TubbyWs Posted January 6 Share Posted January 6 (edited) Hi. I wanted to share an algorithm I found online that I thought was neat, so I have ported it over from Python to Autoit. (If I am not quite sure If I can link to external sites on this forum, so if you're interested in the website I have got this math from, feel free to PM me.) The code makes a cursor move realistically by simulating gravity pulling the cursor to a point and wind making it move unpredictably. The cursor speeds up from far away, slows down as it gets closer, and stops when it's close enough. Here is what human mouse movement recorded in Gimp looks like : And here are some random examples of what the code can produce on default parameters : The following is the mouse movement function, use it however you will, but please do not discuss game automation in this thread or contact me about anything having to do with such. (this is against forum rules) Hope someone finds some good use for this. Happy new years. expandcollapse popup#include <Math.au3> #include <Array.au3> MoveMouse(297, 551,1305,341) Func MoveMouse($start_x, $start_y, $dest_x, $dest_y, $G_0 = 9, $W_0 = 3, $M_0 = 15, $D_0 = 12) Local $current_x = $start_x, $current_y = $start_y Local $v_x = 0, $v_y = 0, $W_x = 0, $W_y = 0 While _Dist($dest_x, $dest_y, $start_x, $start_y) >= 1 Local $dist = _Dist($dest_x, $dest_y, $start_x, $start_y) Local $W_mag = Min($W_0, $dist) If $dist >= $D_0 Then $W_x = $W_x / Sqrt(3) + (2 * Random() - 1) * $W_mag / Sqrt(5) $W_y = $W_y / Sqrt(3) + (2 * Random() - 1) * $W_mag / Sqrt(5) Else $W_x /= Sqrt(3) $W_y /= Sqrt(3) If $M_0 < 3 Then $M_0 = Random() * 3 + 3 Else $M_0 /= Sqrt(5) EndIf EndIf $v_x += $W_x + $G_0 * ($dest_x - $start_x) / $dist $v_y += $W_y + $G_0 * ($dest_y - $start_y) / $dist Local $v_mag = _Dist(0, 0, $v_x, $v_y) If $v_mag > $M_0 Then Local $v_clip = $M_0 / 2 + Random() * $M_0 / 2 $v_x = ($v_x / $v_mag) * $v_clip $v_y = ($v_y / $v_mag) * $v_clip EndIf $start_x += $v_x $start_y += $v_y Local $move_x = Round($start_x) Local $move_y = Round($start_y) If $current_x <> $move_x Or $current_y <> $move_y Then MouseMove($move_x,$move_y,1) ConsoleWrite("Move Mouse to: " & $move_x & ", " & $move_y & @CRLF) $current_x = $move_x $current_y = $move_y EndIf WEnd Return $current_x & "," & $current_y EndFunc ; Calculate distance between two points Func _Dist($x1, $y1, $x2, $y2) Return Sqrt(($x2 - $x1) ^ 2 + ($y2 - $y1) ^ 2) EndFunc Func Min($a, $b) If $a < $b Then Return $a Else Return $b EndIf EndFunc Edited January 9 by TubbyWs Typos sergiotas, Danyfirex and Decibel 3 Link to comment Share on other sites More sharing options...
Decibel Posted January 15 Share Posted January 15 That's pretty fun. It ran fine without those includes (Math and Array) in 3.3.16.1. Here's a little demo that will start Paint (Win10), if it's not already running, and wait a bit for you to click inside of it to start drawing from where you clicked. By checking for Paint to already be running, you can click in a slightly different starting point to draw lines like in your example images to watch the "human" variations. ;*** The usual configurations Opt("MustDeclareVars", 1) ;require variables to be declared Opt("WinTitleMatchMode", 1) ;(default) Match the title from the start (case-sensitive) Opt("MouseCoordMode", 1) ;(default) absolute screen coordinates Opt("PixelCoordMode", 1) ;(default) absolute screen coordinates ;*** Set up drawing environment in Paint Local $sWindowTitle = "Untitled - Paint" If WinExists($sWindowTitle) = False Then Run("C:\Windows\system32\mspaint.exe", @ScriptDir, @SW_MAXIMIZE) WinWait($sWindowTitle) WinActivate("Program Manager") ;take the focus away from Paint ;*** Wait some time for you to aim then click where you want to start drawing If WinWaitActive($sWindowTitle, "", 10) = 0 Then Exit ;*** Figure out the starting and ending points Local $aiPos = MouseGetPos() Local $iPixelsAcross = 1000 ;negative moves left Local $iPixelsDown = -100 ;negative moves upward ;*** Move it, move it MouseDown("left") MoveMouse($aiPos[0], $aiPos[1], $aiPos[0] + $iPixelsAcross, $aiPos[1] + $iPixelsDown) MouseUp("left") Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now