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Draw multiple circles


jayinoz
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Hi folks,

I'm trying to draw 5 circles/ My code draw's 4

I don't understand what GUICtrlCreateGraphic does exactly. Why do I need both it, and GUICtrlSetGraphic, and why do both have co-ordinates?

How can I get my missing circle.

Thanks as always

#include <GUIConstantsEx.au3>
#include <ColorConstants.au3>

GUICreate("My Draw", 300, 300)

$NumCircles = 5
Local $circles[$NumCircles]

$size = 10
$xPos = 20
$yPos = 50
$Colour = "0x21FA06"
GUISetState(@SW_SHOW)
For $ThisCircle = 0 to $NumCircles - 1

    ConsoleWrite("Drawing circle number " & $ThisCircle & @CRLF)
    sleep (1000)
    $circles[$ThisCircle] = GUICtrlCreateGraphic(0, 0, 300, 300)
    GUICtrlSetGraphic(-1, $GUI_GR_COLOR, $Colour, $Colour)
    GUICtrlSetGraphic(-1, $GUI_GR_ELLIPSE, $xPos + (($ThisCircle + 1) * $size * 1.3), $yPos, $size, $size)
Next

sleep(1000)

;**********************************
While 1

    Switch GUIGetMsg()
        Case -3 ;$GUI_EVENT_CLOSE
            ExitLoop
    EndSwitch
WEnd
;**********************************

 

 

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So which one isn't drawn for you? First/last? 

What happens when you create none overlapping graphics like this?:

For $ThisCircle = 0 to $NumCircles - 1
    ConsoleWrite("Drawing circle number " & $ThisCircle & @CRLF)
    sleep (1000)
    $circles[$ThisCircle] = GUICtrlCreateGraphic($xPos + (($ThisCircle + 1) * $size * 1.3), $ypos, 12, 12)
    GUICtrlSetGraphic(-1, $GUI_GR_COLOR, $Colour, $Colour)
    GUICtrlSetGraphic(-1, $GUI_GR_ELLIPSE, 1, 1, $size, $size)
Next

 

Edited by Jos

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I also ran your code and like Jos, it displayed the 5 circles, but I thought that you shouldn't have to create multiple graphics.  So I made this :

#include <GUIConstantsEx.au3>
#include <ColorConstants.au3>

GUICreate("My Draw", 300, 300)

$NumCircles = 5

$size = 10
$xPos = 20
$yPos = 50
$Colour = "0x21FA06"
GUISetState(@SW_SHOW)
$circle = GUICtrlCreateGraphic(0, 0, 300, 300)
GUICtrlSetGraphic(-1, $GUI_GR_COLOR, $Colour, $Colour)

For $ThisCircle = 0 to 4

    GUICtrlSetGraphic(-1, $GUI_GR_ELLIPSE, $xPos + (($ThisCircle + 1) * $size * 1.3), $yPos, $size, $size)
    Sleep(500)
    ConsoleWrite($ThisCircle & @CRLF)
Next

sleep(1000)

;**********************************
While 1

    Switch GUIGetMsg()
        Case -3 ;$GUI_EVENT_CLOSE
            ExitLoop
    EndSwitch
WEnd
;**********************************

And oddly only one is appearing.  But if I comment out the sleep line in the loop, it all appears correctly.  That smells like a bug to me...

ps. not that it really matters, but it is the last circle that is not showing (based on the screen capture that you added)

Edited by Nine
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#include <GUIConstantsEx.au3>
#include <ColorConstants.au3>

GUICreate("My Draw", 300, 300)

$NumCircles = 5

$size = 10
$xPos = 20
$yPos = 50
$Colour = "0x21FA06"
GUISetState(@SW_SHOW)
$circle = GUICtrlCreateGraphic(0, 0, 300, 300)
GUICtrlSetGraphic(-1, $GUI_GR_COLOR, $Colour, $Colour)

For $ThisCircle = 0 to 4
    GUICtrlSetGraphic(-1, $GUI_GR_ELLIPSE, $xPos + (($ThisCircle + 1) * $size * 1.3), $yPos, $size, $size)
    GUICtrlSetGraphic(-1, $GUI_GR_REFRESH)
    ConsoleWrite($ThisCircle & @CRLF)
    Sleep(500)
Next

;~ sleep(1000)

;**********************************
While 1

    Switch GUIGetMsg()
        Case -3 ;$GUI_EVENT_CLOSE
            ExitLoop
    EndSwitch
WEnd
;**********************************

 

I know that I know nothing

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