Jump to content

Recommended Posts

Posted (edited)

(please kindly relocate this post if I've posted in in the wrong area).

 

The latest AutoIT release removed (depreciated) the copy button options that were in _ArrayDisplay() but they are now in _DebugArrayDisplay().

However, _ArrayDisplay() now always has a  "data label" which may not always be wanted and _DebugArrayDisplay() has an "Exit Script" button that again may not always be wanted. 

I appreciate that we can all just customise these to our own needs but I wish to put forward a suggestion that ArrayDisplayInternals.au3 is modified to allow _DebugArrayDisplay() to have a couple of additional iFlags: 

$ARRAYDISPLAY_ONLYCOPYBUTTONS = 16 ; Only 'Copy' buttons displayed      ... this used to be in the last version as: "16 = Only 'Copy' buttons displayed"

$ARRAYDISPLAY_NODATALABELDISPLAY = 128 ; No data label displayed

_ArrayDisplay() can perhaps be left as is for whatever the reason was that it was changed initially?

For my own purposes, I've made this (minor) modification to Melba23 & JPM's UDF which I wish to suggest; it includes the bugfix found by Melba23 194070-bug-report

#include-once

#include "AutoItConstants.au3"
#include "MsgBoxConstants.au3"
#include "StringConstants.au3"

; #INDEX# =======================================================================================================================
; Title .........: Internal UDF Library for AutoIt3 _ArrayDisplay() and _DebugArray()
; AutoIt Version : 3.3.14.5
; Description ...: Internal functions for the Array.au3 and Debug.au3
; Author(s) .....: Melba23, jpm
; Modifier(s) ...: Tippex
; ===============================================================================================================================

#Region Global Variables and Constants

; #VARIABLES# ===================================================================================================================
; for use with the sort call back functions
Global Const $_ARRAYCONSTANT_SORTINFOSIZE = 11
Global $__g_aArrayDisplay_SortInfo[$_ARRAYCONSTANT_SORTINFOSIZE]
; ===============================================================================================================================

; #CONSTANTS# ===================================================================================================================
Global Const $ARRAYDISPLAY_COLALIGNLEFT = 0 ; (default) Column text alignment - left
Global Const $ARRAYDISPLAY_TRANSPOSE = 1 ; Transposes the array (2D only)
Global Const $ARRAYDISPLAY_COLALIGNRIGHT = 2 ; Column text alignment - right
Global Const $ARRAYDISPLAY_COLALIGNCENTER = 4 ; Column text alignment - center
Global Const $ARRAYDISPLAY_VERBOSE = 8 ; Verbose - display MsgBox on error and splash screens during processing of large arrays
Global Const $ARRAYDISPLAY_ONLYCOPYBUTTONS = 16 ; Only 'Copy' buttons displayed
Global Const $ARRAYDISPLAY_NOBUTTONSDISPLAY = 32 ; No buttons displayed
Global Const $ARRAYDISPLAY_NOROW = 64 ; No 'Row' column displayed
Global Const $ARRAYDISPLAY_NODATALABELDISPLAY = 128 ; No data label displayed

Global Const $_ARRAYCONSTANT_tagHDITEM = "uint Mask;int XY;ptr Text;handle hBMP;int TextMax;int Fmt;lparam Param;int Image;int Order;uint Type;ptr pFilter;uint State"
Global Const $_ARRAYCONSTANT_tagLVITEM = "struct;uint Mask;int Item;int SubItem;uint State;uint StateMask;ptr Text;int TextMax;int Image;lparam Param;" & _
        "int Indent;int GroupID;uint Columns;ptr pColumns;ptr piColFmt;int iGroup;endstruct"
; ===============================================================================================================================

#EndRegion Global Variables and Constants

#Region Functions list

; #CURRENT# =====================================================================================================================
; ===============================================================================================================================

; #INTERNAL_USE_ONLY# ===========================================================================================================
; __ArrayDisplay_Share
; __ArrayDisplay_RegisterSortCallBack
; __ArrayDisplay_SortCallBack
; __ArrayDisplay_SortItems
; __ArrayDisplay_AddItem
; __ArrayDisplay_AddSubItem
; __ArrayDisplay_GetColumnCount
; __ArrayDisplay_GetHeader
; __ArrayDisplay_GetItem
; __ArrayDisplay_GetItemCount
; __ArrayDisplay_GetItemFormat
; __ArrayDisplay_GetItemText
; __ArrayDisplay_GetItemTextString
; __ArrayDisplay_SetItemFormat
; ===============================================================================================================================

#EndRegion Functions list

Func __ArrayDisplay_Share(Const ByRef $aArray, $sTitle = Default, $sArrayRange = Default, $iFlags = Default, $vUser_Separator = Default, $sHeader = Default, $iMax_ColWidth = Default, $hUser_Function = Default, $bDebug = True)
    Local $vTmp, $sMsgBoxTitle = (($bDebug) ? ("DebugArray") : ("ArrayDisplay"))

    ; Default values
    If $sTitle = Default Then $sTitle = $sMsgBoxTitle
    If $sArrayRange = Default Then $sArrayRange = ""
    If $iFlags = Default Then $iFlags = 0
    If $vUser_Separator = Default Then $vUser_Separator = ""
    If $sHeader = Default Then $sHeader = ""
    If $iMax_ColWidth = Default Then $iMax_ColWidth = 350
    If $hUser_Function = Default Then $hUser_Function = 0

    ; Check for transpose, column align, verbosity and "Row" column visibility
    Local $iTranspose = BitAND($iFlags, $ARRAYDISPLAY_TRANSPOSE)
    Local $iColAlign = BitAND($iFlags, 6) ; 0 = Left (default); 2 = Right; 4 = Center
    Local $iVerbose = BitAND($iFlags, $ARRAYDISPLAY_VERBOSE)
    Local $iNoRow = BitAND($iFlags, $ARRAYDISPLAY_NOROW)

    ; Set lower button border
    If $bDebug Then
        Select
            Case Not BitAND($iFlags, $ARRAYDISPLAY_NODATALABELDISPLAY) And BitAND($iFlags, $ARRAYDISPLAY_NOBUTTONSDISPLAY) ;Allow border to show data label
                Local $iButtonBorder = 20
            Case BitAND($iFlags, $ARRAYDISPLAY_NOBUTTONSDISPLAY) ;No border required for buttons or label (see above, NODATALABELDISPLAY = True)
                Local $iButtonBorder = 0
            Case Not BitAND($iFlags, $ARRAYDISPLAY_ONLYCOPYBUTTONS) ;Allow border to show both copy & exit buttons (& data label if required)
                Local $iButtonBorder = 40
            Case BitAND($iFlags, $ARRAYDISPLAY_ONLYCOPYBUTTONS) And Not BitAND($iFlags, $ARRAYDISPLAY_NODATALABELDISPLAY) ; Allow border to show copy buttons & data label (no exit button required)
                Local $iButtonBorder = 40
            Case Not BitAND($iFlags, $ARRAYDISPLAY_NODATALABELDISPLAY) ;Allow border to show copy buttons, data label & exit button (NODATALABELDISPLAY = False)
                Local $iButtonBorder = 40
            Case BitAND($iFlags, $ARRAYDISPLAY_ONLYCOPYBUTTONS) And BitAND($iFlags, $ARRAYDISPLAY_NODATALABELDISPLAY) ;Allow border to show copy buttons (no data label)
                Local $iButtonBorder = 20
            Case Else
                Local $iButtonBorder = 40
        EndSelect
    Else
        Local $iButtonBorder = 20 ;Allow border to show data label as there's no NODATALABELDISPLAY option for _ArrayDisplay()
    EndIf
    ; Check valid array
    Local $sMsg = "", $iRet = 1
    If IsArray($aArray) Then
        ; Dimension checking
        Local $iDimension = UBound($aArray, $UBOUND_DIMENSIONS), $iRowCount = UBound($aArray, $UBOUND_ROWS), $iColCount = UBound($aArray, $UBOUND_COLUMNS)
        If $iDimension > 2 Then
            $sMsg = "Larger than 2D array passed to function"
            $iRet = 2
        EndIf
        If $iDimension = 1 Then
            $iTranspose = 0
        EndIf
    Else
        $sMsg = "No array variable passed to function"
    EndIf
    If $sMsg Then
        If $iVerbose And MsgBox($MB_SYSTEMMODAL + $MB_ICONERROR + $MB_YESNO, _
                $sMsgBoxTitle & " Error: " & $sTitle, $sMsg & @CRLF & @CRLF & "Exit the script?") = $IDYES Then
            Exit
        Else
            Return SetError($iRet, 0, 0)
        EndIf
    EndIf

