mr-es335 Posted December 29, 2024 Posted December 29, 2024 (edited) Hello, I require a means of properly checking|deteermining the return value from a GUICreate function. For example: expandcollapse popup;https://www.autoitscript.com/forum/topic/194544-gui-in-gui/#findComment-1396548 ; Filename: Update3 ; Adding a button to Form2 ; ----------------------------------------------- #include <ButtonConstants.au3> #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> ; ----------------------------------------------- $Form1 = GUICreate("Form1", 125, 45, 190, 120) ; ----------------------------------------------- $Button1 = GUICtrlCreateButton("Button1", 10, 10, 105, 25) ; ----------------------------------------------- GUISetState(@SW_SHOW) ; ----------------------------------------------- While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit Case $Button1 _form2() EndSwitch WEnd ; ----------------------------------------------- Func _form2() $Form2 = GUICreate("Form2", 125, 45, 190, 220) ; ----------------------------------------------- $Button = GUICtrlCreateButton("Button", 10, 10, 105, 25) ; ----------------------------------------------- GUISetState(@SW_SHOW) ; ----------------------------------------------- While 2 $nMsg = GUIGetMsg() Switch $nMsg Case $Button GUIDelete($Form2) ExitLoop EndSwitch WEnd EndFunc ;==>_form2 ; ----------------------------------------------- Question: How would I go about determining the return value of Form2? Would the following be appropriate? While 2 $nMsg = GUIGetMsg() Switch $nMsg Case $Button $Value = GUIDelete($Form2) ExitLoop EndSwitch WEnd ConsoleWrite($Value & @CRLF) The above displays a value of "1", which I understand to be "Success". Edited December 29, 2024 by mr-es335 mr-es335 Sentinel Music Studios
argumentum Posted December 29, 2024 Posted December 29, 2024 ..would this other solution solve this one too ? Follow the link to my code contribution ( and other things too ). FAQ - Please Read Before Posting.
water Posted December 29, 2024 Posted December 29, 2024 1 hour ago, mr-es335 said: I require a means of properly checking|deteermining the return value from a GUICreate function. What does the help file tell you how GUICreate returns success or failure? The answer shouldn't be too hard to find and incorporate into your script My UDFs and Tutorials: Spoiler UDFs: Active Directory (NEW 2024-07-28 - Version 1.6.3.0) - Download - General Help & Support - Example Scripts - Wiki ExcelChart (2017-07-21 - Version 0.4.0.1) - Download - General Help & Support - Example Scripts OutlookEX (2021-11-16 - Version 1.7.0.0) - Download - General Help & Support - Example Scripts - Wiki OutlookEX_GUI (2021-04-13 - Version 1.4.0.0) - Download Outlook Tools (2019-07-22 - Version 0.6.0.0) - Download - General Help & Support - Wiki PowerPoint (2021-08-31 - Version 1.5.0.0) - Download - General Help & Support - Example Scripts - Wiki Task Scheduler (2022-07-28 - Version 1.6.0.1) - Download - General Help & Support - Wiki Standard UDFs: Excel - Example Scripts - Wiki Word - Wiki Tutorials: ADO - Wiki WebDriver - Wiki
mr-es335 Posted December 29, 2024 Author Posted December 29, 2024 water, All the HelpFile for GUICreatestates is: Return Value Success: a windows handle. Failure: 0 if the window cannot be created and sets the @error flag to 1. However, how do you actually determine|check for the success|failure of those return codes? PS: I DID provide an example...what that example of note? And I am more interested in GUIDelete at the moment. I need to ensure that I have existed the form [Form2] correctly. mr-es335 Sentinel Music Studios
