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Create GUI controls inside a _func()


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Hi all guys,

I would like to create controls (basically inputbox, readonly, and labels) within a function. Is it possible to target a Gui Handle for this?
Something like:

#include <EditConstants.au3>
#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>
#Region ### START Koda GUI section ### Form=Y:\__ AutoIt\Form1.kxf
$Form1 = GUICreate("Form1", 405, 293, 302, 218)
GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###

#Region ### START Koda GUI section ### Form=Y:\__ AutoIt\Form2.kxf
$Form2 = GUICreate("Form2", 405, 293, 800, 218)
GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###

Global $aInput[5]

Func _CreateControls() ; THEY ARE CREATED ON LAST GUI, CAN I SELECT THE GUI TO USE?
    Local $delta = 30
    ; Given actions, calculations, ...
    For $i = 0 to UBound($aInput)-1
        $aInput[$i] = GUICtrlCreateInput("Input" & $i, 8, 8+$delta*$i, 121, 21)
    Next
EndFunc

_CreateControls()

While 1
    $nMsg = GUIGetMsg()
    Switch $nMsg
        Case $GUI_EVENT_CLOSE
            Exit

    EndSwitch
WEnd

As you can see Inputs are created on 2nd GUI. Is it possible to "target" function to specific GUI?

Thanks,

Marco

 

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