    ; Determine copy separator
    Local $iCW_ColWidth = Number($vUser_Separator)

    ; Get current separator character
    Local $sCurr_Separator = Opt("GUIDataSeparatorChar")

    ; Set default user separator if required
    If $vUser_Separator = "" Then $vUser_Separator = $sCurr_Separator

    ; Declare variables
    Local $iItem_Start = 0, $iItem_End = $iRowCount - 1, $iSubItem_Start = 0, $iSubItem_End = (($iDimension = 2) ? ($iColCount - 1) : (0))
    ; Flag to determine if range set
    Local $bRange_Flag = False, $avRangeSplit
    ; Check for range settings
    If $sArrayRange Then
        ; Split into separate dimension sections
        Local $aArray_Range = StringRegExp($sArrayRange & "||", "(?U)(.*)\|", 3)
        ; Dimension 1
        If $aArray_Range[0] Then
            $avRangeSplit = StringSplit($aArray_Range[0], ":")
            If @error Then
                $iItem_End = Number($avRangeSplit[1])
            Else
                $iItem_Start = Number($avRangeSplit[1])
                If $avRangeSplit[2] <> "" Then
                    $iItem_End = Number($avRangeSplit[2])
                EndIf
            EndIf
        EndIf
        ; Check row bounds
        If $iItem_Start < 0 Then $iItem_Start = 0
        If $iItem_End > $iRowCount - 1 Then $iItem_End = $iRowCount - 1
        If $iItem_Start > $iItem_End Then
            $vTmp = $iItem_Start
            $iItem_Start = $iItem_End
            $iItem_End = $vTmp
        EndIf
        ; Check if range set
        If $iItem_Start <> 0 Or $iItem_End <> $iRowCount - 1 Then $bRange_Flag = True
        ; Dimension 2
        If $iDimension = 2 And $aArray_Range[1] Then
            $avRangeSplit = StringSplit($aArray_Range[1], ":")
            If @error Then
                $iSubItem_End = Number($avRangeSplit[1])
            Else
                $iSubItem_Start = Number($avRangeSplit[1])
                If $avRangeSplit[2] <> "" Then
                    $iSubItem_End = Number($avRangeSplit[2])
                EndIf
            EndIf
            ; Check column bounds
            If $iSubItem_Start > $iSubItem_End Then
                $vTmp = $iSubItem_Start
                $iSubItem_Start = $iSubItem_End
                $iSubItem_End = $vTmp
            EndIf
            If $iSubItem_Start < 0 Then $iSubItem_Start = 0
            If $iSubItem_End > $iColCount - 1 Then $iSubItem_End = $iColCount - 1
            ; Check if range set
            If $iSubItem_Start <> 0 Or $iSubItem_End <> $iColCount - 1 Then $bRange_Flag = True
        EndIf
    EndIf

    ; Create data display
    Local $sDisplayData = "[" & $iRowCount & "]"
    If $iDimension = 2 Then
        $sDisplayData &= " [" & $iColCount & "]"
    EndIf
    ; Create tooltip data
    Local $sTipData = ""
    If $bRange_Flag Then
        If $sTipData Then $sTipData &= " - "
        $sTipData &= "Range set"
    EndIf
    If $iTranspose Then
        If $sTipData Then $sTipData &= " - "
        $sTipData &= "Transposed"
    EndIf

    ; Split custom header on separator
    Local $asHeader = StringSplit($sHeader, $sCurr_Separator, $STR_NOCOUNT) ; No count element
    If UBound($asHeader) = 0 Then Local $asHeader[1] = [""]
    $sHeader = "Row"
    Local $iIndex = $iSubItem_Start
    If $iTranspose Then
        ; All default headers
        $sHeader = "Col"
        For $j = $iItem_Start To $iItem_End
            $sHeader &= $sCurr_Separator & "Row " & $j
        Next
    Else
        ; Create custom header with available items
        If $asHeader[0] Then
            ; Set as many as available
            For $iIndex = $iSubItem_Start To $iSubItem_End
                ; Check custom header available
                If $iIndex >= UBound($asHeader) Then ExitLoop
                $sHeader &= $sCurr_Separator & $asHeader[$iIndex]
            Next
        EndIf
        ; Add default headers to fill to end
        For $j = $iIndex To $iSubItem_End
            $sHeader &= $sCurr_Separator & "Col " & $j
        Next
    EndIf
    ; Remove "Row" header if not needed
    If $iNoRow Then $sHeader = StringTrimLeft($sHeader, 4)

    ; Display splash dialog if required
    If $iVerbose And ($iItem_End - $iItem_Start + 1) * ($iSubItem_End - $iSubItem_Start + 1) > 10000 Then
        SplashTextOn($sMsgBoxTitle, "Preparing display" & @CRLF & @CRLF & "Please be patient", 300, 100)
    EndIf

    ; GUI Constants
    Local Const $_ARRAYCONSTANT_GUI_DOCKBOTTOM = 64
    Local Const $_ARRAYCONSTANT_GUI_DOCKBORDERS = 102
    Local Const $_ARRAYCONSTANT_GUI_DOCKHEIGHT = 512
    Local Const $_ARRAYCONSTANT_GUI_DOCKLEFT = 2
    Local Const $_ARRAYCONSTANT_GUI_DOCKRIGHT = 4
    Local Const $_ARRAYCONSTANT_GUI_DOCKHCENTER = 8
    Local Const $_ARRAYCONSTANT_GUI_EVENT_CLOSE = -3
    Local Const $_ARRAYCONSTANT_GUI_FOCUS = 256
    Local Const $_ARRAYCONSTANT_SS_CENTER = 0x1
    Local Const $_ARRAYCONSTANT_SS_CENTERIMAGE = 0x0200
    Local Const $_ARRAYCONSTANT_LVM_GETITEMCOUNT = (0x1000 + 4)
    Local Const $_ARRAYCONSTANT_LVM_GETITEMRECT = (0x1000 + 14)
    Local Const $_ARRAYCONSTANT_LVM_GETCOLUMNWIDTH = (0x1000 + 29)
    Local Const $_ARRAYCONSTANT_LVM_SETCOLUMNWIDTH = (0x1000 + 30)
    Local Const $_ARRAYCONSTANT_LVM_GETITEMSTATE = (0x1000 + 44)
    Local Const $_ARRAYCONSTANT_LVM_GETSELECTEDCOUNT = (0x1000 + 50)
    Local Const $_ARRAYCONSTANT_LVM_SETEXTENDEDLISTVIEWSTYLE = (0x1000 + 54)
    Local Const $_ARRAYCONSTANT_LVS_EX_GRIDLINES = 0x1
    Local Const $_ARRAYCONSTANT_LVIS_SELECTED = 0x0002
    Local Const $_ARRAYCONSTANT_LVS_SHOWSELALWAYS = 0x8
    Local Const $_ARRAYCONSTANT_LVS_EX_FULLROWSELECT = 0x20
    Local Const $_ARRAYCONSTANT_WS_EX_CLIENTEDGE = 0x0200
    Local Const $_ARRAYCONSTANT_WS_MAXIMIZEBOX = 0x00010000
    Local Const $_ARRAYCONSTANT_WS_MINIMIZEBOX = 0x00020000
    Local Const $_ARRAYCONSTANT_WS_SIZEBOX = 0x00040000
    Local Const $_ARRAYCONSTANT_WM_SETREDRAW = 11
    Local Const $_ARRAYCONSTANT_LVSCW_AUTOSIZE = -1
    Local Const $_ARRAYCONSTANT_LVSCW_AUTOSIZE_USEHEADER = -2

    ; Set coord mode 1
    Local $iCoordMode = Opt("GUICoordMode", 1)

