Danyfirex Posted November 4 Share Posted November 4 (edited) Here my two cents. expandcollapse popup#include <GDIPlus.au3> Example() Func Example() _GDIPlus_Startup() ;initialize GDI+ Local Const $iWidth = 150, $iHeight = 150 Local $iColor = 0 Local $hBitmap = _GDIPlus_BitmapCreateFromFile(@ScriptDir & "\TestImage.png") Local $Y0 = 0 For $iY = 0 To $iHeight - 1 For $iX = 0 To $iWidth - 1 $iColor = _GDIPlus_BitmapGetPixel($hBitmap, $iX, $iY) ;get current pixel color If $iColor = 4278255360 Then ;~ _GDIPlus_BitmapSetPixel($hBitmap, $iX, $iY, 0xFFFF0000) ;~ ConsoleWrite($iX & "," & $iY & @CRLF) $Y0 = $iY ExitLoop 2 EndIf Next Next ;Find X Local $X0 = 0 For $iX = 0 To $iWidth - 1 For $iY = 0 To $iHeight - 1 $iColor = _GDIPlus_BitmapGetPixel($hBitmap, $iX, $iY) ;get current pixel color If $iColor = 4278255360 Then ;~ _GDIPlus_BitmapSetPixel($hBitmap, $iX, $iY, 0xFFFF0000) ;~ ConsoleWrite($iX & "," & $iY & @CRLF) $X0 = $iX ExitLoop 2 EndIf Next Next ;~ _GDIPlus_BitmapSetPixel($hBitmap, $X0, $Y0, 0xFFFF0000) ConsoleWrite("TOP CORNER TEXT: " & $X0 & "," & $Y0 & @CRLF) Local $iFieldSizePixel14 = 16 Local $sNumber = "" For $iX = $X0 To $iWidth - 1 Step $iFieldSizePixel14 $sNumber &= _NumberFromPattern($hBitmap, $iX, $Y0) Next ConsoleWrite("Number: " & $sNumber & @CRLF) _GDIPlus_BitmapDispose($hBitmap) _GDIPlus_Shutdown() EndFunc ;==>Example Func _NumberFromPattern(ByRef $hBitmap, $X0, $Y0) Local $a3[] = ["0,4", "6,9"] Local $a7[] = ["0,0", "13,0"] Local $a4[] = ["9,0", "0,9"] Local $aSplit = 0 Local $iCount = 0 For $i = 0 To UBound($a3) - 1 $aSplit = StringSplit($a3[$i], ",", 2) If _GDIPlus_BitmapGetPixel($hBitmap, $X0 + ($aSplit[0]), $Y0 + ($aSplit[1])) = 4278255360 Then $iCount += 1 EndIf Next If $iCount = UBound($aSplit) Then Return 3 $iCount = 0 For $i = 0 To UBound($a7) - 1 $aSplit = StringSplit($a7[$i], ",", 2) If _GDIPlus_BitmapGetPixel($hBitmap, $X0 + ($aSplit[0]), $Y0 + ($aSplit[1])) = 4278255360 Then $iCount += 1 EndIf Next If $iCount = UBound($aSplit) Then Return 7 $iCount = 0 For $i = 0 To UBound($a4) - 1 $aSplit = StringSplit($a4[$i], ",", 2) If _GDIPlus_BitmapGetPixel($hBitmap, $X0 + ($aSplit[0]), $Y0 + ($aSplit[1])) = 4278255360 Then $iCount += 1 EndIf Next If $iCount = UBound($aSplit) Then Return 4 Return "" EndFunc ;==>_NumberFromPattern Using the image from here. You just need to build the pattern for the other numbers and try to make them unique. Saludos Edited November 4 by Danyfirex typo argumentum and ioa747 2 Danysys.com AutoIt... UDFs: VirusTotal API 2.0 UDF - libZPlay UDF - Apps: Guitar Tab Tester - VirusTotal Hash Checker Examples: Text-to-Speech ISpVoice Interface - Get installed applications - Enable/Disable Network connection PrintHookProc - WINTRUST - Mute Microphone Level - Get Connected NetWorks - Create NetWork Connection ShortCut Link to comment Share on other sites More sharing options...
argumentum Posted November 4 Share Posted November 4 47 minutes ago, Danyfirex said: You just need to build the pattern for the other numbers Func _NumberFromPattern(ByRef $hBitmap, $X0, $Y0, $iAlphaColor = 4278255360) Local $a3[] = ["0,4", "6,9"] Local $a7[] = ["0,0", "13,0"] Local $a4[] = ["9,0", "0,9"] Local $aTemp, $aSplit, $iCount For $n = 0 To 9 $iCount = 0 $aTemp = Eval('a' & $n) If Not UBound($aTemp) Then ContinueLoop ; array for digit not declared For $i = 0 To UBound($aTemp) - 1 $aSplit = StringSplit($aTemp[$i], ",", 2) If _GDIPlus_BitmapGetPixel($hBitmap, $X0 + ($aSplit[0]), $Y0 + ($aSplit[1])) = $iAlphaColor Then $iCount += 1 EndIf Next If $iCount = UBound($aSplit) Then Return $n Next Return "" EndFunc ;==>_NumberFromPattern my contribution ? Danyfirex and ioa747 2 Follow the link to my code contribution ( and other things too ). FAQ - Please Read Before Posting. Link to comment Share on other sites More sharing options...
ioa747 Posted November 4 Author Share Posted November 4 (edited) 3 hours ago, Danyfirex said: You just need to build the pattern for the other numbers and try to make them unique. the selected ones the pixel selection for 3 also grabs 0 and 8 the pixel selection for 7 also grabs 5 the pixel selection for 4 also grabs 0 and 6 and 8 (I think) what will happen when the first number is 1, which does not start from the beginning of the screen? I know this is a simple example I'm just adding difficulty parameters for consideration. (food for thought) Edited November 4 by ioa747 Hashim 1 I know that I know nothing Link to comment Share on other sites More sharing options...
Danyfirex Posted November 4 Share Posted November 4 You would need to build some unique pattern. I've done things similar for for number before and worked perfectly. It is just a sample to handle it. but for sure it will work if you add a correct pattern for each number. Saludos ioa747 1 Danysys.com AutoIt... UDFs: VirusTotal API 2.0 UDF - libZPlay UDF - Apps: Guitar Tab Tester - VirusTotal Hash Checker Examples: Text-to-Speech ISpVoice Interface - Get installed applications - Enable/Disable Network connection PrintHookProc - WINTRUST - Mute Microphone Level - Get Connected NetWorks - Create NetWork Connection ShortCut Link to comment Share on other sites More sharing options...
