MrTP Posted June 5, 2022 Posted June 5, 2022 Func _MarkMatch($Coordinates, $iColor = 0x0000FF) Local $start_x = $Coordinates[0], $start_y = $Coordinates[1], $iWidth = $Coordinates[2], $iHeight = $Coordinates[3] Local $hDC = _WinAPI_GetWindowDC(0) ; DC of entire screen (desktop) Local $tRect = DllStructCreate($tagRECT) DllStructSetData($tRect, 1, $start_x) DllStructSetData($tRect, 2, $start_y) DllStructSetData($tRect, 3, $iWidth) DllStructSetData($tRect, 4, $iHeight) Local $hBrush = _WinAPI_CreateSolidBrush($iColor) _WinAPI_FrameRect($hDC, DllStructGetPtr($tRect), $hBrush) _WinAPI_DeleteObject($hBrush) _WinAPI_ReleaseDC(0, $hDC) EndFunc ;==>_MarkMatch
Solution MrTP Posted June 5, 2022 Author Solution Posted June 5, 2022 i can do it Func _MarkMatch($Handle,$Coordinates, $iColor = 0x0000FF) Local $gameHD = $Handle Local $start_x = $Coordinates[0], $start_y = $Coordinates[1], $iWidth = $Coordinates[2], $iHeight = $Coordinates[3] Local $hDC = _WinAPI_GetWindowDC($gameHD) ; DC of entire screen (desktop) Local $tRect = DllStructCreate($tagRECT) DllStructSetData($tRect, 1, $start_x) DllStructSetData($tRect, 2, $start_y) DllStructSetData($tRect, 3, $iWidth) DllStructSetData($tRect, 4, $iHeight) Local $hBrush = _WinAPI_CreateSolidBrush($iColor) _WinAPI_FrameRect($hDC, DllStructGetPtr($tRect), $hBrush) _WinAPI_DeleteObject($hBrush) _WinAPI_ReleaseDC(0, $hDC) EndFunc ;==>_MarkMatch
MrTP Posted June 7, 2022 Author Posted June 7, 2022 Local $gameHD = WinGetHandle("[CLASS:Qt5QWindowIcon]")
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