") & @LF & _ ;~ "-->Changed:" & @TAB & DllStructGetData($tInfo, "Changed") & @LF & _ ;~ "-->ActionX:" & @TAB & DllStructGetData($tInfo, "ActionX") & @LF & _ ;~ "-->ActionY:" & @TAB & DllStructGetData($tInfo, "ActionY") & @LF & _ ;~ "-->Param:" & @TAB & DllStructGetData($tInfo, "Param")) ;~ ; No return value ;~ Case $LVN_BEGINSCROLL ; A scrolling operation starts, Minium OS WinXP ;~ Local $tInfo = DllStructCreate($tagNMLVSCROLL, $ilParam) ;~ _DebugPrint("$LVN_BEGINSCROLL" & @LF & "--> hWndFrom:" & @TAB & $hWndFrom & @LF & _ ;~ "-->IDFrom:" & @TAB & $iIDFrom & @LF & _ ;~ "-->Code:" & @TAB & $iCode & @LF & _ ;~ "-->DX:" & @TAB & DllStructGetData($tInfo, "DX") & @LF & _ ;~ "-->DY:" & @TAB & DllStructGetData($tInfo, "DY")) ;~ ; No return value Case $LVN_COLUMNCLICK ; A column was clicked Local $tInfo = DllStructCreate($tagNMLISTVIEW, $ilParam) _DebugPrint("$LVN_COLUMNCLICK" & @LF & "--> hWndFrom:" & @TAB & $hWndFrom & @LF & _ "-->IDFrom:" & @TAB & $iIDFrom & @LF & _ "-->Code:" & @TAB & $iCode & @LF & _ "-->Item:" & @TAB & DllStructGetData($tInfo, "Item") & @LF & _ "-->SubItem:" & @TAB & DllStructGetData($tInfo, "SubItem") & @LF & _ "-->NewState:" & @TAB & DllStructGetData($tInfo, "NewState") & @LF & _ "-->OldState:" & @TAB & DllStructGetData($tInfo, "OldState") & @LF & _ "-->Changed:" & @TAB & DllStructGetData($tInfo, "Changed") & @LF & _ "-->ActionX:" & @TAB & DllStructGetData($tInfo, "ActionX") & @LF & _ "-->ActionY:" & @TAB & DllStructGetData($tInfo, "ActionY") & @LF & _ "-->Param:" & @TAB & DllStructGetData($tInfo, "Param")) ; No return value ;~ Case $LVN_DELETEALLITEMS ; All items in the control are about to be deleted ;~ Local $tInfo = DllStructCreate($tagNMLISTVIEW, $ilParam) ;~ _DebugPrint("$LVN_DELETEALLITEMS" & @LF & "--> hWndFrom:" & @TAB & $hWndFrom & @LF & _ ;~ "-->IDFrom:" & @TAB & $iIDFrom & @LF & _ ;~ "-->Code:" & @TAB & $iCode & @LF & _ ;~ "-->Item:" & @TAB & DllStructGetData($tInfo, "Item") & @LF & _ ;~ "-->SubItem:" & @TAB & DllStructGetData($tInfo, "SubItem") & @LF & _ ;~ "-->NewState:" & @TAB & DllStructGetData($tInfo, "NewState") & @LF & _ ;~ "-->OldState:" & @TAB & DllStructGetData($tInfo, "OldState") & @LF & _ ;~ "-->Changed:" & @TAB & DllStructGetData($tInfo, "Changed") & @LF & _ ;~ "-->ActionX:" & @TAB & DllStructGetData($tInfo, "ActionX") & @LF & _ ;~ "-->ActionY:" & @TAB & DllStructGetData($tInfo, "ActionY") & @LF & _ ;~ "-->Param:" & @TAB & DllStructGetData($tInfo, "Param")) ;~ Return True ; To suppress subsequent $LVN_DELETEITEM messages ;~ ;Return False ; To receive subsequent $LVN_DELETEITEM messages Case $LVN_DELETEITEM ; An item is about to be deleted Local $tInfo = DllStructCreate($tagNMLISTVIEW, $ilParam) _DebugPrint("$LVN_DELETEITEM" & @LF & "--> hWndFrom:" & @TAB & $hWndFrom & @LF & _ "-->IDFrom:" & @TAB & $iIDFrom & @LF & _ "-->Code:" & @TAB & $iCode & @LF & _ "-->Item:" & @TAB & DllStructGetData($tInfo, "Item") & @LF & _ "-->SubItem:" & @TAB & DllStructGetData($tInfo, "SubItem") & @LF & _ "-->NewState:" & @TAB & DllStructGetData($tInfo, "NewState") & @LF & _ "-->OldState:" & @TAB & DllStructGetData($tInfo, "OldState") & @LF & _ "-->Changed:" & @TAB & DllStructGetData($tInfo, "Changed") & @LF & _ "-->ActionX:" & @TAB & DllStructGetData($tInfo, "ActionX") & @LF & _ "-->ActionY:" & @TAB & DllStructGetData($tInfo, "ActionY") & @LF & _ "-->Param:" & @TAB & DllStructGetData($tInfo, "Param")) ; No return value ;~ Case $LVN_ENDLABELEDIT ; The end of label editing for an item ;~ Local $tInfo = DllStructCreate($tagNMLVDISPINFO, $ilParam) ;~ Local $tBuffer = DllStructCreate("char Text[" & DllStructGetData($tInfo, "TextMax") & "]", DllStructGetData($tInfo, "Text")) ;~ _DebugPrint("$LVN_ENDLABELEDIT" & @LF & "--> hWndFrom:" & @TAB & $hWndFrom & @LF & _ ;~ "-->IDFrom:" & @TAB & $iIDFrom & @LF & _ ;~ "-->Code:" & @TAB & $iCode & @LF & _ ;~ "-->Mask:" & @TAB & DllStructGetData($tInfo, "Mask") & @LF & _ ;~ "-->Item:" & @TAB & DllStructGetData($tInfo, "Item") & @LF & _ ;~ "-->SubItem:" & @TAB & DllStructGetData($tInfo, "SubItem") & @LF & _ ;~ "-->State:" & @TAB & DllStructGetData($tInfo, "State") & @LF & _ ;~ "-->StateMask:" & @TAB & DllStructGetData($tInfo, "StateMask") & @LF & _ ;~ "-->Text:" & @TAB & DllStructGetData($tBuffer, "Text") & @LF & _ ;~ "-->TextMax:" & @TAB & DllStructGetData($tInfo, "TextMax") & @LF & _ ;~ "-->Image:" & @TAB & DllStructGetData($tInfo, "Image") & @LF & _ ;~ "-->Param:" & @TAB & DllStructGetData($tInfo, "Param") & @LF & _ ;~ "-->Indent:" & @TAB & DllStructGetData($tInfo, "Indent") & @LF & _ ;~ "-->GroupID:" & @TAB & DllStructGetData($tInfo, "GroupID") & @LF & _ ;~ "-->Columns:" & @TAB & DllStructGetData($tInfo, "Columns") & @LF & _ ;~ "-->pColumns:" & @TAB & DllStructGetData($tInfo, "pColumns")) ;~ ; If Text is not empty, return True to set the item's label to the edited text, return false to reject it ;~ ; If Text is empty the return value is ignored ;~ Return True ;~ Case $LVN_ENDSCROLL ; A scrolling operation ends, Minium OS WinXP ;~ Local $tInfo = DllStructCreate($tagNMLVSCROLL, $ilParam) ;~ _DebugPrint("$LVN_ENDSCROLL" & @LF & "--> hWndFrom:" & @TAB & $hWndFrom & @LF & _ ;~ "-->IDFrom:" & @TAB & $iIDFrom & @LF & _ ;~ "-->Code:" & @TAB & $iCode & @LF & _ ;~ "-->DX:" & @TAB & DllStructGetData($tInfo, "DX") & @LF & _ ;~ "-->DY:" & @TAB & DllStructGetData($tInfo, "DY")) ;~ ; No return value ;~ Case $LVN_GETDISPINFO ; Provide information needed to display or sort a list-view item ;~ Local $tInfo = DllStructCreate($tagNMLVDISPINFO, $ilParam) ;~ Local $tBuffer = DllStructCreate("char Text[" & DllStructGetData($tInfo, "TextMax") & "]", DllStructGetData($tInfo, "Text")) ;~ _DebugPrint("$LVN_GETDISPINFO" & @LF & "--> hWndFrom:" & @TAB & $hWndFrom & @LF & _ ;~ "-->IDFrom:" & @TAB & $iIDFrom & @LF & _ ;~ "-->Code:" & @TAB & $iCode & @LF & _ ;~ "-->Mask:" & @TAB & DllStructGetData($tInfo, "Mask") & @LF & _ ;~ "-->Item:" & @TAB & DllStructGetData($tInfo, "Item") & @LF & _ ;~ "-->SubItem:" & @TAB & DllStructGetData($tInfo, "SubItem") & @LF & _ ;~ "-->State:" & @TAB & DllStructGetData($tInfo, "State") & @LF & _ ;~ "-->StateMask:" & @TAB & DllStructGetData($tInfo, "StateMask") & @LF & _ ;~ "-->Text:" & @TAB & DllStructGetData($tBuffer, "Text") & @LF & _ ;~ "-->TextMax:" & @TAB & DllStructGetData($tInfo, "TextMax") & @LF & _ ;~ "-->Image:" & @TAB & DllStructGetData($tInfo, "Image") & @LF & _ ;~ "-->Param:" & @TAB & DllStructGetData($tInfo, "Param") & @LF & _ ;~ "-->Indent:" & @TAB & DllStructGetData($tInfo, "Indent") & @LF & _ ;~ "-->GroupID:" & @TAB & DllStructGetData($tInfo, "GroupID") & @LF & _ ;~ "-->Columns:" & @TAB & DllStructGetData($tInfo, "Columns") & @LF & _ ;~ "-->pColumns:" & @TAB & DllStructGetData($tInfo, "pColumns")) ;~ ; No return value ;~ Case $LVN_GETINFOTIP ; Sent by a large icon view list-view control that has the $LVS_EX_INFOTIP extended style ;~ Local $tInfo = DllStructCreate($tagNMLVGETINFOTIP, $ilParam) ;~ Local $tBuffer = DllStructCreate("char Text[" & DllStructGetData($tInfo, "TextMax") & "]", DllStructGetData($tInfo, "Text")) ;~ _DebugPrint("$LVN_GETINFOTIP" & @LF & "--> hWndFrom:" & @TAB & $hWndFrom & @LF & _ ;~ "-->IDFrom:" & @TAB & $iIDFrom & @LF & _ ;~ "-->Code:" & @TAB & $iCode & @LF & _ ;~ "-->Flags:" & @TAB & DllStructGetData($tInfo, "Flags") & @LF & _ ;~ "-->Text:" & @TAB & DllStructGetData($tBuffer, "Text") & @LF & _ ;~ "-->TextMax:" & @TAB & DllStructGetData($tInfo, "TextMax") & @LF & _ ;~ "-->Item:" & @TAB & DllStructGetData($tInfo, "Item") & @LF & _ ;~ "-->SubItem:" & @TAB & DllStructGetData($tInfo, "SubItem") & @LF & _ ;~ "-->lParam:" & @TAB & DllStructGetData($tInfo, "lParam")) ;~ ; No return value Case $LVN_HOTTRACK ; Sent by a list-view control when the user moves the mouse over an item Local $tInfo = DllStructCreate($tagNMLISTVIEW, $ilParam) ListView_HOTTRACK(DllStructGetData($tInfo, "Item"), DllStructGetData($tInfo, "SubItem")) ;~ _DebugPrint("$LVN_HOTTRACK" & @LF & "--> hWndFrom:" & @TAB & $hWndFrom & @LF & _ ;~ "-->IDFrom:" & @TAB & $iIDFrom & @LF & _ ;~ "-->Code:" & @TAB & $iCode & @LF & _ ;~ "-->Item:" & @TAB & DllStructGetData($tInfo, "Item") & @LF & _ ;~ "-->SubItem:" & @TAB & DllStructGetData($tInfo, "SubItem") & @LF & _ ;~ "-->NewState:" & @TAB & DllStructGetData($tInfo, "NewState") & @LF & _ ;~ "-->OldState:" & @TAB & DllStructGetData($tInfo, "OldState") & @LF & _ ;~ "-->Changed:" & @TAB & DllStructGetData($tInfo, "Changed") & @LF & _ ;~ "-->ActionX:" & @TAB & DllStructGetData($tInfo, "ActionX") & @LF & _ ;~ "-->ActionY:" & @TAB & DllStructGetData($tInfo, "ActionY") & @LF & _ ;~ "-->Param:" & @TAB & DllStructGetData($tInfo, "Param")) Return 0 ; allow the list view to perform its normal track select processing. ;Return 1 ; the item will not be selected. ;~ Case $LVN_INSERTITEM ; A new item was inserted ;~ Local $tInfo = DllStructCreate($tagNMLISTVIEW, $ilParam) ;~ _DebugPrint("$LVN_INSERTITEM" & @LF & "--> hWndFrom:" & @TAB & $hWndFrom & @LF & _ ;~ "-->IDFrom:" & @TAB & $iIDFrom & @LF & _ ;~ "-->Code:" & @TAB & $iCode & @LF & _ ;~ "-->Item:" & @TAB & DllStructGetData($tInfo, "Item") & @LF & _ ;~ "-->SubItem:" & @TAB & DllStructGetData($tInfo, "SubItem") & @LF & _ ;~ "-->NewState:" & @TAB & DllStructGetData($tInfo, "NewState") & @LF & _ ;~ "-->OldState:" & @TAB & DllStructGetData($tInfo, "OldState") & @LF & _ ;~ "-->Changed:" & @TAB & DllStructGetData($tInfo, "Changed") & @LF & _ ;~ "-->ActionX:" & @TAB & DllStructGetData($tInfo, "ActionX") & @LF & _ ;~ "-->ActionY:" & @TAB & DllStructGetData($tInfo, "ActionY") & @LF & _ ;~ "-->Param:" & @TAB & DllStructGetData($tInfo, "Param")) ;~ ; No return value ;~ Case $LVN_ITEMACTIVATE ; Sent by a list-view control when the user activates an item ;~ Local $tInfo = DllStructCreate($tagNMITEMACTIVATE, $ilParam) ;~ _DebugPrint("$LVN_ITEMACTIVATE" & @LF & "--> hWndFrom:" & @TAB & $hWndFrom & @LF & _ ;~ "-->IDFrom:" & @TAB & $iIDFrom & @LF & _ ;~ "-->Code:" & @TAB & $iCode & @LF & _ ;~ "-->Index:" & @TAB & DllStructGetData($tInfo, "Index") & @LF & _ ;~ "-->SubItem:" & @TAB & DllStructGetData($tInfo, "SubItem") & @LF & _ ;~ "-->NewState:" & @TAB & DllStructGetData($tInfo, "NewState") & @LF & _ ;~ "-->OldState:" & @TAB & DllStructGetData($tInfo, "OldState") & @LF & _ ;~ "-->Changed:" & @TAB & DllStructGetData($tInfo, "Changed") & @LF & _ ;~ "-->ActionX:" & @TAB & DllStructGetData($tInfo, "ActionX") & @LF & _ ;~ "-->ActionY:" & @TAB & DllStructGetData($tInfo, "ActionY") & @LF & _ ;~ "-->lParam:" & @TAB & DllStructGetData($tInfo, "lParam") & @LF & _ ;~ "-->KeyFlags:" & @TAB & DllStructGetData($tInfo, "KeyFlags")) ;~ Return 0 ;~ Case $LVN_ITEMCHANGED ; An item has changed ;~ Local $tInfo = DllStructCreate($tagNMLISTVIEW, $ilParam) ;~ _DebugPrint("$LVN_ITEMCHANGED" & @LF & "--> hWndFrom:" & @TAB & $hWndFrom & @LF & _ ;~ "-->IDFrom:" & @TAB & $iIDFrom & @LF & _ ;~ "-->Code:" & @TAB & $iCode & @LF & _ ;~ "-->Item:" & @TAB & DllStructGetData($tInfo, "Item") & @LF & _ ;~ "-->SubItem:" & @TAB & DllStructGetData($tInfo, "SubItem") & @LF & _ ;~ "-->NewState:" & @TAB & DllStructGetData($tInfo, "NewState") & @LF & _ ;~ "-->OldState:" & @TAB & DllStructGetData($tInfo, "OldState") & @LF & _ ;~ "-->Changed:" & @TAB & DllStructGetData($tInfo, "Changed") & @LF & _ ;~ "-->ActionX:" & @TAB & DllStructGetData($tInfo, "ActionX") & @LF & _ ;~ "-->ActionY:" & @TAB & DllStructGetData($tInfo, "ActionY") & @LF & _ ;~ "-->Param:" & @TAB & DllStructGetData($tInfo, "Param")) ;~ ; No return value ;~ Case $LVN_ITEMCHANGING ; An item is changing ;~ Local $tInfo = DllStructCreate($tagNMLISTVIEW, $ilParam) ;~ _DebugPrint("$LVN_ITEMCHANGING" & @LF & "--> hWndFrom:" & @TAB & $hWndFrom & @LF & _ ;~ "-->IDFrom:" & @TAB & $iIDFrom & @LF & _ ;~ "-->Code:" & @TAB & $iCode & @LF & _ ;~ "-->Item:" & @TAB & DllStructGetData($tInfo, "Item") & @LF & _ ;~ "-->SubItem:" & @TAB & DllStructGetData($tInfo, "SubItem") & @LF & _ ;~ "-->NewState:" & @TAB & DllStructGetData($tInfo, "NewState") & @LF & _ ;~ "-->OldState:" & @TAB & DllStructGetData($tInfo, "OldState") & @LF & _ ;~ "-->Changed:" & @TAB & DllStructGetData($tInfo, "Changed") & @LF & _ ;~ "-->ActionX:" & @TAB & DllStructGetData($tInfo, "ActionX") & @LF & _ ;~ "-->ActionY:" & @TAB & DllStructGetData($tInfo, "ActionY") & @LF & _ ;~ "-->Param:" & @TAB & DllStructGetData($tInfo, "Param")) ;~ Return True ; prevent the change ;~ ;Return False ; allow the change Case $LVN_KEYDOWN ; A key has been pressed Local $tInfo = DllStructCreate($tagNMLVKEYDOWN, $ilParam) _DebugPrint("$LVN_KEYDOWN" & @LF & "--> hWndFrom:" & @TAB & $hWndFrom & @LF & _ "-->IDFrom:" & @TAB & $iIDFrom & @LF & _ "-->Code:" & @TAB & $iCode & @LF & _ "-->VKey:" & @TAB & DllStructGetData($tInfo, "VKey") & @LF & _ "-->Flags:" & @TAB & DllStructGetData($tInfo, "Flags")) ; No return value ;~ Case $LVN_MARQUEEBEGIN ; A bounding box (marquee) selection has begun ;~ _DebugPrint("$LVN_MARQUEEBEGIN" & @LF & "--> hWndFrom:" & @TAB & $hWndFrom & @LF & _ ;~ "-->IDFrom:" & @TAB & $iIDFrom & @LF & _ ;~ "-->Code:" & @TAB & $iCode) ;~ Return 0 ; accept the message ;~ ;Return 1 ; quit the bounding box selection ;~ Case $LVN_SETDISPINFO ; Update the information it maintains for an item ;~ Local $tInfo = DllStructCreate($tagNMLVDISPINFO, $ilParam) ;~ Local $tBuffer = DllStructCreate("char Text[" & DllStructGetData($tInfo, "TextMax") & "]", DllStructGetData($tInfo, "Text")) ;~ _DebugPrint("$LVN_SETDISPINFO" & @LF & "--> hWndFrom:" & @TAB & $hWndFrom & @LF & _ ;~ "-->IDFrom:" & @TAB & $iIDFrom & @LF & _ ;~ "-->Code:" & @TAB & $iCode & @LF & _ ;~ "-->Mask:" & @TAB & DllStructGetData($tInfo, "Mask") & @LF & _ ;~ "-->Item:" & @TAB & DllStructGetData($tInfo, "Item") & @LF & _ ;~ "-->SubItem:" & @TAB & DllStructGetData($tInfo, "SubItem") & @LF & _ ;~ "-->State:" & @TAB & DllStructGetData($tInfo, "State") & @LF & _ ;~ "-->StateMask:" & @TAB & DllStructGetData($tInfo, "StateMask") & @LF & _ ;~ "-->Text:" & @TAB & DllStructGetData($tBuffer, "Text") & @LF & _ ;~ "-->TextMax:" & @TAB & DllStructGetData($tInfo, "TextMax") & @LF & _ ;~ "-->Image:" & @TAB & DllStructGetData($tInfo, "Image") & @LF & _ ;~ "-->Param:" & @TAB & DllStructGetData($tInfo, "Param") & @LF & _ ;~ "-->Indent:" & @TAB & DllStructGetData($tInfo, "Indent") & @LF & _ ;~ "-->GroupID:" & @TAB & DllStructGetData($tInfo, "GroupID") & @LF & _ ;~ "-->Columns:" & @TAB & DllStructGetData($tInfo, "Columns") & @LF & _ ;~ "-->pColumns:" & @TAB & DllStructGetData($tInfo, "pColumns")) ;~ ; No return value Case $NM_CLICK ; Sent by a list-view control when the user clicks an item with the left mouse button Local $tInfo = DllStructCreate($tagNMITEMACTIVATE, $ilParam) _DebugPrint("$NM_CLICK" & @LF & "--> hWndFrom:" & @TAB & $hWndFrom & @LF & _ "-->IDFrom:" & @TAB & $iIDFrom & @LF & _ "-->Code:" & @TAB & $iCode & @LF & _ "-->Index:" & @TAB & DllStructGetData($tInfo, "Index") & @LF & _ "-->SubItem:" & @TAB & DllStructGetData($tInfo, "SubItem") & @LF & _ "-->NewState:" & @TAB & DllStructGetData($tInfo, "NewState") & @LF & _ "-->OldState:" & @TAB & DllStructGetData($tInfo, "OldState") & @LF & _ "-->Changed:" & @TAB & DllStructGetData($tInfo, "Changed") & @LF & _ "-->ActionX:" & @TAB & DllStructGetData($tInfo, "ActionX") & @LF & _ "-->ActionY:" & @TAB & DllStructGetData($tInfo, "ActionY") & @LF & _ "-->lParam:" & @TAB & DllStructGetData($tInfo, "lParam") & @LF & _ "-->KeyFlags:" & @TAB & DllStructGetData($tInfo, "KeyFlags")) ; No return value Case $NM_DBLCLK ; Sent by a list-view control when the user double-clicks an item with the left mouse button Local $tInfo = DllStructCreate($tagNMITEMACTIVATE, $ilParam) _DebugPrint("$NM_DBLCLK" & @LF & "--> hWndFrom:" & @TAB & $hWndFrom & @LF & _ "-->IDFrom:" & @TAB & $iIDFrom & @LF & _ "-->Code:" & @TAB & $iCode & @LF & _ "-->Index:" & @TAB & DllStructGetData($tInfo, "Index") & @LF & _ "-->SubItem:" & @TAB & DllStructGetData($tInfo, "SubItem") & @LF & _ "-->NewState:" & @TAB & DllStructGetData($tInfo, "NewState") & @LF & _ "-->OldState:" & @TAB & DllStructGetData($tInfo, "OldState") & @LF & _ "-->Changed:" & @TAB & DllStructGetData($tInfo, "Changed") & @LF & _ "-->ActionX:" & @TAB & DllStructGetData($tInfo, "ActionX") & @LF & _ "-->ActionY:" & @TAB & DllStructGetData($tInfo, "ActionY") & @LF & _ "-->lParam:" & @TAB & DllStructGetData($tInfo, "lParam") & @LF & _ "-->KeyFlags:" & @TAB & DllStructGetData($tInfo, "KeyFlags")) ; No return value ;~ Case $NM_HOVER ; Sent by a list-view control when the mouse hovers over an item ;~ _DebugPrint("$NM_HOVER" & @LF & "--> hWndFrom:" & @TAB & $hWndFrom & @LF & _ ;~ "-->IDFrom:" & @TAB & $iIDFrom & @LF & _ ;~ "-->Code:" & @TAB & $iCode) ;~ Return 0 ; process the hover normally ;~ ;Return 1 ; prevent the hover from being processed Case $NM_KILLFOCUS ; The control has lost the input focus _DebugPrint("$NM_KILLFOCUS" & @LF & "--> hWndFrom:" & @TAB & $hWndFrom & @LF & _ "-->IDFrom:" & @TAB & $iIDFrom & @LF & _ "-->Code:" & @TAB & $iCode) ; No return value Case $NM_RCLICK ; Sent by a list-view control when the user clicks an item with the right mouse button Local $tInfo = DllStructCreate($tagNMITEMACTIVATE, $ilParam) _DebugPrint("$NM_RCLICK" & @LF & "--> hWndFrom:" & @TAB & $hWndFrom & @LF & _ "-->IDFrom:" & @TAB & $iIDFrom & @LF & _ "-->Code:" & @TAB & $iCode & @LF & _ "-->Index:" & @TAB & DllStructGetData($tInfo, "Index") & @LF & _ "-->SubItem:" & @TAB & DllStructGetData($tInfo, "SubItem") & @LF & _ "-->NewState:" & @TAB & DllStructGetData($tInfo, "NewState") & @LF & _ "-->OldState:" & @TAB & DllStructGetData($tInfo, "OldState") & @LF & _ "-->Changed:" & @TAB & DllStructGetData($tInfo, "Changed") & @LF & _ "-->ActionX:" & @TAB & DllStructGetData($tInfo, "ActionX") & @LF & _ "-->ActionY:" & @TAB & DllStructGetData($tInfo, "ActionY") & @LF & _ "-->lParam:" & @TAB & DllStructGetData($tInfo, "lParam") & @LF & _ "-->KeyFlags:" & @TAB & DllStructGetData($tInfo, "KeyFlags")) ;Return 1 ; not to allow the default processing Return 0 ; allow the default processing Case $NM_RDBLCLK ; Sent by a list-view control when the user double-clicks an item with the right