argumentum Posted November 4 Share Posted November 4 (edited) ... Local $hBitmap = _GDIPlus_BitmapCreateFromFile(@ScriptDir & "\code_000000.png") Local $Y0 = 0 For $iY = 0 To $iHeight - 1 ConsoleWrite(@CRLF) For $iX = 0 To $iWidth - 1 $iColor = _GDIPlus_BitmapGetPixel($hBitmap, $iX, $iY) ;get current pixel color Switch $iColor ; 4278190080,FF000000,4294967295,FFFFFFFF,4288716960,FFA0A0A0,4278222848,FF008000,4278255360,FF00FF00, Case 0 ; 0x00000000 ConsoleWrite(",") Case 4278190080 ; 0xFF000000 ConsoleWrite(" ") Case 4288716960 ; 0xFFA0A0A0 ConsoleWrite("_") Case 4278222848 ; 0xFF008000 ConsoleWrite("`") Case 4278255360 ; 0xFF00FF00 ConsoleWrite("O") EndSwitch ... ; ExitLoop 2 ; remove this to list all the "color match" Making an array to match a char./number, should not be that hard to map/create with a complete set. ____________________________________________________________________________________________________________________________________ ,,,,,,,,,,,,,, ___________________________________________________________________________________________________________________________________ ,,,,,,,,,,,,,, __ _ ,,,,,,,,,,,,,, __ ` ` ` ` ` ` ` ` ` ` ` OO OO OO ` OO OO OO OO OO ` ` ` OO ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` _ ,,,,,,,,,,,,,, __ ` ` ` ` ` ` ` ` ` ` ` OO OO OO ` OO OO OO OO OO ` ` ` OO ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` _ ,,,,,,,,,,,,,, __ _ ,,,,,,,,,,,,,, __ ` ` ` ` ` ` ` ` ` ` OO ` ` ` OO ` ` ` ` OO ` ` OO OO ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` _ ,,,,,,,,,,,,,, __ ` ` ` ` ` ` ` ` ` ` OO ` ` ` OO ` ` ` ` OO ` ` OO OO ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` _ ,,,,,,,,,,,,,, __ _ ,,,,,,,,,,,,,, __ ` ` ` ` ` ` ` ` ` ` ` ` ` ` OO ` ` ` OO ` ` OO ` OO ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` _ ,,,,,,,,,,,,,, __ ` ` ` ` ` ` ` ` ` ` ` ` ` ` OO ` ` ` OO ` ` OO ` OO ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` _ ,,,,,,,,,,,,,, __ _ ,,,,,,,,,,,,,, __ ` ` ` ` ` ` ` ` ` ` ` ` OO OO ` ` ` OO ` ` OO ` ` OO ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` _ ,,,,,,,,,,,,,, __ ` ` ` ` ` ` ` ` ` ` ` ` OO OO ` ` ` OO ` ` OO ` ` OO ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` _ ,,,,,,,,,,,,,, __ _ ,,,,,,,,,,,,,, __ ` ` ` ` ` ` ` ` ` ` ` ` ` ` OO ` OO ` ` ` OO OO OO OO OO ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` _ ,,,,,,,,,,,,,, __ ` ` ` ` ` ` ` ` ` ` ` ` ` ` OO ` OO ` ` ` OO OO OO OO OO ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` _ ,,,,,,,,,,,,,, __ _ ,,,,,,,,,,,,,, __ ` ` ` ` ` ` ` ` ` ` OO ` ` ` OO ` OO ` ` ` ` ` ` OO ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` _ ,,,,,,,,,,,,,, __ ` ` ` ` ` ` ` ` ` ` OO ` ` ` OO ` OO ` ` ` ` ` ` OO ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` _ ,,,,,,,,,,,,,, __ _ ,,,,,,,,,,,,,, __ ` ` ` ` ` ` ` ` ` ` ` OO OO OO ` ` OO ` ` ` ` ` ` OO ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` _ ,,,,,,,,,,,,,, __ ` ` ` ` ` ` ` ` ` ` ` OO OO OO ` ` OO ` ` ` ` ` ` OO ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` _ ,,,,,,,,,,,,,, __ _ ,,,,,,,,,,,,,, Edited November 4 by argumentum Follow the link to my code contribution ( and other things too ). FAQ - Please Read Before Posting. Link to comment Share on other sites More sharing options...
Hashim Posted November 4 Share Posted November 4 (edited) 6 hours ago, ioa747 said: Try this part (it's one of the first ones I did) which piece only does the delimitation of the number area (and not the recognition of the pattern) where the procedures are a bit more simplified and it goes step by step, so you can figure out what the procedures are doing. expandcollapse popup#AutoIt3Wrapper_UseX64=N #include <WinAPI.au3> #include <GDIPlus.au3> #include <ScreenCapture.au3> #include <Array.au3> #include <File.au3> #include <WindowsConstants.au3> #include <MsgBoxConstants.au3> #include <Misc.au3> $aTSR = _GetTotalScreenResolution() ConsoleWrite("before -> Total Screen Resolution: " & $aTSR[0] & " x " & $aTSR[1] & @CRLF) ; Initialization DllCall("user32.dll", "bool", "SetProcessDpiAwarenessContext", "int", -4) ; -4=PerMonitorAwareV2 $aTSR = _GetTotalScreenResolution() ConsoleWrite("after -> Total Screen Resolution: " & $aTSR[0] & " x " & $aTSR[1] & @CRLF) ConsoleWrite("Desktop: " & @DesktopWidth & "x" & @DesktopHeight & @CRLF) ConsoleWrite("" & @CRLF) Global $hDLL = DllOpen("user32.dll") HotKeySet("{END}", "_Main") ; * <- selection of outer area with margin HotKeySet("{ESC}", "_Exit") ;********************************** While 1 Switch GUIGetMsg() Case -3 ;$GUI_EVENT_CLOSE ExitLoop EndSwitch WEnd ;********************************** _Exit() Func _Exit() DllClose($hDLL) Exit EndFunc ;==>_Exit Func _Main() ; Main Program Local $aArea = SelectArea() ; Define the area to scan Local $hColor = 0x00FF00 ; Capture the color map for the specified area Local $aColorMap = CaptureAreaColorMap($aArea) ;_ArrayDisplay($aColorMap) ; set outer area manual ;_Test(61, 212, 287, 498) _Test($aArea[0], $aArea[1], $aArea[2], $aArea[3]) EndFunc ;==>_Main Func _Test($iLeft, $iTop, $iRight, $iBottom, $hColor = 0x00FF00) Local $aArea = [$iLeft, $iTop, $iRight, $iBottom] ; area to scan ; Capture the color map for the specified area Local $colorMap = CaptureAreaColorMap($aArea) ; _ArrayDisplay($colorMap) ; and then try to find digit positions Local $aNumArea = FindGreenBoundariesUsingColorMap($colorMap, $aArea, $hColor) ;Local $aNumArea = [$firstRow, $lastRow, $firstCol, $lastCol] Local $aMarkArea[4] = [$aArea[0] + $aNumArea[2], $aArea[1] + $aNumArea[0], _ $aNumArea[3] - $aNumArea[2] + 1, $aNumArea[1] - $aNumArea[0] + 1] DRC($aMarkArea, 0xFF0000, "Color_Gui") ConsoleWrite("$MarkArea: x=" & $aMarkArea[0] & ", y=" & $aMarkArea[1] & ", w=" & $aMarkArea[2] & ", h=" & $aMarkArea[3] & @CRLF) EndFunc ;==>_Test Func CaptureAreaColorMap($aArea) ; Initialize GDI+ to work with bitmaps _GDIPlus_Startup() ; Capture the screen area as a bitmap Local $hBitmap = _ScreenCapture_Capture("", $aArea[0], $aArea[1], $aArea[2], $aArea[3]) ; Convert the captured bitmap to a GDI+ bitmap Local $hGDIPlusBitmap = _GDIPlus_BitmapCreateFromHBITMAP($hBitmap) ; Get the width and height of the captured area Local $width = $aArea[2] - $aArea[0] Local $height = $aArea[3] - $aArea[1] ; Create an array to store color values Local $colorMap[$width][$height] ; Loop through each pixel in the bitmap and retrieve its color For $y = 0 To $height - 1 For $x = 0 To $width - 1 ; Get the pixel color from the bitmap in ARGB format Local $argbColor = _GDIPlus_BitmapGetPixel($hGDIPlusBitmap, $x, $y) ; Convert ARGB to BGR for