Solution argumentum Posted December 29, 2024 Solution Posted December 29, 2024 (edited) 47 minutes ago, mr-es335 said: However, how do you actually determine|check for the success|failure of those return codes? 47 minutes ago, mr-es335 said: Success: a windows handle. Failure: 0 if the window cannot be created and sets the @error flag to 1. There expandcollapse popup; ----------------------------------------------- #include <ButtonConstants.au3> #include <GUIConstantsEx.au3> #include <StaticConstants.au3> #include <WindowsConstants.au3> ; ----------------------------------------------- #AutoIt3Wrapper_Au3Check_Parameters=-q -d -w 1 -w 2 -w 3 -w 4 -w 5 -w 6 -w 7 ; ----------------------------------------------- Opt("MustDeclareVars", 1) ; ----------------------------------------------- _Form1() ; ----------------------------------------------- Func _Form1() Local $vVal, $iW = 270, $iH = 100 ConsoleWrite("Inside _Form1()" & @CRLF) GUICreate("_Form1", $iW, $iH) GUISetFont(14, 800, 0, "Calibri") ; ----------------------------------------------- Local $sCol1Row1 = GUICtrlCreateButton("Go to Form2", 10, 10, $iW - 20, 25) Local $sCol1Row2 = GUICtrlCreateButton("Exit Me", 10, 40, $iW - 20, 25) Local $sCol1Row3 = GUICtrlCreateLabel("The time returned by Form2", 10, 70, $iW - 20, 25) ; ----------------------------------------------- GUISetState(@SW_SHOW) ; ----------------------------------------------- While 1 ; ----------------- Switch GUIGetMsg() Case $GUI_EVENT_CLOSE, $sCol1Row2 _ExitMe() Case $sCol1Row1 GUISetState(@SW_HIDE) $vVal = _Form2($iW, $iH) If @error Then ConsoleWrite("@@ Debug (" & @ScriptLineNumber & " : OMG, it failed !" & @CRLF) Else ConsoleWrite("@@ Debug (" & @ScriptLineNumber & ") : all good: " & $vVal & @CRLF) EndIf GUICtrlSetData($sCol1Row3, $vVal) GUISetState(@SW_SHOW) EndSwitch WEnd EndFunc ;==>_Form1 ; ----------------------------------------------- Func _Form2($iW, $iH) ConsoleWrite("Inside _Form2()" & @CRLF) Local $MainGui2 = GUICreate("_Form2", $iW, $iH) ; GUICreate() returns 0 if the window cannot be created and sets the @error flag to 1. If @error Or Not $MainGui2 Then Return SetError(1, 0, "") ; ..so we check for any and all, just to make sure. GUISetFont(14, 800, 0, "Calibri") ; ----------------------------------------------- Local $sColRow = GUICtrlCreateButton("Return to Form1", 10, 10, $iW - 20, 25) ; ----------------------------------------------- GUISetState(@SW_SHOW) ; ----------------------------------------------- While 1 ; ----------------- Switch GUIGetMsg() Case $sColRow, $GUI_EVENT_CLOSE GUIDelete($MainGui2) ConsoleWrite("Returning to Form1" & @CRLF) Return "Time in Form2 was: " & @MIN & ':' & @SEC & '.' & @MSEC ; return something back EndSwitch WEnd EndFunc ;==>_Form2 ; ----------------------------------------------- Func _ExitMe() ConsoleWrite("Inside _ExitMe()" & @CRLF) GUIDelete() ; last GUI in the stack of GUIs Exit EndFunc ;==>_ExitMe ; ----------------------------------------------- PS: those lines with "@@ Debug", you can double-click on the console to jump to the line that is at. Edited December 29, 2024 by argumentum mr-es335 1 Follow the link to my code contribution ( and other things too ). FAQ - Please Read Before Posting.
