Popular Post Nine Posted May 8, 2020 Popular Post Posted May 8, 2020 (edited) I had this GIF animation script, but it was kind of slow when multiple GIFs were displayed. And then Bilgus posted a framework of how to use GDI+ Cached Bitmaps. I transformed my script and was very happy of the result. Hope you like it too. I enclosed the GIF, the UDF and the example into the zip file. ps. Hope KaFu won't mind as I used his avatar in the example Version 2023-08-15 * Added support for SetOnEvent GUI, while deletion of controls happens frequently * Optimized some minor code parts * Solved a possible stack overflow issue Version 2022-12-06 * Added support to transparent GIF over window background. The type of GIF that necessitate erasure between frames. Version 2022-04-07 * Added double buffering for all GIF * Added ability to erase each frame before repainting, thru a new optional parameter. This is required when the frames do not cover the whole area, leaving a trace of the previous frame. * Added support for the usage of the Default keyword for optional parameters Version 2020-12-20 * Changed frame delays from 0 to a minimum delay to prevent CPU overload Version 2020-12-02 * Reuse empty slots left by the deletion of GIF controls * Corrected bugs Version 2020-12-01 * Added support to delete a GIF control Version 2020-11-29 * Corrected bug on unregister adlib function (thanks to PixelSearch) Included in the zip file 2 examples. One with multiple GIF. Second with transparent GIF over a window background. Cached GIF Animation.zip Edited August 15, 2023 by Nine Bilgus, argumentum, mutleey and 8 others 10 1 “They did not know it was impossible, so they did it” ― Mark Twain Spoiler Block all input without UAC Save/Retrieve Images to/from Text Monitor Management (VCP commands) Tool to search in text (au3) files Date Range Picker Virtual Desktop Manager Sudoku Game 2020 Overlapped Named Pipe IPC HotString 2.0 - Hot keys with string x64 Bitwise Operations Multi-keyboards HotKeySet Recursive Array Display Fast and simple WCD IPC Multiple Folders Selector Printer Manager GIF Animation (cached) Screen Scraping Multi-Threading Made Easy
UEZ Posted May 8, 2020 Posted May 8, 2020 I had recognized this function in the past (2014) and wrote an example but I couldn't think of any real usage of it. Good catch... Nine 1 Please don't send me any personal message and ask for support! I will not reply! Selection of finest graphical examples at Codepen.io The own fart smells best! ✌Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!¯\_(ツ)_/¯ ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ
pixelsearch Posted November 30, 2020 Posted November 30, 2020 (edited) Hi Nine, Long post coming (who said "as usual") I really like the way you scripted this GIF animation because you separate clearly : * all the functions in the UDF... * ...leaving very few code in the example file, which is great for the final user ! But I had an issue (from time to time) with the example file, i.e. if I drag too quickly one of the 4 gif's, then keying Esc to end the script, or in several other cases. Then sometimes a bad message appears "AutoIt must end etc..." with an exit code error in the console (always the same error code) : 3221225477 I think this error is an Access violation (Indicates that the executed program has terminated abnormally or crashed). Good news is I found why it crashed, we'll discuss it later. As you know, we got a saying "à quelque chose malheur est bon" which could translate in english by (thx google) "every cloud has a silver lining" or however unpleasant an experience can be, you will probably learn from it. And that happened to me because this error made me investigate into other scripts related to animated gifs, hoping I'll find something there that would show how these other scripts display the several frames of a gif file and compare them to your code etc... UEZ's "Play GIF Anim from memory" found in this pastebin link was a big help, because it allowed me to change 3 parts in your UDF with his code, then I never got anymore the error 3221225477 even if I run the