mouse button Local $tInfo = DllStructCreate($tagNMITEMACTIVATE, $ilParam) _DebugPrint("$NM_RDBLCLK" & @LF & "--> hWndFrom:" & @TAB & $hWndFrom & @LF & _ "-->IDFrom:" & @TAB & $iIDFrom & @LF & _ "-->Code:" & @TAB & $iCode & @LF & _ "-->Index:" & @TAB & DllStructGetData($tInfo, "Index") & @LF & _ "-->SubItem:" & @TAB & DllStructGetData($tInfo, "SubItem") & @LF & _ "-->NewState:" & @TAB & DllStructGetData($tInfo, "NewState") & @LF & _ "-->OldState:" & @TAB & DllStructGetData($tInfo, "OldState") & @LF & _ "-->Changed:" & @TAB & DllStructGetData($tInfo, "Changed") & @LF & _ "-->ActionX:" & @TAB & DllStructGetData($tInfo, "ActionX") & @LF & _ "-->ActionY:" & @TAB & DllStructGetData($tInfo, "ActionY") & @LF & _ "-->lParam:" & @TAB & DllStructGetData($tInfo, "lParam") & @LF & _ "-->KeyFlags:" & @TAB & DllStructGetData($tInfo, "KeyFlags")) ; No return value Case $NM_RETURN ; The control has the input focus and that the user has pressed the ENTER key _DebugPrint("$NM_RETURN" & @LF & "--> hWndFrom:" & @TAB & $hWndFrom & @LF & _ "-->IDFrom:" & @TAB & $iIDFrom & @LF & _ "-->Code:" & @TAB & $iCode) ; No return value Case $NM_SETFOCUS ; The control has received the input focus _DebugPrint("$NM_SETFOCUS" & @LF & "--> hWndFrom:" & @TAB & $hWndFrom & @LF & _ "-->IDFrom:" & @TAB & $iIDFrom & @LF & _ "-->Code:" & @TAB & $iCode) ; No return value EndSwitch EndSwitch Return $GUI_RUNDEFMSG EndFunc ;==>WM_NOTIFY Func _DebugPrint($s_text, $line = @ScriptLineNumber) ConsoleWrite( _ "!===========================================================" & @LF & _ "+======================================================" & @LF & _ "-->Line(" & StringFormat("%04d", $line) & "):" & @TAB & $s_text & @LF & _ "+======================================================" & @LF) EndFunc ;==>_DebugPrint Vist my blog!UDFs: Opens The Default Mail Client | _LoginBox | Convert Reg to AU3 | BASS.au3 (BASS.dll) (Includes various BASS Libraries) | MultiLang.au3 (Multi-Language GUIs!)Example Scripts: Computer Info Telnet Server | "Secure" HTTP Server (Based on Manadar's Server)Software: AAMP- Advanced AutoIt Media Player | WorldCam | AYTU - Youtube Uploader Tutorials: Learning to Script with AutoIt V3Projects (Hardware + AutoIt): ArduinoUseful Links: AutoIt 1-2-3 | The AutoIt Downloads Section: | SciTE4AutoIt3 Full Version! 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Oldschool Posted October 14, 2007 Share Posted October 14, 2007 EDIT: $hListVie = ControlGetHandle("WindowTitle", "", "SysListView323") _ListView_Scroll($hListVie, 0, 0) $Item = 11 _ListView_ClickItem($hListVie, $Item, "Left", False, 1, 0) Now how do I capture this line? $ItemText = _ListView_GetItemText($Item, "") ? or if I wanted to search for text within the item... $sText = mytext If _ListView_FindInText($Item, $sText) = 0 Then Blah blah blah... Is this correct syntax? Does _ListView_FindInText() return a value? Link to comment Share on other sites More sharing options...
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