comparison (ignore the alpha channel) Local $bgrColor = BitAND($argbColor, 0x00FFFFFF) $colorMap[$x][$y] = $bgrColor Next Next ; Cleanup resources _GDIPlus_BitmapDispose($hGDIPlusBitmap) _WinAPI_DeleteObject($hBitmap) _GDIPlus_Shutdown() Return $colorMap EndFunc ;==>CaptureAreaColorMap Func FindGreenBoundariesUsingColorMap($colorMap, $aArea, $hColor = 0x00FF00) Local $width = UBound($colorMap, 1) Local $height = UBound($colorMap, 2) ConsoleWrite("$width=" & $width & ", $height=" & $height & @CRLF) Local $firstRow = -1, $lastRow = -1, $firstCol = -1, $lastCol = -1, $blockWidth = 0 ; Scan for the first row with green color For $y = 0 To $height - 1 For $x = 0 To $width - 1 If $colorMap[$x][$y] = $hColor Then $firstRow = $y ExitLoop 2 EndIf Next Next ; Scan for the last row with green color For $y = $height - 1 To 0 Step -1 For $x = 0 To $width - 1 If $colorMap[$x][$y] = $hColor Then $lastRow = $y ExitLoop 2 EndIf Next Next ; Scan for the first column with green color For $x = 0 To $width - 1 For $y = 0 To $height - 1 If $colorMap[$x][$y] = $hColor Then $firstCol = $x ExitLoop 2 EndIf Next Next ; Scan for the last column with green color For $x = $width - 1 To 0 Step -1 For $y = 0 To $height - 1 If $colorMap[$x][$y] = $hColor Then $lastCol = $x ExitLoop 2 EndIf Next Next ; find the width of block pixel For $x = $firstCol To $width - 1 For $y = $firstRow To $height - 1 If $colorMap[$x][$y] = $hColor Then For $w = $x To $width - 1 If $colorMap[$w][$y] = $hColor Then $blockWidth += 1 Else ExitLoop 3 EndIf Next EndIf Next Next $blockSize = $blockWidth / 2 ConsoleWrite("$blockSize=" & $blockSize & @CRLF) ; each number Display is a matrix of 14x20 Vpoint ; each Vpoint is a 3x3 pixel ; each number Display is 42x60 pixel ConsoleWrite("X:" & $aArea[0] & " Y:" & $aArea[1] & @CRLF) ConsoleWrite("Area firstRow:" & $firstRow & " lastRow:" & $lastRow & " firstCol:" & $firstCol & " lastCol:" & $lastCol & @CRLF) Local $aNumArea = [$firstRow, $lastRow, $firstCol, $lastCol] Return $aNumArea EndFunc ;==>FindGreenBoundariesUsingColorMap ;Original code by Larry. ;Edited by BrettF Func _GetTotalScreenResolution() Local $aRet[2] Local Const $SM_CXVIRTUALSCREEN = 78 Local Const $SM_VIRTUALHEIGHT = 79 $VirtualDesktopWidth = DllCall("user32.dll", "int", "GetSystemMetrics", "int", $SM_CXVIRTUALSCREEN) $aRet[0] = $VirtualDesktopWidth[0] $VirtualDesktopHeight = DllCall("user32.dll", "int", "GetSystemMetrics", "int", $SM_VIRTUALHEIGHT) $aRet[1] = $VirtualDesktopHeight[0] Return $aRet EndFunc ;==>_GetTotalScreenResolution ;-------------------------------------------------------------------------------------------------------------------------------- Func SelectArea() ; SelectArea Local $aRecPos[4], $aMPos[2], $tPos ;, $aTipPos[4], $iX, $iY Local $iDeskWidth, $iDeskHeight, $iDeskLeft, $iDeskTop Local $sDevice, $hMonitor, $sCurDevice, $aData, $Status = 0 ; make Capture gui $hGUICapture = GUICreate("Capture_gui", 1, 1, 1, 1, $WS_POPUP, BitOR($WS_EX_TOOLWINDOW, $WS_EX_TOPMOST)) GUISetBkColor("0xFFFF00", $hGUICapture) ; $COLOR_YELLOW WinSetTrans($hGUICapture, "", 50) ; make mouse block gui $block_gui = GUICreate("block_gui", 1, 1, 1, 1, $WS_POPUP, BitOR($WS_EX_TOOLWINDOW, $WS_EX_TOPMOST)) WinSetTrans($block_gui, "", 1) GUISetState(@SW_SHOW, $block_gui) GUISetCursor($MCID_CROSS, 1, $block_gui) Sleep(200) Local $iMaxLoop = 1200, $iCntLoop = 0 While Sleep(10) $iCntLoop += 1 If $iCntLoop = $iMaxLoop Then ExitLoop ; get mouse coordinates $tPos = _WinAPI_GetMousePos() $aMPos[0] = DllStructGetData($tPos, 1) $aMPos[1] = DllStructGetData($tPos, 2) ; get $hMonitor from previously defined Mouse coordinates $hMonitor = _WinAPI_MonitorFromPoint($tPos) ; get monitor $aData appropriate for previously defined coordinates $aData = _WinAPI_GetMonitorInfo($hMonitor) If Not @error Then $sDevice = $aData[3] $iDeskLeft = DllStructGetData($aData[0], 1) $iDeskTop = DllStructGetData($aData[0], 2) $iDeskWidth = DllStructGetData($aData[0], 3) $iDeskHeight = DllStructGetData($aData[0], 4) EndIf ;move the $block_gui to active monitor If $sCurDevice <> $sDevice Then $sCurDevice = $sDevice ;ConsoleWrite("- $sCurDevice=" & $sCurDevice & @CRLF) WinMove($block_gui, "", $iDeskLeft, $iDeskTop, $iDeskWidth, $iDeskHeight) EndIf ; whait Left_mouse_button _IsPressed If _IsPressed("01", $hDLL) Then $Status = 1 $aMPos = MouseGetPos() $aRecPos[0] = $aMPos[0] $aRecPos[1] = $aMPos[1] ; Wait until key is released. While _IsPressed("01", $hDLL) Sleep(50) $aMPos = MouseGetPos() $aRecPos[2] = $aMPos[0] $aRecPos[3] = $aMPos[1] ; show Capture gui GUISetState(@SW_SHOW, $hGUICapture) WinMove($hGUICapture, "", $aRecPos[0], $aRecPos[1], $aRecPos[2] - $aRecPos[0], $aRecPos[3] - $aRecPos[1]) WEnd ElseIf _IsPressed("1B", $hDLL) Then ;1B=ESC key - emergency exit GUIDelete($hGUICapture) GUIDelete($block_gui) Return SetError(1, 1, 0) EndIf If $Status = 1 Then ExitLoop WEnd GUIDelete($hGUICapture) GUIDelete($block_gui) ConsoleWrite("outer area: " & $aRecPos[0] & ";" & $aRecPos[1] & ";" & $aRecPos[2] + $aRecPos[0] & ";" & $aRecPos[3] + $aRecPos[1] & @CRLF) Return $aRecPos EndFunc ;==>SelectArea Func DRC($aArray, $color = 0xFFFF00, $sTitle = "Gui") Local $gGUI = GUICreate($sTitle, $aArray[2], $aArray[3], $aArray[0], $aArray[1], $WS_POPUP, $WS_EX_TRANSPARENT) GUISetBkColor($color) WinSetTrans($gGUI, '', 150) GUISetState(@SW_SHOW, $gGUI) Return $gGUI EndFunc ;==>DRC My console output before -> Total Screen Resolution: 3840 x 1341 after -> Total Screen Resolution: 5760 x 2160 Desktop: 1920x1080 outer area: 124;273;426;670 $width=178, $height=124 $blockSize=3 X:124 Y:273 Area firstRow:29 lastRow:88 firstCol:43 lastCol:123 $MarkArea: x=167, y=302, w=81, h=60 This one also has a bug/bad error-handling in it, "variable subscript badly formatted" on line 166. 6 hours ago, ioa747 said: P.S.: upload some numbers to 100% like this to make the rest num patterns and some test Here are all the digits and some extra examples. Edited November 4 by Hashim Link to comment Share on other sites More sharing options...
ioa747 Posted November 4 Author Share Posted November 4 dezavu @argumentum take a look at the script above which was done for the big numbers argumentum 1 I know that I know nothing Link to comment Share on other sites More sharing options...
argumentum Posted November 4 Share Posted November 4 23 minutes ago, ioa747 said: take a look at the script above ...on the other page ! 😅 I didn't see it. ioa747 1 Follow the link to my code contribution ( and other things too ). FAQ - Please Read Before Posting. Link to comment Share on other sites More sharing options...