mr-es335 Posted December 30, 2024 Author Posted December 30, 2024 Good day, Well...I do believe that - with the assistance of pixelsearch and argumentum...with gratitude...I might say, I have finally completed my project...at least this portion of a much larger work. What this script does: 1) Presents a UI with three buttons, Launch App, Go to Form2, and Exit Me. 2) Launch App: Launches a test application. 3) Go to Form2: Launches Form2 • The "Go to Form2" button from Form1 is disabled. • Form2 display a border-less UI with only the text "Enable Exit" displayed. • Selecting the text "toggles" the text to display "Exit" • Selecting "Exit", exits the text test application. • The "Go to Form2" button from Form1 is enabled. 4) Exit Me: Exits the script. Dependencies A test application, which must reside in the script folder. [Click_Me] Let me know what you think... expandcollapse popup; ----------------------------------------------- ; With the assistance of pixelsearch and argumentum...with gratitude! ; Date: 12/30/24 ; ----------------- ; Filename: Update6c ; For testing with MyApp ; ----------------------------------------------- #include <ButtonConstants.au3> #include <GUIConstantsEx.au3> #include <StaticConstants.au3> #include <WindowsConstants.au3> ; ----------------------------------------------- #AutoIt3Wrapper_Au3Check_Parameters=-q -d -w 1 -w 2 -w 3 -w 4 -w 5 -w 6 -w 7 ; ----------------------------------------------- Opt("MustDeclareVars", 1) ; ---------------------------------------------- Global $iW = 170, $iH = 100 Global $MainGui2 Global $sColRow ; ----------------------------------------------- _MainGui1() ; ----------------------------------------------- Func _MainGui1() GUICreate("_MainGui1", $iW, $iH, 875, -1) GUISetFont(14, 800, 0, "Calibri") ; ----------------------------------------------- Local $sCol1Row1 = GUICtrlCreateButton("Launch App", 10, 10, $iW - 20, 25) Local $sCol1Row2 = GUICtrlCreateButton("Go to Form2", 10, 40, $iW - 20, 25) Local $sCol1Row3 = GUICtrlCreateButton("Exit Me", 10, 70, $iW - 20, 25) ; ----------------------------------------------- GUISetState(@SW_SHOW) ; ----------------------------------------------- While 1 Switch GUIGetMsg() Case $sCol1Row3, $GUI_EVENT_CLOSE _ExitMe() Case $sCol1Row1 _LaunchMyApp() Case $sCol1Row2 GUICtrlSetState($sCol1Row2, $GUI_DISABLE) _MainGui2() GUICtrlSetState($sCol1Row2, $GUI_ENABLE) EndSwitch WEnd EndFunc ;==>_MainGui1 ; ----------------------------------------------- Func _MainGui2() $MainGui2 = GUICreate("", 100, 25, 910, 400, $WS_POPUP, $WS_EX_TOPMOST) GUISetFont(14, 800, 0, "Calibri") GUISetBkColor(0x505050) ; ----------------------------------------------- $sColRow = GUICtrlCreateLabel("Enable Exit", 1, 1, 100, 20, $SS_CENTER) GUICtrlSetColor(-1, 0xFFFFFF) ; ----------------------------------------------- GUISetState(@SW_SHOW) ; ----------------------------------------------- While 1 Switch GUIGetMsg() Case $sColRow Local $bButtonStatus = _EnableTextToggle() If $bButtonStatus = True Then ExitLoop EndSwitch WEnd EndFunc ;==>_MainGui2 ; ----------------------------------------------- Func _EnableTextToggle() Local Static $hbToggleEnabled = True ; ----------------------------------------------- If $hbToggleEnabled = True Then GUICtrlSetData($sColRow, "Exit") $hbToggleEnabled = False Else GUICtrlSetData($sColRow, "") GUIDelete($MainGui2) _ExitMyApp() $hbToggleEnabled = True EndIf Return $hbToggleEnabled EndFunc ;==>_EnableTextToggle ; ----------------------------------------------- Func _ExitMe() GUIDelete() Exit EndFunc ;==>_ExitMe ; ----------------------------------------------- Func _LaunchMyApp() Local $sSrcAppPath = @ScriptDir & "\_MyApp.exe" ; ----------------------------------------------- Run($sSrcAppPath) ; ----------------------------------------------- Sleep(20) ; ----------------- WinMove(" MyApp", "", 875, 325, 176, 130) EndFunc ;==>_LaunchMyApp ; ----------------------------------------------- Func _ExitMyApp() Local $sAppTitle = " MyApp" ; ----------------------------------------------- WinClose($sAppTitle) EndFunc ;==>_ExitMyApp ; ----------------------------------------------- Thanks again to pixelsearch for his assistance with the "_EnableTextToggle" section, and argumentum for his assistance with the "2 Forms" functionality! argumentum 1 mr-es335 Sentinel Music Studios