example script dozen of times. Lines changed in your UDF : 1st part ; Global $hGIF_Animation_AdLib ; commented 2nd part : ; If Not $iIdx Then $hGIF_Animation_AdLib = AdlibRegister(__GIF_Animation_DrawTimer, 10) ; commented and replaced by : If Not $iIdx Then ; $iFPS = 25 ; UEZ's way (33 would be more precise for the GIF ballerina dancer in UEZ's script) Local $iFPS = 100 ; to match Nine's Adlib each 10ms (as 1000 / 100 = 10 in next DllCall) GUIRegisterMsg($WM_TIMER, "__GIF_Animation_DrawTimer") DllCall("user32.dll", "int", "SetTimer", "hwnd", $hGUI, "int", 0, "int", Int(1000 / $iFPS), "int", 0) ; gladly $hGUI is declared global in Nine's example file EndIf 3rd part : ; AdlibUnRegister($hGIF_Animation_AdLib) ; commented and replaced by : GUIRegisterMsg($WM_TIMER, "") After these 3 changes were applied, everything constantly worked fine, so it was now easier to find the issue : ; AdlibUnRegister($hGIF_Animation_AdLib) ; wrong statement because $hGIF_Animation_AdLib = 1 AdlibUnRegister(__GIF_Animation_DrawTimer) ; yes ! Then just changing one line in your UDF should fix it, in case other users got the same problem. Thanks for reading and I hope you enjoyed the journey Edited November 30, 2020 by pixelsearch typo Nine and Musashi 1 1
Nine Posted November 30, 2020 Author Posted November 30, 2020 Very good catch @pixelsearch. Thanks a lot. New version available... “They did not know it was impossible, so they did it” ― Mark Twain Spoiler Block all input without UAC Save/Retrieve Images to/from Text Monitor Management (VCP commands) Tool to search in text (au3) files Date Range Picker Virtual Desktop Manager Sudoku Game 2020 Overlapped Named Pipe IPC HotString 2.0 - Hot keys with string x64 Bitwise Operations Multi-keyboards HotKeySet Recursive Array Display Fast and simple WCD IPC Multiple Folders Selector Printer Manager GIF Animation (cached) Screen Scraping Multi-Threading Made Easy
pixelsearch Posted November 30, 2020 Posted November 30, 2020 You're welcome ! I was just thinking... now that the global variable $hGIF_Animation_AdLib becomes useless, can't we get totally rid of it ? Something like this : Global $hGIF_Animation_AdLib ; If Not $iIdx Then $hGIF_Animation_AdLib = AdlibRegister(__GIF_Animation_DrawTimer, 10); replaced with : If Not $iIdx Then AdlibRegister(__GIF_Animation_DrawTimer, 10) You know, sometimes I think of how many times you help people by quickly proposing them a script that solves their issue, or give them a good advice which leads them to the right direction, AutoIt staff took a good decision on May 11, 2020 when they promoted you as MVP (same goes for the incredible Subz and Danyfirex). We are lucky
mLipok Posted November 30, 2020 Posted November 30, 2020 (edited) On 5/8/2020 at 7:17 PM, Nine said: I enclosed the GIF, the UDF and the example into the zip file. Currently I do not see any example as OP do not contain ZIP any more. Could you create/attach one ? Edited November 30, 2020 by mLipok Signature beginning:* Please remember: "AutoIt"..... * Wondering who uses AutoIt and what it can be used for ? * Forum Rules ** ADO.au3 UDF * POP3.au3 UDF * XML.au3 UDF * IE on Windows 11 * How to ask ChatGPT for AutoIt Code * for other useful stuff click the following button: Spoiler Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind. My contribution (my own projects): * Debenu Quick PDF Library - UDF * Debenu PDF Viewer SDK - UDF * Acrobat Reader - ActiveX Viewer * UDF for PDFCreator v1.x.x * XZip - UDF * AppCompatFlags UDF * CrowdinAPI UDF * _WinMergeCompare2Files() * _JavaExceptionAdd() * _IsBeta() * Writing DPI Awareness App - workaround * _AutoIt_RequiredVersion() * Chilkatsoft.au3 UDF * TeamViewer.au3 UDF * JavaManagement UDF * VIES over SOAP * WinSCP UDF * GHAPI UDF - modest begining - comunication with GitHub REST API * ErrorLog.au3 UDF - A logging Library * Include Dependency Tree (Tool for analyzing script relations) * Show_Macro_Values.au3 * My contribution to others projects or UDF based on others projects: * _sql.au3 UDF * POP3.au3 UDF * RTF Printer - UDF * XML.au3 UDF * ADO.au3 UDF * SMTP Mailer UDF * Dual Monitor