    ; Create GUI
    Local $iOrgWidth = 210, $iHeight = 200, $iMinSize = 250
    Local $hGUI = GUICreate($sTitle, $iOrgWidth, $iHeight, Default, Default, BitOR($_ARRAYCONSTANT_WS_SIZEBOX, $_ARRAYCONSTANT_WS_MINIMIZEBOX, $_ARRAYCONSTANT_WS_MAXIMIZEBOX))
    Local $aiGUISize = WinGetClientSize($hGUI)
    Local $iButtonWidth_1 = $aiGUISize[0] / 2
    Local $iButtonWidth_2 = $aiGUISize[0] / 3
    ; Create ListView
    Local $idListView = GUICtrlCreateListView($sHeader, 0, 0, $aiGUISize[0], $aiGUISize[1] - $iButtonBorder, $_ARRAYCONSTANT_LVS_SHOWSELALWAYS)
    GUICtrlSendMsg($idListView, $_ARRAYCONSTANT_LVM_SETEXTENDEDLISTVIEWSTYLE, $_ARRAYCONSTANT_LVS_EX_GRIDLINES, $_ARRAYCONSTANT_LVS_EX_GRIDLINES)
    GUICtrlSendMsg($idListView, $_ARRAYCONSTANT_LVM_SETEXTENDEDLISTVIEWSTYLE, $_ARRAYCONSTANT_LVS_EX_FULLROWSELECT, $_ARRAYCONSTANT_LVS_EX_FULLROWSELECT)
    GUICtrlSendMsg($idListView, $_ARRAYCONSTANT_LVM_SETEXTENDEDLISTVIEWSTYLE, $_ARRAYCONSTANT_WS_EX_CLIENTEDGE, $_ARRAYCONSTANT_WS_EX_CLIENTEDGE)
    Local $idCopy_ID = 99999, $idCopy_Data = 99999, $idData_Label = 99999, $idUser_Func = 99999, $idExit_Script = 99999
    If $bDebug Then
        ; Create buttons
        $idCopy_ID = GUICtrlCreateButton("Copy Data && Hdr/Row", 0, $aiGUISize[1] - $iButtonBorder, $iButtonWidth_1, 20)
        $idCopy_Data = GUICtrlCreateButton("Copy Data Only", $iButtonWidth_1, $aiGUISize[1] - $iButtonBorder, $iButtonWidth_1, 20)
        ; Check if other buttons are required
        If Not BitAND($iFlags, $ARRAYDISPLAY_ONLYCOPYBUTTONS) And Not BitAND($iFlags, $ARRAYDISPLAY_NOBUTTONSDISPLAY) Then
        ;If $iButtonBorder = 40 Then
            Local $iButtonWidth_Var = $iButtonWidth_1
            Local $iOffset = $iButtonWidth_1
            If IsFunc($hUser_Function) Then
                ; Create UserFunc button if function passed
                $idUser_Func = GUICtrlCreateButton("Run User Func", $iButtonWidth_2, $aiGUISize[1] - 20, $iButtonWidth_2, 20)
                $iButtonWidth_Var = $iButtonWidth_2
                $iOffset = $iButtonWidth_2 * 2
            EndIf
            ; Create Exit button and data label
            $idExit_Script = GUICtrlCreateButton("Exit Script", $iOffset, $aiGUISize[1] - 20, $iButtonWidth_Var, 20)
            If Not BitAND($iFlags, $ARRAYDISPLAY_NODATALABELDISPLAY) Then $idData_Label = GUICtrlCreateLabel($sDisplayData, 0, $aiGUISize[1] - 20, $iButtonWidth_Var, 18, BitOR($_ARRAYCONSTANT_SS_CENTER, $_ARRAYCONSTANT_SS_CENTERIMAGE))
        Else
            If Not BitAND($iFlags, $ARRAYDISPLAY_NODATALABELDISPLAY) Then $idData_Label = GUICtrlCreateLabel($sDisplayData, 0, $aiGUISize[1] - 20, $aiGUISize[0], 18, BitOR($_ARRAYCONSTANT_SS_CENTER, $_ARRAYCONSTANT_SS_CENTERIMAGE))
        EndIf
    Else
        If Not BitAND($iFlags, $ARRAYDISPLAY_NODATALABELDISPLAY) Then $idData_Label = GUICtrlCreateLabel($sDisplayData, 0, $aiGUISize[1] - 20, $aiGUISize[0], 18, BitOR($_ARRAYCONSTANT_SS_CENTER, $_ARRAYCONSTANT_SS_CENTERIMAGE))
    EndIf
    ; Change label colour and create tooltip if required
    Select
        Case $iTranspose Or $bRange_Flag
            GUICtrlSetColor($idData_Label, 0xFF0000)
            GUICtrlSetTip($idData_Label, $sTipData)
    EndSelect
    ; Set resizing
    GUICtrlSetResizing($idListView, $_ARRAYCONSTANT_GUI_DOCKBORDERS)
    GUICtrlSetResizing($idCopy_ID, $_ARRAYCONSTANT_GUI_DOCKLEFT + $_ARRAYCONSTANT_GUI_DOCKBOTTOM + $_ARRAYCONSTANT_GUI_DOCKHEIGHT)
    GUICtrlSetResizing($idCopy_Data, $_ARRAYCONSTANT_GUI_DOCKRIGHT + $_ARRAYCONSTANT_GUI_DOCKBOTTOM + $_ARRAYCONSTANT_GUI_DOCKHEIGHT)
    GUICtrlSetResizing($idData_Label, $_ARRAYCONSTANT_GUI_DOCKLEFT + $_ARRAYCONSTANT_GUI_DOCKBOTTOM + $_ARRAYCONSTANT_GUI_DOCKHEIGHT)
    GUICtrlSetResizing($idUser_Func, $_ARRAYCONSTANT_GUI_DOCKHCENTER + $_ARRAYCONSTANT_GUI_DOCKBOTTOM + $_ARRAYCONSTANT_GUI_DOCKHEIGHT)
    GUICtrlSetResizing($idExit_Script, $_ARRAYCONSTANT_GUI_DOCKRIGHT + $_ARRAYCONSTANT_GUI_DOCKBOTTOM + $_ARRAYCONSTANT_GUI_DOCKHEIGHT)

    ; Start ListView update
    GUICtrlSendMsg($idListView, $_ARRAYCONSTANT_WM_SETREDRAW, 0, 0)

    ; Fill listview
    Local $iRowIndex, $iColFill

    If $iTranspose Then
        For $i = $iSubItem_Start To $iSubItem_End
            ; Create ListView item
            $iRowIndex = __ArrayDisplay_AddItem($idListView, "NULL")
            ; Add row number if required and determine start column for data
            If $iNoRow Then
                $iColFill = 0
            Else
                __ArrayDisplay_AddSubItem($idListView, $iRowIndex, "Col " & $i, 0)
                $iColFill = 1
            EndIf
            ; Fill row with data
            For $j = $iItem_Start To $iItem_End
                If $iDimension = 2 Then
                    $vTmp = $aArray[$j][$i]
                Else
                    $vTmp = $aArray[$j]
                EndIf
                Switch VarGetType($vTmp)
                    Case "Array"
                        __ArrayDisplay_AddSubItem($idListView, $iRowIndex, "{Array}", $iColFill)
                    Case Else
                        __ArrayDisplay_AddSubItem($idListView, $iRowIndex, $vTmp, $iColFill)
                EndSwitch
                $iColFill += 1
            Next
        Next
    Else
        For $i = $iItem_Start To $iItem_End
            ; Create ListView item
            $iRowIndex = __ArrayDisplay_AddItem($idListView, "NULL")
            ; Add row number if required and determine start column for data
            If $iNoRow Then
                $iColFill = 0
            Else
                __ArrayDisplay_AddSubItem($idListView, $iRowIndex, "Row " & $i, 0)
                $iColFill = 1
            EndIf
            ; Fill row with data
            For $j = $iSubItem_Start To $iSubItem_End
                If $iDimension = 2 Then
                    $vTmp = $aArray[$i][$j]
                Else
                    $vTmp = $aArray[$i]
                EndIf
                Switch VarGetType($vTmp)
                    Case "Array"
                        __ArrayDisplay_AddSubItem($idListView, $iRowIndex, "{Array}", $iColFill)
                    Case Else
                        __ArrayDisplay_AddSubItem($idListView, $iRowIndex, $vTmp, $iColFill)
                EndSwitch
                $iColFill += 1
            Next
        Next
    EndIf

