I updated my _XInput UDF so it doesn't rely on the dll wrapper I had before. Attached here is the UDF, a simple test program, and a script I made to use the controller for BF1942. I don't think that many of you will have a 360 controller hooked up to your comp so I doubt this will get much attention. If you test this, please leave a comment or two. The BF script sets up the controller for the default keys mappings so the same script should work for other first person shooters such as Counter-Str