resolution detection * * 2GUI on Dual Monitor System * _SciLexer.au3 UDF * SciTE - Lexer for console pane * Useful links: * Forum Rules * Forum etiquette * Forum Information and FAQs * How to post code on the forum * AutoIt Online Documentation * AutoIt Online Beta Documentation * SciTE4AutoIt3 getting started * Convert text blocks to AutoIt code * Games made in Autoit * Programming related sites * Polish AutoIt Tutorial * DllCall Code Generator * Wiki: * Expand your knowledge - AutoIt Wiki * Collection of User Defined Functions * How to use HelpFile * Good coding practices in AutoIt * OpenOffice/LibreOffice/XLS Related: WriterDemo.au3 * XLS/MDB from scratch with ADOX IE Related: * How to use IE.au3 UDF with AutoIt v3.3.14.x * Why isn't Autoit able to click a Javascript Dialog? * Clicking javascript button with no ID * IE document >> save as MHT file * IETab Switcher (by LarsJ ) * HTML Entities * _IEquerySelectorAll() (by uncommon) * IE in TaskScheduler * IE Embedded Control Versioning (use IE9+ and HTML5 in a GUI) * PDF Related: * How to get reference to PDF object embeded in IE * IE on Windows 11 * I encourage you to read: * Global Vars * Best Coding Practices * Please explain code used in Help file for several File functions * OOP-like approach in AutoIt * UDF-Spec Questions * EXAMPLE: How To Catch ConsoleWrite() output to a file or to CMD *I also encourage you to check awesome @trancexx code: * Create COM objects from modules without any demand on user to register anything. * Another COM object registering stuff * OnHungApp handler * Avoid "AutoIt Error" message box in unknown errors * HTML editor * winhttp.au3 related : * https://www.autoitscript.com/forum/topic/206771-winhttpau3-download-problem-youre-speaking-plain-http-to-an-ssl-enabled-server-port/ "Homo sum; humani nil a me alienum puto" - Publius Terentius Afer"Program are meant to be read by humans and only incidentally for computers and execute" - Donald Knuth, "The Art of Computer Programming" , be and \\//_. Anticipating Errors : "Any program that accepts data from a user must include code to validate that data before sending it to the data store. You cannot rely on the data store, ...., or even your programming language to notify you of problems. You must check every byte entered by your users, making sure that data is the correct type for its field and that required fields are not empty." Signature last update: 2023-04-24
Nine Posted November 30, 2020 Author Posted November 30, 2020 1 hour ago, mLipok said: Could you create/attach one ? Done “They did not know it was impossible, so they did it” ― Mark Twain Spoiler Block all input without UAC Save/Retrieve Images to/from Text Monitor Management (VCP commands) Tool to search in text (au3) files Date Range Picker Virtual Desktop Manager Sudoku Game 2020 Overlapped Named Pipe IPC HotString 2.0 - Hot keys with string x64 Bitwise Operations Multi-keyboards HotKeySet Recursive Array Display Fast and simple WCD IPC Multiple Folders Selector Printer Manager GIF Animation (cached) Screen Scraping Multi-Threading Made Easy
Nine Posted November 30, 2020 Author Posted November 30, 2020 2 hours ago, pixelsearch said: now that the global variable $hGIF_Animation_AdLib becomes useless, can't we get totally rid of it ? Yep, done. And thanks for the kind words... “They did not know it was impossible, so they did it” ― Mark Twain Spoiler Block all input without UAC Save/Retrieve Images to/from Text Monitor Management (VCP commands) Tool to search in text (au3) files Date Range Picker Virtual Desktop Manager Sudoku Game 2020 Overlapped Named Pipe IPC HotString 2.0 - Hot keys with string x64 Bitwise Operations Multi-keyboards HotKeySet Recursive Array Display Fast and simple WCD IPC Multiple Folders Selector Printer Manager GIF Animation (cached) Screen Scraping Multi-Threading Made Easy