    ; Align columns if required - $iColAlign = 2 for Right and 4 for Center
    If $iColAlign Then
        ; Loop through columns
        For $i = 0 To $iColFill - 1
             __ArrayDisplay_JustifyColumn($idListView, $i, $iColAlign / 2)
        Next
    EndIf

    ; End ListView update
    GUICtrlSendMsg($idListView, $_ARRAYCONSTANT_WM_SETREDRAW, 1, 0)

    ; Allow for borders with and without vertical scrollbar
    Local $iBorder = (($iRowIndex > 19) ? (65) : (45))
    ; Adjust dialog width
    Local $iWidth = $iBorder, $iColWidth = 0, $aiColWidth[$iColFill], $iMin_ColWidth = 55
    ; Get required column widths to fit items
    For $i = 0 To UBound($aiColWidth) - 1
        GUICtrlSendMsg($idListView, $_ARRAYCONSTANT_LVM_SETCOLUMNWIDTH, $i, $_ARRAYCONSTANT_LVSCW_AUTOSIZE)
        $iColWidth = GUICtrlSendMsg($idListView, $_ARRAYCONSTANT_LVM_GETCOLUMNWIDTH, $i, 0)
        ; Check width of header if set
        If $sHeader <> "" Then
            GUICtrlSendMsg($idListView, $_ARRAYCONSTANT_LVM_SETCOLUMNWIDTH, $i, $_ARRAYCONSTANT_LVSCW_AUTOSIZE_USEHEADER)
            Local $iColWidthHeader = GUICtrlSendMsg($idListView, $_ARRAYCONSTANT_LVM_GETCOLUMNWIDTH, $i, 0)
            ; Set minimum if required
            If $iColWidth < $iMin_ColWidth And $iColWidthHeader < $iMin_ColWidth Then
                GUICtrlSendMsg($idListView, $_ARRAYCONSTANT_LVM_SETCOLUMNWIDTH, $i, $iMin_ColWidth)
                $iColWidth = $iMin_ColWidth
            ElseIf $iColWidthHeader < $iColWidth Then
                GUICtrlSendMsg($idListView, $_ARRAYCONSTANT_LVM_SETCOLUMNWIDTH, $i, $iColWidth)
            Else
                $iColWidth = $iColWidthHeader
            EndIf
        Else
            ; Set minimum if required
            If $iColWidth < $iMin_ColWidth Then
                GUICtrlSendMsg($idListView, $_ARRAYCONSTANT_LVM_SETCOLUMNWIDTH, $i, $iMin_ColWidth)
                $iColWidth = $iMin_ColWidth
            EndIf
        EndIf
        ; Add to total width
        $iWidth += $iColWidth
        ; Store  value
        $aiColWidth[$i] = $iColWidth
    Next
    ; Now check max size
    If $iWidth > @DesktopWidth - 100 Then
        ; Apply max col width limit to reduce width
        $iWidth = $iBorder
        For $i = 0 To UBound($aiColWidth) - 1
            If $aiColWidth[$i] > $iMax_ColWidth Then
                ; Reset width
                GUICtrlSendMsg($idListView, $_ARRAYCONSTANT_LVM_SETCOLUMNWIDTH, $i, $iMax_ColWidth)
                $iWidth += $iMax_ColWidth
            Else
                ; Retain width
                $iWidth += $aiColWidth[$i]
            EndIf
        Next
    EndIf
    ; Check max/min width
    If $iWidth > @DesktopWidth - 100 Then
        $iWidth = @DesktopWidth - 100
    ElseIf $iWidth < $iMinSize Then
        $iWidth = $iMinSize
    EndIf

    ; Get row height
    Local $tRECT = DllStructCreate("struct; long Left;long Top;long Right;long Bottom; endstruct") ; $tagRECT
    DllCall("user32.dll", "struct*", "SendMessageW", "hwnd", GUICtrlGetHandle($idListView), "uint", $_ARRAYCONSTANT_LVM_GETITEMRECT, "wparam", 0, "struct*", $tRECT)
    ; Set required GUI height
    Local $aiWin_Pos = WinGetPos($hGUI)
    Local $aiLV_Pos = ControlGetPos($hGUI, "", $idListView)
    $iHeight = (($iRowIndex + 4) * (DllStructGetData($tRECT, "Bottom") - DllStructGetData($tRECT, "Top"))) + $aiWin_Pos[3] - $aiLV_Pos[3]
    ; Check min/max height
    If $iHeight > @DesktopHeight - 100 Then
        $iHeight = @DesktopHeight - 100
    ElseIf $iHeight < $iMinSize Then
        $iHeight = $iMinSize
    EndIf

    If $iVerbose Then SplashOff()

    ; Display and resize dialog
    GUISetState(@SW_HIDE, $hGUI)
    WinMove($hGUI, "", (@DesktopWidth - $iWidth) / 2, (@DesktopHeight - $iHeight) / 2, $iWidth, $iHeight)
    GUISetState(@SW_SHOW, $hGUI)

    ; Switch to GetMessage mode
    Local $iOnEventMode = Opt("GUIOnEventMode", 0), $iMsg

    __ArrayDisplay_RegisterSortCallBack($idListView, 2, True, "__ArrayDisplay_SortCallBack")

    While 1

        $iMsg = GUIGetMsg() ; Variable needed to check which "Copy" button was pressed
        Switch $iMsg
            Case $_ARRAYCONSTANT_GUI_EVENT_CLOSE
                ExitLoop

            Case $idCopy_ID, $idCopy_Data
                ; Count selected rows
                Local $iSel_Count = GUICtrlSendMsg($idListView, $_ARRAYCONSTANT_LVM_GETSELECTEDCOUNT, 0, 0)
                ; Display splash dialog if required
                If $iVerbose And (Not $iSel_Count) And ($iItem_End - $iItem_Start) * ($iSubItem_End - $iSubItem_Start) > 10000 Then
                    SplashTextOn($sMsgBoxTitle, "Copying data" & @CRLF & @CRLF & "Please be patient", 300, 100)
                EndIf
                ; Generate clipboard text
                Local $sClip = "", $sItem, $aSplit
                ; Add items
                For $i = 0 To GUICtrlSendMsg($idListView, $_ARRAYCONSTANT_LVM_GETITEMCOUNT, 0, 0) - 1
                    ; Skip if copying selected rows and item not selected
                    If $iSel_Count And Not (GUICtrlSendMsg($idListView, $_ARRAYCONSTANT_LVM_GETITEMSTATE, $i, $_ARRAYCONSTANT_LVIS_SELECTED) <> 0) Then
                        ContinueLoop
                    EndIf
                    $sItem = __ArrayDisplay_GetItemTextString($idListView, $i)
                    If $iMsg = $idCopy_ID And $iNoRow Then
                        ; Add row data
                        $sItem = "Row " & ($i + (($iTranspose) ? ($iSubItem_Start) : ($iItem_Start))) & $sCurr_Separator & $sItem
                    EndIf
                    If $iMsg = $idCopy_Data And Not $iNoRow Then
                        ; Remove Row data
                        $sItem = StringRegExpReplace($sItem, "^Row\s\d+\|(.*)$", "$1")
                    EndIf
                    If $iCW_ColWidth Then
                        ; Expand columns
                        $aSplit = StringSplit($sItem, $sCurr_Separator)
                        $sItem = ""
                        For $j = 1 To $aSplit[0]
                            $sItem &= StringFormat("%-" & $iCW_ColWidth + 1 & "s", StringLeft($aSplit[$j], $iCW_ColWidth))
                        Next
                    Else
                        ; Use defined separator
                        $sItem = StringReplace($sItem, $sCurr_Separator, $vUser_Separator)
                    EndIf
                    $sClip &= $sItem & @CRLF
                Next
                $sItem = $sHeader
                ; Add header line if required
                If $iMsg = $idCopy_ID Then
                    $sItem = $sHeader
                    If $iNoRow Then
                        ; Add "Row" to header
                        $sItem = "Row" & $sCurr_Separator & $sItem
                    EndIf
                    If $iCW_ColWidth Then
                        $aSplit = StringSplit($sItem, $sCurr_Separator)
                        $sItem = ""
                        For $j = 1 To $aSplit[0]
                            $sItem &= StringFormat("%-" & $iCW_ColWidth + 1 & "s", StringLeft($aSplit[$j], $iCW_ColWidth))
                        Next
                    Else
                        $sItem = StringReplace($sItem, $sCurr_Separator, $vUser_Separator)
                    EndIf
                    $sClip = $sItem & @CRLF & $sClip
                EndIf
                ;Send to clipboard
                ClipPut($sClip)
                ; Remove splash if used
                SplashOff()
                ; Refocus ListView
                GUICtrlSetState($idListView, $_ARRAYCONSTANT_GUI_FOCUS)