mr-es335 Posted December 30, 2024 Author Posted December 30, 2024 (edited) Would someone be so kind as to check this script out...in particular 1) the While|Wend of _MainGui2, and 2) the _EnableHotKey of _MainGui2...thanks!! • Ensure that Notepad is launched first. expandcollapse popup#cs Filename: Example1d1 For testing purposes only!! Modifed the script for emplopyment with Notepad. #ce ; ----------------------------------------------- #include <AutoItConstants.au3> #include <ButtonConstants.au3> #include <GUIConstantsEx.au3> #include <StaticConstants.au3> #include <WindowsConstants.au3> ; ----------------------------------------------- #AutoIt3Wrapper_Au3Check_Parameters=-q -d -w 1 -w 2 -w 3 -w 4 -w 5 -w 6 -w 7 ; ----------------------------------------------- Opt("MustDeclareVars", 1) ; ---------------------------------------------- Global $iW = 170, $iH = 45 Global $MainGui2 Global $sColRow ; ----------------------------------------------- _MainGui1() ; ----------------------------------------------- Func _MainGui1() GUICreate("_MainGui1", $iW, $iH, 875, -1) GUISetFont(14, 800, 0, "Calibri") ; ----------------------------------------------- Local $sCol1Row1 = GUICtrlCreateButton("Add SoundFile", 10, 10, $iW - 20, 25) ; ----------------------------------------------- GUISetState(@SW_SHOW) ; ----------------------------------------------- While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE _ExitMe() Case $sCol1Row1 GUICtrlSetState($sCol1Row1, $GUI_DISABLE) _MainGui2() GUICtrlSetState($sCol1Row1, $GUI_ENABLE) EndSwitch WEnd EndFunc ;==>_MainGui1 ; ----------------------------------------------- Func _MainGui2() _LaunchNP() ; Add for testing purposes only!!! $MainGui2 = GUICreate("", 130, 30, 895, 400, $WS_POPUP, $WS_EX_TOPMOST) GUISetFont(14, 800, 0, "Calibri") GUISetBkColor(0x3D3D3D) ; ----------------------------------------------- $sColRow = GUICtrlCreateLabel("Enable HotKey", 1, 3, 130, 25, $SS_CENTER) GUICtrlSetColor(-1, 0xFFFFFF) ; ----------------------------------------------- GUISetState(@SW_SHOW) ; ----------------------------------------------- While 1 Switch GUIGetMsg() Case $sColRow Local $hbHotKeyEnabled = _EnableHotKey() If $hbHotKeyEnabled = True Then ExitLoop EndSwitch WEnd EndFunc ;==>_MainGui2 ; ----------------------------------------------- Func _AccessMenuOption() WinActivate("[CLASS:Notepad]", "") WinMenuSelectItem("[CLASS:Notepad]", "", "&File", "Page Set&up...") EndFunc ;==>_AccessMenuOption ; ----------------------------------------------- Func _EnableHotKey() Local Static $hbHotKeyEnabled = True ; ----------------------------------------------- If $hbHotKeyEnabled = True Then HotKeySet("{APPSKEY}", "_AccessMenuOption") GUICtrlSetData($sColRow, "Disable HotKey") GUICtrlSetTip($sColRow, "HotKey is now enabled!") $hbHotKeyEnabled = False ToolTip("Select [APPSKEY] to add SoundFile!", 852, 232, "HotKey Enabled", 1, $TIP_BALLOON) Sleep(1500) ToolTip("") Else HotKeySet("{APPSKEY}") GUICtrlSetData($sColRow, "Enable HotKey") GUICtrlSetData($sColRow, "") GUICtrlSetTip($sColRow, "HotKey is now disabled!") GUIDelete($MainGui2) $hbHotKeyEnabled = True ToolTip("Select [Add SoundFile] to re-enable.", 852, 232, "HotKey Disabled", 1, $TIP_BALLOON) Sleep(1500) ToolTip("") EndIf Return $hbHotKeyEnabled EndFunc ;==>_EnableHotKey ; ----------------------------------------------- Func _ExitMe() GUIDelete() Exit EndFunc ;==>_ExitMe ; ----------------------------------------------- Func _LaunchNP() Local $sSrcAppPath = "C:\Windows\System32\notepad.exe" ; ----------------------------------------------- Run($sSrcAppPath) ; ----------------------------------------------- Sleep(1) ; ----------------- WinMove("[CLASS:Notepad]", "", 835, 200, 250, 250) EndFunc ;==>_LaunchNP ; ----------------------------------------------- Edited December 30, 2024 by mr-es335 Updated script mr-es335 Sentinel Music Studios
argumentum Posted December 30, 2024 Posted December 30, 2024 6 minutes ago, mr-es335 said: Would someone be so kind as to ... ..me, me, me !. But I don't have "[CLASS:SAWSTUDIO_MAIN]". Would you be so kind as to make it work with notepad or calculator or something anyone could run in their own PC without your programs installed ? mr-es335 1 Follow the link to my code contribution ( and other things too ). FAQ - Please Read Before Posting.