KaFu Posted November 30, 2020 Posted November 30, 2020 (edited) Seems to me like you still mix adlibregister and timers. Use standard _Timer_SetTimer() in 2nd part to get timer ID, and _Timer_KillTimer() after 3rd part, delete all adlibregister() and adlibunregister() calls. I guess the GUIRegisterMsg() part is then also unnecessary, as the callback function can go directly into the settimer function. Edited November 30, 2020 by KaFu OS: Win10-22H2 - 64bit - German, AutoIt Version: 3.3.16.1, AutoIt Editor: SciTE, Website: https://funk.eu AMT - Auto-Movie-Thumbnailer (2024-Oct-13) BIC - Batch-Image-Cropper (2023-Apr-01) COP - Color Picker (2009-May-21) DCS - Dynamic Cursor Selector (2024-Oct-13) HMW - Hide my Windows (2024-Oct-19) HRC - HotKey Resolution Changer (2012-May-16) ICU - Icon Configuration Utility (2018-Sep-16) SMF - Search my Files (2024-Oct-20) - THE file info and duplicates search tool SSD - Set Sound Device (2017-Sep-16)
Nine Posted November 30, 2020 Author Posted November 30, 2020 4 hours ago, KaFu said: Seems to me like you still mix adlibregister and timers Not at all. @pixelsearch was explaining how he found out the issue with my code. By using a different approach, he was able to eliminate the crash of the UDF. And he finally traced the culprit in the AdLibUnRegister function. Problem is now solved. “They did not know it was impossible, so they did it” ― Mark Twain Spoiler Block all input without UAC Save/Retrieve Images to/from Text Monitor Management (VCP commands) Tool to search in text (au3) files Date Range Picker Virtual Desktop Manager Sudoku Game 2020 Overlapped Named Pipe IPC HotString 2.0 - Hot keys with string x64 Bitwise Operations Multi-keyboards HotKeySet Recursive Array Display Fast and simple WCD IPC Multiple Folders Selector Printer Manager GIF Animation (cached) Screen Scraping Multi-Threading Made Easy
pixelsearch Posted December 1, 2020 Posted December 1, 2020 (edited) Hi Nine, Here are some thoughts, in case one day you would like to extend your UDF functionalities. For example, maybe the user wants to delete an animated gif at a certain moment of his script, because it's not needed anymore. I added a little function named _GUICtrlDeleteAnimGIF() in the example script below (though its final place shouldn't be in the example script at all, it's just a very quick try, not fully tested and without error checking) Of course the user could simply hide the image, without deleting it, as you'll notice when you click on the test button in the GUI, but well... having the AdlibRegister function constantly animating a hidden picture... Other vague thoughts concern the animated gif's whose delays aren't constant between each frame (edited: sorry, the UDF already takes care of this point, tested right now) Another thought in case there are many calculations during the script, then maybe 10ms (the delay between each call to the Adlib function) could be crucial and should be replaced with, for example, the minimal delay found between all gif's (though this could create a new problem, for example a 1st gif having a 30ms delay between each frame, a 2nd gif having a 40ms delay, then if you call the Adlib each 30ms, the 2nd gif will display its 2nd frame a bit late, only after 60ms, i.e 2*30ms) . So in the end your 10ms parameter isn't bad at all as it covers all cases. Anyway, these are just open thoughts exchanged here, without any request, just to share them with you expandcollapse popup#include <Array.au3> #include <GUIConstants.au3> #include "Cached GIF Animation.au3" #include <WinAPISysWin.au3> OnAutoItExitRegister (_GIF_Animation_Quit) Global $hGUI = GUICreate("GIF Animation", 500, 500, -1, -1, $WS_POPUP, $WS_EX_LAYERED) GUISetBkColor (0xFFFFFF) Global $IMG_Ctrl1 = _GUICtrlCreateAnimGIF ("9.gif", 150, 0, 192, 172, -1, $GUI_WS_EX_PARENTDRAG) Global $IMG_Ctrl2 = _GUICtrlCreateAnimGIF ("gif-Green-UFO.gif", 0, 180, 150, 80, -1, $GUI_WS_EX_PARENTDRAG) Global $IMG_Ctrl3 = _GUICtrlCreateAnimGIF ("Catalog.gif", 160, 180, 320, 184, -1, $GUI_WS_EX_PARENTDRAG) Global $IMG_Ctrl4 = _GUICtrlCreateAnimGIF ("Kafu.gif", 30, 260, 90, 90, -1, $GUI_WS_EX_PARENTDRAG) Local $idButton = GUICtrlCreateButton("Hide", 10, 10, 80, 30) Local $idQuit = GUICtrlCreateButton("Quit", 10, 50, 80, 30) _WinAPI_SetLayeredWindowAttributes ($hGUI, 0xFFFFFF) GUISetState(@SW_SHOW, $hGUI) Local $aCaption[4] = ["Show", "Delete", "Recreate", "Hide"], $iCounter = -1 While True Switch GUIGetMsg() Case $GUI_EVENT_CLOSE, $idQuit Exit Case $idButton $iCounter += 1 If $iCounter = 4 Then $iCounter = 0 GUICtrlSetData($idButton, $aCaption[$iCounter]) Switch $iCounter Case 0 ; hide GUICtrlSetState($IMG_Ctrl4, $GUI_HIDE) Case 1 ; show GUICtrlSetState($IMG_Ctrl4, $GUI_SHOW) Case 2 ; delete _GUICtrlDeleteAnimGIF($IMG_Ctrl4) Case 3 ; recreate $IMG_Ctrl4 = _GUICtrlCreateAnimGIF ("Kafu.gif", 30, 260, 90, 90, -1, $GUI_WS_EX_PARENTDRAG) _WinAPI_SetLayeredWindowAttributes ($hGUI, 0xFFFFFF) EndSwitch EndSwitch WEnd ;============================================= Func _GUICtrlDeleteAnimGIF($idPic) AdlibUnRegister(__GIF_Animation_DrawTimer) For $iIdx = 0 To UBound($aGIF_Animation) - 1 If $aGIF_Animation[$iIdx][0] = $idPic Then _ArrayDelete($aGIF_Animation, $iIdx) GUICtrlDelete($idPic) ExitLoop EndIf Next If UBound($aGIF_Animation) > 0 Then AdlibRegister(__GIF_Animation_DrawTimer, 10) EndFunc ;==>_GUICtrlDeleteAnimGIF Edited December 1, 2020 by pixelsearch Strikethrough 1 line
Nine Posted December 1, 2020 Author Posted December 1, 2020 Thanks again @PixelSearch. I will implement your proposal. However I am a tad reluctant at using your solution in the case of a delete. By stopping and restarting the adlib function, I am afraid it may cause some unintended flicker (or if you prefer draw delay). By putting most of the logic inside the adlib function (which is uninterruptible by itself), it will reduce the chance of a side effect (but maybe I am making this a bit too much of a concern). “They did not know it was impossible, so they did it” ― Mark Twain Spoiler Block all input without UAC Save/Retrieve Images to/from Text Monitor Management (VCP commands) Tool to search in text (au3) files Date Range Picker Virtual Desktop Manager Sudoku Game 2020 Overlapped Named Pipe IPC HotString 2.0 - Hot keys with string x64 Bitwise Operations Multi-keyboards HotKeySet Recursive Array Display Fast and simple WCD IPC Multiple Folders Selector Printer Manager GIF Animation (cached) Screen Scraping Multi-Threading Made Easy
Nine Posted December 1, 2020 Author Posted December 1, 2020 New version available “They did not know it was impossible, so they did it” ― Mark Twain Spoiler Block all input without UAC Save/Retrieve Images to/from Text Monitor Management (VCP commands) Tool to search in text (au3) files Date Range Picker Virtual Desktop Manager Sudoku Game 2020 Overlapped Named Pipe IPC HotString 2.0 - Hot keys with string x64 Bitwise Operations Multi-keyboards HotKeySet Recursive Array Display Fast and simple WCD IPC Multiple Folders Selector Printer Manager GIF Animation (cached) Screen Scraping Multi-Threading Made Easy
pixelsearch Posted December 1, 2020 Posted December 1, 2020 2 hours ago, Nine said: By putting most of the logic inside the adlib function... Good idea, it works fine too ! For users who are curious, here is a display of the array $aGIF_Animation found in the UDF file, when the example script deletes Kafu's avatar twice (id #6) and recreates it a 3rd time. Rows 3 & 4 (which once had their Col0 = id #6) contain now a Col0 = 0, which means that these 2 rows won't be processed anymore during the Adlib function. @Nine : do you think it could be interesting to avoid copying each 10ms several arrays into other ones, as this line does in the UDF : Func __GIF_Animation_DrawTimer() Local $aTime, $iNum = 0 For $i = 0 To UBound($aGIF_Animation) - 1 ... $aTime = $aGIF_Animation[$i][3] ; <====================== If TimerDiff($aGIF_Animation[$i][5]) >= $aTime[$aGIF_Animation[$i][4] + 1] * 10 Then ... Maybe we could get totally rid of this local $aTime array by doing what follows ? Func __GIF_Animation_DrawTimer() Local $iNum = 0 For $i = 0 To UBound($aGIF_Animation) - 1 ... If TimerDiff($aGIF_Animation[$i][5]) >= ($aGIF_Animation[$i][3])[$aGIF_Animation[$i][4] + 1] * 10 Then ... Sure the script would be (a bit) less readable, but maybe it's the price to pay for not duplicating each 10ms several arrays. Final word will be yours... and sorry if I constantly comment on this script, it's because I like it!