            Case $idListView
                ; Kick off the sort callback
                __ArrayDisplay_SortItems($idListView, GUICtrlGetState($idListView))

            Case $idUser_Func
                ; Get selected indices
                Local $aiSelItems[1] = [0]
                For $i = 0 To GUICtrlSendMsg($idListView, $_ARRAYCONSTANT_LVM_GETITEMCOUNT, 0, 0) - 1
                    If (GUICtrlSendMsg($idListView, $_ARRAYCONSTANT_LVM_GETITEMSTATE, $i, $_ARRAYCONSTANT_LVIS_SELECTED) <> 0) Then
                        $aiSelItems[0] += 1
                        ReDim $aiSelItems[$aiSelItems[0] + 1]
                        $aiSelItems[$aiSelItems[0]] = $i + $iItem_Start
                    EndIf
                Next

                ; Pass array and selection to user function
                $hUser_Function($aArray, $aiSelItems)
                GUICtrlSetState($idListView, $_ARRAYCONSTANT_GUI_FOCUS)

            Case $idExit_Script
                ; Clear up
                GUIDelete($hGUI)
                Exit
        EndSwitch
    WEnd

    ; Clear up
    GUIDelete($hGUI)
    Opt("GUICoordMode", $iCoordMode) ; Reset original Coord mode
    Opt("GUIOnEventMode", $iOnEventMode) ; Reset original GUI mode
;~  Opt("GUIDataSeparatorChar", $sCurr_Separator) ; Reset original separator

    Return 1
EndFunc   ;==>__ArrayDisplay_Share

; #DUPLICATED Functions to avoid big #include <GuiListView.au3># ================================================================
; Functions have been simplified (unicode inprocess) according to __ArrayDisplay_Share() needs

Func __ArrayDisplay_RegisterSortCallBack($hWnd, $vCompareType = 2, $bArrows = True, $sSort_Callback = "__ArrayDisplay_SortCallBack")
      #Au3Stripper_Ignore_Funcs=$sSort_Callback
    If Not IsHWnd($hWnd) Then $hWnd = GUICtrlGetHandle($hWnd)

;~  Local Const $LVM_GETHEADER = (0x1000 + 31) ; 0x101F
    Local $hHeader =  HWnd(GUICtrlSendMsg($hWnd, 0x101F, 0, 0))

    $__g_aArrayDisplay_SortInfo[1] = $hWnd ; Handle of listview

    $__g_aArrayDisplay_SortInfo[2] = DllCallbackRegister($sSort_Callback, "int", "int;int;hwnd") ; Handle of callback

    $__g_aArrayDisplay_SortInfo[3] = -1 ; $nColumn
    $__g_aArrayDisplay_SortInfo[4] = -1 ; nCurCol
    $__g_aArrayDisplay_SortInfo[5] = 1 ; $nSortDir
    $__g_aArrayDisplay_SortInfo[6] = -1 ; $nCol
    $__g_aArrayDisplay_SortInfo[7] = 0 ; $bSet
    $__g_aArrayDisplay_SortInfo[8] = $vCompareType ; Treat as Strings, Numbers or use Windows API to compare
    $__g_aArrayDisplay_SortInfo[9] = $bArrows ; Use arrows in the header of the columns?
    $__g_aArrayDisplay_SortInfo[10] = $hHeader ; Handle to the Header

    Return $__g_aArrayDisplay_SortInfo[2] <> 0
EndFunc   ;==>__ArrayDisplay_RegisterSortCallBack

#Au3Stripper_Ignore_Funcs=__ArrayDisplay_SortCallBack
Func __ArrayDisplay_SortCallBack($nItem1, $nItem2, $hWnd)
    ; Switch the sorting direction
    If $__g_aArrayDisplay_SortInfo[3] = $__g_aArrayDisplay_SortInfo[4] Then ; $nColumn = nCurCol ?
        If Not $__g_aArrayDisplay_SortInfo[7] Then ; $bSet
            $__g_aArrayDisplay_SortInfo[5] *= -1 ; $nSortDir
            $__g_aArrayDisplay_SortInfo[7] = 1 ; $bSet
        EndIf
    Else
        $__g_aArrayDisplay_SortInfo[7] = 1 ; $bSet
    EndIf
    $__g_aArrayDisplay_SortInfo[6] = $__g_aArrayDisplay_SortInfo[3] ; $nCol = $nColumn
    Local $sVal1 = __ArrayDisplay_GetItemText($hWnd, $nItem1, $__g_aArrayDisplay_SortInfo[3])
    Local $sVal2 = __ArrayDisplay_GetItemText($hWnd, $nItem2, $__g_aArrayDisplay_SortInfo[3])

    If $__g_aArrayDisplay_SortInfo[8] = 1 Then
        ; force Treat as Number if possible
        If (StringIsFloat($sVal1) Or StringIsInt($sVal1)) Then $sVal1 = Number($sVal1)
        If (StringIsFloat($sVal2) Or StringIsInt($sVal2)) Then $sVal2 = Number($sVal2)
    EndIf

    Local $nResult
    If $__g_aArrayDisplay_SortInfo[8] < 2 Then
        ; Treat as String or Number
        $nResult = 0 ; No change of item1 and item2 positions
        If $sVal1 < $sVal2 Then
            $nResult = -1 ; Put item2 before item1
        ElseIf $sVal1 > $sVal2 Then
            $nResult = 1 ; Put item2 behind item1
        EndIf
    Else
        ; Use API handling
        $nResult = DllCall('shlwapi.dll', 'int', 'StrCmpLogicalW', 'wstr', $sVal1, 'wstr', $sVal2)[0]
    EndIf

    $nResult = $nResult * $__g_aArrayDisplay_SortInfo[5] ; $nSortDir

    Return $nResult
EndFunc   ;==>__ArrayDisplay_SortCallBack

Func __ArrayDisplay_SortItems($hWnd, $iCol)
    If Not IsHWnd($hWnd) Then $hWnd = GUICtrlGetHandle($hWnd)

    Local $pFunction = DllCallbackGetPtr($__g_aArrayDisplay_SortInfo[2]) ; get pointer to call back
    $__g_aArrayDisplay_SortInfo[3] = $iCol ; $nColumn = column clicked
    $__g_aArrayDisplay_SortInfo[7] = 0 ; $bSet
    $__g_aArrayDisplay_SortInfo[4] = $__g_aArrayDisplay_SortInfo[6] ; nCurCol = $nCol
;~  Local Const $LVM_SORTITEMSEX = ($LVM_FIRST + 81) ; 0x1000 + 81
    Local $aResult = DllCall("user32.dll", "lresult", "SendMessageW", "hwnd", $hWnd, "uint", 0x1051, "hwnd", $hWnd, "ptr", $pFunction)
    If $aResult[0] <> 0 Then
        If $__g_aArrayDisplay_SortInfo[9] Then ; Use arrow in header
            Local $hHeader = $__g_aArrayDisplay_SortInfo[10], $iFormat
            For $x = 0 To __ArrayDisplay_GetItemCount($hHeader) - 1
                $iFormat = __ArrayDisplay_GetItemFormat($hHeader, $x)
                If BitAND($iFormat, 0x00000200) Then ; $HDF_SORTDOWN
                    __ArrayDisplay_SetItemFormat($hHeader, $x, BitXOR($iFormat, 0x00000200))
                ElseIf BitAND($iFormat, 0x00000400) Then ; $HDF_SORTUP
                    __ArrayDisplay_SetItemFormat($hHeader, $x, BitXOR($iFormat, 0x00000400))
                EndIf
            Next
            $iFormat = __ArrayDisplay_GetItemFormat($hHeader, $iCol)
            If $__g_aArrayDisplay_SortInfo[5] = 1 Then ; ascending
                __ArrayDisplay_SetItemFormat($hHeader, $iCol, BitOR($iFormat, 0x00000400))
            Else ; descending
                __ArrayDisplay_SetItemFormat($hHeader, $iCol, BitOR($iFormat, 0x00000200))
            EndIf
        EndIf