ioa747 Posted November 4 Author Share Posted November 4 (edited) this is for small numbers like I simplified the process as much as possible by removing the unnecessary stuff like the area selector. expandcollapse popup; https://www.autoitscript.com/forum/topic/211521-ocr-from-a-small-area/?do=findComment&comment=1538057 ; Version: 4.0 #include <GDIPlus.au3> #include <Array.au3> #include <File.au3> Local $Result = _GetNumber(@ScriptDir & "\100num\152.png") MsgBox($MB_SYSTEMMODAL, "_GetNumber", $Result) ;~ Test(@ScriptDir & "\100num") ;-------------------------------------------------------------------------------------------------------------------------------- Func _GetNumber($sFileName, $hColor = 0x00FF00) ; Main Program ; Capture the color map for the specified area Local $aColorMap = CaptureAreaColorMap($sFileName) ;~ _ArrayDisplay($aColorMap) Local $Result = FindNumberUsingColorMap($aColorMap, $hColor) ;~ MsgBox($MB_SYSTEMMODAL, "$Result", $Result) Return $Result EndFunc ;==>_GetNumber ;-------------------------------------------------------------------------------------------------------------------------------- Func CaptureAreaColorMap($sFileName) ; create color map array ; Initialize GDI+ to work with bitmaps _GDIPlus_Startup() ; Capture the screen area as a bitmap Local $hBitmap = _GDIPlus_BitmapCreateFromFile($sFileName) ; Get the width and height of the captured area Local $width = _GDIPlus_ImageGetWidth($hBitmap) Local $height = _GDIPlus_ImageGetHeight($hBitmap) ;~ ConsoleWrite("Image: $width=" & $width & ", $height=" & $height & @CRLF) ; Create an array to store color values Local $aColorMap[$width][$height] ; Loop through each pixel in the bitmap and retrieve its color For $y = 0 To $height - 1 For $x = 0 To $width - 1 ; Get the pixel color from the bitmap in ARGB format Local $argbColor = _GDIPlus_BitmapGetPixel($hBitmap, $x, $y) ; Convert ARGB to BGR for comparison (ignore the alpha channel) Local $bgrColor = BitAND($argbColor, 0x00FFFFFF) $aColorMap[$x][$y] = $bgrColor Next Next ; Cleanup resources _GDIPlus_BitmapDispose($hBitmap) _GDIPlus_Shutdown() Return $aColorMap EndFunc ;==>CaptureAreaColorMap ;-------------------------------------------------------------------------------------------------------------------------------- Func FindNumberUsingColorMap($aColorMap, $hColor = 0x00FF00) ; find number in color map array Local $width = UBound($aColorMap, 1) Local $height = UBound($aColorMap, 2) Local $firstRow = -1, $lastRow = -1, $firstCol = -1, $lastCol = -1 ; Scan for the first and last rows and columns with $hColor pixels For $y = 0 To $height - 1 For $x = 0 To $width - 1 If $aColorMap[$x][$y] = $hColor Then If $firstRow = -1 Then $firstRow = $y $lastRow = $y If $firstCol = -1 Or $x < $firstCol Then $firstCol = $x If $lastCol = -1 Or $x > $lastCol Then $lastCol = $x EndIf Next Next If $firstRow = -1 Or $lastRow = -1 Or $firstCol = -1 Or $lastCol = -1 Then MsgBox($MB_SYSTEMMODAL, "LineNumber:" & @ScriptLineNumber, "No color found" & @TAB & @TAB) Exit EndIf ; each number Display is a matrix of 14x20 pixels Local $numberWidth = 14 ; set number width per digit Local $numberSpace = 2 ; set Space between digits Local $Empty = 0, $Corection = 0 ; Corection for boundaries if 1st digit = 1 For $x = $firstCol To $lastCol - 1 If $aColorMap[$x][$firstRow] = 0x000000 Then $Empty += 1 If $Empty = 3 Then ;found 1st Space between digits $Corection = $firstCol - 1 - Abs($x - $numberWidth - $numberSpace) ExitLoop EndIf Else $Empty = 0 EndIf Next If $Corection > 0 Then $firstCol = $firstCol - $Corection Local $numberStart = $firstCol ;~ ConsoleWrite("$Corection=" & $Corection & @CRLF) ;~ ConsoleWrite("Display_boundaries firstRow:" & $firstRow & " lastRow:" & $lastRow & " firstCol:" & $firstCol & " lastCol:" & $lastCol & @CRLF) ;~ ConsoleWrite("" & @CRLF) Local $aNum[11][3] ; Define boundaries for each number position For $i = 1 To 10 $aNum[$i][0] = $numberStart $aNum[$i][1] = $numberStart + $numberWidth If $numberStart + $numberWidth + $numberSpace > $lastCol Then ExitLoop $numberStart += $numberWidth + $numberSpace $aNum[0][0] = $i + 1 Next Local $sNumber ; Generate patterns for each found number For $i = 1 To $aNum[0][0] Local $sPattern = "" For $y = $firstRow To $lastRow For $x = $aNum[$i][0] To $aNum[$i][1] - 1 If $aColorMap[$x][$y] = $hColor Then $sPattern &= "1" Else $sPattern &= "." EndIf Next $sPattern &= @CRLF Next $sNumber &= _GetPattern($sPattern) Next Return $sNumber EndFunc ;==>FindNumberUsingColorMap ;-------------------------------------------------------------------------------------------------------------------------------- Func _GetPattern($sPattern) ; patterns for each digit ;~ ConsoleWrite("**************" & @CRLF & $sPattern & @CRLF) Local $aNumber[10] ; Define simplified patterns for each digit $aNumber[0] = "" ; Pattern for '0' $aNumber[0] &= "...11.11.11..." & @CRLF $aNumber[0] &= "...11.11.11..." & @CRLF $aNumber[0] &= ".............." & @CRLF $aNumber[0] &= "11..........11" & @CRLF $aNumber[0] &= "11..........11" & @CRLF $aNumber[0] &= ".............." & @CRLF $aNumber[0] &= "11.......11.11" & @CRLF $aNumber[0] &= "11.......11.11" & @CRLF $aNumber[0] &= ".............." & @CRLF $aNumber[0] &= "11....11....11" & @CRLF $aNumber[0] &= "11....11....11" & @CRLF $aNumber[0] &= ".............." & @CRLF $aNumber[0] &= "11.11.......11" & @CRLF $aNumber[0] &= "11.11.......11" & @CRLF $aNumber[0] &= ".............." & @CRLF $aNumber[0] &= "11..........11" & @CRLF $aNumber[0] &= "11..........11" & @CRLF $aNumber[0] &= ".............." & @CRLF $aNumber[0] &= "...11.11.11..." & @CRLF $aNumber[0] &= "...11.11.11..." & @CRLF $aNumber[1] = "" ; Pattern for '1' $aNumber[1] &= "......11......" & @CRLF $aNumber[1] &= "......11......" & @CRLF $aNumber[1] &= ".............." & @CRLF $aNumber[1] &= "...11.11......" & @CRLF $aNumber[1] &= "...11.11......" & @CRLF $aNumber[1] &= ".............." & @CRLF $aNumber[1] &= "......11......" & @CRLF $aNumber[1] &= "......11......" & @CRLF $aNumber[1] &= ".............." & @CRLF $aNumber[1] &= "......11......" & @CRLF $aNumber[1] &= "......11......" & @CRLF $aNumber[1] &= ".............." & @CRLF $aNumber[1] &= "......11......" & @CRLF $aNumber[1] &= "......11......" & @CRLF $aNumber[1] &= ".............." & @CRLF $aNumber[1] &= "......11......" & @CRLF $aNumber[1] &= "......11......" & @CRLF $aNumber[1] &= ".............." & @CRLF $aNumber[1] &= "...11.11.11..." & @CRLF $aNumber[1] &= "...11.11.11..." & @CRLF $aNumber[2] = "" ; Pattern for '2' $aNumber[2] &= "...11.11.11..." & @CRLF $aNumber[2] &= "...11.11.11..." & @CRLF $aNumber[2] &= ".............." & @CRLF $aNumber[2] &= "11..........11" & @CRLF $aNumber[2] &= "11..........11" & @CRLF $aNumber[2] &= ".............." & @CRLF $aNumber[2] &= "............11" & @CRLF $aNumber[2] &= "............11" & @CRLF $aNumber[2] &= ".............." & @CRLF $aNumber[2] &= "......11.11..." & @CRLF $aNumber[2] &= "......11.11..." & @CRLF $aNumber[2] &= ".............." & @CRLF $aNumber[2] &= "...11........." & @CRLF $aNumber[2] &= "...11........." & @CRLF $aNumber[2] &= ".............." & @CRLF $aNumber[2] &= "11............" & @CRLF $aNumber[2] &= "11............" & @CRLF $aNumber[2] &= ".............." & @CRLF $aNumber[2] &= "11.11.11.11.11" & @CRLF $aNumber[2] &= "11.11.11.11.11" & @CRLF $aNumber[3] = "" ; Pattern for '3' $aNumber[3] &= "...11.11.11..." & @CRLF $aNumber[3] &= "...11.11.11..." & @CRLF $aNumber[3] &= ".............." & @CRLF $aNumber[3] &= "11..........11" & @CRLF $aNumber[3] &= "11..........11" & @CRLF $aNumber[3] &= ".............." & @CRLF $aNumber[3] &= "............11" & @CRLF $aNumber[3] &= "............11" & @CRLF $aNumber[3] &= ".............." & @CRLF $aNumber[3] &= "......11.11..." & @CRLF $aNumber[3] &= "......11.11..." & @CRLF $aNumber[3] &= ".............." & @CRLF $aNumber[3] &= "............11" & @CRLF $aNumber[3] &= "............11" & @CRLF $aNumber[3] &= ".............." & @CRLF $aNumber[3] &= "11..........11" & @CRLF $aNumber[3] &= "11..........11" & @CRLF $aNumber[3] &= ".............." & @CRLF $aNumber[3] &= "...11.11.11..." & @CRLF $aNumber[3] &= "...11.11.11..." & @CRLF $aNumber[4] = "" ; Pattern for '4' $aNumber[4] &= ".........11..." & @CRLF $aNumber[4] &= ".........11..." & @CRLF $aNumber[4] &= ".............." & @CRLF $aNumber[4] &= "......11.11..." & @CRLF $aNumber[4] &= "......11.11..." & @CRLF $aNumber[4] &= ".............." & @CRLF $aNumber[4] &= "...11....11..." & @CRLF $aNumber[4] &= "...11....11..." & @CRLF $aNumber[4] &= ".............." & @CRLF $aNumber[4] &= "11.......11..." & @CRLF $aNumber[4] &= "11.......11..." & @CRLF $aNumber[4] &= ".............." & @CRLF $aNumber[4] &= "11.11.11.11.11" & @CRLF $aNumber[4] &= "11.11.11.11.11" & @CRLF $aNumber[4] &= ".............." & @CRLF $aNumber[4] &= ".........11..." & @CRLF $aNumber[4] &= ".........11..." & @CRLF $aNumber[4] &= ".............." & @CRLF $aNumber[4] &= ".........11..." & @CRLF $aNumber[4] &= ".........11..." & @CRLF $aNumber[5] = "" ; Pattern for '5' $aNumber[5] &= "11.11.11.11.11" & @CRLF $aNumber[5] &= "11.11.11.11.11" & @CRLF $aNumber[5] &= ".............." & @CRLF $aNumber[5] &= "11............" & @CRLF $aNumber[5] &= "11............" & @CRLF $aNumber[5] &= ".............." & @CRLF $aNumber[5] &= "11.11.11.11..." & @CRLF $aNumber[5] &= "11.11.11.11..." & @CRLF $aNumber[5] &= ".............." & @CRLF $aNumber[5] &= "............11" & @CRLF $aNumber[5] &= "............11" & @CRLF $aNumber[5] &= ".............." & @CRLF $aNumber[5] &= "............11" & @CRLF $aNumber[5] &= "............11" & @CRLF $aNumber[5] &= ".............." & @CRLF $aNumber[5] &= "11..........11" & @CRLF $aNumber[5] &= "11..........11" & @CRLF $aNumber[5] &= ".............." & @CRLF $aNumber[5] &= "...11.11.11..." & @CRLF $aNumber[5] &= "...11.11.11..." & @CRLF $aNumber[6] = "" ; Pattern for '6' $aNumber[6] &= "......11.11..." & @CRLF $aNumber[6] &= "......11.11..." & @CRLF $aNumber[6] &= ".............." & @CRLF $aNumber[6] &= "...11........." & @CRLF $aNumber[6] &= "...11........." & @CRLF $aNumber[6] &= ".............." & @CRLF $aNumber[6] &= "11............" & @CRLF $aNumber[6] &= "11............" & @CRLF $aNumber[6] &= ".............." & @CRLF $aNumber[6] &= "11.11.11.11..." & @CRLF $aNumber[6] &= "11.11.11.11..." & @CRLF $aNumber[6] &= ".............." & @CRLF $aNumber[6] &= "11..........11" & @CRLF $aNumber[6] &= "11..........11" & @CRLF $aNumber[6] &= ".............." & @CRLF $aNumber[6] &= "11..........11" & @CRLF $aNumber[6] &= "11..........11" & @CRLF $aNumber[6] &= ".............." & @CRLF $aNumber[6] &= "...11.11.11..." & @CRLF $aNumber[6] &= "...11.11.11..." & @CRLF $aNumber[7] = "" ; Pattern for '7' $aNumber[7] &= "11.11.11.11.11" & @CRLF $aNumber[7] &= "11.11.11.11.11" & @CRLF $aNumber[7] &= ".............." & @CRLF $aNumber[7] &= "............11" & @CRLF $aNumber[7] &= "............11" & @CRLF $aNumber[7] &= ".............." & @CRLF $aNumber[7] &= ".........11..." & @CRLF $aNumber[7] &= ".........11..." & @CRLF $aNumber[7] &= ".............." & @CRLF $aNumber[7] &= "......11......" & @CRLF $aNumber[7] &= "......11......" & @CRLF $aNumber[7] &= ".............." & @CRLF $aNumber[7] &= "...11........." & @CRLF $aNumber[7] &= "...11........." & @CRLF $aNumber[7] &= ".............." & @CRLF $aNumber[7] &= "...11........." & @CRLF $aNumber[7] &= "...11........." & @CRLF $aNumber[7] &= ".............." & @CRLF $aNumber[7] &= "...11........." & @CRLF $aNumber[7] &= "...11........." & @CRLF $aNumber[8] = "" ; Pattern for '8' $aNumber[8] &= "...11.11.11..." & @CRLF $aNumber[8] &= "...11.11.11..." & @CRLF $aNumber[8] &= ".............." & @CRLF $aNumber[8] &= "11..........11" & @CRLF $aNumber[8] &= "11..........11" & @CRLF $aNumber[8] &= ".............." & @CRLF $aNumber[8] &= "11..........11" & @CRLF $aNumber[8] &= "11..........11" & @CRLF $aNumber[8] &= ".............." & @CRLF $aNumber[8] &= "...11.11.11..." & @CRLF $aNumber[8] &= "...11.11.11..." & @CRLF $aNumber[8] &= ".............." & @CRLF $aNumber[8] &= "11..........11" & @CRLF $aNumber[8] &= "11..........11" & @CRLF $aNumber[8] &= ".............." & @CRLF $aNumber[8] &= "11..........11" & @CRLF $aNumber[8] &= "11..........11" & @CRLF $aNumber[8] &= ".............." & @CRLF $aNumber[8] &= "...11.11.11..." & @CRLF $aNumber[8] &= "...11.11.11..." & @CRLF $aNumber[9] = "" ; Pattern for '9' $aNumber[9] &= "...11.11.11..." & @CRLF $aNumber[9] &= "...11.11.11..." & @CRLF $aNumber[9] &= ".............." & @CRLF $aNumber[9] &= "11..........11" & @CRLF $aNumber[9] &= "11..........11" & @CRLF $aNumber[9] &= ".............." & @CRLF $aNumber[9] &= "11..........11" & @CRLF $aNumber[9] &= "11..........11" & @CRLF $aNumber[9] &= ".............." & @CRLF $aNumber[9] &= "...11.11.11.11" & @CRLF $aNumber[9] &= "...11.11.11.11" & @CRLF $aNumber[9] &= ".............." & @CRLF $aNumber[9] &= "............11" & @CRLF $aNumber[9] &= "............11" & @CRLF $aNumber[9] &= ".............." & @CRLF $aNumber[9] &= ".........11..." & @CRLF $aNumber[9] &= ".........11..." & @CRLF $aNumber[9] &= ".............." & @CRLF $aNumber[9] &= "...11.11......" & @CRLF $aNumber[9] &= "...11.11......" & @CRLF Switch $sPattern Case $aNumber[0] Return 0 Case $aNumber[1] Return 1 Case $aNumber[2] Return 2 Case $aNumber[3] Return 3 Case $aNumber[4] Return 4 Case $aNumber[5] Return 5 Case $aNumber[6] Return 6 Case $aNumber[7] Return 7 Case $aNumber[8] Return 8 Case $aNumber[9] Return 9 Case Else Return SetError(1, 0, "") EndSwitch EndFunc ;==>_GetPattern ;-------------------------------------------------------------------------------------------------------------------------------- Func Test($sFilePath) ; _GetNumber for all the *.png files in $sFilePath directory ; List all the *.png files in $sFilePath directory Local $aFileList = _FileListToArray($sFilePath, "*.png", $FLTA_FILES) If @error = 1 Then MsgBox($MB_SYSTEMMODAL, "LineNumber:" & @ScriptLineNumber, "Path was invalid.") Exit EndIf If @error = 4 Then MsgBox($MB_SYSTEMMODAL, "LineNumber:" & @ScriptLineNumber, "No file(s) were found.") Exit EndIf _ArrayColInsert($aFileList, 1) ; add 1 column to hold the numbers For $i = 1 To $aFileList[0][0] $aFileList[$i][1] = _GetNumber($sFilePath & "\" & $aFileList[$i][0]) ; Rename a file using FileMove and overwrite the new file if it exists. ;~ FileMove($sFilePath & "\" & $aFileList[$i][0], $sFilePath & "\" & $aFileList[$i][1] & ".png", $FC_OVERWRITE) Next _ArrayDisplay($aFileList, "$aFileList") EndFunc ;==>Test ;-------------------------------------------------------------------------------------------------------------------------------- Edited November 6 by ioa747 Update to Version: 4.0 Hashim, argumentum and Danyfirex 3 I know that I know nothing Link to comment Share on other sites More sharing options...