Nine Posted December 1, 2020 Author Posted December 1, 2020 (edited) Interesting. I made a statistical average of the timerDiff for the overall loop over a period of 10-15 secs. Both approach are very similar but without the temp array it is slower in general by a few hundreds of ms (around 0.03ms). Tested on Win7. Kind of unexpected results to say the least. However, after thinking about it, It may be explain by the fact that your approach creates internally a copy of the array at every single loop instance ? Edited December 1, 2020 by Nine “They did not know it was impossible, so they did it” ― Mark Twain Spoiler Block all input without UAC Save/Retrieve Images to/from Text Monitor Management (VCP commands) Tool to search in text (au3) files Date Range Picker Virtual Desktop Manager Sudoku Game 2020 Overlapped Named Pipe IPC HotString 2.0 - Hot keys with string x64 Bitwise Operations Multi-keyboards HotKeySet Recursive Array Display Fast and simple WCD IPC Multiple Folders Selector Printer Manager GIF Animation (cached) Screen Scraping Multi-Threading Made Easy
pixelsearch Posted December 1, 2020 Posted December 1, 2020 Thanks for your last test, I guess only Dev's have the answer to this unexpected result. I'll try to do soon a test based on a couple of animated gif's having plenty of frames each, then I'll report here to indicate if the array sizes increased (or not) the overall TimerDiff But it's not really important as for now, your UDF works really fine !
Nine Posted December 2, 2020 Author Posted December 2, 2020 In case where a script would be creating/deleting a large number of GIF controls, the UDF will (sort of) start "leaking" some memory that could impact the overall performance. I have made a modification in order to recuperate slots left empty by the deletion of GIF controls. New version available “They did not know it was impossible, so they did it” ― Mark Twain Spoiler Block all input without UAC Save/Retrieve Images to/from Text Monitor Management (VCP commands) Tool to search in text (au3) files Date Range Picker Virtual Desktop Manager Sudoku Game 2020 Overlapped Named Pipe IPC HotString 2.0 - Hot keys with string x64 Bitwise Operations Multi-keyboards HotKeySet Recursive Array Display Fast and simple WCD IPC Multiple Folders Selector Printer Manager GIF Animation (cached) Screen Scraping Multi-Threading Made Easy
pixelsearch Posted December 2, 2020 Posted December 2, 2020 Unfortunately there are some issues now in the UDF, please try these 2 things in it : #include <Array.au3> ; temporarily for Debug Func _GUICtrlCreateAnimGIF(...) ... ... _ArrayDisplay($aGIF_Animation, $iIdx) Return $idPic EndFunc ;==>_GUICtrlCreateAnimGIF And in the example script, hide, show, delete & recreate $IMG_Ctrl2 instead of $IMG_Ctrl4 (the recreate part of course is $IMG_Ctrl2 = _GUICtrlCreateAnimGIF("gif-Green-UFO.gif"...) Now you'll notice a truncated array in ArrayDisplay, with the animated gifs > 2 not animated anymore. Maybe the ReDim $aGIF_Animation[] based on $iIdx creates this issue ? (not tested more) Also, I'm afraid that if we delete the 1st image, then recreate another one ($iIdx = 0) it will AdlibRegister again though there are other animated displayed gifs, because of this line : If Not $iIdx Then AdlibRegister(...) Knowing your skill, I'm sure you'll fix this easily
Nine Posted December 2, 2020 Author Posted December 2, 2020 Ya forgot to check for the redim. Got to make more tests...Corrected. “They did not know it was impossible, so they did it” ― Mark Twain Spoiler Block all input without UAC Save/Retrieve Images to/from Text Monitor Management (VCP commands) Tool to search in text (au3) files Date Range Picker Virtual Desktop Manager Sudoku Game 2020 Overlapped Named Pipe IPC HotString 2.0 - Hot keys with string x64 Bitwise Operations Multi-keyboards HotKeySet Recursive Array Display Fast and simple WCD IPC Multiple Folders Selector Printer Manager GIF Animation (cached) Screen Scraping Multi-Threading Made Easy
pixelsearch Posted December 2, 2020 Posted December 2, 2020 We're not done my friend I just tested what I wrote at the end of my precedent message : deleting the 1st image & (re)creating a pic at its place in the array will AdlibRegister again. It happens if we work on $IMG_Ctrl1 in the example file, instead of $IMG_Ctrl2 : ; if first GIF, start the timer If Not $iIdx Then ConsoleWrite("AdlibRegister" & @lf) AdlibRegister(__GIF_Animation_DrawTimer, 10) EndIf Console : AdlibRegister AdlibRegister AdlibRegister >Exit code: 0 Time: 13.94
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