        Return True
    EndIf

    Return False
EndFunc   ;==>__ArrayDisplay_SortItems

Func __ArrayDisplay_AddItem($hWnd, $sText)
    Local $tItem = DllStructCreate($_ARRAYCONSTANT_tagLVITEM)
    DllStructSetData($tItem, "Param", 0)
    Local $iBuffer = StringLen($sText) + 1
    Local $tBuffer = DllStructCreate("wchar Text[" & $iBuffer & "]")
    $iBuffer *= 2
    DllStructSetData($tBuffer, "Text", $sText)
    DllStructSetData($tItem, "Text", DllStructGetPtr($tBuffer))
    DllStructSetData($tItem, "TextMax", $iBuffer)

;~ Local Const $LVIF_PARAM = 0x00000004
;~ Local Const $LVIF_TEXT = 0x00000001
    Local $iMask = 0x00000005 ; LVIF_TEXT + $LVIF_PARAM
    DllStructSetData($tItem, "Mask", $iMask)
    DllStructSetData($tItem, "Item", 999999999) ; add item
    DllStructSetData($tItem, "Image", -1) ; no image
    Local $pItem = DllStructGetPtr($tItem)
;~ Local Const $_ARRAYCONSTANTS_LVM_INSERTITEMW = (0x1000 + 77) ; 0x104D
    Local $iRet = GUICtrlSendMsg($hWnd, 0x104D, 0, $pItem)

    Return $iRet
EndFunc   ;==>__ArrayDisplay_AddItem

Func __ArrayDisplay_AddSubItem($hWnd, $iIndex, $sText, $iSubItem)
    Local $iBuffer = StringLen($sText) + 1
    Local $tBuffer = DllStructCreate("wchar Text[" & $iBuffer & "]")
    $iBuffer *= 2
    Local $pBuffer = DllStructGetPtr($tBuffer)
    Local $tItem = DllStructCreate($_ARRAYCONSTANT_tagLVITEM)
;~ Local Const $LVIF_TEXT = 0x00000001
    Local $iMask = 0x00000001 ; $LVIF_TEXT
    DllStructSetData($tBuffer, "Text", $sText)
    DllStructSetData($tItem, "Mask", $iMask) ; just text
    DllStructSetData($tItem, "Item", $iIndex)
    DllStructSetData($tItem, "SubItem", $iSubItem)
    DllStructSetData($tItem, "Image", -1) ; no image
    Local $pItem = DllStructGetPtr($tItem)
    DllStructSetData($tItem, "Text", $pBuffer)
;~ Local Const $_ARRAYCONSTANTS_LVM_SETITEMW = (0x1000 + 76) ; 0x104C
    Local $iRet = GUICtrlSendMsg($hWnd, 0x104C, 0, $pItem)

    Return $iRet <> 0
EndFunc   ;==>__ArrayDisplay_AddSubItem

Func __ArrayDisplay_GetColumnCount($hWnd)
;~  Local Const $LVM_GETHEADER = (0x1000 + 31) ; 0x101F
    Local $hHeader = HWnd(GUICtrlSendMsg($hWnd, 0x101F, 0, 0))

    Return __ArrayDisplay_GetItemCount($hHeader)
EndFunc   ;==>__ArrayDisplay_GetColumnCount

Func __ArrayDisplay_GetHeader($hWnd)

;~  Local Const $LVM_GETHEADER = (0x1000 + 31) ; 0x101F
    Return HWnd(GUICtrlSendMsg($hWnd, 0x101F, 0, 0))
EndFunc   ;==>__ArrayDisplay_GetHeader

Func __ArrayDisplay_GetItem($hWnd, $iIndex, ByRef $tItem)
    ;Global Const $HDM_GETITEMW = $HDM_FIRST + 11 ; 0x1200 + 11
    Local $aResult = DllCall("user32.dll", "lresult", "SendMessageW", "hwnd", $hWnd, "uint", 0x120B, "wparam", $iIndex, "struct*", $tItem)

    Return $aResult[0] <> 0
EndFunc   ;==>__ArrayDisplay_GetItem

Func __ArrayDisplay_GetItemCount($hWnd)
    ;Local Const $HDM_GETITEMCOUNT = 0x1200
    Local $aResult = DllCall("user32.dll", "lresult", "SendMessageW", "hwnd", $hWnd, "uint", 0x1200, "wparam", 0, "lparam", 0)

    Return $aResult[0]
EndFunc   ;==>__ArrayDisplayr_GetItemCount

Func __ArrayDisplay_GetItemFormat($hWnd, $iIndex)
    Local $tItem = DllStructCreate($_ARRAYCONSTANT_tagHDITEM)
    DllStructSetData($tItem, "Mask", 0x00000004) ; $HDI_FORMAT
    __ArrayDisplay_GetItem($hWnd, $iIndex, $tItem)

    Return DllStructGetData($tItem, "Fmt")
EndFunc   ;==>__ArrayDisplay_GetItemFormat

Func __ArrayDisplay_GetItemText($hWnd, $iIndex, $iSubItem = 0)
    Local $tBuffer = DllStructCreate("wchar Text[4096]")
    Local $pBuffer = DllStructGetPtr($tBuffer)
    Local $tItem = DllStructCreate($_ARRAYCONSTANT_tagLVITEM)
    DllStructSetData($tItem, "SubItem", $iSubItem)
    DllStructSetData($tItem, "TextMax", 4096)
    DllStructSetData($tItem, "Text", $pBuffer)
    ;Global Const $LVM_GETITEMTEXTW = (0x1000 + 115) ; 0X1073
    If IsHWnd($hWnd) Then
        DllCall("user32.dll", "lresult", "SendMessageW", "hwnd", $hWnd, "uint", 0x1073, "wparam", $iIndex, "struct*", $tItem)
    Else
        Local $pItem = DllStructGetPtr($tItem)
        GUICtrlSendMsg($hWnd, 0x1073, $iIndex, $pItem)
    EndIf

    Return DllStructGetData($tBuffer, "Text")
EndFunc   ;==>__ArrayDisplay_GetItemText

Func __ArrayDisplay_GetItemTextString($hWnd, $iItem)
    Local $sRow = "", $sSeparatorChar = Opt('GUIDataSeparatorChar')
    Local $iSelected = $iItem ; get row
    For $x = 0 To __ArrayDisplay_GetColumnCount($hWnd) - 1
        $sRow &= __ArrayDisplay_GetItemText($hWnd, $iSelected, $x) & $sSeparatorChar
    Next

    Return StringTrimRight($sRow, 1)
EndFunc   ;==>__ArrayDisplay_GetItemTextString

Func __ArrayDisplay_JustifyColumn($idListView, $iIndex, $iAlign = -1)
    ;Local $aAlign[3] = [$LVCFMT_LEFT, $LVCFMT_RIGHT, $LVCFMT_CENTER]

    Local $tColumn = DllStructCreate("uint Mask;int Fmt;int CX;ptr Text;int TextMax;int SubItem;int Image;int Order;int cxMin;int cxDefault;int cxIdeal") ; $tagLVCOLUMN
    If $iAlign < 0 Or $iAlign > 2 Then $iAlign = 0
    DllStructSetData($tColumn, "Mask", 0x01) ; $LVCF_FMT
    DllStructSetData($tColumn, "Fmt", $iAlign)
    Local $pColumn = DllStructGetPtr($tColumn)
    Local $iRet = GUICtrlSendMsg($idListView, 0x1060 , $iIndex, $pColumn) ; $_ARRAYCONSTANT_LVM_SETCOLUMNW
    Return $iRet <> 0
EndFunc   ;==>__ArrayDisplay_JustifyColumn

Func __ArrayDisplay_SetItemFormat($hWnd, $iIndex, $iFormat)
    Local $tItem = DllStructCreate($_ARRAYCONSTANT_tagHDITEM)
    DllStructSetData($tItem, "Mask", 0x00000004) ; $HDI_FORMAT
    DllStructSetData($tItem, "Fmt", $iFormat)
    ;Global Const $HDM_SETITEMW = $HDM_FIRST + 12 ; 0x1200 + 12
    Local $aResult = DllCall("user32.dll", "lresult", "SendMessageW", "hwnd", $hWnd, "uint", 0x120C, "wparam", $iIndex, "struct*", $tItem)

    Return $aResult[0] <> 0
EndFunc   ;==>__ArrayDisplay_SetItemFormat

; ===============================================================================================================================

:)

 

 

 

 

ArrayDisplayInternals.au3

Edited by Tippex
added Melba23 bugfix
Posted

_DebugArrayDisplay should only be used for debugging the scripts it's used in. If you're using it for anything else, then you missed that point in its name. It already does way more than it needs to do for simply displaying an array's contents in a script to make sure that you're array contains what  you expect it to.