Hashim Posted November 4 Share Posted November 4 (edited) 26 minutes ago, ioa747 said: this is for small numbers like I simplified the process as much as possible by removing the unnecessary stuff like the area selector. expandcollapse popup; https://www.autoitscript.com/forum/topic/211521-ocr-from-a-small-area/?do=findComment&comment=1538057 ; Version: 1.0 #include <GDIPlus.au3> #include <Array.au3> _Main(@ScriptDir & "\100num\152.png") ;-------------------------------------------------------------------------------------------------------------------------------- Func _Main($sFileName, $hColor = 0x00FF00) ; Main Program ; Capture the color map for the specified area Local $aColorMap = CaptureAreaColorMap($sFileName) ;~ _ArrayDisplay($aColorMap) Local $Result = FindNumberUsingColorMap($aColorMap, $hColor) MsgBox($MB_SYSTEMMODAL, "$Result", $Result) EndFunc ;==>_Main ;-------------------------------------------------------------------------------------------------------------------------------- Func CaptureAreaColorMap($sFileName) ; Initialize GDI+ to work with bitmaps _GDIPlus_Startup() ; Capture the screen area as a bitmap Local $hBitmap = _GDIPlus_BitmapCreateFromFile($sFileName) ; Get the width and height of the captured area Local $width = _GDIPlus_ImageGetWidth($hBitmap) Local $height = _GDIPlus_ImageGetHeight($hBitmap) ConsoleWrite("Image: $width=" & $width & ", $height=" & $height & @CRLF) ; Create an array to store color values Local $aColorMap[$width][$height] ; Loop through each pixel in the bitmap and retrieve its color For $y = 0 To $height - 1 For $x = 0 To $width - 1 ; Get the pixel color from the bitmap in ARGB format Local $argbColor = _GDIPlus_BitmapGetPixel($hBitmap, $x, $y) ; Convert ARGB to BGR for comparison (ignore the alpha channel) Local $bgrColor = BitAND($argbColor, 0x00FFFFFF) $aColorMap[$x][$y] = $bgrColor Next Next ; Cleanup resources _GDIPlus_BitmapDispose($hBitmap) _GDIPlus_Shutdown() Return $aColorMap EndFunc ;==>CaptureAreaColorMap ;-------------------------------------------------------------------------------------------------------------------------------- Func FindNumberUsingColorMap($aColorMap, $hColor = 0x00FF00) Local $width = UBound($aColorMap, 1) Local $height = UBound($aColorMap, 2) Local $firstRow = -1, $lastRow = -1, $firstCol = -1, $lastCol = -1, $blockWidth = 0 ; Scan for the first and last rows and columns with green pixels For $y = 0 To $height - 1 For $x = 0 To $width - 1 If $aColorMap[$x][$y] = $hColor Then If $firstRow = -1 Then $firstRow = $y $lastRow = $y If $firstCol = -1 Or $x < $firstCol Then $firstCol = $x If $lastCol = -1 Or $x > $lastCol Then $lastCol = $x EndIf Next Next If $firstRow = -1 Or $lastRow = -1 Or $firstCol = -1 Or $lastCol = -1 Then MsgBox($MB_SYSTEMMODAL, "LineNumber:" & @ScriptLineNumber, "No color found" & @TAB & @TAB) Exit EndIf ; Calculate block size for one digit For $x = $firstCol To $width - 1 For $y = $firstRow To $height - 1 If $aColorMap[$x][$y] = $hColor Then For $w = $x To $width - 1 If $aColorMap[$w][$y] = $hColor Then $blockWidth += 1 Else ExitLoop 3 EndIf Next EndIf Next Next Local $blockSize = $blockWidth / 2 ; Adjust based on actual digit width Local $numberWidth = 14 * $blockSize ; Adjust based on number of columns per digit Local $numberSpace = 2 * $blockSize ; Space between digits Local $Empty = 0, $Corection = 0 For $x = $firstCol To $lastCol - 1 If $aColorMap[$x][$firstRow] = 0x000000 Then $Empty += 1 If $Empty = 3 * $blockSize Then ;found 1st Space between digits $Corection = $firstCol - 1 - Abs($x - $numberWidth - $numberSpace) ConsoleWrite("$Corection=" & $Corection & @CRLF) ExitLoop EndIf Else $Empty = 0 EndIf Next Local $numberStart = $firstCol - $Corection ConsoleWrite("$numberStart=" & $numberStart & @CRLF) Local $aNum[11][3] ; Define boundaries for each number position For $i = 1 To 10 $aNum[$i][0] = $numberStart $aNum[$i][1] = $numberStart + $numberWidth If $numberStart + $numberWidth + $numberSpace > $lastCol Then ExitLoop $numberStart += $numberWidth + $numberSpace $aNum[0][0] = $i + 1 Next Local $sNumber ; Generate patterns for each found number For $i = 1 To $aNum[0][0] Local $sPattern = "" For $y = $firstRow To $lastRow For $x = $aNum[$i][0] To $aNum[$i][1] - 1 If $aColorMap[$x][$y] = $hColor Then $sPattern &= "1" Else $sPattern &= "." EndIf Next $sPattern &= @CRLF Next $sNumber &= _GetNumber($sPattern) Next ; each number Display is a matrix of 14x20 Vpoint ConsoleWrite("$blockSize=" & $blockSize & @CRLF) ConsoleWrite("Display_boundaries firstRow:" & $firstRow & " lastRow:" & $lastRow & " firstCol:" & $firstCol & " lastCol:" & $lastCol & @CRLF) Return $sNumber EndFunc ;==>FindNumberUsingColorMap ;-------------------------------------------------------------------------------------------------------------------------------- Func _GetNumber($sPattern) ConsoleWrite("***************" & @CRLF & $sPattern & @CRLF) Local $aNumber[10] ; Define simplified patterns for each digit $aNumber[0] = "" ; Pattern for '0' $aNumber[0] &= "...11.11.11..." & @CRLF $aNumber[0] &= "...11.11.11..." & @CRLF $aNumber[0] &= ".............." & @CRLF $aNumber[0] &= "11..........11" & @CRLF $aNumber[0] &= "11..........11" & @CRLF $aNumber[0] &= ".............." & @CRLF $aNumber[0] &= "11.......11.11" & @CRLF $aNumber[0] &= "11.......11.11" & @CRLF $aNumber[0] &= ".............." & @CRLF $aNumber[0] &= "11....11....11" & @CRLF $aNumber[0] &= "11....11....11" & @CRLF $aNumber[0] &= ".............." & @CRLF $aNumber[0] &= "11.11.......11" & @CRLF $aNumber[0] &= "11.11.......11" & @CRLF $aNumber[0] &= ".............." & @CRLF $aNumber[0] &= "11..........11" & @CRLF $aNumber[0] &= "11..........11" & @CRLF $aNumber[0] &= ".............." & @CRLF $aNumber[0] &= "...11.11.11..." & @CRLF $aNumber[0] &= "...11.11.11..." & @CRLF $aNumber[1] = "" ; Pattern for '1' $aNumber[1] &= "......11......" & @CRLF $aNumber[1] &= "......11......" & @CRLF $aNumber[1] &= ".............." & @CRLF $aNumber[1] &= "...11.11......" & @CRLF $aNumber[1] &= "...11.11......" & @CRLF $aNumber[1] &= ".............." & @CRLF $aNumber[1] &= "......11......" & @CRLF $aNumber[1] &= "......11......" & @CRLF $aNumber[1] &= ".............." & @CRLF $aNumber[1] &= "......11......" & @CRLF $aNumber[1] &= "......11......" & @CRLF $aNumber[1] &= ".............." & @CRLF $aNumber[1] &= "......11......" & @CRLF $aNumber[1] &= "......11......" & @CRLF $aNumber[1] &= ".............." & @CRLF $aNumber[1] &= "......11......" & @CRLF $aNumber[1] &= "......11......" & @CRLF $aNumber[1] &= ".............." & @CRLF $aNumber[1] &= "...11.11.11..." & @CRLF $aNumber[1] &= "...11.11.11..." & @CRLF $aNumber[2] = "" ; Pattern for '2' $aNumber[2] &= "...11.11.11..." & @CRLF $aNumber[2] &= "...11.11.11..." & @CRLF $aNumber[2] &= ".............." & @CRLF $aNumber[2] &= "11..........11" & @CRLF $aNumber[2] &= "11..........11" & @CRLF $aNumber[2] &= ".............." & @CRLF $aNumber[2] &= "............11" & @CRLF $aNumber[2] &= "............11" & @CRLF $aNumber[2] &= ".............." & @CRLF $aNumber[2] &= "......11.11..." & @CRLF $aNumber[2] &= "......11.11..." & @CRLF $aNumber[2] &= ".............." & @CRLF $aNumber[2] &= "...11........." & @CRLF $aNumber[2] &= "...11........." & @CRLF $aNumber[2] &= ".............." & @CRLF $aNumber[2] &= "11............" & @CRLF $aNumber[2] &= "11............" & @CRLF $aNumber[2] &= ".............." & @CRLF $aNumber[2] &= "11.11.11.11.11" & @CRLF $aNumber[2] &= "11.11.11.11.11" & @CRLF $aNumber[3] = "" ; Pattern for '3' $aNumber[3] &= "...11.11.11..." & @CRLF $aNumber[3] &= "...11.11.11..." & @CRLF $aNumber[3] &= ".............." & @CRLF $aNumber[3] &= "11..........11" & @CRLF $aNumber[3] &= "11..........11" & @CRLF $aNumber[3] &= ".............." & @CRLF $aNumber[3] &= "............11" & @CRLF $aNumber[3] &= "............11" & @CRLF $aNumber[3] &= ".............." & @CRLF $aNumber[3] &= "......11.11..." & @CRLF $aNumber[3] &= "......11.11..." & @CRLF $aNumber[3] &= ".............." & @CRLF $aNumber[3] &= "............11" & @CRLF $aNumber[3] &= "............11" & @CRLF $aNumber[3] &= ".............." & @CRLF $aNumber[3] &= "11..........11" & @CRLF $aNumber[3] &= "11..........11" & @CRLF $aNumber[3] &= ".............." & @CRLF $aNumber[3] &= "...11.11.11..." & @CRLF $aNumber[3] &= "...11.11.11..." & @CRLF $aNumber[4] = "" ; Pattern for '4' $aNumber[4] &= ".........11..." & @CRLF $aNumber[4] &= ".........11..." & @CRLF $aNumber[4] &= ".............." & @CRLF $aNumber[4] &= "......11.11..." & @CRLF $aNumber[4] &= "......11.11..." & @CRLF $aNumber[4] &= ".............." & @CRLF $aNumber[4] &= "...11....11..." & @CRLF $aNumber[4] &= "...11....11..." & @CRLF $aNumber[4] &= ".............." & @CRLF $aNumber[4] &= "11.......11..." & @CRLF $aNumber[4] &= "11.......11..." & @CRLF $aNumber[4] &= ".............." & @CRLF $aNumber[4] &= "11.11.11.11.11" & @CRLF $aNumber[4] &= "11.11.11.11.11" & @CRLF $aNumber[4] &= ".............." & @CRLF $aNumber[4] &= ".........11..." & @CRLF $aNumber[4] &= ".........11..." & @CRLF $aNumber[4] &= ".............." & @CRLF $aNumber[4] &= ".........11..." & @CRLF $aNumber[4] &= ".........11..." & @CRLF $aNumber[5] = "" ; Pattern for '5' $aNumber[5] &= "11.11.11.11.11" & @CRLF $aNumber[5] &= "11.11.11.11.11" & @CRLF $aNumber[5] &= ".............." & @CRLF $aNumber[5] &= "11............" & @CRLF $aNumber[5] &= "11............" & @CRLF $aNumber[5] &= ".............." & @CRLF $aNumber[5] &= "11.11.11.11..." & @CRLF $aNumber[5] &= "11.11.11.11..." & @CRLF $aNumber[5] &= ".............." & @CRLF $aNumber[5] &= "............11" & @CRLF $aNumber[5] &= "............11" & @CRLF $aNumber[5] &= ".............." & @CRLF $aNumber[5] &= "............11" & @CRLF $aNumber[5] &= "............11" & @CRLF $aNumber[5] &= ".............." & @CRLF $aNumber[5] &= "11..........11" & @CRLF $aNumber[5] &= "11..........11" & @CRLF $aNumber[5] &= ".............." & @CRLF $aNumber[5] &= "...11.11.11..." & @CRLF $aNumber[5] &= "...11.11.11..." & @CRLF $aNumber[6] = "" ; Pattern for '6' $aNumber[6] &= "......11.11..." & @CRLF $aNumber[6] &= "......11.11..." & @CRLF $aNumber[6] &= ".............." & @CRLF $aNumber[6] &= "...11........." & @CRLF $aNumber[6] &= "...11........." & @CRLF $aNumber[6] &= ".............." & @CRLF $aNumber[6] &= "11............" & @CRLF $aNumber[6] &= "11............" & @CRLF $aNumber[6] &= ".............." & @CRLF $aNumber[6] &= "11.11.11.11..." & @CRLF $aNumber[6] &= "11.11.11.11..." & @CRLF $aNumber[6] &= ".............." & @CRLF $aNumber[6] &= "11..........11" & @CRLF $aNumber[6] &= "11..........11" & @CRLF $aNumber[6] &= ".............." & @CRLF $aNumber[6] &= "11..........11" & @CRLF $aNumber[6] &= "11..........11" & @CRLF $aNumber[6] &= ".............." & @CRLF $aNumber[6] &= "...11.11.11..." & @CRLF $aNumber[6] &= "...11.11.11..." & @CRLF $aNumber[7] = "" ; Pattern for '7' $aNumber[7] &= "11.11.11.11.11" & @CRLF $aNumber[7] &= "11.11.11.11.11" & @CRLF $aNumber[7] &= ".............." & @CRLF $aNumber[7] &= "............11" & @CRLF $aNumber[7] &= "............11" & @CRLF $aNumber[7] &= ".............." & @CRLF $aNumber[7] &= ".........11..." & @CRLF $aNumber[7] &= ".........11..." & @CRLF $aNumber[7] &= ".............." & @CRLF $aNumber[7] &= "......11......" & @CRLF $aNumber[7] &= "......11......" & @CRLF $aNumber[7] &= ".............." & @CRLF $aNumber[7] &= "...11........." & @CRLF $aNumber[7] &= "...11........." & @CRLF $aNumber[7] &= ".............." & @CRLF $aNumber[7] &= "...11........." & @CRLF $aNumber[7] &= "...11........." & @CRLF $aNumber[7] &= ".............." & @CRLF $aNumber[7] &= "...11........." & @CRLF $aNumber[7] &= "...11........." & @CRLF $aNumber[8] = "" ; Pattern for '8' $aNumber[8] &= "...11.11.11..." & @CRLF $aNumber[8] &= "...11.11.11..." & @CRLF $aNumber[8] &= ".............." & @CRLF $aNumber[8] &= "11..........11" & @CRLF $aNumber[8] &= "11..........11" & @CRLF $aNumber[8] &= ".............." & @CRLF $aNumber[8] &= "11..........11" & @CRLF $aNumber[8] &= "11..........11" & @CRLF $aNumber[8] &= ".............." & @CRLF $aNumber[8] &= "...11.11.11..." & @CRLF $aNumber[8] &= "...11.11.11..." & @CRLF $aNumber[8] &= ".............." & @CRLF $aNumber[8] &= "11..........11" & @CRLF $aNumber[8] &= "11..........11" & @CRLF $aNumber[8] &= ".............." & @CRLF $aNumber[8] &= "11..........11" & @CRLF $aNumber[8] &= "11..........11" & @CRLF $aNumber[8] &= ".............." & @CRLF $aNumber[8] &= "...11.11.11..." & @CRLF $aNumber[8] &= "...11.11.11..." & @CRLF $aNumber[9] = "" ; Pattern for '9' $aNumber[9] &= "...11.11.11..." & @CRLF $aNumber[9] &= "...11.11.11..." & @CRLF $aNumber[9] &= ".............." & @CRLF $aNumber[9] &= "11..........11" & @CRLF $aNumber[9] &= "11..........11" & @CRLF $aNumber[9] &= ".............." & @CRLF $aNumber[9] &= "11..........11" & @CRLF $aNumber[9] &= "11..........11" & @CRLF $aNumber[9] &= ".............." & @CRLF $aNumber[9] &= "...11.11.11.11" & @CRLF $aNumber[9] &= "...11.11.11.11" & @CRLF $aNumber[9] &= ".............." & @CRLF $aNumber[9] &= "............11" & @CRLF $aNumber[9] &= "............11" & @CRLF $aNumber[9] &= ".............." & @CRLF $aNumber[9] &= ".........11..." & @CRLF $aNumber[9] &= ".........11..." & @CRLF $aNumber[9] &= ".............." & @CRLF $aNumber[9] &= "...11.11......" & @CRLF $aNumber[9] &= "...11.11......" & @CRLF Switch $sPattern Case $aNumber[0] Return 0 Case $aNumber[1] Return 1 Case $aNumber[2] Return 2 Case $aNumber[3] Return 3 Case $aNumber[4] Return 4 Case $aNumber[5] Return 5 Case $aNumber[6] Return 6 Case $aNumber[7] Return 7 Case $aNumber[8] Return 8 Case $aNumber[9] Return 9 Case Else Return SetError(1, 0, "") EndSwitch EndFunc ;==>_GetNumber ;-------------------------------------------------------------------------------------------------------------------------------- Lightning fast as always! Unfortunately I still get an error, this time on line 33: No variable given for Dim, Local, Global Static or Const. Maybe related to this: Looks like a version-related syntax error but I'm not sure of the best way to fix, if it helps I'm using version 3.3.16.1 of AutoIt since I only installed it for this issue. Edited November 4 by Hashim Link to comment Share on other sites More sharing options...