mr-es335 Posted December 30, 2024 Author Posted December 30, 2024 (edited) Will do....script updated!! Thanks! Edited December 30, 2024 by mr-es335 argumentum 1 mr-es335 Sentinel Music Studios
argumentum Posted December 30, 2024 Posted December 30, 2024 Spoiler expandcollapse popup#cs Filename: Example1d1 For testing purposes only!! Modifed the script for emplopyment with Notepad. #ce ; ----------------------------------------------- #include <AutoItConstants.au3> #include <ButtonConstants.au3> #include <GUIConstantsEx.au3> #include <StaticConstants.au3> #include <WindowsConstants.au3> ; ----------------------------------------------- #AutoIt3Wrapper_Au3Check_Parameters=-q -d -w 1 -w 2 -w 3 -w 4 -w 5 -w 6 -w 7 ; ----------------------------------------------- Opt("MustDeclareVars", 1) ; ---------------------------------------------- Global $iW = 170, $iH = 45 Global $MainGui2 Global $sColRow, $sHotKey = "m" ; "{APPSKEY}" ..I don't have that key on my keyboard =( ; ----------------------------------------------- _MainGui1() ; ----------------------------------------------- Func _MainGui1() GUICreate("_MainGui1", $iW, $iH, 875, -1) GUISetFont(14, 800, 0, "Calibri") ; ----------------------------------------------- Local $sCol1Row1 = GUICtrlCreateButton("Add SoundFile", 10, 10, $iW - 20, 25) ; ----------------------------------------------- GUISetState(@SW_SHOW) ; ----------------------------------------------- While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE _ExitMe() Case $sCol1Row1 GUICtrlSetState($sCol1Row1, $GUI_DISABLE) _MainGui2() GUICtrlSetState($sCol1Row1, $GUI_ENABLE) EndSwitch WEnd EndFunc ;==>_MainGui1 ; ----------------------------------------------- Func _MainGui2() _LaunchNP() ; Add for testing purposes only!!! $MainGui2 = GUICreate("", 130, 30, 895, 400, $WS_POPUP, $WS_EX_TOPMOST) GUISetFont(14, 800, 0, "Calibri") GUISetBkColor(0x3D3D3D) ; ----------------------------------------------- $sColRow = GUICtrlCreateLabel("Enable HotKey", 1, 3, 130, 25, $SS_CENTER) GUICtrlSetColor(-1, 0xFFFFFF) ; ----------------------------------------------- GUISetState(@SW_SHOW) ; ----------------------------------------------- While 1 Switch GUIGetMsg() Case $sColRow Local $hbHotKeyEnabled = _EnableHotKey() If $hbHotKeyEnabled = True Then ExitLoop EndSwitch WEnd EndFunc ;==>_MainGui2 ; ----------------------------------------------- Func _AccessMenuOption() WinActivate("[CLASS:Notepad]", "") WinMenuSelectItem("[CLASS:Notepad]", "", "&File", "Page Set&up...") EndFunc ;==>_AccessMenuOption ; ----------------------------------------------- Func _EnableHotKey() Local Static $hbHotKeyEnabled = True ; ----------------------------------------------- If $hbHotKeyEnabled = True Then HotKeySet($sHotKey, "_AccessMenuOption") GUICtrlSetData($sColRow, "Disable HotKey") GUICtrlSetTip($sColRow, "HotKey is now enabled!") $hbHotKeyEnabled = False ToolTip("Select [APPSKEY] to add SoundFile!", 852, 232, "HotKey Enabled", 1, $TIP_BALLOON) ;~ Sleep(1500) AdlibRegister(ToolTipOff, 1500) ; ToolTip("") Else HotKeySet($sHotKey) GUICtrlSetData($sColRow, "Enable HotKey") GUICtrlSetData($sColRow, "") GUICtrlSetTip($sColRow, "HotKey is now disabled!") GUIDelete($MainGui2) $hbHotKeyEnabled = True ToolTip("Select [Add SoundFile] to re-enable.", 852, 232, "HotKey Disabled", 1, $TIP_BALLOON) ;~ Sleep(1500) AdlibRegister(ToolTipOff, 1500) ; ToolTip("") EndIf Return $hbHotKeyEnabled EndFunc ;==>_EnableHotKey ; ----------------------------------------------- Func ToolTipOff() ; AutoiIt3 is single threaded so, this timer/Adlib, will free the AdlibUnRegister(ToolTipOff) ; thread so it don have to wait X mSec just to do a: ToolTip("") ToolTip("") EndFunc ; ----------------------------------------------- Func _ExitMe() GUIDelete() Exit EndFunc ;==>_ExitMe ; ----------------------------------------------- Func _LaunchNP() Local $sSrcAppPath = @WindowsDir & "\System32\notepad.exe" ; ----------------------------------------------- ShellExecute($sSrcAppPath) ; ----------------------------------------------- WinWait("[CLASS:Notepad]", "", 10) ; wait 10 sec. max. ; Sleep(1) ; ----------------- WinMove("[CLASS:Notepad]", "", 835, 200, 250, 250) EndFunc ;==>_LaunchNP ; ----------------------------------------------- ..it looks good I guess. This is what the Task Manager shows and the CPU looks good. So if it does what you coded, is perfect. I did do change the hotKey as my keyboard does not have that key Also change the window waiting a minimal amount of time to waiting for the window coming into existence. Also changed the ToolTip("") to an Adlib to make the script more responsive. ..other than my not-super-important edits, it looks good Follow the link to my code contribution ( and other things too ). FAQ - Please Read Before Posting.
mr-es335 Posted December 30, 2024 Author Posted December 30, 2024 argumentum, Can you please seen me your edits? Thanks! mr-es335 Sentinel Music Studios
argumentum Posted December 30, 2024 Posted December 30, 2024 ..well I guess I did, given that my edits are based on your edits, unless you've changed the edit again. But by just looking at it I see that your edits didn't change so, have you seen my edits ! gash darn it ! ( try to hear it in your mind as country folk would enunciate ) Follow the link to my code contribution ( and other things too ). FAQ - Please Read Before Posting.
mr-es335 Posted December 31, 2024 Author Posted December 31, 2024 (edited) arugumentum, You stated, "..well I guess I did, given that my edits are based on your edits, unless you've changed the edit again"...I have not! Again, "But by just looking at it I see that your edits didn't change so, have you seen my edits ! gash darn it ! " No! I have not "seen these edits"! ! Are these edits in your last example? I do not observer them as such...[with the exception of employing "Return", instead of ExitLoop.] ;Mine: While 1 Switch GUIGetMsg() Case $sColRow, $GUI_EVENT_CLOSE GUIDelete($MainGui2) ExitLoop EndSwitch WEnd ;Yours: While 1 Switch GUIGetMsg() Case $sColRow, $GUI_EVENT_CLOSE GUIDelete($MainGui2) ConsoleWrite("Returning to Form1" & @CRLF) Return "Time in Form2 was: " & @MIN & ':' & @SEC & '.' & @MSEC ; return something back EndSwitch WEnd Edited December 31, 2024 by mr-es335 mr-es335 Sentinel Music Studios
argumentum Posted December 31, 2024 Posted December 31, 2024 My edits were in https://www.autoitscript.com/forum/topic/212579-checking-the-return-value-from-a-guicreateguidelete-function/#findComment-1539912 in the Reveal hidden contents. ..in any case. I feel aggravated. I will not participate with your coding for a while. Back to the ignore user list. Follow the link to my code contribution ( and other things too ). FAQ - Please Read Before Posting.
mr-es335 Posted December 31, 2024 Author Posted December 31, 2024 (edited) Why? What have I done? If yo9u fell aggravated..please forgive me...this WAS NOT my intent to do so! I was NOT aware of the "reveal" functionality!! PS: Checking reveal...NOW I see your edits! Thanks!! Func ToolTipOff() ; AutoiIt3 is single threaded so, this timer/Adlib, will free the AdlibUnRegister(ToolTipOff) ; thread so it do not have to wait X mSec just to do a: ToolTip("") ToolTip("") EndFunc "Wow!" And "Wow!"..."Wow!"... Edited December 31, 2024 by mr-es335 mr-es335 Sentinel Music Studios
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now