It's great that you have modified it to your liking, but I would hope it doesn't get into production AutoIt.

If I posted any code, assume that code was written using the latest release version unless stated otherwise. Also, if it doesn't work on XP I can't help with that because I don't have access to XP, and I'm not going to.
Give a programmer the correct code and he can do his work for a day. Teach a programmer to debug and he can do his work for a lifetime - by Chirag Gude
How to ask questions the smart way!

I hereby grant any person the right to use any code I post, that I am the original author of, on the autoitscript.com forums, unless I've specifically stated otherwise in the code or the thread post. If you do use my code all I ask, as a courtesy, is to make note of where you got it from.

Back up and restore Windows user files _Array.au3 - Modified array functions that include support for 2D arrays.  -  ColorChooser - An add-on for SciTE that pops up a color dialog so you can select and paste a color code into a script.  -  Customizable Splashscreen GUI w/Progress Bar - Create a custom "splash screen" GUI with a progress bar and custom label.  -  _FileGetProperty - Retrieve the properties of a file  -  SciTE Toolbar - A toolbar demo for use with the SciTE editor  -  GUIRegisterMsg demo - Demo script to show how to use the Windows messages to interact with controls and your GUI.  -   Latin Square password generator

  • 1 month later...
Posted (edited)
On 12/12/2018 at 1:41 PM, Tippex said:

and _DebugArrayDisplay() has an "Exit Script" button that again may not always be wanted. 

I agree and added for my use _DebugArrayDisplay_DefaultFlags().

... ...
Global $__g_ArrayDisplay_Share_iFlags = 0
Func _DebugArrayDisplay_DefaultFlags($iFlags = 0)
    $__g_ArrayDisplay_Share_iFlags = $iFlags
EndFunc

Func __ArrayDisplay_Share(Const ByRef $aArray, $sTitle = Default, $sArrayRange = Default, $iFlags = Default, $vUser_Separator = Default, $sHeader = Default, $iMax_ColWidth = Default, $hUser_Function = Default, $bDebug = True)
    Local $vTmp, $sMsgBoxTitle = (($bDebug) ? ("DebugArray") : ("ArrayDisplay"))

    ; Default values
    If $sTitle = Default Then $sTitle = $sMsgBoxTitle
    If $sArrayRange = Default Then $sArrayRange = ""
    If $iFlags = Default Then $iFlags = 0
    If $vUser_Separator = Default Then $vUser_Separator = ""
    If $sHeader = Default Then $sHeader = ""
    If $iMax_ColWidth = Default Then $iMax_ColWidth = 350
    If $hUser_Function = Default Then $hUser_Function = 0

    If $__g_ArrayDisplay_Share_iFlags And $bDebug And Not $iFlags Then $iFlags = $__g_ArrayDisplay_Share_iFlags
... ...

and I placed it in my Template.au3 as

... ...
#include <Debug.au3>
If @Compiled Then _DebugArrayDisplay_DefaultFlags(BitOR($ARRAYDISPLAY_ONLYCOPYBUTTONS, $ARRAYDISPLAY_NODATALABELDISPLAY))
... ...

:)

Edited by argumentum
better code

Follow the link to my code contribution ( and other things too ).
FAQ - Please Read Before Posting.
autoit_scripter_blue_userbar.png

  • 1 month later...
Posted (edited)

...so, I'm happy coding and watching the array and I'd like to ClipPut the value in the cell. Not the row, just the cell.
So I added that, if one is to right click the cell, it puts the value on the clipboard.
Attached is ArrayDisplayInternals.au3 for AutoIt v3.3.14.5

PS: do not overwrite the original file as this one is not supported by the AutoIt Team.

 

ArrayDisplayInternals.au3

Edited by argumentum
better code

Follow the link to my code contribution ( and other things too ).
FAQ - Please Read Before Posting.
autoit_scripter_blue_userbar.png

  • 2 years later...
Posted

3 years later ...

Added this declaration check:

If IsDeclared("iButtonBorder") = $DECLARED_UNKNOWN Then Local $iButtonBorder

(It prevents problems if $iButtonBorder is already defined from include file Debug.au3).

; Set lower button border
    If IsDeclared("iButtonBorder") = $DECLARED_UNKNOWN Then Local $iButtonBorder
    $iButtonBorder = 40
    If $bDebug Then
        Select
            Case Not BitAND($iFlags, $ARRAYDISPLAY_NODATALABELDISPLAY) And BitAND($iFlags, $ARRAYDISPLAY_NOBUTTONSDISPLAY) ;Allow border to show data label
                $iButtonBorder = 20
            Case BitAND($iFlags, $ARRAYDISPLAY_NOBUTTONSDISPLAY) ;No border required for buttons or label (see above, NODATALABELDISPLAY = True)
                $iButtonBorder = 0
            Case Not BitAND($iFlags, $ARRAYDISPLAY_ONLYCOPYBUTTONS) ;Allow border to show both copy & exit buttons (& data label if required)
                $iButtonBorder = 40
            Case BitAND($iFlags, $ARRAYDISPLAY_ONLYCOPYBUTTONS) And Not BitAND($iFlags, $ARRAYDISPLAY_NODATALABELDISPLAY) ; Allow border to show copy buttons & data label (no exit button required)
                $iButtonBorder = 40
            Case Not BitAND($iFlags, $ARRAYDISPLAY_NODATALABELDISPLAY) ;Allow border to show copy buttons, data label & exit button (NODATALABELDISPLAY = False)
                $iButtonBorder = 40
            Case BitAND($iFlags, $ARRAYDISPLAY_ONLYCOPYBUTTONS) And BitAND($iFlags, $ARRAYDISPLAY_NODATALABELDISPLAY) ;Allow border to show copy buttons (no data label)
                $iButtonBorder = 20
            Case Else
                $iButtonBorder = 40
        EndSelect
    Else
        $iButtonBorder = 20 ;Allow border to show data label as there's no NODATALABELDISPLAY option for _ArrayDisplay()
    EndIf

 

@argumentumbelated thank you 

ArrayDisplayInternals.au3

Posted (edited)

(Changed for AutoIT v3.3.16. 0)

Edit: added back the missed Exit Script and Data Label condition:

; Check if other buttons are required
        If Not BitAND($iFlags, $ARRAYDISPLAY_ONLYCOPYBUTTONS) And Not BitAND($iFlags, $ARRAYDISPLAY_NOBUTTONSDISPLAY) Then
            Local $iButtonWidth_Var = $iButtonWidth_1
            Local $iOffset = $iButtonWidth_1
            If IsFunc($hUser_Function) Then
                ; Create UserFunc button if function passed
                $idUser_Func = GUICtrlCreateButton("Run User Func", $iButtonWidth_2, $aiGUISize[1] - 20, $iButtonWidth_2, 20)
                $iButtonWidth_Var = $iButtonWidth_2
                $iOffset = $iButtonWidth_2 * 2
            EndIf
            ; Create Exit button and data label
            $idExit_Script = GUICtrlCreateButton("Exit", $iOffset, $aiGUISize[1] - 20, $iButtonWidth_Var, 20)
            ;$idData_Label = GUICtrlCreateLabel($sDisplayData, 0, $aiGUISize[1] - 20, $iButtonWidth_Var, 18, BitOR($_ARRAYCONSTANT_SS_CENTER, $_ARRAYCONSTANT_SS_CENTERIMAGE))
            If Not BitAND($iFlags, $ARRAYDISPLAY_NODATALABELDISPLAY) Then $idData_Label = GUICtrlCreateLabel($sDisplayData, 0, $aiGUISize[1] - 20, $iButtonWidth_Var, 18, BitOR($_ARRAYCONSTANT_SS_CENTER, $_ARRAYCONSTANT_SS_CENTERIMAGE))
        Else
            If Not BitAND($iFlags, $ARRAYDISPLAY_NODATALABELDISPLAY) Then $idData_Label = GUICtrlCreateLabel($sDisplayData, 0, $aiGUISize[1] - 20, $aiGUISize[0], 18, BitOR($_ARRAYCONSTANT_SS_CENTER, $_ARRAYCONSTANT_SS_CENTERIMAGE))
        EndIf