ioa747 Posted November 4 Author Share Posted November 4 check the output of SciTEConfig -> "Other Tools" -> "Run SutoIt3/SciTE check" , so you can see what the active config is and your environment settings. maybe you can draw a conclusion I know that I know nothing Link to comment Share on other sites More sharing options...
ioa747 Posted November 4 Author Share Posted November 4 make a test expandcollapse popup#AutoIt3Wrapper_Au3Check_Parameters=-d -w 1 -w 2 -w 3 -w 4 -w 5 -w 6 -w 7 #include <GDIPlus.au3> #include <Array.au3> CaptureAreaColorMap(@ScriptDir & "\100num\152.png") Func CaptureAreaColorMap($sFileName) ; Initialize GDI+ to work with bitmaps _GDIPlus_Startup() ; Display a message of whether the file exists or not. Local $iFileExists = FileExists($sFileName) If $iFileExists Then MsgBox($MB_SYSTEMMODAL, "", "The file exists." & @CRLF & "FileExist returned: " & $iFileExists) Else MsgBox($MB_SYSTEMMODAL, "", "The file doesn't exist." & @CRLF & "FileExist returned: " & $iFileExists) EndIf ; Capture the screen area as a bitmap Local $hBitmap = _GDIPlus_BitmapCreateFromFile($sFileName) ; Get the width and height of the captured area Local $width = _GDIPlus_ImageGetWidth($hBitmap) Local $height = _GDIPlus_ImageGetHeight($hBitmap) ConsoleWrite("Image: $width=" & $width & ", $height=" & $height & @CRLF) MsgBox($MB_SYSTEMMODAL, "LineNumber:" & @ScriptLineNumber, "Image: $width=" & $width & ", $height=" & $height) ; Create an array to store color values Local $aColorMap[$width][$height] ; Loop through each pixel in the bitmap and retrieve its color For $y = 0 To $height - 1 For $x = 0 To $width - 1 ; Get the pixel color from the bitmap in ARGB format Local $argbColor = _GDIPlus_BitmapGetPixel($hBitmap, $x, $y) ; Convert ARGB to BGR for comparison (ignore the alpha channel) Local $bgrColor = BitAND($argbColor, 0x00FFFFFF) $aColorMap[$x][$y] = $bgrColor Next Next ; Cleanup resources _GDIPlus_BitmapDispose($hBitmap) _GDIPlus_Shutdown() _ArrayDisplay( $aColorMap) EndFunc ;==>CaptureAreaColorMap Hashim 1 I know that I know nothing Link to comment Share on other sites More sharing options...
Hashim Posted November 4 Share Posted November 4 (edited) Quote ... Apologies my friend, it was my bad, I forgot the leading \ in the path to the image. The script now perfectly identifies almost all the digits/test images now (!), with the exception of 5. I tried having a look at the 5 pattern but it looks right to me unless I'm missing something. Once this 5 issue has been sorted, would it be safe to assume this will be 100% effective on all similar images to the test images? Edited November 4 by Hashim Link to comment Share on other sites More sharing options...
ioa747 Posted November 4 Author Share Posted November 4 in which 5? upload it. the numbers you uploaded, whenever I checked them, they were successful Now if you ask for guarantees, only you can give them after checking it for a while I know that I know nothing Link to comment Share on other sites More sharing options...
Hashim Posted November 4 Share Posted November 4 (edited) Okay, on testing again it seems to be only those where the 5 is in the beginning - I generated some more examples below where the 5 is never recognised for me. 39 minutes ago, ioa747 said: in which 5? upload it. the numbers you uploaded, whenever I checked them, they were successful Now if you ask for guarantees, only you can give them after checking it for a while Fair enough, I assumed that because this was a bitmap solution rather than OCR it would be almost always accurate, I'll have to test and see, but at least it won't give false positives and I can easily check them as long as it's not more than 1% of the database (cause checking more than 10,000 inputs would take too long). Also please give me a PayPal link or other form of payment, let me buy you a few drinks for your patience and the time you've spent on this. Edited November 5 by Hashim Link to comment Share on other sites More sharing options...
ioa747 Posted November 5 Author Share Posted November 5 Update the script above to Version: 3.0 Hashim 1 I know that I know nothing Link to comment Share on other sites More sharing options...
ioa747 Posted November 5 Author Share Posted November 5 21 minutes ago, Hashim said: Also please give me a PayPal link or other form of payment, I'm glad I helped, and I had a good time If you feel generous, you can make a donation to https://www.autoitscript.com/site/donate/ argumentum 1 I know that I know nothing Link to comment Share on other sites More sharing options...
Hashim Posted November 5 Share Posted November 5 29 minutes ago, ioa747 said: Update the script above to Version: 3.0 Absolute legend, the update works perfectly on all the test images. I diffed the change you made and would never have even thought to make it. Come to think of it, how most of this program works is way over my head and I tip my hat off to the geniuses that contributed to it. As you wish, I have now made a donation to Jonathan Bennett as per the AutoIT donation link. ioa747 1 Link to comment Share on other sites More sharing options...
Hashim Posted November 5 Share Posted November 5 ioa, I have a question about your custom _GetText function (in the OP), specifically the parameter bUseOcrLine - what does it do and is it intended specifically for use with UWPOCR? Link to comment Share on other sites More sharing options...
ioa747 Posted November 5 Author Share Posted November 5 it is not mine, it belongs to the UWPOCR function , simply because it passes directly to the function I have added the relevant parameters. I don't remember I have to look it up Hashim 1 I know that I know nothing Link to comment Share on other sites More sharing options...
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