Popular Post Barney Posted December 31, 2020 Popular Post Share Posted December 31, 2020 From MiniMax to Machine Learning ... Tic Tac Toe is a good game for studying AI algorithm because it's simple! I use Tabular Q Learning to implement this game, Every time a game finished, it will use the Q function to update the score of each steps it played. Q(S,A) = Q(S,A) + α ∗ (γ ∗ maxaQ(S′,a) − Q(S,A)) S being the current state, A the current action, S′ the state after doing A, α being the learning rate, γ being the discount factor, and maxaQ(S′,a) the highest Q value of any move in the next state S′, i.e. the Q value of the best move in the following state. It's funny to see that it plays better and better. That's why people were charmed by Machine Learning! Thank you! Download: tic_tac_toe.zip CarlD, Draygoes, Dan_555 and 3 others 4 2 Link to comment Share on other sites More sharing options...
SamsonSlice Posted June 13, 2022 Share Posted June 13, 2022 Thank you very much for this example! This stuff blows my mind. I couldn't get it to work for quite sometime and then I tried compiling it in 32 bit mode and it worked perfectly! Link to comment Share on other sites More sharing options...
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