ArrayDisplayInternals.au3

Edited by Tippex
Edit: added back the missed Exit Script and Data Label condition:
  • 6 months later...
Posted (edited)

(Changed for AutoIT v3.3.16.1)

Global Const $ARRAYDISPLAY_ONLYCOPYBUTTONS = 16 ; Only 'Copy' buttons displayed
Global Const $ARRAYDISPLAY_NOBUTTONSDISPLAY = 32 ; No buttons displayed
Global Const $ARRAYDISPLAY_NOROW = 64 ; No 'Row' column displayed
Global Const $ARRAYDISPLAY_NODATALABELDISPLAY = 128 ; No data label displayed
Global Const $ARRAYDISPLAY_CHECKERROR = 128 ; return if @error <> 0 (avoid display after _Array*() errors)
... ...
Global $__g_ArrayDisplay_Share_iFlags = 0
Func _DebugArrayDisplay_DefaultFlags($iFlags = 0)
    $__g_ArrayDisplay_Share_iFlags = $iFlags
EndFunc   ;==>_DebugArrayDisplay_DefaultFlags

Func __ArrayDisplay_SubItemHitTest_ClipPut($hWnd, $iX = -1, $iY = -1)
    $hWnd = GUICtrlGetHandle($hWnd)
    Local $_mPos = MouseGetPos(), $aTest = _GUICtrlListView_SubItemHitTest($hWnd, $iX, $iY)
    ReDim $aTest[12]
    $aTest[11] = _GUICtrlListView_GetItemText($hWnd, $aTest[0], $aTest[1])
    ClipPut($aTest[11])
    ToolTip($aTest[11], $_mPos[0] - 20, $_mPos[1] - 60, "ClipPut", 0, 4)
    AdlibRegister("__ArrayDisplay_ToolTipOff", 500)
    Return $aTest
EndFunc   ;==>__ArrayDisplay_SubItemHitTest_ClipPut

Func __ArrayDisplay_ToolTipOff()
    AdlibUnRegister("__ArrayDisplay_ToolTipOff")
    ToolTip("")
EndFunc   ;==>__ArrayDisplay_ToolTipOff

... ...
; Set lower button border
    ;Local $iButtonBorder = (($bDebug) ? (40) : (20))

    If IsDeclared("iButtonBorder") = $DECLARED_UNKNOWN Then Local $iButtonBorder
    $iButtonBorder = 40
    If $bDebug Then
        Select
            Case Not BitAND($iFlags, $ARRAYDISPLAY_NODATALABELDISPLAY) And BitAND($iFlags, $ARRAYDISPLAY_NOBUTTONSDISPLAY) ;Allow border to show data label
                $iButtonBorder = 20
            Case BitAND($iFlags, $ARRAYDISPLAY_NOBUTTONSDISPLAY) ;No border required for buttons or label (see above, NODATALABELDISPLAY = True)
                $iButtonBorder = 0
            Case Not BitAND($iFlags, $ARRAYDISPLAY_ONLYCOPYBUTTONS) ;Allow border to show both copy & exit buttons (& data label if required)
                $iButtonBorder = 40
            Case BitAND($iFlags, $ARRAYDISPLAY_ONLYCOPYBUTTONS) And Not BitAND($iFlags, $ARRAYDISPLAY_NODATALABELDISPLAY) ; Allow border to show copy buttons & data label (no exit button required)
                $iButtonBorder = 40
            Case Not BitAND($iFlags, $ARRAYDISPLAY_NODATALABELDISPLAY) ;Allow border to show copy buttons, data label & exit button (NODATALABELDISPLAY = False)
                $iButtonBorder = 40
            Case BitAND($iFlags, $ARRAYDISPLAY_ONLYCOPYBUTTONS) And BitAND($iFlags, $ARRAYDISPLAY_NODATALABELDISPLAY) ;Allow border to show copy buttons (no data label)
                $iButtonBorder = 20
            Case Else
                $iButtonBorder = 40
        EndSelect
    Else
        $iButtonBorder = 20 ;Allow border to show data label as there's no NODATALABELDISPLAY option for _ArrayDisplay()
    EndIf
    
... ...
; Check if other buttons are required
        If Not BitAND($iFlags, $ARRAYDISPLAY_ONLYCOPYBUTTONS) And Not BitAND($iFlags, $ARRAYDISPLAY_NOBUTTONSDISPLAY) Then
            Local $iButtonWidth_Var = $iButtonWidth_1
            Local $iOffset = $iButtonWidth_1
            If IsFunc($hUser_Function) Then
                ; Create UserFunc button if function passed
                $idUser_Func = GUICtrlCreateButton("Run User Func", $iButtonWidth_2, $aiGUISize[1] - 20, $iButtonWidth_2, 20)
                $iButtonWidth_Var = $iButtonWidth_2
                $iOffset = $iButtonWidth_2 * 2
            EndIf
            ; Create Exit button and data label
            $idExit_Script = GUICtrlCreateButton("Exit", $iOffset, $aiGUISize[1] - 20, $iButtonWidth_Var, 20)
            ;$idData_Label = GUICtrlCreateLabel($sDisplayData, 0, $aiGUISize[1] - 20, $iButtonWidth_Var, 18, BitOR($_ARRAYCONSTANT_SS_CENTER, $_ARRAYCONSTANT_SS_CENTERIMAGE))
            If Not BitAND($iFlags, $ARRAYDISPLAY_NODATALABELDISPLAY) Then $idData_Label = GUICtrlCreateLabel($sDisplayData, 0, $aiGUISize[1] - 20, $iButtonWidth_Var, 18, BitOR($_ARRAYCONSTANT_SS_CENTER, $_ARRAYCONSTANT_SS_CENTERIMAGE))
        Else
            If Not BitAND($iFlags, $ARRAYDISPLAY_NODATALABELDISPLAY) Then $idData_Label = GUICtrlCreateLabel($sDisplayData, 0, $aiGUISize[1] - 20, $aiGUISize[0], 18, BitOR($_ARRAYCONSTANT_SS_CENTER, $_ARRAYCONSTANT_SS_CENTERIMAGE))
        EndIf

 

 

ArrayDisplayInternals.au3

Edited by Tippex
Added "NoRightClick" option as requested later in this thread.
Posted (edited)

The file you posted is not the updated one. Things like "If $iFlags = Default Then $iFlags = $__g_ArrayDisplay_Share_iFlags" are not there @Tippex.

Global Const $ARRAYDISPLAY_NODATALABELDISPLAY = 256 ; 128 <-- is taken; No data label displayed

I also added:

Global Const $ARRAYDISPLAY_NoRightClick = 512
... ...
    Local $iRightClickClipPut = True
    If BitAND($iFlags, $ARRAYDISPLAY_NoRightClick) = $ARRAYDISPLAY_NoRightClick Then $iRightClickClipPut = False
... ...
                Case $GUI_EVENT_SECONDARYUP
                    If $iRightClickClipPut Then __ArrayDisplay_SubItemHitTest_ClipPut($idListView)

to the version.

Edited by argumentum
more

Follow the link to my code contribution ( and other things too ).
FAQ - Please Read Before Posting.
autoit_scripter_blue_userbar.png

Posted (edited)
On 10/1/2022 at 3:11 AM, argumentum said:

"If $iFlags = Default Then $iFlags = $__g_ArrayDisplay_Share_iFlags"

Also missing from the attachment Posted March 20, 2019 ?

Thank you. I have updated my attachment in my previous post.

Edited by Tippex
(previous post has an updated attachment)

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...