Somerset Posted February 1, 2021 Share Posted February 1, 2021 It is simple math you can manipulate the pseudorandom number that is returned. Link to comment Share on other sites More sharing options...
Moderators Melba23 Posted February 1, 2021 Moderators Share Posted February 1, 2021 DesireDenied, Quote So far @Melba23 solution is closest to original game statistics So all this is for a game? M23 P.S. And just to be absolutely clear - this is the Mod team determining the legality of the thread, so everyone else please keep out. Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area Link to comment Share on other sites More sharing options...
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